The document outlines a content strategy for a client looking to re-emerge in the marketplace. It discusses developing brand stories and engaging content across multiple channels to create conversations. It also recommends using research tools to understand consumers and fuel ongoing content development through collaboration and iterative evolution. The goal is to apply the "multiplier principle" to extend the reach of ideas with less money by jumping on trends and remaining flexible.
2. Nokia
Nokia Corporation (Finnish pronunciation: [ˈnɔkiɑ]) (OMX: NOK1V, NYSE:
NOK, FWB: NOA3) is a Finnish multinational communications corporation that is
headquartered in Keilaniemi, Espoo, a city neighbouring Finland's capital
Helsinki.[2] Nokia manufactures mobile electronic devices, mostly mobile
telephones and other devices related to communications, and in converging
Internet and communications industries, with over 132,000 employees in 120
countries, sales in more than 150 countries and global annual revenue of over €42
billion and operating profit of €2 billion as of 2010.[1] It was the world's largest
manufacturer of mobile phones in 2011, with global device market share of 23% in
the second quarter.
Thanks Wikipedia
3. Overview
Nokia is a big brand, there’s no denying that. In the mid
1990s there was not the wide range of manufacturers and
devices that we see today. In the last 10 years Apple and
Google have moved into the marketplace. Google does not
have it’s won device ‘yet’, but iPhone has taken a large
market share away from Nokia and continues to do so.
Nokia needs something new, a spark.
This content strategy has been designed for a client with an
unlimited amount of resources who is looking to re-emerge
in the full and fertile market place – The Internet. (before
it gets censored…)
4. Index
1. Content – Spaces
1.1 Users and Technology
2 Story Telling
3. BVA
4. The Brief
5. The Content
5.1 The Content – Part 2
6. 70/20/10
7. Research
8. The Multiplier
5. 1. Content – Spaces
Create engaging ‘liquid’ content
Earn a disproportionate share of popular culture
Create brand stories to create conversations
Act and react to conversations 24/7
6. 1.1. Content – Users and Tech
Fuel consumer and business created stories
Create an ‘on demand’ culture using technology that
runs 24/7
Combine ideas with technology
Leverage customer behavior
Build and develop direct relationships with
customers
7. 2. Story Telling
Incremental increases in brand ideas across multiple
channels to create unified idea.
Ruthlessly edit each piece of content otherwise it’s
just background noise.
Immerse the content in story telling.
8. 3. BVA
Create a blue print for each brand
Live positively ethos
Convey the ethos to employees
Try and win the hearts of every generation
The antidote to modern woes
Uplift every day
Everyone around the World
9. 4. The Brief
Bigger thinking at the heart of strategic briefs
Data will become the new soil
Liquid creative brief
Listen and converse online
Find target spaces based on size and target audience
10. 5. The Content
Develop stories that can be expressed through every
connection
Add value to everyone’s lives
Content will become substance of brand engagement and
conversation
Create the world’s most engaging content
Ideas must stay connected
Work with
Directly with creative talent
Brand fans
New creative industry collaborators
A single rock star agency
11. 5.1 The Content – Part 2
Work conflict constructively
conflict can be an enabler of outstanding thinking
Define ‘north star’, Holy Grail, guiding point, target
Some big impact on popular culture
Encourage bravery
Ensure clarity in thinking
Embrace risk
Incubate creative ideas
Create culture of creativity
Content creation must
Inspire participation amongst the very, very best
Connect these creative minds
Share the results of our efforts
Continue development
Measure success
12. 6. 70/20/10
Use 70/20/10 content models
Low risk content on 70% of content
safe, easy, day to day stuff, pays the bills
Innovate of what works with 20% with broad scale
10% of content with brand new, high risk ideas, be
prepared to failure – celebrate failure and success
13. 7. Research
Examples of great content
Gatorade
Old Spice
Nike – Write the Future
Nike – Live Strong
They are all part of an idea
Understand how to use research
Expand the potential of creative spaces
Create feedback and online dialogue tools, inspirational spaces
Tools
Twelpforce
Commuspace
B-Cubed
Ad-Track
Netbase
14. 7.1 Research – Part Two
Using these tools we can create an a-z of story arches
to drive content
Genuine consumer collaboration
Iterative evolution of content
Fuel the conversations we’re having to extend PLC of
content
15. 8. Applying the multiplier
Need more stuff with less money
Dollar multiplier principle
Jump on the bandwagon of good ideas and extend the reach of
these ideas.
Sprite ad on YouTube (street sport) – run an urban games
festival – extend
Remain flexible
Iterate
Iterate
Iterate