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www.seriousgamesconference.org

Call for Papers
The International Symposium on Simulation & Serious Games 2014 will take place
from 23 – 24 May 2014 at the Kintex Convention Centre in South Korea.
Organised by the Korea Games Society (KGS), The International Symposium on Simulation and Serious
Games is a platform to gather researchers and academics working with simulation and games technology.
Our mission is to foster engagement of communities so as to be able to make a positive impact that would
enrich the lives of communities within the international education and healthcare landscape. Our theme for
the conference is:

"Bridging Communities, Harnessing Technologies and Enriching Lives."

All accepted papers published in the proceedings will be indexed at CrossRef* with DOI. Accepted
papers will also be indexed in ISI Thomson (Web of Science).
*CrossRef is an independent membership association, founded and directed by publishers.
CrossRef’s mandate is to connect users to primary research content, by enabling publishers to
work collectively. CrossRef is also the official DOI® link registration agency for scholarly and
professional publications. Our citation-linking network today covers tens of millions of articles and
other content items from thousands of scholarly and professional publishers.

The conference website is at: www.seriousgamesconference.org
The conference welcomes submissions in the following topics, but are not limited to:
A. Learning Pedagogy, Methodologies and
D. Computer Games, Multimedia

Assessment

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Relearning via games
Learning analytics
Evaluation of game-based learning

B. Serious Games Applications

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Banking and finance

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Government agencies

Community engagement
Education curriculum design and
development
Healthcare and wellness
Human resource training and development

Games Simulations and Dynamic Models

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•

Intelligent Agents and Gamebots

•

Cultural and Media Studies on Computer
Games
Experiential Spatiality in Games

Patient rehabilitation and physiotherapy
Senior citizens

C. Game Designs, Studies and Theories

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•
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•
•

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Game and gamer psychology
Game storyboarding
Game addiction and prevention methods
Game gender, age and violence issues
Gaming and prevention of ageing diseases
Games for family bonding
Social and Collaborative Games

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Interactive Simulations
Tools and Systems for Games and Virtual
Reality
Gaming – Hardware and Accessories
Graphics & Visualisation
Texture and Shader Programming
Stereographics in Real Time
Cinematography
Audio Techniques for Racing Games
Interactive Dynamic Response for Games
Mapping the Mental Space of Game
Genres

Game Development Contract Outsourcing
Project Funding and Financing
Social/Humanities Aspects of Games
Mobile and Multiuser Games
Learning to Play or Learning through Play
Game Security
Games and Intellectual Property Rights
Laws, Regulations, Certifications and
Policies for Gaming
Censorship of Video Games Content
Artificial Intelligence in the Context of
Gaming
Art, Design and New Media
Education, Training, and Edutainment
Technologies
Human Factors of Games
3D Geometric models

KINTEX is located next to Ilsan, a newly developed
township within Goyang City, Gyeonggi Province.
There are many things to do in Goyang City. Deogidong Fashion Town located at Deoki-dong, Ilsan
Seo-gu. About 230 famous brand shops of
the outlet sell various cloths at prices discounted by
30-70% around the year. Also atHwajeong Rodeo
Street, there are lots of famous brands selling at
prices with discounts from 30-70%. People come
here for shopping not only from Ilsan but also from
Seoul.

Take this opportunity to visit Korea!

Copyright © 2014 Serious Games Conference Organisers, All rights reserved.
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Serious Games & Social Connect 2013 Secretariat · Towner Post Office · P. O. Box 189 · Singapore 913227 ·
Singapore

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First international symposium on simulation and serious games Korea 2014

  • 1. www.seriousgamesconference.org Call for Papers The International Symposium on Simulation & Serious Games 2014 will take place from 23 – 24 May 2014 at the Kintex Convention Centre in South Korea. Organised by the Korea Games Society (KGS), The International Symposium on Simulation and Serious Games is a platform to gather researchers and academics working with simulation and games technology. Our mission is to foster engagement of communities so as to be able to make a positive impact that would enrich the lives of communities within the international education and healthcare landscape. Our theme for the conference is: "Bridging Communities, Harnessing Technologies and Enriching Lives." All accepted papers published in the proceedings will be indexed at CrossRef* with DOI. Accepted papers will also be indexed in ISI Thomson (Web of Science). *CrossRef is an independent membership association, founded and directed by publishers. CrossRef’s mandate is to connect users to primary research content, by enabling publishers to work collectively. CrossRef is also the official DOI® link registration agency for scholarly and professional publications. Our citation-linking network today covers tens of millions of articles and other content items from thousands of scholarly and professional publishers. The conference website is at: www.seriousgamesconference.org The conference welcomes submissions in the following topics, but are not limited to:
  • 2. A. Learning Pedagogy, Methodologies and D. Computer Games, Multimedia Assessment • • • Relearning via games Learning analytics Evaluation of game-based learning B. Serious Games Applications • • • Banking and finance • • • • • Government agencies Community engagement Education curriculum design and development Healthcare and wellness Human resource training and development Games Simulations and Dynamic Models • • • • • • • • • Intelligent Agents and Gamebots • Cultural and Media Studies on Computer Games Experiential Spatiality in Games Patient rehabilitation and physiotherapy Senior citizens C. Game Designs, Studies and Theories • • • • • • • • • • Game and gamer psychology Game storyboarding Game addiction and prevention methods Game gender, age and violence issues Gaming and prevention of ageing diseases Games for family bonding Social and Collaborative Games • • • • • • • • • • • • • • • Interactive Simulations Tools and Systems for Games and Virtual Reality Gaming – Hardware and Accessories Graphics & Visualisation Texture and Shader Programming Stereographics in Real Time Cinematography Audio Techniques for Racing Games Interactive Dynamic Response for Games Mapping the Mental Space of Game Genres Game Development Contract Outsourcing Project Funding and Financing Social/Humanities Aspects of Games Mobile and Multiuser Games Learning to Play or Learning through Play Game Security Games and Intellectual Property Rights Laws, Regulations, Certifications and Policies for Gaming Censorship of Video Games Content Artificial Intelligence in the Context of Gaming Art, Design and New Media Education, Training, and Edutainment Technologies Human Factors of Games 3D Geometric models KINTEX is located next to Ilsan, a newly developed township within Goyang City, Gyeonggi Province. There are many things to do in Goyang City. Deogidong Fashion Town located at Deoki-dong, Ilsan Seo-gu. About 230 famous brand shops of the outlet sell various cloths at prices discounted by 30-70% around the year. Also atHwajeong Rodeo Street, there are lots of famous brands selling at prices with discounts from 30-70%. People come here for shopping not only from Ilsan but also from Seoul. Take this opportunity to visit Korea! Copyright © 2014 Serious Games Conference Organisers, All rights reserved. unsubscribe from this list update subscription preferences
  • 3. This email was sent to wlmailhtml:ivan@inmeetcms.com why did I get this? unsubscribe from this list update subscription preferences Serious Games & Social Connect 2013 Secretariat · Towner Post Office · P. O. Box 189 · Singapore 913227 · Singapore