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May 8, 2008

 Growing Up Digital: Adults
Rate the Educational Potential
   of New Media and 21st
        Century Skills

      Common Sense Media &
   the Joan Ganz Cooney Center
   Conducted by Insight Research
P R E S E N T E R S




 Michael Levine             Jim Steyer            Amy Henry
   Executive Director      CEO and Founder         Vice President
Joan Ganz Cooney Center   Common Sense Media   Insight Research Group
Background
• Who we are
• Why we
  commissioned
  the poll together

• Poll supported by the
  John D. & Catherine T.
  MacArthur Foundation,
  Corporation for Public
  Broadcasting, and PBS
Methodology
Insight conducted two online surveys:
 •   One nationally representative survey of parents
      – Recruited to the online survey via phone (i.e., via random digit dialing) to ensure a representative sample of US
        households, with a margin of error of +/- 3.5% overall and +/- 9.7% for the ethnic samples.

 •   One survey of teachers of grades 1 through 8
      – The surveys were fielded online with nationally representative samples, with a margin of error of +/-6.7%

The parents survey was segmented as follows:

                                                             Age of child
                                 6-7 years old   8-9 years old     10-11 years old    12-14 years old       Total
     Parents                        n=177           n=172                n=165            n=181
     Parents: African American                                   n=103                                     n=695
     Parents: Hispanic                                           n=105

The teachers survey was segmented as follows:

                                                    Age of child
                                   Grades 1-3      Grades 4-6        Grades 7-8                 Total
           Teachers                    n=79          n=104                n=81                 n=264
3/4 of Parents Believe That Digital Media Is As Important
  As Traditional Skills
  Nearly all parents agree that knowing how to use digital media is as essential as learning
  traditional skills.




Knowing how to use
digital media is as                                                                       75%
beneficial for kids as            22                            53                      Net Agree
learning traditional skills



                                                                                           Total Parents Strongly Agree
                                                                                           Total Parents Somewhat Agree

                              0               25                  50               75               100




    Q17. The following statements relate to your feelings about your child’s use
    of digital media and how they are currently using it. To what degree do you
    agree or disagree with each of these statements?
And See Digital Media As Critical to Kids’ Success…


Digital media gives my                                                                                   83%
child the skills he or she             19                                     64                       Net Agree
needs for life in the 21st
century



                                 0                     25                     50                  75          100
                                                                                                       Total Parents Strongly Agree
                                                                                                       Total Parents Somewhat Agree




                                                                                                           83%
Digital media is a waste                     31                                     52                 Net Disagree
of my child’s time




                                0                      25                     50                  75           100
                                                                                                        Total Parents Somewhat Disagree
                                                                                                        Total Parents Strongly Disagree
  Q17. The following statements relate to your feelings about your child’s use of digital media
  and how they are currently using it. To what degree do you agree or disagree with each of
  these statements?
Parents Recognize That Digital Media Platforms Offer
  Different Educational Benefits For Kids
% Feel That Digital Media Platform Teaches…
                                                                                                                          76    The Internet is about
Learning about different cultures and ideas            10%
                                                                   21%
                                                                                                                                exploring interests and
                                                      8%                                                                        learning about other
                                                                                                                    74%
                         Using a computer                                    32%
                                                                                                      54%
                                                                                                                                parents of the new world.
                                                                                                             62%
                                                                                                                   72%
                                                                           30%
          Curiosity and interest in learning                                              43%                                   CD-Roms tend to be
                                                                                       39%
                                                                                                      54%                       focused on specific
                                                                        28%
                         Math and science
                                                                     24%                          50                            subjects, often math and
                                                                                                49%
                                                                                                                                science, which explains
                       Reading and writing                     19%
                                                                                         43%                                    their high rating on this
                                                                                           45%
                                                                                         43%
                                                                                                                                quality.
                           Problem solving                                                 45%
                                                                                                        55
                                                                         28%

