SlideShare ist ein Scribd-Unternehmen logo
1 von 22
Downloaden Sie, um offline zu lesen
A Global Crisis Game Manual




                           Game Manual

    Introduction

Welcome to C&C Generals Zero Hour : "A GLOBAL CRISIS".

This mod brings Israel and Syria (from the popular Mideast Crisis total conversion mod made by Isotx)
with their full unique armies - into C&C Generals: Zero Hour expansion pack, with all of the original
Zero Hour factions, campaigns and Generals Challenge missions, BUT with some great new changes
like realistic models/skins and new units + an additional United Nations Boss General.

If you liked Zero Hour and you thought it just needed a new look – This is the mod for you.
If you liked Mideast Crisis total conversion mod but you still wanted to play Zero Hour – Well, you don't
have to choose anymore!

A GLOBAL CRISIS – C&C Generals: Zero Hour mod, made by "Abra".

Special thanks to Isotx team's leader Vincent Van-Geel (known as Ome_Vince) for the permission to
use his Mideast Crisis mod in A GLOBA CRISIS.

Thanks for the original MEC team and for all the good people who helped and let me used their art (see
a complete credits list at the end of this document).

Official website: http://www.isotx.com/index.php?view=6050
Official forums: http://www.isotx.com/forums/index.php?board=82.0
ModDB profile: http://www.moddb.com/mods/a-global-crisis




                                                    1
A Global Crisis Game Manual




     Israel and Syria
Israel and Syria have authentic units, graphics and voices. Some military elements were changed to
create a more interesting arsenal and enhance game play and balance.



     Israel



Israel focuses on agility, speed and using the latest high tech equipment. This makes them a deadly
opponent, capable of lightning fast strikes. In this mod, Israel has been modeled to fit this profile. For
example, they don’t construct concrete structures, but instead, build tent facilities easily and rapidly. All
vehicles and infantry are flown in. These advantages in construction speed and agility allow Israel to be
very skilled at the short rush attacks. The downside is that having all of its equipment flown in takes
more time than on-site training or vehicle construction, and that the tents do not afford much protection,
making Israeli buildings vulnerable to attack.

To counter their smaller numbers, Israel focuses on creating the most advanced army in the Middle-
East, choosing high quality equipment over quantity. With extensive missile abilities, such as the Cruise
Missile Launcher, Israel can pinpoint targets from all over the map with deadly results. However, their
arsenal is expensive, requiring a lot of time, money and effort in their manufacturing of units.



     Syria




Syria has always relied on large numbers and fortified positions to be victorious in battle. They buy most
of their military arsenal from Russia, acquiring inexpensive, outdated equipment. In this mod, the Syrian
arsenal has been slightly adjusted to achieve a better game-play balance, thus allowing Syria to be an
even deadlier force.

Syrian structures are large concrete buildings, capable of withstanding a large amount of damage,
giving Syria a defensive advantage. Syria must create a Supply Depot and a power generator, as Syria
relies on generating enough electricity to power their structures, as well as the fact that their structures
require a lot of time, materials, and large area to build them on.

Once the structures are in place, infantry is trained within the facilities, and units are constructed at the
factories, enabling Syria to create large armies very quickly.

The Syrian units have essentially the same movement rates as Israel, though most of the equipment is
outdated and no match for their Israeli counterpart. However, the SA-6 is still considered a heavy AA
unit, and must not be underestimated.


   Special Army Technology (for Israel/Syria. Requires 3 star General abilities)
                    Unlock your special technology choice by selecting it from your Generals
                    Powers. Each side has its own choices. You must have 3 Star Generals Abilities.
                    Then, purchase the upgrade at your Technology Center (Israeli Base of Operations
                    or Syrian Command Bunker).
                    These upgrades provide you with special new abilities or new stronger units.
                    It is also reduces the production costs of vehicles or aircrafts or infantry (depends
                    which Special Technology you have chosen).




                                                      2
A Global Crisis Game Manual



  Israeli Units

Israeli Vehicles

                  Dozer
                  Standard Israeli Construction Dozer.




                  Supply Truck
                  Standard Israeli Supply Vehicle.




                  Magach 7A MBT
                  Israeli improvement for the outdated US M-60 medium tank, but can still be lethal.
                   Possible Upgrades: Engineer, Carpet Launcher (Requires Armored Division Tech.)


                  Merkava 2 MBT
               The most common Israeli tank. It has the same fire power as the Magach 7A tank,
               but its armor protection is much better (35% stronger).
               Can carry 2 additional infantry soldiers in the back. Expensive.
               Possible Upgrades: Engineer, Mine-Slapper (Requires Armored Division Tech.).

                  Merkava 4 MBT (Requires Armored Division Special Technology)
               The most advanced Israeli battle tank. It has the best armor protection and
               improved fire power. Equipped with TROPHY anti-missile defense system.
               Can carry 2 additional infantry soldiers in the back. Very expensive.
                Possible Upgrades: Engineer, Mine-Slapper.


                  M577a3
                  Purpose: Field command/Non-combat intelligence.
                  Provides radar and stealth detector;
                  Can command F4 Scout planes and Blue-Horizon spy UAV (if unlocked).
                  Possible Upgrades: News Crew.

                  Humvee
                  The Israeli Humvee is a light assault and patrol vehicle.
                  Can carry 4 infantry (can fire from Humvee). Starts with 2 standard infantry inside.
                  Can heal infantry inside the vehicle.



                  M113 Zelda 1 APC
               Israel’s primary APC vehicle. Infantry however are only partially protected.
               Can carry 4 infantry (can fire from Zelda).



                  M113 Zelda 2 APC (Requires Generals Abilities)
                  Zelda APC with improved reactive armor. Better protection for infantry.
                  Can carry 6 infantry (can fire from Zelda). Starts with 2 Israeli MG infantry inside.
                  Expensive. (Requires Special Technology Generals ability to be unlocked).



                  Namer Heavy APC (Requires Armored Division Special Technology)
                  Heavy Armored Personnel Carrier. Based on the Merkava chassis.
                  Can carry up to 10 passengers! Soldiers exit and assist the APC while it's attacking
                  a target and get back inside when the attack is over.
                  Starts with 4 Israeli standard infantry soldiers inside. Very Expensive.



                                                   3
A Global Crisis Game Manual




                M109 Artillery (Requires Generals Abilities)
                Israel’s main artillery unit.
                Upgrade: Auto Loaders (purchasable at the War Factory Landing Strip).



                M163 Hovet - Vulcan Air Defense System (VADS)
               The main anti-air unit of Israel. With its powerful Vulcan it’s a deadly weapon.
               Possible Upgrades: Machbet - Stinger Missile Quad Launcher.




                Quad Bike (Requires Sayeret specialization)
                Fast, light scout vehicle.
                Soldier can evacuate quad.



                Lance Launcher
               This is the Israeli Superweapon Vehicle, which is capable of firing a Lance-Nuclear
               missile. It can be housed inside the superweapon structure.




Israeli Aircrafts

                F-16 Fighting Falcon
               The main light, all-round fighter of Israel.
               Armed with light AA and AG missiles and with a Vulcan AA gun.




                F-15 Eagle (Requires 3 star General promotion)
               Heavy air superiority fighter. Starts as F-15C interceptor. Expensive.
               Upgrade: F15E. Armed with 2 laser guided bombs (Requires Air Force special tech.)
               When upgraded to F15E Strike Eagle, its AA ability is removed.

                E-2C Hawkeye AWACS
               Purpose: Aerial intelligence and defense.
               This aircraft patrols your base, and can launch F4 fighters attacks on air-targets.


                AH-1 Cobra
               A small, light attack helicopter. Cheap in production but still lethal in numbers.
               -Fast attack chopper.




                AH-64 Apache (Requires 2 star General promotion)
               Heavy attack helicopter. Expensive.
               Upgrade: Longbow radar (Requires Air Force Commander special technology).



                UH-60 Black-Hawk
               Purpose: Collecting supplies, transporting infantry.
               A tough and agile multi-purpose transport helicopter which can also provide
               weapons fire.



                                                4
A Global Crisis Game Manual



Israeli Infantry




                Standard Infantry
                Israel's standard infantry. Well-trained and equipped.
                Can capture structures.



                MG Infantry
                Heavy MG troops.
                MG Infantry deploys and fires a heavy machinegun.
                With their constant spraying fire, they can pin down enemy troops and cause
                massive damage.

                Spike Trooper
                Heavy Missile Troops.
                This modern heavy missile severely damages enemy vehicles and aircraft.




                Medic
                Purpose: Heal infantry.
                Medics are useful for keeping groups of infantry dug-in. They are not to be
                underestimated.

                News Crew
                Purpose: Generates income.
                World Press is visiting the area, and pays the IDF for protection.
                They pay you more for taking pictures of enemy structures, units, etc.



                Hero “Boaz”
                Camouflaged. Armed with a 50cal sniper rifle and special abilities, the Israeli Hero is
                essential to your army.
                Upgrades: Hornet Mine, MLRS Strike (Requires 3 Star Generals Abilities).

                Sayeret Sniper Infantry
                Special Forces with sniper rifles. Camouflaged.
                Very effective against infantry.
                Limitation: No more than 5 snipers available (can still be available via para-drop).



                Sayeret Standard Infantry (Requires Sayeret specialization)
                Standard Sayeret Special Forces troops.
                Camouflaged.
                Able to capture buildings.

                Sayeret Bazooka Infantry (Requires Sayeret specialization)
                Armed with a light-weight Bazooka, they are more agile and deadly than the Spike.
                Camouflaged.




                                                 5
A Global Crisis Game Manual




  Israeli Structures

                Command Center / Construction Yard
                The main structure. This is where you construct your Dozers and Supply Vehicles.
                It also provides power for the THEL AA Laser, and can hold 2 infantry.
                Special feature: This structure can take off and relocate.



                Barracks
                All of your infantry troops are flown in to the barracks, and all infantry upgrades are
                constructed here.
                Can hold 2 infantry.

