4. GROWTH SNAPSHOT
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100 – 200+ % yoy
Western Europe
GROWTH IN MOBILE UNIQUE VISITORS 10.11 – 8.12 [10 MONTH PERIOD]
5. MOBILE STRATEGY
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google
Focus on acquisition through mobile website and optimising the experience
to improve conversion for our current customers
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KNOW YOUR CUSTOMER LIFECYCLE
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CUSTOMER LIFECYCLE STYLE
8. CUSTOMER LIFECYCLE
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SEO
PAID
Social
DIRECT
Viral
Affiliate
Understand your mobile traffic
Use web analytics: which devices, traffic, referrers
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LIFECYCLE MOBILE WEB STYLE
Look to identify your high value cohort and
understand their motivations.
10. WEB DISCOVERABILITY
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Optimise your website for mobile traffic
Advertise in search, social, affiliate channels,
11. REDUCING FRICTION
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desire - friction = conversion!
KISS – Keep it simple stupid!
Do one thing well and focus on optimising it
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CONVERTING FROM WEB STYLE
Understand the value of an app vs mobile web to
your customers, create a deeper relationship
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KNOW YOUR CUSTOMER’S CONTEXT
14. DIFFERENT DEVICE CONTEXTS
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Travel companion
Couch surfing
Travel companion
Shop browsing
Couch surfing
Larger purchases
Always with you Shop browsing
Personal Larger purchases
In store
Location aware
Last-minute
purchases
27. RAPID PRODUCT ITERATION
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Challenge: Get from 80 (worthless) concepts
to 3 – 5 high value solutions, tested with customers
as fast as possible i.e. 1 week
Solution:
28. POP UP DESIGN STUDIO
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4 days =
100+ lastminute.com
customers per day
Social spaces 300+ general hotel
customers
29. CLICK TO CROSS FUNCTIONALSTYLE
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BA User research Product Owner
Development
Channel
UX x2
I set the KPIs and
prioritise stories at
I beat the rhythm of each iteration
I own the project, lead the drum, keep
the lean process, knowledge flowing
iterations and goals
We own the user
I’ll be asked to build this experience and value
app, so id like to feedback
understand the customer
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EDIT MASTER TITLE TEAM
BA User research Product Owner
Development
Channel
UX x2
WE ALL TALK TO CUSTOMERS, CREATE SOLUTIONS AND TEST
THEM
I set the KPIs and
prioritise stories at
I beat the rhythm of each iteration
I own the project, lead the drum, keep
the lean process, knowledge flowing
iterations and goals
We own the user
I’ll be asked to build this experience and value
app, so id like to feedback
understand the customer
31. Idea Score 0 -10 Qual. feedback
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backlog EDIT MASTER TITLE STYLE Project KPI’s
Iteration wall
32. concept Score 0 -10 Qual. feedback
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42 Interviews – 4 hours
35. CLICK TO EDITFIDELITY AND REPEAT
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Interface sketches
Just enough prototyping
Concept pitch and
to get deeper insight
envelope of previous
feedback (decision trail)
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INCREASE FIDELITY AND REPEAT
MVP!
37. CLICK TO EDIT MASTERAND REPEAT!
INCREASE FIDELITY TITLE STYLE
Let UX lead - Dont waste precious Dev time on prototypes that may get dropped!
39. 5 TAKEAWAYS
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1. Know YOUR customer lifecycle
2. Know your customer’s context
3. Do one thing well
4. Deliver WOW
5. Get out of the building
40. 5 TAKEAWAYS
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1. Know YOUR customer lifecycle
2. Know your customer’s context
3. Do one thing well
4. Deliver WOW
5. Get out of the building
@DAVESLOCOMBE
DAVESLOCOMBE
LEANSHERPA.WORDPRESS.COM
Hinweis der Redaktion
Target reduced cycle time from concept to customer through Continuous DeploymentMaking work visibleUsing the right tools Lean team structuresCommunicate clear organisational and team goalsGrow your pool of ideasEmpower your UX teamRegularly, health checking the team – continuous improvementNo more heroes! Share knowledge and skills (XP, Pairing, TDD & Continuous Integration)
Mobile enables us to visualise and creating hypothesise about our service usage so we gain a much deeper understanding that would not be possible currently on the web. The GPS location of the users location and the locations people are searching for...For example...when we add time to this map...a whole year of data we see trends emerge, what is the difference between the distance searched in summer as opposed to winter?
Guerilla testing is great for early prototype feedback and for broader engagement from product, design and development teams. Try going to the nearby coffee shop and get direct feedback from customers for the price of a coffee
Get currency!
After each round of interviews we play back the learnings and decide whether to PARK, PIVOT or PERSEVERE or my favourite .... KILL!
After each round of interviews we play back the learnings and decide whether to PARK, PIVOT or PERSEVERE or my favourite .... KILL!
With basic concepts validated increase the fidelity of the idea by creating 1 or 2 interface design sketches on cards and revalidate. Huddle and playback the customer feedback, at each iteration decide more detailed criteria on the PIVOT.
Consider your MVP for this concept, is qualititative feedback enough? If not look to create an online MVP such as a sign up form.
UX should lead the wireframe iteration process, tools like axure or basic html/css enable rapid prototypingWe have a secure site where all wireframes and design mocks live for user testing at anytime – we also make it widely available to the rest of the company so anyone can see the tests we have in progress, it make it easy to run user testing from anywhere