                                                                           30%
                                                                                       40%                                      Video games promote
                                 Creativity                                30%                                                  critical thinking as well
                                                                                       40%                                      as hand-eye
                                                                   22%
                     Collaborative learning                                29%                                                  coordination.
                                                                     24%
                                                                                   37%
                           Critical thinking                                             42%
                                                                                                 48
                                                                         28%
                                                                               34%
                    Hand-eye coordination                                    32%                                          77
                                                                           30%
                                                                            31%
                                                                   21%
                           Self-expression                   16%
                                                                                       40%
   Internet                                                            27%
                                                                                 34%
   Video Games         Gaining confidence                            25%
                                                                       27%

   CD-Roms                                     0%                  25%                         50%                 75%         100%
   Computer Programs

                           Q19. For each of the following digital media platforms, please indicate if you
                           think this device currently helps teach your child the following skills:
But, the Majority of Parents Are Skeptical About Digital
 Media’s Ability to Help Kids Learn Important 21st Century
 Skills
   No digital media platform is perceived to teach kids how to successfully engage with others or teach
   social responsibility.
   Further, two-thirds (64%) of parents disagree with the idea that because of digital media, kids can
   communicate better with people.

% Feel That Digital Media Platform Teaches…
                                                        33%
    How to communicate             8%
        with others                 9%
                                          15%
                                                                                      Perceptions of digital media
                                                23%                                   platforms “communication and
      Working with others
                                                  26%                                 collaboration benefits” are low
                                         13%                                          among parents.
                                         13%

                                                23%
     Responsibility to my        4%
        community                 5%                                                           Internet
                                  5%
                                                                                               Video Games
                                         13%
                                    9%
                                                                                               CD-Roms
  How to be a good friend           9%                                                         Computer Programs
                                  6%

                            0%                  25%           50%               75%     100%

   Q19. For each of the following digital media platforms, please indicate if you
   think this device currently helps teach your child the following skills:
And They Discourage Social Networking Activities
  Parents report discouraging their kids from using digital media, particularly their computers,
  for social networking purposes.



Activities Parents Discourage
       Post videos, pictures or messages to a blog or website                                                 78
            Visit or create a profile on social networking sites                                                   Posting content, joining social
                                                                                                        70         networking sites, and sending
                                      Send instant messages
                                                                                                   59              instant messages are the top
                               Watch or listen to media online                              43%                    three activities that parents
              Send text messages using his or her cell phone                               39%                     report discouraging the most
                                 Visit or explore virtual worlds                    28%                            for their kids.
                                          Check or write e-mail                25%
                                             Play games online                 23%
              Search for information about personal interests            9%
                           Use a hand held video game player             9%
                                    Use a video game console             9%
                                                                                                                   Total Parents
                                Read or listen to a book online         6%
                       Play CD-ROM games on the computer                4%
                                      Use computer programs         1%
  Search for information for homework or school-related things      1%

                                                                   0%         25%            50%        75%         100%



   Q12b. In general, do you encourage, are neutral towards, or discourage this activity?
   [Discourage It] [Out of those who use each platform]
In Addition, Some Parents Remain Skeptical About How
  Educational Digital Media Really Is…
  While they believe digital media can offer their kids educational benefits, 1/3 of all parents
  are not convinced of its true educational potential.



I’m skeptical about the
educational claims that
                                                                                        63%
some digital media               8                       55                           Net Agree
products make




There is no way to
measure if digital media
                                                                34%
is educationally effective   4             30                 Net Agree                         Total Parents Strongly Agree
or not                                                                                          Total Parents Somewhat Agree



                             0                   25                   50                   75             100



     Q17. The following statements relate to your feelings about your child’s use of digital
     media and how they are currently using it. To what degree do you agree or disagree
     with each of these statements? [Net Agree]
…And Wind Up Trusting Their Own Instincts
  Most parents rely on their own instincts, or familiar resources, to figure out if a digital media product
  has educational value for their kids.