                War Factory Landing Strip
               Vehicles are flown in on this cargo plane landing strip.
               It can hold 1 infantry unit.




                Airfield
                Construction, assembly and repair of all aircraft and helicopters are done here.
                The airfield can house up to 4 jets and 2 infantry.



                Israeli Base of Operations
                Israel's radar outpost. Along with the Command Vehicle, provides Israel with radar.
                Houses the Special Technology Upgrades.
                Can hold 2 infantry.


                M110 Artillery Defense
                The main Israeli defense structure.
                An M110 is positioned with sandbags able to hold 2 infantry.




                Nautilus Tactical High Energy Laser (THEL) System
               A large experimental AA Laser capable of doing massive damage at long ranges.
               Can hold 2 infantry. Requires power, which is provided by the Construction Yard.



                Cruise Missile Launcher (Limited to maximum of 3)
                A special structure for the Israelis. When a launcher is set up, powerful Cruise
                Missiles can be bought and fired at any target throughout the entire map with
                precision.

                Arrow Anti-Ballistic Missile Base (Requires Air-Force Tech.).
               An advanced Israeli Missile Defense system.
               Can launch Arrow missiles to intercept incoming ballistic missiles and also effective
               against aircrafts.
               Limitation: Only 1 system. (Also requires 4 Star General promotion).

                Lance Superweapon Structure
                Purpose: Produces and garrisons Lance Launcher.
                The Israeli superweapon structure. This is not the superweapon itself, but the
                Structure where the Lance Launcher is assembled and can be garrisoned.
                Can house 1 Lance Launcher.



                                                 6
A Global Crisis Game Manual




    Israeli Special Abilities


Israeli Special Technologies:
(Purchasable at the Israeli Base of Operations.
- The Special Technology General's power must be unlocked first!
- Require 3 Star General promotion).

                 Armored Division
                 Special Technology will be armor.
                 This upgrade grants access to the Merkava-4 MBT and the Namer heavy APC.
                 Carpet Upgrade available for Magach 7A, Mine-Slapper Upgrade available for
                 Merkava tanks, M109 artillery starts at level 1.
                 Pricing Changes: All vehicles are 20% cheaper.

                 Air Force General
                 Special Technology will be Air Force.
                 F-15c fighters can be upgraded to F-15E strike bombers.
                 Longbow radar upgrade available for Apache gunship.
                 Arrow Anti-Ballistic Missile Base and Countermeasures Upgrade become available.
                 Pricing Changes: All aircraft are 20% cheaper.

                 Sayeret Special Forces
                 Special Technology will become Sayeret infantry.
                 Makes available the Sayeret Standard Infantry, Sayeret Bazooka Infantry
                 and the Israeli Scout Quad.
                 Pricing changes: All Infantry 20% Cheaper.




Additional Israeli Upgrades:

                 M109 Auto Loaders
                 This upgrade provides the M109 with Auto Loaders that increase its fire-rate.
                 (Available at the Israeli War Factory Landing Strip).


                 “Boaz” Hornet Mine
                 Unlocks the ability of the Israeli Hero “Boaz" to plant Hornet Mines.
                 The Hornet Mine is a heavy Anti-Tank mine that fires upward.
                 (Available at the Israeli Barracks).




                                                 7
A Global Crisis Game Manual




Israeli General's Promotion Abilities




                                        8
A Global Crisis Game Manual




    Syrian Units

Syrian Vehicles

                Dozer
                Standard Syrian construction dozer.




                Supply Truck
                Standard Syrian supply vehicle.




                T-72 MBT
                An old and outdated Russian tank, but not to be underestimated, for it still is a
                fearsome foe.
                Upgrade: Improved reactive armor (Requires Republican Guard Special Tech.).



                BMP-2
                A light, amphibious Infantry Fighting Vehicle.
                Can carry 8 infantry. Starts with 5 Syrian standard infantry inside.



                BMP-3 (Requires Republican Guard special technology)
                An upgraded version of the BMP-2, capable of carrying 8 infantry.
                A heavy APC with a more Anti-Tank cannon.
                Starts with 5 Syrian standard infantry inside.

                AT-5 Technical
                Light, cheap and outdated technical with a mounted AT-5 Konkurs missile launcher.
                Because of their low-cost and quick construction time, they are handy in tight
                situations. Created at the War Factory. Can carry 3 infantry.
                Starts with 2 Hezbollah guerrilla fighters inside.

                AT-14 Technical (Requires special technology)
                Purpose: Fast attack vehicle.
                Upgraded Technical with AT-14 Kornet laser guided missile launcher.
                Capable of deadly rocket attacks. Can carry 3 infantry.
                Starts with 2 Hezbollah guerrilla fighters inside.

                SA-6
                Purpose: Anti Air
                Syria’s main AA unit. A devastating unit with powerful, long-range rockets capable of
                firing with great accuracy from extreme distances.

                BM-21 SSM Launcher (Requires Generals Abilities)
                Purpose: Medium-range artillery.
                This is Syria’s main artillery unit, an old upgraded BM-21 fitted with 2 HE rockets.
                Upgrade: Chemical warheads (Requires Chemical Warfare upgrade).




                                                  9
A Global Crisis Game Manual




                FROG-7 Rocket Launcher (Requires 3 star General promotion)
                Purpose: Long range artillery.
                A long-range rocket launcher that is capable of firing a devastating HE heavy rocket.
                Upgrade: Chemical rocket (Requires Chemical Warfare upgrade).

                Scud Launcher
                The Syrian superweapon vehicle. It is capable of firing an HE Scud, and can be
                extremely well hidden, since it is cloaked when standing still.




Syrian Aircrafts

                MIG-21 Fishbed
                The main, light, all-round fighter of Syria.
                A very weak and outdated unit, but also very cheap.
                Has light AA and AG rockets.
                Upgrades: Carpet Bombing.

                Mig-29 Fulcrum (Requires 2 star General promotion)
                Heavy strike bomber. A famous jet from Russia, not to be underestimated.
                Has HE Bomb and Vulcan AA gun.
                Upgrade: Chemical Bomb (Requires Chemical Warfare upgrade).

                Iranian F-14 (Requires Iranian Reinforcements Special Tech.)
               Purpose: Anti-Air.
               The famous US F14 Tomcat jet (sold to Iran before the Islamic revolution),
               capable of firing Phoenix rockets from great distances.
               An excellent Anti-Air jet, constructed at the Airfield.

                Mi-24 Hind
                Purpose: Heavy assault transport helicopter.
                These aircraft are very well armored, carry lots of weapons and up to 5 infantry.
                Upgrades: Extra rocket pods, extra gattling cannons.


                Ka-50 (Requires Republican Guard or Iranian Reinforcements Tech.)
                Purpose: Heavy attack chopper.
                A heavy-attack helicopter, able to drop concussion bombs that temporarily disable
                an enemy vehicle. It is constructed at the Airfield.




                                               10
A Global Crisis Game Manual




Syrian Infantry




                Standard Infantry
                Syria's standard infantry.
                Can capture buildings.
                Upgrade: Can build camo nets (Requires Camo Netting upgrade).



                RPG Trooper
                The RPG is not a very accurate weapon, but its range is pretty good and the
                damage substantial.
                Can be used against ground forces or against aircrafts.



                Flame Thrower Infantry
                A deadly weapon capable of doing massive damage to structures and infantry
                groups.



                Deployed MG Infantry
                MG infantry carries a very powerful .50 cal. Machine-Gun. Very slow movement.
                Requires deployment in order to fire.
                Can be used for Anti-Ground, Ant-Air, and Anti-Missile purposes.

                Hero “Khalid”
                Purpose: Knife Attack, Planting Explosive Charges, Nuke Beacon.
                Syria's Hero. Slower than normal, but has a deadly constant-fire machinegun, and
                some very handy abilities. Camouflaged.
                Upgrade: Nuke Beacon (Requires 3 Star Generals Abilities).

                Civilian
               Purpose: Generating Income.
               Syrian civilians can be sent inside the civilian structures to generate money.
               They will ONLY generate money when inside a Syrian civilian structure.
               Upgrade: Arm The Civilians.

                Republican Guard Company (Requires Republican Guard tech.)
                The Republican Guard is a company of well trained troops, who fight in large
                numbers. Armed with heavy weapons, they are capable of smashing enemy lines.



                Suicide Terrorist (Requires Hezbollah component special tech.)
                Specially trained troops who will sacrifice themselves to blow up enemy positions.




                                               11
A Global Crisis Game Manual




                 Hezbollah Leader (Requires Hezbollah component special tech.)
                 Purpose: Mig21 Strike Ability, Generating Morale
                 Leader of the Hezbollah have many tricks up his sleeve.
                 He also provides morale for nearby troops.
                 Stealth.

                 Hezbollah Guerrilla Fighter (Requires Hezbollah special tech.)
                 Camouflaged infantry, well trained in guerrilla tactics.
                 Can plant roadside bombs.



                 Hezbollah Katyusha Infantry (Requires Hezbollah special tech.)
                 Carries a single Katyusha 107 mm rocket launcher.
                 Moves slowly but stealthy (camouflaged).
                 Requires deployment in order to launch the Katyusha.




  Syrian Structures

                 Command Center / Construction Yard
                 The main Syrian structure. Used to construct dozers and house infantry.
                 Able to house 2 infantry.
                 Upgrade: Radar.
Upgrade: Radar

                 Power Generator
                 Purpose: Providing power.
                 The main power supply of Syria.
                 Upgrade: Extra generator for more power.



                 Command Bunker
                 Purpose: Housing Troops and Vehicles, Point of Sale for numerous upgrades,
                 including upgrading your Special Technology choice. The large Command Bunker
                 can house many troops and vehicles, which can fire from inside the bunker.

                 Supply Depot
                 Purpose: Storing supplies, creating Supply Trucks.
                 A supply warehouse where Syrian trucks can drop off supplies.




                 Barracks
                 The Syrian infantry Barracks constructs all sorts of infantry.
                 Can house 2 infantry units.



