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Daden Limited

Making Real Sense of
   Virtual Worlds

   David Burden
   Daden Limited



                       © 2009 www.daden.co.uk
Who Are We?
                                        © 2009 www.daden.co.uk



 Full service Virtual Worlds & Virtual
  Character consultancy
 In Virtual Worlds & Characters since late
  1990s, and Second Life since 2004
 World-class  expertise and innovation in
  Integration, AI and virtual worlds
 Member, Serious Games Institute

 Based in Birmingham UK, and Second Life
Who do we work for?
                      © 2009 www.daden.co.uk
What We Do….
                            © 2009 www.daden.co.uk




       Involve   Interact




  Integrate      Instruct
Datascape – RSS News
                       © 2009 www.daden.co.uk
Datascape – LAX Radar
                        © 2009 www.daden.co.uk
Datascape – Earth Today
                          © 2009 www.daden.co.uk
Datascape – Astrocube
                        © 2009 www.daden.co.uk
PIVOTE
                                                              © 2009 www.daden.co.uk


An exercise authoring system for virtual worlds which:
   Lets you write an exercise once, but play it in multiple virtual
    worlds, and on the web
   Clearly separates content, structure and appearance
   Allows you to create different user experiences for the same
    content based on levels of user expertise, and/or the session
    objective (e.g. novice, advanced, revision, assessment)
   Captures student performance data and allows export to a VLE
   Lets you exchange objects with other users and embed them in
    your own exercises
   Is based on an open XML standard (MVP) and is open-source
The PIVOTE System
                                                             © 2009 www.daden.co.uk

                      Web User   Mobile User




                                               Exercise (defined in XML)
     SL Controller

                           PIVOTE                        `
                            Player


                                               Student Performance Data


                           PIVOTE
                           Manager                       `
      SL Objects
SL                   WEB                                             XML
The PIVOTE Flow
                                                                                     © 2009 www.daden.co.uk

  Object touched,                  Controller                     Player looks
 generates hidden               relays Node ID                   up Node ID in
   chat message                  to web-based                     exercise and
containing Node ID                   player                      gets response
  to SL Controller

     SL Object                   SL Controller
                    Node ID                           Node ID

                                                                      PIVOTE           PIVOTE
                                                                                       Exercise
                                                                       Player          Definition
                         Data
                                                       Data
                                                       +URL

Object, if instructed,        Controller displays web            Player builds web
 displays any text            page from URL, sends              page with response
response, changes                response data on                 for display, and
 any internal state,          hidden chat channel to            sends data packet
   and reflects in             object, and chats any                into SL with
  loc/appearance              text response on public                 response
                                        chat
                                                 SL             Web
PIVOTE Scenario
                  © 2009 www.daden.co.uk
Levelling the Playing-Field
                                                         © 2009 www.daden.co.uk




   “Are we able to create an NPC within a virtual world which is
     indistinguishable in its complete behaviour from a player
                         character/avatar”.
Altair Architecture - Physical
                                                                               © 2009 www.daden.co.uk


     Second
                         Human                                                Web Services
     Life
     Servers             User


                                                                              Discourse AIML
                                                                              Chatbot Engine

               SL Interface                                 Perl API Bus      Discourse RDF
                                                                                  Engine
                                              ASML/
                                              AAML via
                                              web
                                              service                           Navigation
                                                                                 Engine

   libsecondlife          BotIF   altair #1               altair #2
                                                                              Emotion Engine


 PC or Server (on web) (C#)
                                                                              Other Engines



                                                     Server (on web) (Perl)
SL in Peekabot
                                                    © 2009 www.daden.co.uk




  Technology Strategy Board funded project between Daden and
                    University of Birmingham
Apollo 11 Footpaths
                      © 2009 www.daden.co.uk
Web: www.daden.co.uk
Blog: www.converj.com/blog
Email: david.burden@daden.co.uk
YouTube: www.youtube.com/dadenmedia
Twitter: daden5
Second Life: Corro Moseley
Second Life sim: Daden Prime
                                      © 2009 www.daden.co.uk

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Towards Semantic Virtual Worlds

  • 1. Daden Limited Making Real Sense of Virtual Worlds David Burden Daden Limited © 2009 www.daden.co.uk
  • 2. Who Are We? © 2009 www.daden.co.uk  Full service Virtual Worlds & Virtual Character consultancy  In Virtual Worlds & Characters since late 1990s, and Second Life since 2004  World-class expertise and innovation in Integration, AI and virtual worlds  Member, Serious Games Institute  Based in Birmingham UK, and Second Life
  • 3. Who do we work for? © 2009 www.daden.co.uk
  • 4. What We Do…. © 2009 www.daden.co.uk Involve Interact Integrate Instruct
  • 5. Datascape – RSS News © 2009 www.daden.co.uk
  • 6. Datascape – LAX Radar © 2009 www.daden.co.uk
  • 7. Datascape – Earth Today © 2009 www.daden.co.uk
  • 8. Datascape – Astrocube © 2009 www.daden.co.uk
  • 9. PIVOTE © 2009 www.daden.co.uk An exercise authoring system for virtual worlds which:  Lets you write an exercise once, but play it in multiple virtual worlds, and on the web  Clearly separates content, structure and appearance  Allows you to create different user experiences for the same content based on levels of user expertise, and/or the session objective (e.g. novice, advanced, revision, assessment)  Captures student performance data and allows export to a VLE  Lets you exchange objects with other users and embed them in your own exercises  Is based on an open XML standard (MVP) and is open-source
  • 10. The PIVOTE System © 2009 www.daden.co.uk Web User Mobile User Exercise (defined in XML) SL Controller PIVOTE ` Player Student Performance Data PIVOTE Manager ` SL Objects SL WEB XML
  • 11. The PIVOTE Flow © 2009 www.daden.co.uk Object touched, Controller Player looks generates hidden relays Node ID up Node ID in chat message to web-based exercise and containing Node ID player gets response to SL Controller SL Object SL Controller Node ID Node ID PIVOTE PIVOTE Exercise Player Definition Data Data +URL Object, if instructed, Controller displays web Player builds web displays any text page from URL, sends page with response response, changes response data on for display, and any internal state, hidden chat channel to sends data packet and reflects in object, and chats any into SL with loc/appearance text response on public response chat SL Web
  • 12. PIVOTE Scenario © 2009 www.daden.co.uk
  • 13. Levelling the Playing-Field © 2009 www.daden.co.uk “Are we able to create an NPC within a virtual world which is indistinguishable in its complete behaviour from a player character/avatar”.
  • 14. Altair Architecture - Physical © 2009 www.daden.co.uk Second Human Web Services Life Servers User Discourse AIML Chatbot Engine SL Interface Perl API Bus Discourse RDF Engine ASML/ AAML via web service Navigation Engine libsecondlife BotIF altair #1 altair #2 Emotion Engine PC or Server (on web) (C#) Other Engines Server (on web) (Perl)
  • 15. SL in Peekabot © 2009 www.daden.co.uk Technology Strategy Board funded project between Daden and University of Birmingham
  • 16. Apollo 11 Footpaths © 2009 www.daden.co.uk
  • 17. Web: www.daden.co.uk Blog: www.converj.com/blog Email: david.burden@daden.co.uk YouTube: www.youtube.com/dadenmedia Twitter: daden5 Second Life: Corro Moseley Second Life sim: Daden Prime © 2009 www.daden.co.uk