How They Discover Digital Media’s Educational Benefits

                                     Test it out myself                                             61

                          My child's teacher or school                                         53

                 Parents of other kids of similar ages                                  45%


                                       News sources                             34%



Organizations that provide media ratings and reviews                          29%



         Information from a specific product's website                20%



                                      Advertisements           6%                                        Total Parents

                                                          0%            25%              50%                75%

**Q23. What are the top three sources that you use to determine if a specific kind of
digital media has educational value for your child?
In Sum…
  Parents see digital media as
providing a variety of educational
            benefits…

                                     …but they feel it doesn’t help
                                             as much with
                                     social/communication skills.


                                                                      Therefore, they underestimate
                                                                       its full educational potential.
When It Comes to Digital Media, Parents and
 Teachers Are Generally On the Same Page


                                                                                                    80%
Knowing how to use                          32                         48
digital media is as
beneficial for kids as
learning traditional skills            22                        53                           75%



                                                                                                Total Teachers Strongly Agree
I’m skeptical about the
educational claims that                                                        61%              Total Teachers Somewhat Agree
some digital media                12                   49                                       Total Parents Strongly Agree
products make                                                                                   Total Parents Somewhat Agree
                                                                                  63%
                                  8                   55

                              0                  25               50                     75               100



    Q17/16. The following statements relate to your feelings about digital media and
    how they are currently using it. To what degree do you agree or disagree with each
    of these statements?
But Teachers Are More Optimistic About Digital
    Media’s Ability to Teach Certain Skills Than Parents
      Unlike parents, teachers give digital media more credit for the potential ways it
      could help kids with communicating, collaborating, and taking responsibility
         • They particularly feel that the Internet could be a good resource when it comes to
           helping kids learn to communicate with others.

Digital Media Platform Teaches the Following
 Parents                                                                                    Teachers
                                                               33                                                                                           69
                                      8%                                                                                  12%
How to communicate with                                                                 How to communicate
        others                         9%                                                  with others                           20%

                                             15%                                                                                                     55%




                                                                                                                                                 61
                                                     26%      23                                                                         31%
     Working with others                                                                 Working with others
                                            13%                                                                                         28%

                                            13%                                                                                          30%




                                                         23                                                                                          49          Internet
                                 4%
     Responsibility to my                                                                Responsibility to my        6%

        community                5%                                                         community                            19%                             Video Games
                                 5%                                                                                             17%
                                                                                                                                                                 CD-Roms
                                                   13                                                                                    45                      Computer Programs
                                       9%                                                                                 12%
 How to be a good friend                                                                   How to be a good
                                       9%                                                       friend                     14%

                                  6%                                                                                  9%


                            0%                     25%              50%   75%   100%                            0%                25%          50%         75%     100%




        Q18. For each of the digital media platforms below, please indicate if you think this device
        helps teach your students the following skills.
Teachers See Even Greater Potential For Digital Media,
Especially For Platforms With Clear Ties to Education
 Teachers see the Internet, computer programs, and CD-Roms as having more educational potential than
 other forms of digital media, likely because they require kids to use their reading and writing skills.
   •     More than half of teachers see MP3 players as entertainment devices (54%) and feel they have no place in
         school (69%).
   •     Similarly, 85% of teachers see cell phones as distractions, with 64% agreeing they have no place in school.


A Lot of Potential
                            The Internet                                                          85

                    Computer programs                                                          81

                              CD-Roms                                              62

                           Video games               15%
                                                                 Teachers have a more difficult time seeing how
                                                                 platforms generally associated with entertainment—
 MP3 players or mobile music devices                 14%         i.e., video games, MP3 players, and cell phones—
                                                                 can be used as educational tools.
                            Cell phones         3%
                                                                                                                      Total Teachers
                                           0%              25%          50%             75%            100%

       Q19. How much potential do you feel the following kinds of digital media have
       as educational tools? [ A lot of Potential]
In Sum…
Teachers, like parents, recognize
   digital media’s potential for
helping teach kids valuable skills.