                 War Factory
                 Constructs all the Syrian vehicles on the spot.
                 Can hold 2 infantry.




                                                 12
A Global Crisis Game Manual




                 Airfield
                 Constructs all Syrian aircraft and helicopters.




                 Guard Tower
                 Purpose: Defense
                 The guard tower can house a total of 4 infantry, and is cheap and easy to build.




                 Camouflaged dug-in Tank
                Purpose: Stationary Defense.
                A modified T72 tank has been dug-in and now serves as stationary defense.
                It is well camouflaged, and therefore very stealthy.

                 Civilian House
                 Purpose: Generating income.
                 Construct random civilian structures and fill them with civilians to earn money.
                 Once inside, the civilians start generating money.



                 Mine Field
                 Purpose: Defense.
                 Construct a minefield at a location you wish to defend. These minefields are a
                 backbone of the Syrian defense, and should not be underestimated.

                 Syrian Superweapon Structure
                 Purpose: Produces the Scud Launcher.
                 The Syrian superweapon structure. This is not the superweapon itself, but the
                 structure where the Scud Launcher is assembled.




    Syrian Special Abilities

Syrian Special Technologies:
(Purchasable at the Syrian Command Bunker.
- The Special Technology General's power must be unlocked first!
- Require 3 Star General promotion).

                 Republican Guard
                 This upgrade gives you access to the BMP-3 Assault Transport, AT-14 Technical,
                 Ka-50 attack helicopter and the Republican Guard troops.
                 T-72 tanks can be upgraded with improved reactive armor.
                 Pricing Changes: All vehicles are 20% cheaper.

                 Iranian Reinforcements
                 This upgrade gives you the Iranian F-14 Fighter, Ka-50 attack helicopter
                 and AT-14 Technical.
                 Pricing Changes: All aircraft are 20% cheaper.



                 Hezbollah Component
                 This component gives you access to the Suicide Terrorist, Hezbollah Leader,
                 Hezbollah guerrilla fighter, Hezbollah Katyusha infantry, and AT-14 Technical.
                 Pricing Changes: All infantry are 20% cheaper.




                                                 13
A Global Crisis Game Manual


Additional Syrian Upgrades:
(Available at the Syrian Command Bunker).

                Chemical Warfare
                Upgrades your FROG-7, BM-21 SSM and Mig-29 with Chemical Warheads.




                Arm the Civilians
                Upgrades your Insurgent Ambush Civilians to be armed with assault rifles instead of
                stones and pistols.




Syrian General's Promotion Abilities




          SU




                                               14
A Global Crisis Game Manual




     New Oil Refineries Tech. Building

                     This new type of Tech Building is spread throughout the “MEC“ maps in tactically
                     key locations. Like the normal Zero Hour Tech Oil Derricks, an Oil Refinery
                     delivers $1000 to your funds, and produces a stream of revenue.
                     However, at the start of the game, an Oil Refinery is indestructible. This is to
                     encourage players to come out of their “base” and battle strategically throughout the
                     map.




     Original C&C Generals: Zero Hour Factions – List of changes:

In the mod A GLOBAL CRISIS all the original factions from C&C Generals: Zero Hour (USA, China,
GLA and their sub-factions) are still in the game, with the original campaigns and Generals Challenge.

Great modifications had been made though, like increased health for armor units (for balance) and
especially in some units design and appearance which make them look and feel more realistic.

Here is the list of changes made in the original Zero Hour factions:
(Note: If it's not listed below, it stays the same as it was in the original Zero Hour).


    United States of America




USA Infantry
New desert colors uniforms skins and new weapon models for the Rangers (M-16 with M203 grenade
launcher), the Anti-Tank infantry (AT-4) and for the Pathfinders (realistic sniper rifle).
New skins for pilots and for Colonel Burton.




And there's also a new infantry unit:


                    MG Ranger
                    The American Machine-Gunner.
                    This soldier uses the M-249 SAW 5.56 mm light machine gun.
                    Available for all US military branches.




                                                   15
A Global Crisis Game Manual




USA Vehicles




                Humvee
                New model for the US Humvee.
                Desert color.
                Starts with 2 US rangers inside the Humvee.


                M1 Abrams Crusader Tank
                New realistic M1 Abrams tank model replaces the original Crusader tank model.
                Desert color.




                Paladin Tank
                New desert color skin for the Paladin tank.




                Laser Paladin Tank
               The US Laser General's Paladin tank. The Laser Paladin has more powerful laser
               gun than the Laser Crusader, and of course, better armor.


                M2 Bradley IFV
               The American Infantry Fighting Vehicle. Armed with 25mm chain-gun and TOW
               missiles. The Bradley can carry 6 infantry (starts with 2 US Rangers inside).
               Available for the regular US Armed Forces.


                M270 MLRS
               The famous American MLRS, fires multiple rockets.
               Standard (desert color) version is used by the regular US military.
               The Superweapons General uses more powerful version (camouflage colors).

                Missile Avenger
               The Missile Avenger has 2 quad Launchers that can fire Stinger missiles against
               enemy aircrafts.
               Replaces the original Zero-Hour's Laser Avenger for the regular US forces only.



                Mobile Patriot Truck
               Patriot system mounted on a truck. Can attack both air units and ground targets.
               Used by the US Air-Force General (normal missiles) and by the Superweapons
               General (EMP missiles) and replaces their Avengers.
               (Only the Laser General uses the Laser Avenger now).




                                               16
A Global Crisis Game Manual




USA Aircrafts




Fixed Aurora bombers skins
The US Air-Force General (the left Aurora) and the Superweapons General (the right Aurora) now
have their own unique skins for the Aurora bombers.




USA Superweapons




Nuke ICBM Silo
Fires an InterContinental-Ballistic-Missile (ICBM) armed with a nuclear warhead.
Available for the US Superweapons General only (in addition to the Particle Cannon).




                                                 17
A Global Crisis Game Manual




    Global Liberation Army




GLA Infantry
New realistic skins for the GLA rebels, RGP Troopers, Technical's dudes and Stinger (SAM nest)
infantry, as well as new weapon models such as AK-47, RPG-7 and Dragunov sniper rifle (for Jarmen
Kell).




                  GLA Rebel
                  New skin and new AK-47 assault rifle model.




                  RPG Trooper
                  New skin and new realistic RPG-7 model.




                  MG Rebel
                  This is the GLA's new Machine-Gunner.
                  He uses the RPK 7.62 mm light machinegun with a drum magazine.
                  Available for all GLA factions.



GLA Vehicles
Lots of changes had been made in the GLA vehicle units; some units had been completely replaced.
The changes include new T-54, T-55 and T-72 tanks models, Ferret wheeled Scorpion, AT-5 and AT-14
Technicals, New rocket launchers, and a new skin for the Scud missile launcher.
In addition, the regular GLA technicals starts with 2 rebels infantry inside.
These changes make the GLA Stealth and Demolition Generals more like real guerrilla groups, and
make the main GLA faction and the Toxin General a bit more realistic.

                  T-55 Scorpion Tank
                  This tank replaces the original Scorpion tank for the GLA main faction
                  and for the Toxin General. It has a low quality gun.
                  It still uses the original Scorpion tank gun and missile upgrades.

                  T-72 Marauder Tank
                  This tank replaces the original Marauder tank for the GLA main
                  faction and for the Toxin General.
                  It uses the original Marauder tank gun shells and salvage upgrades
                  which now increase the tank's fire-rate (instead of double barrels).




                                                 18
A Global Crisis Game Manual




                Ferret wheeled Scorpion
                This armored vehicle replaces the original Scorpion tank for the GLA
                Demolition General.
                It still has the original Scorpion tank gun and missile upgrades.

                T-54 Marauder Tank
                This tank replaces the original Marauder tank for the GLA Demolition
                General. It has an improved tank gun.
                It uses the original Marauder tank gun shells and salvage upgrades
                which now increase the tank's fire-rate (instead of double barrels).

                AT-5 Technical
                This Anti-Tank technical replaces the toxin truck of the GLA Demolition
                General.
                It's the same as the Syrian AT-5 technical, but with a GLA dude on top.

                AT-14 Technical
                This advanced Anti-Tank technical replaces the toxin truck of the GLA
                Stealth General.
                It's the same as the Syrian AT-14 technical, but with a GLA dude on top.



                BM-13 Katyusha Truck
               The famous Russian made 107 mm multiple rocket launcher, widely used by terrorist
               groups.
               In "A Global Crisis" the Katyusha truck replaces the Rocket Buggy for the GLA
               Stealth General only.

                BM-21 Grad Truck
               Another famous Russian made multiple rocket launcher.
               Equipped with 40-barrels for launching the 122 mm Grad rockets.
               The Grad truck replaces the Rocket Buggy for the GLA Demolition General only.

                BM-21 Chemical SSM Launcher
               This unit replaces the Rocket Buggy for the GLA Toxin General.
               It's the same as the Syrian BM-21, but the Toxin General uses only chemical
               warheads for its rockets.


                Frog-7 Rocket Launcher
                This heavy rocket launcher replaces the mobile Scud launcher
                for the GLA Demolition General.
                It's the same as the Syrian Frog-7, but has only conventional warheads.



                Mobile Scud Launcher
                New camouflage colors skin.
                Now, only the main GLA faction and the GLA Toxin General can use this unit.




                                              19
A Global Crisis Game Manual




GLA Special Abilities




Toxic Wing
5 prop planes drop 4 toxic barrel bombs each.
Available only for the GLA Chemical General.
(Requires 3 Star General promotion).




    People's Republic of China




Chinese Infantry

Only minor skin changes had been made, so now all Chinese infantry units have the same uniform
colors.


Chinese Vehicles

                  Type-59 Battlemaster Mk II Tank
                  The Chinese Tank General's upgraded Battlemaster tank with boosted reactive
                  armor, much better against missiles and slightly better against tanks.
                  The standard Battlemaster gets upgraded to this Mk-II when you research the
                  autoloader upgrade. Only for the Tank General.

