2. Introduction
• About Me
– 20+ Years in technology
– Multi-Patented inventor
– Transhumanist (H+)
– Adult learning expert
• B2i Ventures
– Kansas City
– Work+Life+Play
– Online universities
– Technology strategy
– Startup product evangelists
– Gamification (Human performance improvement)
Play for the future
3. What is gamification? The tipping
point
• Broad term
• marketing
• Game design
• Game theory
• Game mechanics
• Technology
• Communication
• Crowds
• participatory
• Intrinsic
pic: map of the Internet 2012
4. Game Theory: The birth of
predictive intelligence
• game theory analyzes what should happen
given what players desire. Spaniel, William (2011-07-18). Game Theory 101: The
Basics (Kindle Location 82). . Kindle Edition.
• Game theory informs us of the most likely
outcome of an individual or collectives actions
through the measured analysis of variance
• The Payoff? Systematic intelligence engines
that can predict likeliest outcomes of any
scenario
5. Game Design: The implementation
of the system
• Game Design
typically begins
with the
modification of
a typical system
• Example:
modify the
Cdc/who
process
7. ‘likes are cured by likes’
’
Disease is: Information is:
– Viral – Viral
– Intelligent – Intelligent
– Networked – Networked
– Localized – Global
– Predictable – Predictable
Technology; properly deployed – is the next
line of defense in the war of disease.
8. How disparate
information saves
lives
• Social sharing
is now a
global pursuit
• Data is
cheaper to
store
• Smart is
getting smarter
• Citizen
journalism is
progressive
9. Predictive Intelligence: The social
genome
• Primitive systems of predictive intelligence
surround us
– Lottery
– Sports
– Gambling
– Future crime
• Advance systems will need to learn ‘critical
thinking’ skills to eliminate false positive
signals corrupting the equation
• Cold tech, qbit (quantum) and the ‘internet of
10. conclusions
• Requisite Technology is pervasive but still
elusive
• Computers must be trained to mimic the
physicians process
• Electronic records must be anonymous
• Information must be free