                                           They are more optimistic of its
                                      educational benefits, especially when
                                        it comes to social/communication
                                                      skills.
                                                                              But, they don’t think that certain
                                                                               platforms (i.e. MP3 players and
                                                                              cell phones) have much potential
                                                                                     as educational tools.
Recommendations
• Policy-makers should support media education and the
integration of digital media into classrooms, a nationally
consolidated effort to fund research on the learning potential of
digital media, professional development for teachers as well as a
public awareness campaign for parents


• In addition, policy-makers in both the public and private sector
should create evidentiary standards to help make sense of
products marketed as “educational.”


• A national public awareness effort should be mounted to
help parents understand that the full range of 21st century skills
goes far beyond the traditional “3 R’s.”
Recommendations, continued
• Research on the added value of digital media to teach both
traditional and 21st century skills needs to be conducted. We
also need to look at the critical role adults can play in guiding
learning for students who are at academic and social risk.


• The technology industry should create educational products
for digital media platforms– including the Internet, video games,
and cell phones– that help elementary and middle school age
children gain important 21st century skills.


• Schools should integrate digital media into classrooms in
order to engage and educate students as well as help them acquire
skills that allow them to create, collaborate, and communicate.
Training on how to maximize the use of educational technology
must be offered to teachers.
Where You Can Find
 More Information
www.commonsensemedia.org
www.joanganzcooneycenter.org

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Growing Up Digital Presentation