                  Type-98 Super-Battlemaster Tank
              The A modern Chinese MBT, based on the Russian T-72 tank chassis with a new
                  modern turret. The Type-98 is armed with more powerful gun and has a better
                  armor than the old Type-59 Battlemaster tank.
                  Only the Chinese Tank General can build the Type-98 tank, but the regular Chinese
                  army can also get this tank through the Reinforcement Pad, if they capture it.




                                                20
A Global Crisis Game Manual




                  Gattling Tank
                  A new model for the Chinese Gattling Tank.
                  Looks way better than the standard one.



                  Scorpion IFV
                  Chinese Infantry Fighting Vehicle.
                  Fitted with a double-barreled turret and an Anti-Tank missile launcher.
                  Can carry up to 5 soldiers.
                  Available for the Chinese Infantry General only.

                  TOS-1 MLRS
                 A powerful 30-barrel multiple rocket launcher mounted on a tank chassis.
                 The TOS-1MLRS creates a fire-storm where its rockets hit, and can be upgraded
                 with black-napalm warheads.
                 The TOS-1 is available only for the Chinese Tank General.

                  BM-30 Smerch MLRS
                 Heavy long-range Multi-Launch Rocket System. Its 300mm rockets are more
                 powerful and have a greater range than the TOS-1 220mm rockets, but the Smerch
                 can fire "only" 12 rockets at a time. The Smerch's rockets also create a fire-storm
                 and can be upgraded with black-napalm warheads as well.
                 Replaces the Nuke-Cannon for the Chinese Infantry General.




    United Nations - Boss General




                  General Leang (the Chinese Boss General from the last Generals Challenge
                  mission) is unlocked! Now she is the U.N. Boss General!
                  That's why she controls military units from all the original factions; The USA, China,
                  some GLA related units/structures, and even more!
                  Furthermore, the UN Boss General has some unique units too! (It's a little surprise).
                  The UN Boss General can be chosen as a Human player side for Multiplayer
                  and Skirmish games (No AI support for Skirmish).




That's it.
I hope you'll enjoy playing this C&C Generals: Zero Hour "A GLOBAL CRISIS" mod.

- Abra.


For complete credit list see below:



                                                 21
A Global Crisis Game Manual




     Credit List

Abra – Mod creator and project leader, INI and AI scripts coder and integrator, New skins, cameos,
         logo and title screens 2D artist, Some 3D editing.

Vincent Van-Geel (Ome_Vince), Isotx and MEC 1 teams – Original Mideast Crisis mod with the
original Israeli and Syrian factions. Special thanks for the permission to release this mod with their MEC
factions in it. (For complete MEC team credits see the ingame credit list).

The_Hunter and ShockWave team – TOS-1 MLRS, Missile Avenger turret, T-55 tank and the wheeled
                                Scorpion tank models.

Medicdude, Whopper and Call To Arms team – T-72 tank model, Scud Launcher skin, Some Infantry
                                           partial skins.

Daniel Stack and Conquer or Die team – BM-13 Katyusha rocket truck model.

Greg "Sarge" DeMaria and Operation: Restore Justice team - M2 Bradley IFV model.

Judoka and Urban Assault team – New USA Humvee model.

Ome_Vince and CnC Holland team – F-35 Lightning II JSF model.

Fritz – Upgraded Battlemaster Mk II tank, New Gattling tank, BM-30 Smerch and M270 MLRS models.

IDF_Godzilla – Merkava Mk-4 tank new turret model, M1 Abrams tank model.

Chris (Yayo01) – M1 Abrams tank skin, Ranger with a new M203, Rebel's AK-47.

Namman2 – USA AT-4 Missile Defender infantry, MG Rebel with RPK models.

sgtmay@mchsi.com – Jarmen Kell with Drgunov rifle, MG Ranger with M249 SAW models.

Kaiser_Smeghead and Indigo – RPG Trooper's new RPG model.

TheHonestyFishZ – Pathfinder's new Dragunov sniper rifle.

Just West – Laser Paladin tank model.

12Pandas – Mobile Patriot Truck model, GLA Toxic Wing.

Killakanz – Type-98 tank model.

MaxON and Petruxa – BM-21 Grad rocket truck model.

zn0207 – Arrow ('Hetz') anti-ballistic missile base model.

JWagner – Dome of the Rock (Mosque of Omar, Jerusalem) 3D model.

EA Games – Original C&C Generals : Zero Hour game.


Note: All models and skins were taken with permission.
       I apologize if I forgot anyone. If that’s the case please contact me (Abra) through Isotx website
       at: www.isotx.com



Special thanks for my beloved wife and kids who had to live with my gaming and
modding madness.




                                                    22

Weitere ähnliche Inhalte

Ähnlich wie A Global Crisis Game Manual Guide

Top 10 most expensive tanks in the world
Top 10 most expensive tanks in the worldTop 10 most expensive tanks in the world
Top 10 most expensive tanks in the worldRicha Sharma
 
We Remember Love How We Fight (Macross)
We Remember Love How We Fight (Macross)We Remember Love How We Fight (Macross)
We Remember Love How We Fight (Macross)Michael Rubio
 
5200_BLACKHAWK_WeaponsKit_Bro
5200_BLACKHAWK_WeaponsKit_Bro5200_BLACKHAWK_WeaponsKit_Bro
5200_BLACKHAWK_WeaponsKit_Browayne delvecchio
 
Gulf War Weapons
Gulf War WeaponsGulf War Weapons
Gulf War WeaponsUD Teacher
 
Light Mechanized Sappers (Airborne)
Light Mechanized Sappers (Airborne)Light Mechanized Sappers (Airborne)
Light Mechanized Sappers (Airborne)1st_TSG_Airborne
 
Innovation In Military Technology
Innovation In Military TechnologyInnovation In Military Technology
Innovation In Military TechnologyChristopher Chong
 

Ähnlich wie A Global Crisis Game Manual Guide (10)

Modern tanks
Modern tanksModern tanks
Modern tanks
 
Top 10 most expensive tanks in the world
Top 10 most expensive tanks in the worldTop 10 most expensive tanks in the world
Top 10 most expensive tanks in the world
 
We Remember Love How We Fight (Macross)
We Remember Love How We Fight (Macross)We Remember Love How We Fight (Macross)
We Remember Love How We Fight (Macross)
 
Star craft
Star craftStar craft
Star craft
 
MSP Program Cards_240816
MSP Program Cards_240816MSP Program Cards_240816
MSP Program Cards_240816
 
5200_BLACKHAWK_WeaponsKit_Bro
5200_BLACKHAWK_WeaponsKit_Bro5200_BLACKHAWK_WeaponsKit_Bro
5200_BLACKHAWK_WeaponsKit_Bro
 
Gulf War Weapons
Gulf War WeaponsGulf War Weapons
Gulf War Weapons
 
Light Mechanized Sappers (Airborne)
Light Mechanized Sappers (Airborne)Light Mechanized Sappers (Airborne)
Light Mechanized Sappers (Airborne)
 
NLMB: 46 to 66
NLMB: 46 to 66NLMB: 46 to 66
NLMB: 46 to 66
 
Innovation In Military Technology
Innovation In Military TechnologyInnovation In Military Technology
Innovation In Military Technology
 

Kürzlich hochgeladen

THE MEDIC, A STORY for entertainment.docx
THE MEDIC, A STORY for entertainment.docxTHE MEDIC, A STORY for entertainment.docx
THE MEDIC, A STORY for entertainment.docxazuremorn
 
Aesthetic Design Inspiration by Slidesgo.pptx
Aesthetic Design Inspiration by Slidesgo.pptxAesthetic Design Inspiration by Slidesgo.pptx
Aesthetic Design Inspiration by Slidesgo.pptxsayemalkadripial4
 
Behind the Scenes The Life of Enzo Zelocchi, a Hollywood Film Producer.pdf
Behind the Scenes The Life of Enzo Zelocchi, a Hollywood Film Producer.pdfBehind the Scenes The Life of Enzo Zelocchi, a Hollywood Film Producer.pdf
Behind the Scenes The Life of Enzo Zelocchi, a Hollywood Film Producer.pdfEnzo Zelocchi Fan Page
 
Bald Philosopher, a story for entertainment.docx
Bald Philosopher, a story for entertainment.docxBald Philosopher, a story for entertainment.docx
Bald Philosopher, a story for entertainment.docxazuremorn
 
What Life Would Be Like From A Different Perspective (saltyvixenstories.com)
What Life Would Be Like From A Different Perspective (saltyvixenstories.com)What Life Would Be Like From A Different Perspective (saltyvixenstories.com)
What Life Would Be Like From A Different Perspective (saltyvixenstories.com)Salty Vixen Stories & More
 
NO1 Certified Black magic specialist,Expert in Pakistan Amil Baba kala ilam E...
NO1 Certified Black magic specialist,Expert in Pakistan Amil Baba kala ilam E...NO1 Certified Black magic specialist,Expert in Pakistan Amil Baba kala ilam E...
NO1 Certified Black magic specialist,Expert in Pakistan Amil Baba kala ilam E...Amil Baba Dawood bangali
 
Princess Jahan's Tuition Classes, a story for entertainment
Princess Jahan's Tuition Classes, a story for entertainmentPrincess Jahan's Tuition Classes, a story for entertainment
Princess Jahan's Tuition Classes, a story for entertainmentazuremorn
 
NO1 Certified kala ilam Expert In Peshwar Kala Jadu Specialist In Peshwar Kal...
NO1 Certified kala ilam Expert In Peshwar Kala Jadu Specialist In Peshwar Kal...NO1 Certified kala ilam Expert In Peshwar Kala Jadu Specialist In Peshwar Kal...
NO1 Certified kala ilam Expert In Peshwar Kala Jadu Specialist In Peshwar Kal...Amil Baba Dawood bangali
 
