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Immersive Technology Strategies
www.davidwortley.com
Worldwide E-Learning Trends and Influence of
Immersive Technologies
Moscow E-Learn Expo 2011
David Wortley FRSA
Immersive Technology Strategies
www.davidwortley.com
Topics
 The Influence of Immersive
Technologies
 Serious Games
 Peer to Peer learning
 Virtual Learning and Collaboration
 E-Assessment
 Summary and Conclusion
Immersive Technology Strategies
www.davidwortley.com
The Influence of Immersive
Technologies
Immersive Technology Strategies
www.davidwortley.com
Immersive Technologies
Games Virtual Worlds Social Networks
Immersive Technologies are hugely important because of
three main factors – commercial potential, societal
disruption and technological innovation
Immersive Technology Strategies
www.davidwortley.com
Why are Immersive Technologies Disruptive ?
Immersive Technology Strategies
www.davidwortley.com
Disruptive Communications Technologies
The internet is different in its scope and impact on business
and society to any previous disruptive technology
Immersive Technology Strategies
www.davidwortley.com
The Prosumer
We are no longer just consumers of knowledge
We are active producers
Immersive Technology Strategies
www.davidwortley.com
The Prosumer Phenomenon
ImmersiveTechnologies empower individuals in ways
previously unknown in mankind’s history
Immersive Technology Strategies
www.davidwortley.com
The Attention Economy
Capturing and retaining attention and loyalty are critical
in today’s digital media society, especially in learning
Immersive Technology Strategies
www.davidwortley.com
The Secret of Success in the
Attention Economy
 Attractiveness
 Accessibility
 Affordability
Does it interest/excite me ?
Is it easy to access ?
Can I afford the time,
attention and money ?
Immersive Technology Strategies
www.davidwortley.com
Serious Games
Immersive Technology Strategies
www.davidwortley.com
Serious games have been defined as games whose
primary purpose is not entertainment but which have
been developed for a potentially serious benefit or
outcome. It might also include entertainment games
that have been intentionally re-purposed to deliver
serious outcomes
This definition is not always helpful because it does
not reflect or embrace the full range or potential of
technologies which create or use immersive
experiences to deliver serious benefits. These
applications may not use gameplay at all.
Immersive Technology Strategies
www.davidwortley.com
Most Popular Games are Serious
Games generate passion, excitement, commitment,
loyalty, belonging, awareness, support and action
Immersive Technology Strategies
www.davidwortley.com
Serious Games are Immersive Experiences
They usually Involve Challenges, Rules, Rewards, Physical and
Virtual Worlds, Social Networks, Personal Development and
Commercial Exploitation
Immersive Technology Strategies
www.davidwortley.com
Serious Games are Our Personal Choice
Serious Games are where we choose to spend our
discretionary time, attention and finances which makes them
very important commercially and developmentally
Immersive Technology Strategies
www.davidwortley.com
Attractive, Accessible, Affordable
Immersive technologies focusing on attractiveness
(engagement), accessibility (no barriers) and affordability
(cost and time)
Immersive Technology Strategies
www.davidwortley.com
Serious Games
Serious games make new learning experiences attractive,
accessible and affordable
Immersive Technology Strategies
www.davidwortley.com
Peer to Peer Learning
Immersive Technology Strategies
www.davidwortley.com
The Digital Native
Generation Z learners have different attitudes and expectations
to learning and collaboration
Immersive Technology Strategies
www.davidwortley.com
The Changing Role of Teachers
Teachers and Knowledge professionals are becoming
mentors and coaches who facilitate collaborative learning
Immersive Technology Strategies
www.davidwortley.com
Corporate Learning Networks
Large organisations are implementing internal social
networks for knowledge management and learning
Immersive Technology Strategies
www.davidwortley.com
The Wisdom of the Crowd
Peer to peer learning Microsoft Style !!
Immersive Technology Strategies
www.davidwortley.com
Virtual Learning and
Collaboration
Immersive Technology Strategies
www.davidwortley.com
Virtual Data Collaboration
Virtual meetings in data visualisation centres
Immersive Technology Strategies
www.davidwortley.com
Exploring Virtual Worlds
Meeting in mixed reality
Immersive Technology Strategies
www.davidwortley.com
Virtual Boardrooms
Productive and cost effective seminar spaces
Immersive Technology Strategies
www.davidwortley.com
Virtual Conferences
Engaging Global Audiences
Immersive Technology Strategies
www.davidwortley.com
E-Assessment
Immersive Technology Strategies
www.davidwortley.com
New Interface Devices
Combining Learning and Assessment
Immersive Technology Strategies
www.davidwortley.com
Recruitment and Needs Assessment
Using Games for Assessment and Training Needs
Immersive Technology Strategies
www.davidwortley.com
Summary and Conclusion
Immersive Technology Strategies
www.davidwortley.com
Summary and Conclusion
Immersive Technologies represent a quantum shift in
knowledge creation and sharing which are affecting
Learning and Education in many ways including :-
Increased use of serious games
Peer to peer learning and social networks
Virtual learning and collaboration spaces
Combined learning and assessment using new devices
Immersive Technology Strategies
www.davidwortley.com
Worldwide E-Learning Trends and Influence of
Immersive Technologies
Moscow E-Learn Expo 2011
David Wortley FRSA

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