  • 1. May 8, 2008 Growing Up Digital: Adults Rate the Educational Potential of New Media and 21st Century Skills Common Sense Media & the Joan Ganz Cooney Center Conducted by Insight Research
  • 2. P R E S E N T E R S Michael Levine Jim Steyer Amy Henry Executive Director CEO and Founder Vice President Joan Ganz Cooney Center Common Sense Media Insight Research Group
  • 3. Background • Who we are • Why we commissioned the poll together • Poll supported by the John D. & Catherine T. MacArthur Foundation, Corporation for Public Broadcasting, and PBS
  • 4. Methodology Insight conducted two online surveys: • One nationally representative survey of parents – Recruited to the online survey via phone (i.e., via random digit dialing) to ensure a representative sample of US households, with a margin of error of +/- 3.5% overall and +/- 9.7% for the ethnic samples. • One survey of teachers of grades 1 through 8 – The surveys were fielded online with nationally representative samples, with a margin of error of +/-6.7% The parents survey was segmented as follows: Age of child 6-7 years old 8-9 years old 10-11 years old 12-14 years old Total Parents n=177 n=172 n=165 n=181 Parents: African American n=103 n=695 Parents: Hispanic n=105 The teachers survey was segmented as follows: Age of child Grades 1-3 Grades 4-6 Grades 7-8 Total Teachers n=79 n=104 n=81 n=264
  • 5. 3/4 of Parents Believe That Digital Media Is As Important As Traditional Skills Nearly all parents agree that knowing how to use digital media is as essential as learning traditional skills. Knowing how to use digital media is as 75% beneficial for kids as 22 53 Net Agree learning traditional skills Total Parents Strongly Agree Total Parents Somewhat Agree 0 25 50 75 100 Q17. The following statements relate to your feelings about your child’s use of digital media and how they are currently using it. To what degree do you agree or disagree with each of these statements?
  • 6. And See Digital Media As Critical to Kids’ Success… Digital media gives my 83% child the skills he or she 19 64 Net Agree needs for life in the 21st century 0 25 50 75 100 Total Parents Strongly Agree Total Parents Somewhat Agree 83% Digital media is a waste 31 52 Net Disagree of my child’s time 0 25 50 75 100 Total Parents Somewhat Disagree Total Parents Strongly Disagree Q17. The following statements relate to your feelings about your child’s use of digital media and how they are currently using it. To what degree do you agree or disagree with each of these statements?
  • 7. Parents Recognize That Digital Media Platforms Offer Different Educational Benefits For Kids % Feel That Digital Media Platform Teaches… 76 The Internet is about Learning about different cultures and ideas 10% 21% exploring interests and 8% learning about other 74% Using a computer 32% 54% parents of the new world. 62% 72% 30% Curiosity and interest in learning 43% CD-Roms tend to be 39% 54% focused on specific 28% Math and science 24% 50 subjects, often math and 49% science, which explains Reading and writing 19% 43% their high rating on this 45% 43% quality. Problem solving 45% 55 28% 30% 40% Video games promote Creativity 30% critical thinking as well 40% as hand-eye 22% Collaborative learning 29% coordination. 24% 37% Critical thinking 42% 48 28% 34% Hand-eye coordination 32% 77 30% 31% 21% Self-expression 16% 40% Internet 27% 34% Video Games Gaining confidence 25% 27% CD-Roms 0% 25% 50% 75% 100% Computer Programs Q19. For each of the following digital media platforms, please indicate if you think this device currently helps teach your child the following skills:
  • 8. But, the Majority of Parents Are Skeptical About Digital Media’s Ability to Help Kids Learn Important 21st Century Skills No digital media platform is perceived to teach kids how to successfully engage with others or teach social responsibility. Further, two-thirds (64%) of parents disagree with the idea that because of digital media, kids can communicate better with people. % Feel That Digital Media Platform Teaches… 33% How to communicate 8% with others 9% 15% Perceptions of digital media 23% platforms “communication and Working with others 26% collaboration benefits” are low 13% among parents. 13% 23% Responsibility to my 4% community 5% Internet 5% Video Games 13% 9% CD-Roms How to be a good friend 9% Computer Programs 6% 0% 25% 50% 75% 100% Q19. For each of the following digital media platforms, please indicate if you think this device currently helps teach your child the following skills:
  • 9. And They Discourage Social Networking Activities Parents report discouraging their kids from using digital media, particularly their computers, for social networking purposes. Activities Parents Discourage Post videos, pictures or messages to a blog or website 78 Visit or create a profile on social networking sites Posting content, joining social 70 networking sites, and sending Send instant messages 59 instant messages are the top Watch or listen to media online 43% three activities that parents Send text messages using his or her cell phone 39% report discouraging the most Visit or explore virtual worlds 28% for their kids. Check or write e-mail 25% Play games online 23% Search for information about personal interests 9% Use a hand held video game player 9% Use a video game console 9% Total Parents Read or listen to a book online 6% Play CD-ROM games on the computer 4% Use computer programs 1% Search for information for homework or school-related things 1% 0% 25% 50% 75% 100% Q12b. In general, do you encourage, are neutral towards, or discourage this activity? [Discourage It] [Out of those who use each platform]