Uk-NO1 Amil In Karachi Best Amil In Karachi Bangali Baba In Karachi Aamil In ...
Uk-NO1 Amil In Karachi Best Amil In Karachi Bangali Baba In Karachi Aamil In ...Uk-NO1 Amil In Karachi Best Amil In Karachi Bangali Baba In Karachi Aamil In ...
Uk-NO1 Amil In Karachi Best Amil In Karachi Bangali Baba In Karachi Aamil In ...Amil baba
 
Statement Of Intent - - Copy.documentfile
Statement Of Intent - - Copy.documentfileStatement Of Intent - - Copy.documentfile
Statement Of Intent - - Copy.documentfilef4ssvxpz62
 
Biswanath Byam Samiti Open Quiz 2022 by Qui9 Grand Finale
Biswanath Byam Samiti Open Quiz 2022 by Qui9 Grand FinaleBiswanath Byam Samiti Open Quiz 2022 by Qui9 Grand Finale
Biswanath Byam Samiti Open Quiz 2022 by Qui9 Grand FinaleQui9 (Ultimate Quizzing)
 
Taken Pilot Episode Story pitch Document
Taken Pilot Episode Story pitch DocumentTaken Pilot Episode Story pitch Document
Taken Pilot Episode Story pitch Documentf4ssvxpz62
 
Flying Avocado Cat Cryptocurrency Created, Coded, Generated and Named by Grok...
Flying Avocado Cat Cryptocurrency Created, Coded, Generated and Named by Grok...Flying Avocado Cat Cryptocurrency Created, Coded, Generated and Named by Grok...
Flying Avocado Cat Cryptocurrency Created, Coded, Generated and Named by Grok...TeslaStakeHolder
 
A Spotlight on Darla Leigh Pittman Rodgers: Aaron Rodgers' Mother
A Spotlight on Darla Leigh Pittman Rodgers: Aaron Rodgers' MotherA Spotlight on Darla Leigh Pittman Rodgers: Aaron Rodgers' Mother
A Spotlight on Darla Leigh Pittman Rodgers: Aaron Rodgers' Motherget joys
 
Fight Scene Storyboard (Action/Adventure Animation)
Fight Scene Storyboard (Action/Adventure Animation)Fight Scene Storyboard (Action/Adventure Animation)
Fight Scene Storyboard (Action/Adventure Animation)finlaygoodall2
 
ECOLUXE pre-ESPYS Ultimate Sports Lounge 2024
ECOLUXE pre-ESPYS Ultimate Sports Lounge 2024ECOLUXE pre-ESPYS Ultimate Sports Lounge 2024
ECOLUXE pre-ESPYS Ultimate Sports Lounge 2024Durkin Entertainment LLC
 

Kürzlich hochgeladen (20)

THE MEDIC, A STORY for entertainment.docx
THE MEDIC, A STORY for entertainment.docxTHE MEDIC, A STORY for entertainment.docx
THE MEDIC, A STORY for entertainment.docx
 
Aesthetic Design Inspiration by Slidesgo.pptx
Aesthetic Design Inspiration by Slidesgo.pptxAesthetic Design Inspiration by Slidesgo.pptx
Aesthetic Design Inspiration by Slidesgo.pptx
 
Behind the Scenes The Life of Enzo Zelocchi, a Hollywood Film Producer.pdf
Behind the Scenes The Life of Enzo Zelocchi, a Hollywood Film Producer.pdfBehind the Scenes The Life of Enzo Zelocchi, a Hollywood Film Producer.pdf
Behind the Scenes The Life of Enzo Zelocchi, a Hollywood Film Producer.pdf
 
Bald Philosopher, a story for entertainment.docx
Bald Philosopher, a story for entertainment.docxBald Philosopher, a story for entertainment.docx
Bald Philosopher, a story for entertainment.docx
 
What Life Would Be Like From A Different Perspective (saltyvixenstories.com)
What Life Would Be Like From A Different Perspective (saltyvixenstories.com)What Life Would Be Like From A Different Perspective (saltyvixenstories.com)
What Life Would Be Like From A Different Perspective (saltyvixenstories.com)
 
Moveable Feast_Travel-Lifestyle-Culture Quiz.pptx
Moveable Feast_Travel-Lifestyle-Culture Quiz.pptxMoveable Feast_Travel-Lifestyle-Culture Quiz.pptx
Moveable Feast_Travel-Lifestyle-Culture Quiz.pptx
 
NO1 Certified Black magic specialist,Expert in Pakistan Amil Baba kala ilam E...
NO1 Certified Black magic specialist,Expert in Pakistan Amil Baba kala ilam E...NO1 Certified Black magic specialist,Expert in Pakistan Amil Baba kala ilam E...
NO1 Certified Black magic specialist,Expert in Pakistan Amil Baba kala ilam E...
 
Princess Jahan's Tuition Classes, a story for entertainment
Princess Jahan's Tuition Classes, a story for entertainmentPrincess Jahan's Tuition Classes, a story for entertainment
Princess Jahan's Tuition Classes, a story for entertainment
 
NO1 Certified kala ilam Expert In Peshwar Kala Jadu Specialist In Peshwar Kal...
NO1 Certified kala ilam Expert In Peshwar Kala Jadu Specialist In Peshwar Kal...NO1 Certified kala ilam Expert In Peshwar Kala Jadu Specialist In Peshwar Kal...
NO1 Certified kala ilam Expert In Peshwar Kala Jadu Specialist In Peshwar Kal...
 
S10_E02_How to Pimp Social Media 101.pptx
S10_E02_How to Pimp Social Media 101.pptxS10_E02_How to Pimp Social Media 101.pptx
S10_E02_How to Pimp Social Media 101.pptx
 
Uk-NO1 Amil In Karachi Best Amil In Karachi Bangali Baba In Karachi Aamil In ...
Uk-NO1 Amil In Karachi Best Amil In Karachi Bangali Baba In Karachi Aamil In ...Uk-NO1 Amil In Karachi Best Amil In Karachi Bangali Baba In Karachi Aamil In ...
Uk-NO1 Amil In Karachi Best Amil In Karachi Bangali Baba In Karachi Aamil In ...
 
Statement Of Intent - - Copy.documentfile
Statement Of Intent - - Copy.documentfileStatement Of Intent - - Copy.documentfile
Statement Of Intent - - Copy.documentfile
 
S10_E06-Sincerely,The Friday Club- Prelims Farewell Quiz.pptx
S10_E06-Sincerely,The Friday Club- Prelims Farewell Quiz.pptxS10_E06-Sincerely,The Friday Club- Prelims Farewell Quiz.pptx
S10_E06-Sincerely,The Friday Club- Prelims Farewell Quiz.pptx
 
Biswanath Byam Samiti Open Quiz 2022 by Qui9 Grand Finale
Biswanath Byam Samiti Open Quiz 2022 by Qui9 Grand FinaleBiswanath Byam Samiti Open Quiz 2022 by Qui9 Grand Finale
Biswanath Byam Samiti Open Quiz 2022 by Qui9 Grand Finale
 
Sincerely, The Friday Club - Farewell Quiz-Finals.pptx
Sincerely, The Friday Club - Farewell Quiz-Finals.pptxSincerely, The Friday Club - Farewell Quiz-Finals.pptx
Sincerely, The Friday Club - Farewell Quiz-Finals.pptx
 
Taken Pilot Episode Story pitch Document
Taken Pilot Episode Story pitch DocumentTaken Pilot Episode Story pitch Document
Taken Pilot Episode Story pitch Document
 
Flying Avocado Cat Cryptocurrency Created, Coded, Generated and Named by Grok...
Flying Avocado Cat Cryptocurrency Created, Coded, Generated and Named by Grok...Flying Avocado Cat Cryptocurrency Created, Coded, Generated and Named by Grok...
Flying Avocado Cat Cryptocurrency Created, Coded, Generated and Named by Grok...
 
A Spotlight on Darla Leigh Pittman Rodgers: Aaron Rodgers' Mother
A Spotlight on Darla Leigh Pittman Rodgers: Aaron Rodgers' MotherA Spotlight on Darla Leigh Pittman Rodgers: Aaron Rodgers' Mother
A Spotlight on Darla Leigh Pittman Rodgers: Aaron Rodgers' Mother
 
Fight Scene Storyboard (Action/Adventure Animation)
Fight Scene Storyboard (Action/Adventure Animation)Fight Scene Storyboard (Action/Adventure Animation)
Fight Scene Storyboard (Action/Adventure Animation)
 
ECOLUXE pre-ESPYS Ultimate Sports Lounge 2024
ECOLUXE pre-ESPYS Ultimate Sports Lounge 2024ECOLUXE pre-ESPYS Ultimate Sports Lounge 2024
ECOLUXE pre-ESPYS Ultimate Sports Lounge 2024
 

A Global Crisis Game Manual Guide

  • 1. A Global Crisis Game Manual Game Manual Introduction Welcome to C&C Generals Zero Hour : "A GLOBAL CRISIS". This mod brings Israel and Syria (from the popular Mideast Crisis total conversion mod made by Isotx) with their full unique armies - into C&C Generals: Zero Hour expansion pack, with all of the original Zero Hour factions, campaigns and Generals Challenge missions, BUT with some great new changes like realistic models/skins and new units + an additional United Nations Boss General. If you liked Zero Hour and you thought it just needed a new look – This is the mod for you. If you liked Mideast Crisis total conversion mod but you still wanted to play Zero Hour – Well, you don't have to choose anymore! A GLOBAL CRISIS – C&C Generals: Zero Hour mod, made by "Abra". Special thanks to Isotx team's leader Vincent Van-Geel (known as Ome_Vince) for the permission to use his Mideast Crisis mod in A GLOBA CRISIS. Thanks for the original MEC team and for all the good people who helped and let me used their art (see a complete credits list at the end of this document). Official website: http://www.isotx.com/index.php?view=6050 Official forums: http://www.isotx.com/forums/index.php?board=82.0 ModDB profile: http://www.moddb.com/mods/a-global-crisis 1
  • 2. A Global Crisis Game Manual Israel and Syria Israel and Syria have authentic units, graphics and voices. Some military elements were changed to create a more interesting arsenal and enhance game play and balance. Israel Israel focuses on agility, speed and using the latest high tech equipment. This makes them a deadly opponent, capable of lightning fast strikes. In this mod, Israel has been modeled to fit this profile. For example, they don’t construct concrete structures, but instead, build tent facilities easily and rapidly. All vehicles and infantry are flown in. These advantages in construction speed and agility allow Israel to be very skilled at the short rush attacks. The downside is that having all of its equipment flown in takes more time than on-site training or vehicle construction, and that the tents do not afford much protection, making Israeli buildings vulnerable to attack. To counter their smaller numbers, Israel focuses on creating the most advanced army in the Middle- East, choosing high quality equipment over quantity. With extensive missile abilities, such as the Cruise Missile Launcher, Israel can pinpoint targets from all over the map with deadly results. However, their arsenal is expensive, requiring a lot of time, money and effort in their manufacturing of units. Syria Syria has always relied on large numbers and fortified positions to be victorious in battle. They buy most of their military arsenal from Russia, acquiring inexpensive, outdated equipment. In this mod, the Syrian arsenal has been slightly adjusted to achieve a better game-play balance, thus allowing Syria to be an even deadlier force. Syrian structures are large concrete buildings, capable of withstanding a large amount of damage, giving Syria a defensive advantage. Syria must create a Supply Depot and a power generator, as Syria relies on generating enough electricity to power their structures, as well as the fact that their structures require a lot of time, materials, and large area to build them on. Once the structures are in place, infantry is trained within the facilities, and units are constructed at the factories, enabling Syria to create large armies very quickly. The Syrian units have essentially the same movement rates as Israel, though most of the equipment is outdated and no match for their Israeli counterpart. However, the SA-6 is still considered a heavy AA unit, and must not be underestimated. Special Army Technology (for Israel/Syria. Requires 3 star General abilities) Unlock your special technology choice by selecting it from your Generals Powers. Each side has its own choices. You must have 3 Star Generals Abilities. Then, purchase the upgrade at your Technology Center (Israeli Base of Operations or Syrian Command Bunker). These upgrades provide you with special new abilities or new stronger units. It is also reduces the production costs of vehicles or aircrafts or infantry (depends which Special Technology you have chosen). 2
  • 3. A Global Crisis Game Manual Israeli Units Israeli Vehicles Dozer Standard Israeli Construction Dozer. Supply Truck Standard Israeli Supply Vehicle. Magach 7A MBT Israeli improvement for the outdated US M-60 medium tank, but can still be lethal. Possible Upgrades: Engineer, Carpet Launcher (Requires Armored Division Tech.) Merkava 2 MBT The most common Israeli tank. It has the same fire power as the Magach 7A tank, but its armor protection is much better (35% stronger). Can carry 2 additional infantry soldiers in the back. Expensive. Possible Upgrades: Engineer, Mine-Slapper (Requires Armored Division Tech.). Merkava 4 MBT (Requires Armored Division Special Technology) The most advanced Israeli battle tank. It has the best armor protection and improved fire power. Equipped with TROPHY anti-missile defense system. Can carry 2 additional infantry soldiers in the back. Very expensive. Possible Upgrades: Engineer, Mine-Slapper. M577a3 Purpose: Field command/Non-combat intelligence. Provides radar and stealth detector; Can command F4 Scout planes and Blue-Horizon spy UAV (if unlocked). Possible Upgrades: News Crew. Humvee The Israeli Humvee is a light assault and patrol vehicle. Can carry 4 infantry (can fire from Humvee). Starts with 2 standard infantry inside. Can heal infantry inside the vehicle. M113 Zelda 1 APC Israel’s primary APC vehicle. Infantry however are only partially protected. Can carry 4 infantry (can fire from Zelda). M113 Zelda 2 APC (Requires Generals Abilities) Zelda APC with improved reactive armor. Better protection for infantry. Can carry 6 infantry (can fire from Zelda). Starts with 2 Israeli MG infantry inside. Expensive. (Requires Special Technology Generals ability to be unlocked). Namer Heavy APC (Requires Armored Division Special Technology) Heavy Armored Personnel Carrier. Based on the Merkava chassis. Can carry up to 10 passengers! Soldiers exit and assist the APC while it's attacking a target and get back inside when the attack is over. Starts with 4 Israeli standard infantry soldiers inside. Very Expensive. 3
  • 4. A Global Crisis Game Manual M109 Artillery (Requires Generals Abilities) Israel’s main artillery unit. Upgrade: Auto Loaders (purchasable at the War Factory Landing Strip). M163 Hovet - Vulcan Air Defense System (VADS) The main anti-air unit of Israel. With its powerful Vulcan it’s a deadly weapon. Possible Upgrades: Machbet - Stinger Missile Quad Launcher. Quad Bike (Requires Sayeret specialization) Fast, light scout vehicle. Soldier can evacuate quad. Lance Launcher This is the Israeli Superweapon Vehicle, which is capable of firing a Lance-Nuclear missile. It can be housed inside the superweapon structure. Israeli Aircrafts F-16 Fighting Falcon The main light, all-round fighter of Israel. Armed with light AA and AG missiles and with a Vulcan AA gun. F-15 Eagle (Requires 3 star General promotion) Heavy air superiority fighter. Starts as F-15C interceptor. Expensive. Upgrade: F15E. Armed with 2 laser guided bombs (Requires Air Force special tech.) When upgraded to F15E Strike Eagle, its AA ability is removed. E-2C Hawkeye AWACS Purpose: Aerial intelligence and defense. This aircraft patrols your base, and can launch F4 fighters attacks on air-targets. AH-1 Cobra A small, light attack helicopter. Cheap in production but still lethal in numbers. -Fast attack chopper. AH-64 Apache (Requires 2 star General promotion) Heavy attack helicopter. Expensive. Upgrade: Longbow radar (Requires Air Force Commander special technology). UH-60 Black-Hawk Purpose: Collecting supplies, transporting infantry. A tough and agile multi-purpose transport helicopter which can also provide weapons fire. 4
  • 5. A Global Crisis Game Manual Israeli Infantry Standard Infantry Israel's standard infantry. Well-trained and equipped. Can capture structures. MG Infantry Heavy MG troops. MG Infantry deploys and fires a heavy machinegun. With their constant spraying fire, they can pin down enemy troops and cause massive damage. Spike Trooper Heavy Missile Troops. This modern heavy missile severely damages enemy vehicles and aircraft. Medic Purpose: Heal infantry. Medics are useful for keeping groups of infantry dug-in. They are not to be underestimated. News Crew Purpose: Generates income. World Press is visiting the area, and pays the IDF for protection. They pay you more for taking pictures of enemy structures, units, etc. Hero “Boaz” Camouflaged. Armed with a 50cal sniper rifle and special abilities, the Israeli Hero is essential to your army. Upgrades: Hornet Mine, MLRS Strike (Requires 3 Star Generals Abilities). Sayeret Sniper Infantry Special Forces with sniper rifles. Camouflaged. Very effective against infantry. Limitation: No more than 5 snipers available (can still be available via para-drop). Sayeret Standard Infantry (Requires Sayeret specialization) Standard Sayeret Special Forces troops. Camouflaged. Able to capture buildings. Sayeret Bazooka Infantry (Requires Sayeret specialization) Armed with a light-weight Bazooka, they are more agile and deadly than the Spike. Camouflaged. 5
  • 6. A Global Crisis Game Manual Israeli Structures Command Center / Construction Yard The main structure. This is where you construct your Dozers and Supply Vehicles. It also provides power for the THEL AA Laser, and can hold 2 infantry. Special feature: This structure can take off and relocate. Barracks All of your infantry troops are flown in to the barracks, and all infantry upgrades are constructed here. Can hold 2 infantry. War Factory Landing Strip Vehicles are flown in on this cargo plane landing strip. It can hold 1 infantry unit. Airfield Construction, assembly and repair of all aircraft and helicopters are done here. The airfield can house up to 4 jets and 2 infantry. Israeli Base of Operations Israel's radar outpost. Along with the Command Vehicle, provides Israel with radar. Houses the Special Technology Upgrades. Can hold 2 infantry. M110 Artillery Defense The main Israeli defense structure. An M110 is positioned with sandbags able to hold 2 infantry. Nautilus Tactical High Energy Laser (THEL) System A large experimental AA Laser capable of doing massive damage at long ranges. Can hold 2 infantry. Requires power, which is provided by the Construction Yard. Cruise Missile Launcher (Limited to maximum of 3) A special structure for the Israelis. When a launcher is set up, powerful Cruise Missiles can be bought and fired at any target throughout the entire map with precision. Arrow Anti-Ballistic Missile Base (Requires Air-Force Tech.). An advanced Israeli Missile Defense system. Can launch Arrow missiles to intercept incoming ballistic missiles and also effective against aircrafts. Limitation: Only 1 system. (Also requires 4 Star General promotion). Lance Superweapon Structure Purpose: Produces and garrisons Lance Launcher. The Israeli superweapon structure. This is not the superweapon itself, but the Structure where the Lance Launcher is assembled and can be garrisoned. Can house 1 Lance Launcher. 6