  • 10. In Addition, Some Parents Remain Skeptical About How Educational Digital Media Really Is… While they believe digital media can offer their kids educational benefits, 1/3 of all parents are not convinced of its true educational potential. I’m skeptical about the educational claims that 63% some digital media 8 55 Net Agree products make There is no way to measure if digital media 34% is educationally effective 4 30 Net Agree Total Parents Strongly Agree or not Total Parents Somewhat Agree 0 25 50 75 100 Q17. The following statements relate to your feelings about your child’s use of digital media and how they are currently using it. To what degree do you agree or disagree with each of these statements? [Net Agree]
  • 11. …And Wind Up Trusting Their Own Instincts Most parents rely on their own instincts, or familiar resources, to figure out if a digital media product has educational value for their kids. How They Discover Digital Media’s Educational Benefits Test it out myself 61 My child's teacher or school 53 Parents of other kids of similar ages 45% News sources 34% Organizations that provide media ratings and reviews 29% Information from a specific product's website 20% Advertisements 6% Total Parents 0% 25% 50% 75% **Q23. What are the top three sources that you use to determine if a specific kind of digital media has educational value for your child?
  • 12. In Sum… Parents see digital media as providing a variety of educational benefits… …but they feel it doesn’t help as much with social/communication skills. Therefore, they underestimate its full educational potential.
  • 13. When It Comes to Digital Media, Parents and Teachers Are Generally On the Same Page 80% Knowing how to use 32 48 digital media is as beneficial for kids as learning traditional skills 22 53 75% Total Teachers Strongly Agree I’m skeptical about the educational claims that 61% Total Teachers Somewhat Agree some digital media 12 49 Total Parents Strongly Agree products make Total Parents Somewhat Agree 63% 8 55 0 25 50 75 100 Q17/16. The following statements relate to your feelings about digital media and how they are currently using it. To what degree do you agree or disagree with each of these statements?
  • 14. But Teachers Are More Optimistic About Digital Media’s Ability to Teach Certain Skills Than Parents Unlike parents, teachers give digital media more credit for the potential ways it could help kids with communicating, collaborating, and taking responsibility • They particularly feel that the Internet could be a good resource when it comes to helping kids learn to communicate with others. Digital Media Platform Teaches the Following Parents Teachers 33 69 8% 12% How to communicate with How to communicate others 9% with others 20% 15% 55% 61 26% 23 31% Working with others Working with others 13% 28% 13% 30% 23 49 Internet 4% Responsibility to my Responsibility to my 6% community 5% community 19% Video Games 5% 17% CD-Roms 13 45 Computer Programs 9% 12% How to be a good friend How to be a good 9% friend 14% 6% 9% 0% 25% 50% 75% 100% 0% 25% 50% 75% 100% Q18. For each of the digital media platforms below, please indicate if you think this device helps teach your students the following skills.
  • 15. Teachers See Even Greater Potential For Digital Media, Especially For Platforms With Clear Ties to Education Teachers see the Internet, computer programs, and CD-Roms as having more educational potential than other forms of digital media, likely because they require kids to use their reading and writing skills. • More than half of teachers see MP3 players as entertainment devices (54%) and feel they have no place in school (69%). • Similarly, 85% of teachers see cell phones as distractions, with 64% agreeing they have no place in school. A Lot of Potential The Internet 85 Computer programs 81 CD-Roms 62 Video games 15% Teachers have a more difficult time seeing how platforms generally associated with entertainment— MP3 players or mobile music devices 14% i.e., video games, MP3 players, and cell phones— can be used as educational tools. Cell phones 3% Total Teachers 0% 25% 50% 75% 100% Q19. How much potential do you feel the following kinds of digital media have as educational tools? [ A lot of Potential]
  • 16. In Sum… Teachers, like parents, recognize digital media’s potential for helping teach kids valuable skills. They are more optimistic of its educational benefits, especially when it comes to social/communication skills. But, they don’t think that certain platforms (i.e. MP3 players and cell phones) have much potential as educational tools.
  • 17. Recommendations • Policy-makers should support media education and the integration of digital media into classrooms, a nationally consolidated effort to fund research on the learning potential of digital media, professional development for teachers as well as a public awareness campaign for parents • In addition, policy-makers in both the public and private sector should create evidentiary standards to help make sense of products marketed as “educational.” • A national public awareness effort should be mounted to help parents understand that the full range of 21st century skills goes far beyond the traditional “3 R’s.”
  • 18. Recommendations, continued • Research on the added value of digital media to teach both traditional and 21st century skills needs to be conducted. We also need to look at the critical role adults can play in guiding learning for students who are at academic and social risk. • The technology industry should create educational products for digital media platforms– including the Internet, video games, and cell phones– that help elementary and middle school age children gain important 21st century skills. • Schools should integrate digital media into classrooms in order to engage and educate students as well as help them acquire skills that allow them to create, collaborate, and communicate. Training on how to maximize the use of educational technology must be offered to teachers.
  • 19. Where You Can Find More Information www.commonsensemedia.org www.joanganzcooneycenter.org