  • 7. A Global Crisis Game Manual Israeli Special Abilities Israeli Special Technologies: (Purchasable at the Israeli Base of Operations. - The Special Technology General's power must be unlocked first! - Require 3 Star General promotion). Armored Division Special Technology will be armor. This upgrade grants access to the Merkava-4 MBT and the Namer heavy APC. Carpet Upgrade available for Magach 7A, Mine-Slapper Upgrade available for Merkava tanks, M109 artillery starts at level 1. Pricing Changes: All vehicles are 20% cheaper. Air Force General Special Technology will be Air Force. F-15c fighters can be upgraded to F-15E strike bombers. Longbow radar upgrade available for Apache gunship. Arrow Anti-Ballistic Missile Base and Countermeasures Upgrade become available. Pricing Changes: All aircraft are 20% cheaper. Sayeret Special Forces Special Technology will become Sayeret infantry. Makes available the Sayeret Standard Infantry, Sayeret Bazooka Infantry and the Israeli Scout Quad. Pricing changes: All Infantry 20% Cheaper. Additional Israeli Upgrades: M109 Auto Loaders This upgrade provides the M109 with Auto Loaders that increase its fire-rate. (Available at the Israeli War Factory Landing Strip). “Boaz” Hornet Mine Unlocks the ability of the Israeli Hero “Boaz" to plant Hornet Mines. The Hornet Mine is a heavy Anti-Tank mine that fires upward. (Available at the Israeli Barracks). 7
  • 8. A Global Crisis Game Manual Israeli General's Promotion Abilities 8
  • 9. A Global Crisis Game Manual Syrian Units Syrian Vehicles Dozer Standard Syrian construction dozer. Supply Truck Standard Syrian supply vehicle. T-72 MBT An old and outdated Russian tank, but not to be underestimated, for it still is a fearsome foe. Upgrade: Improved reactive armor (Requires Republican Guard Special Tech.). BMP-2 A light, amphibious Infantry Fighting Vehicle. Can carry 8 infantry. Starts with 5 Syrian standard infantry inside. BMP-3 (Requires Republican Guard special technology) An upgraded version of the BMP-2, capable of carrying 8 infantry. A heavy APC with a more Anti-Tank cannon. Starts with 5 Syrian standard infantry inside. AT-5 Technical Light, cheap and outdated technical with a mounted AT-5 Konkurs missile launcher. Because of their low-cost and quick construction time, they are handy in tight situations. Created at the War Factory. Can carry 3 infantry. Starts with 2 Hezbollah guerrilla fighters inside. AT-14 Technical (Requires special technology) Purpose: Fast attack vehicle. Upgraded Technical with AT-14 Kornet laser guided missile launcher. Capable of deadly rocket attacks. Can carry 3 infantry. Starts with 2 Hezbollah guerrilla fighters inside. SA-6 Purpose: Anti Air Syria’s main AA unit. A devastating unit with powerful, long-range rockets capable of firing with great accuracy from extreme distances. BM-21 SSM Launcher (Requires Generals Abilities) Purpose: Medium-range artillery. This is Syria’s main artillery unit, an old upgraded BM-21 fitted with 2 HE rockets. Upgrade: Chemical warheads (Requires Chemical Warfare upgrade). 9
  • 10. A Global Crisis Game Manual FROG-7 Rocket Launcher (Requires 3 star General promotion) Purpose: Long range artillery. A long-range rocket launcher that is capable of firing a devastating HE heavy rocket. Upgrade: Chemical rocket (Requires Chemical Warfare upgrade). Scud Launcher The Syrian superweapon vehicle. It is capable of firing an HE Scud, and can be extremely well hidden, since it is cloaked when standing still. Syrian Aircrafts MIG-21 Fishbed The main, light, all-round fighter of Syria. A very weak and outdated unit, but also very cheap. Has light AA and AG rockets. Upgrades: Carpet Bombing. Mig-29 Fulcrum (Requires 2 star General promotion) Heavy strike bomber. A famous jet from Russia, not to be underestimated. Has HE Bomb and Vulcan AA gun. Upgrade: Chemical Bomb (Requires Chemical Warfare upgrade). Iranian F-14 (Requires Iranian Reinforcements Special Tech.) Purpose: Anti-Air. The famous US F14 Tomcat jet (sold to Iran before the Islamic revolution), capable of firing Phoenix rockets from great distances. An excellent Anti-Air jet, constructed at the Airfield. Mi-24 Hind Purpose: Heavy assault transport helicopter. These aircraft are very well armored, carry lots of weapons and up to 5 infantry. Upgrades: Extra rocket pods, extra gattling cannons. Ka-50 (Requires Republican Guard or Iranian Reinforcements Tech.) Purpose: Heavy attack chopper. A heavy-attack helicopter, able to drop concussion bombs that temporarily disable an enemy vehicle. It is constructed at the Airfield. 10
  • 11. A Global Crisis Game Manual Syrian Infantry Standard Infantry Syria's standard infantry. Can capture buildings. Upgrade: Can build camo nets (Requires Camo Netting upgrade). RPG Trooper The RPG is not a very accurate weapon, but its range is pretty good and the damage substantial. Can be used against ground forces or against aircrafts. Flame Thrower Infantry A deadly weapon capable of doing massive damage to structures and infantry groups. Deployed MG Infantry MG infantry carries a very powerful .50 cal. Machine-Gun. Very slow movement. Requires deployment in order to fire. Can be used for Anti-Ground, Ant-Air, and Anti-Missile purposes. Hero “Khalid” Purpose: Knife Attack, Planting Explosive Charges, Nuke Beacon. Syria's Hero. Slower than normal, but has a deadly constant-fire machinegun, and some very handy abilities. Camouflaged. Upgrade: Nuke Beacon (Requires 3 Star Generals Abilities). Civilian Purpose: Generating Income. Syrian civilians can be sent inside the civilian structures to generate money. They will ONLY generate money when inside a Syrian civilian structure. Upgrade: Arm The Civilians. Republican Guard Company (Requires Republican Guard tech.) The Republican Guard is a company of well trained troops, who fight in large numbers. Armed with heavy weapons, they are capable of smashing enemy lines. Suicide Terrorist (Requires Hezbollah component special tech.) Specially trained troops who will sacrifice themselves to blow up enemy positions. 11
  • 12. A Global Crisis Game Manual Hezbollah Leader (Requires Hezbollah component special tech.) Purpose: Mig21 Strike Ability, Generating Morale Leader of the Hezbollah have many tricks up his sleeve. He also provides morale for nearby troops. Stealth. Hezbollah Guerrilla Fighter (Requires Hezbollah special tech.) Camouflaged infantry, well trained in guerrilla tactics. Can plant roadside bombs. Hezbollah Katyusha Infantry (Requires Hezbollah special tech.) Carries a single Katyusha 107 mm rocket launcher. Moves slowly but stealthy (camouflaged). Requires deployment in order to launch the Katyusha. Syrian Structures Command Center / Construction Yard The main Syrian structure. Used to construct dozers and house infantry. Able to house 2 infantry. Upgrade: Radar. Upgrade: Radar Power Generator Purpose: Providing power. The main power supply of Syria. Upgrade: Extra generator for more power. Command Bunker Purpose: Housing Troops and Vehicles, Point of Sale for numerous upgrades, including upgrading your Special Technology choice. The large Command Bunker can house many troops and vehicles, which can fire from inside the bunker. Supply Depot Purpose: Storing supplies, creating Supply Trucks. A supply warehouse where Syrian trucks can drop off supplies. Barracks The Syrian infantry Barracks constructs all sorts of infantry. Can house 2 infantry units. War Factory Constructs all the Syrian vehicles on the spot. Can hold 2 infantry. 12
  • 13. A Global Crisis Game Manual Airfield Constructs all Syrian aircraft and helicopters. Guard Tower Purpose: Defense The guard tower can house a total of 4 infantry, and is cheap and easy to build. Camouflaged dug-in Tank Purpose: Stationary Defense. A modified T72 tank has been dug-in and now serves as stationary defense. It is well camouflaged, and therefore very stealthy. Civilian House Purpose: Generating income. Construct random civilian structures and fill them with civilians to earn money. Once inside, the civilians start generating money. Mine Field Purpose: Defense. Construct a minefield at a location you wish to defend. These minefields are a backbone of the Syrian defense, and should not be underestimated. Syrian Superweapon Structure Purpose: Produces the Scud Launcher. The Syrian superweapon structure. This is not the superweapon itself, but the structure where the Scud Launcher is assembled. Syrian Special Abilities Syrian Special Technologies: (Purchasable at the Syrian Command Bunker. - The Special Technology General's power must be unlocked first! - Require 3 Star General promotion). Republican Guard This upgrade gives you access to the BMP-3 Assault Transport, AT-14 Technical, Ka-50 attack helicopter and the Republican Guard troops. T-72 tanks can be upgraded with improved reactive armor. Pricing Changes: All vehicles are 20% cheaper. Iranian Reinforcements This upgrade gives you the Iranian F-14 Fighter, Ka-50 attack helicopter and AT-14 Technical. Pricing Changes: All aircraft are 20% cheaper. Hezbollah Component This component gives you access to the Suicide Terrorist, Hezbollah Leader, Hezbollah guerrilla fighter, Hezbollah Katyusha infantry, and AT-14 Technical. Pricing Changes: All infantry are 20% cheaper. 13
  • 14. A Global Crisis Game Manual Additional Syrian Upgrades: (Available at the Syrian Command Bunker). Chemical Warfare Upgrades your FROG-7, BM-21 SSM and Mig-29 with Chemical Warheads. Arm the Civilians Upgrades your Insurgent Ambush Civilians to be armed with assault rifles instead of stones and pistols. Syrian General's Promotion Abilities SU 14
  • 15. A Global Crisis Game Manual New Oil Refineries Tech. Building This new type of Tech Building is spread throughout the “MEC“ maps in tactically key locations. Like the normal Zero Hour Tech Oil Derricks, an Oil Refinery delivers $1000 to your funds, and produces a stream of revenue. However, at the start of the game, an Oil Refinery is indestructible. This is to encourage players to come out of their “base” and battle strategically throughout the map. Original C&C Generals: Zero Hour Factions – List of changes: In the mod A GLOBAL CRISIS all the original factions from C&C Generals: Zero Hour (USA, China, GLA and their sub-factions) are still in the game, with the original campaigns and Generals Challenge. Great modifications had been made though, like increased health for armor units (for balance) and especially in some units design and appearance which make them look and feel more realistic. Here is the list of changes made in the original Zero Hour factions: (Note: If it's not listed below, it stays the same as it was in the original Zero Hour). United States of America USA Infantry New desert colors uniforms skins and new weapon models for the Rangers (M-16 with M203 grenade launcher), the Anti-Tank infantry (AT-4) and for the Pathfinders (realistic sniper rifle). New skins for pilots and for Colonel Burton. And there's also a new infantry unit: MG Ranger The American Machine-Gunner. This soldier uses the M-249 SAW 5.56 mm light machine gun. Available for all US military branches. 15
  • 16. A Global Crisis Game Manual USA Vehicles Humvee New model for the US Humvee. Desert color. Starts with 2 US rangers inside the Humvee. M1 Abrams Crusader Tank New realistic M1 Abrams tank model replaces the original Crusader tank model. Desert color. Paladin Tank New desert color skin for the Paladin tank. Laser Paladin Tank The US Laser General's Paladin tank. The Laser Paladin has more powerful laser gun than the Laser Crusader, and of course, better armor. M2 Bradley IFV The American Infantry Fighting Vehicle. Armed with 25mm chain-gun and TOW missiles. The Bradley can carry 6 infantry (starts with 2 US Rangers inside). Available for the regular US Armed Forces. M270 MLRS The famous American MLRS, fires multiple rockets. Standard (desert color) version is used by the regular US military. The Superweapons General uses more powerful version (camouflage colors). Missile Avenger The Missile Avenger has 2 quad Launchers that can fire Stinger missiles against enemy aircrafts. Replaces the original Zero-Hour's Laser Avenger for the regular US forces only. Mobile Patriot Truck Patriot system mounted on a truck. Can attack both air units and ground targets. Used by the US Air-Force General (normal missiles) and by the Superweapons General (EMP missiles) and replaces their Avengers. (Only the Laser General uses the Laser Avenger now). 16
  • 17. A Global Crisis Game Manual USA Aircrafts Fixed Aurora bombers skins The US Air-Force General (the left Aurora) and the Superweapons General (the right Aurora) now have their own unique skins for the Aurora bombers. USA Superweapons Nuke ICBM Silo Fires an InterContinental-Ballistic-Missile (ICBM) armed with a nuclear warhead. Available for the US Superweapons General only (in addition to the Particle Cannon). 17
  • 18. A Global Crisis Game Manual Global Liberation Army GLA Infantry New realistic skins for the GLA rebels, RGP Troopers, Technical's dudes and Stinger (SAM nest) infantry, as well as new weapon models such as AK-47, RPG-7 and Dragunov sniper rifle (for Jarmen Kell). GLA Rebel New skin and new AK-47 assault rifle model. RPG Trooper New skin and new realistic RPG-7 model. MG Rebel This is the GLA's new Machine-Gunner. He uses the RPK 7.62 mm light machinegun with a drum magazine. Available for all GLA factions. GLA Vehicles Lots of changes had been made in the GLA vehicle units; some units had been completely replaced. The changes include new T-54, T-55 and T-72 tanks models, Ferret wheeled Scorpion, AT-5 and AT-14 Technicals, New rocket launchers, and a new skin for the Scud missile launcher. In addition, the regular GLA technicals starts with 2 rebels infantry inside. These changes make the GLA Stealth and Demolition Generals more like real guerrilla groups, and make the main GLA faction and the Toxin General a bit more realistic. T-55 Scorpion Tank This tank replaces the original Scorpion tank for the GLA main faction and for the Toxin General. It has a low quality gun. It still uses the original Scorpion tank gun and missile upgrades. T-72 Marauder Tank This tank replaces the original Marauder tank for the GLA main faction and for the Toxin General. It uses the original Marauder tank gun shells and salvage upgrades which now increase the tank's fire-rate (instead of double barrels). 18
  • 19. A Global Crisis Game Manual Ferret wheeled Scorpion This armored vehicle replaces the original Scorpion tank for the GLA Demolition General. It still has the original Scorpion tank gun and missile upgrades. T-54 Marauder Tank This tank replaces the original Marauder tank for the GLA Demolition General. It has an improved tank gun. It uses the original Marauder tank gun shells and salvage upgrades which now increase the tank's fire-rate (instead of double barrels). AT-5 Technical This Anti-Tank technical replaces the toxin truck of the GLA Demolition General. It's the same as the Syrian AT-5 technical, but with a GLA dude on top. AT-14 Technical This advanced Anti-Tank technical replaces the toxin truck of the GLA Stealth General. It's the same as the Syrian AT-14 technical, but with a GLA dude on top. BM-13 Katyusha Truck The famous Russian made 107 mm multiple rocket launcher, widely used by terrorist groups. In "A Global Crisis" the Katyusha truck replaces the Rocket Buggy for the GLA Stealth General only. BM-21 Grad Truck Another famous Russian made multiple rocket launcher. Equipped with 40-barrels for launching the 122 mm Grad rockets. The Grad truck replaces the Rocket Buggy for the GLA Demolition General only. BM-21 Chemical SSM Launcher This unit replaces the Rocket Buggy for the GLA Toxin General. It's the same as the Syrian BM-21, but the Toxin General uses only chemical warheads for its rockets. Frog-7 Rocket Launcher This heavy rocket launcher replaces the mobile Scud launcher for the GLA Demolition General. It's the same as the Syrian Frog-7, but has only conventional warheads. Mobile Scud Launcher New camouflage colors skin. Now, only the main GLA faction and the GLA Toxin General can use this unit. 19
  • 20. A Global Crisis Game Manual GLA Special Abilities Toxic Wing 5 prop planes drop 4 toxic barrel bombs each. Available only for the GLA Chemical General. (Requires 3 Star General promotion). People's Republic of China Chinese Infantry Only minor skin changes had been made, so now all Chinese infantry units have the same uniform colors. Chinese Vehicles Type-59 Battlemaster Mk II Tank The Chinese Tank General's upgraded Battlemaster tank with boosted reactive armor, much better against missiles and slightly better against tanks. The standard Battlemaster gets upgraded to this Mk-II when you research the autoloader upgrade. Only for the Tank General. Type-98 Super-Battlemaster Tank The A modern Chinese MBT, based on the Russian T-72 tank chassis with a new modern turret. The Type-98 is armed with more powerful gun and has a better armor than the old Type-59 Battlemaster tank. Only the Chinese Tank General can build the Type-98 tank, but the regular Chinese army can also get this tank through the Reinforcement Pad, if they capture it. 20
  • 21. A Global Crisis Game Manual Gattling Tank A new model for the Chinese Gattling Tank. Looks way better than the standard one. Scorpion IFV Chinese Infantry Fighting Vehicle. Fitted with a double-barreled turret and an Anti-Tank missile launcher. Can carry up to 5 soldiers. Available for the Chinese Infantry General only. TOS-1 MLRS A powerful 30-barrel multiple rocket launcher mounted on a tank chassis. The TOS-1MLRS creates a fire-storm where its rockets hit, and can be upgraded with black-napalm warheads. The TOS-1 is available only for the Chinese Tank General. BM-30 Smerch MLRS Heavy long-range Multi-Launch Rocket System. Its 300mm rockets are more powerful and have a greater range than the TOS-1 220mm rockets, but the Smerch can fire "only" 12 rockets at a time. The Smerch's rockets also create a fire-storm and can be upgraded with black-napalm warheads as well. Replaces the Nuke-Cannon for the Chinese Infantry General. United Nations - Boss General General Leang (the Chinese Boss General from the last Generals Challenge mission) is unlocked! Now she is the U.N. Boss General! That's why she controls military units from all the original factions; The USA, China, some GLA related units/structures, and even more! Furthermore, the UN Boss General has some unique units too! (It's a little surprise). The UN Boss General can be chosen as a Human player side for Multiplayer and Skirmish games (No AI support for Skirmish). That's it. I hope you'll enjoy playing this C&C Generals: Zero Hour "A GLOBAL CRISIS" mod. - Abra. For complete credit list see below: 21
  • 22. A Global Crisis Game Manual Credit List Abra – Mod creator and project leader, INI and AI scripts coder and integrator, New skins, cameos, logo and title screens 2D artist, Some 3D editing. Vincent Van-Geel (Ome_Vince), Isotx and MEC 1 teams – Original Mideast Crisis mod with the original Israeli and Syrian factions. Special thanks for the permission to release this mod with their MEC factions in it. (For complete MEC team credits see the ingame credit list). The_Hunter and ShockWave team – TOS-1 MLRS, Missile Avenger turret, T-55 tank and the wheeled Scorpion tank models. Medicdude, Whopper and Call To Arms team – T-72 tank model, Scud Launcher skin, Some Infantry partial skins. Daniel Stack and Conquer or Die team – BM-13 Katyusha rocket truck model. Greg "Sarge" DeMaria and Operation: Restore Justice team - M2 Bradley IFV model. Judoka and Urban Assault team – New USA Humvee model. Ome_Vince and CnC Holland team – F-35 Lightning II JSF model. Fritz – Upgraded Battlemaster Mk II tank, New Gattling tank, BM-30 Smerch and M270 MLRS models. IDF_Godzilla – Merkava Mk-4 tank new turret model, M1 Abrams tank model. Chris (Yayo01) – M1 Abrams tank skin, Ranger with a new M203, Rebel's AK-47. Namman2 – USA AT-4 Missile Defender infantry, MG Rebel with RPK models. sgtmay@mchsi.com – Jarmen Kell with Drgunov rifle, MG Ranger with M249 SAW models. Kaiser_Smeghead and Indigo – RPG Trooper's new RPG model. TheHonestyFishZ – Pathfinder's new Dragunov sniper rifle. Just West – Laser Paladin tank model. 12Pandas – Mobile Patriot Truck model, GLA Toxic Wing. Killakanz – Type-98 tank model. MaxON and Petruxa – BM-21 Grad rocket truck model. zn0207 – Arrow ('Hetz') anti-ballistic missile base model. JWagner – Dome of the Rock (Mosque of Omar, Jerusalem) 3D model. EA Games – Original C&C Generals : Zero Hour game. Note: All models and skins were taken with permission. I apologize if I forgot anyone. If that’s the case please contact me (Abra) through Isotx website at: www.isotx.com Special thanks for my beloved wife and kids who had to live with my gaming and modding madness. 22