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UxD FOR PRODUCT MANAGERS
            RESEARCH & DESIGN
      TECHNIQUES FOR THE REAL
                       WORLD
                                       Sara Fortier
                          sfortier@macadamian.com




Confidential   13-03-23
AGENDA


PART 1
Who we are?

PART 2
10 PRINCIPLES for the real world

PART 3
Final Thoughts




                                        2
ABOUT THE SPEAKER: Sara Fortier

! Sara Fortier is a Lead UX Designer for Macadamian, an
    integrated software and design consulting firm in the bay
    area.
!   She holds a Bachelor’s degree in Industrial Design and a
    Masters in Interdisciplinary Design from Carleton University.
    She is an evangelist for design and design research in her
    own company, and is passionate about inspiring organization
    change, motivating and leading cross-disciplinary teams to
    embrace varying perspectives to collaborate and produce
    meaningful and compelling experiences for clients and
    users.




                                                                    3
ABOUT MACADAMIAN


We create compelling user experiences for:

!   Consumer and enterprise desktop applications
!   Healthcare applications – both mobile and desktop
!   Interfaces embedded into physical products
!   Mobile interfaces and applications on multiple platforms
!   Web applications and cloud-based applications




Confidential   13-03-23                                        4
Design + Development




Confidential   13-03-22                      5
Ottawa
                               14 designers
                               48 developers




                                                             Yerevan
San Mateo
                                                   2 designers
6 designers
                                                 42 developers
                                            Cluj
2 developers
                                            0 designers
                                            12 developers




     Confidential   13-03-22                                                  6
WHAT WE DO: UX services


! UX Strategy                                ! UX Design
   §    Goal setting and strategy             §    Information Architecture
         workshops                             §    Content Modeling
   §    SWOT Analysis                         §    Interaction Design
   §    Competitive Analysis                  §    Visual Design
   §    Secondary Research
   §    User Centric Maps and Models
                                             ! UX Training
                                               §    UX Strategy and Customer Centric
! UX Research                                        Models
   §    Customer Interviews, Observation,     §    UX Design
         and Contextual Inquiry                §    Mobile Design
   §    Task Analysis                         §    Agile Design
   §    On-line Surveys                       §    UX in Your Organization
   §    Focus Groups                          §    Usability Testing
   §    Usability Testing
   §    Card-sorting




                                                                                        7
10 PRINCIPLES
                          FOR THE REAL WORLD




Confidential   13-03-23                        8
#1: PRACTICE WHAT YOU PREACH


!     Turn your organization into a design project
!     Incorporate UX methodologies
!     Consider user needs and research
!     Collaborate
!     Push back
!     Embrace change
!     Bring in others to complement your skill set




Confidential   13-03-23
                                                     1    9
#1: PRACTICE WHAT YOU PREACH:
                            Macadamian Customer Journey Map




Confidential   13-03-22                                       10
#2: BREAK DOWN WALLS – relationships matter




Confidential   13-03-22                                                 11
#2: BREAK DOWN WALLS – relationships matter


! Don’t throw it over the wall!
! Interdisciplinary collaboration
           §     Collaborative project planning
           §     Collaborative requirements and design sessions
           §     Sketchboards and design thinking
!     Actually talk to people
!     Collocate teams whenever possible




                                                                    2
!     Trust
!     Emotional literacy – know who you’re talking to and appreciate the context
!     It takes time to build relationships…
!     But your design iteration time will be reduced!




Confidential     13-03-22                                                          12
#3: GIVE A DAMN – care about your work




Confidential   13-03-22                                            13
#3: GIVE A DAMN – care about your work


!     Find your passion
!     Or find another job
!     You’re not going to do great work if you don’t believe in your product
!     Care about the product and the users




Confidential   13-03-22
                                                                3              14
#4: SUPPORT THE CAUSE –
                                   evangelize for user research and UX Design

!     Doesn’t matter who’s doing the UX – you win
!     Repetition, data-driven points
!     Invest time required for change
!     Create an environment conducive to design and innovation
           §     Pipe cleaners
           §     Conferences
           §     White boards




                                                                  4
           §     Sharpies
           §     Relationships!




Confidential     13-03-22                                                       15
#5: BUILD EMPATHY – get to know your users


!     Create an emotional connection for your users
!     Internal research team
!     External research team
!     Involve the whole product team - have them listen in
!     Friends of friends
           §     Friends, coworkers, people on the street, everyone!
           §     But… Your wife/husband is not your user




                                                                        5
! Consider Context




Confidential     13-03-23                                                16
#5: BUILD EMPATHY – get to know your users

! Many Ways to Get User Feedback
           §     Observation
           §     Contextual inquiry
           §     Participatory design
           §     Card sorting and structured in person activities
           §     Usability
           §     Surveys	
  




Confidential     13-03-22                                                    17
#5: BUILD EMPATHY – get to know your users

! Consider Context – understand your users as people with busy,
      complex lives and many external influences.




Confidential   13-03-23                                                18
#6: LEARN, ADOPT & ENCOURAGE UX TECHNIQUES




Confidential   13-03-22                              19
#6: LEARN, ADOPT & ENCOURAGE UX TECHNIQUES
! Design thinking approach
           §     Agile and iterative
           §     Cross-disciplinary
           §     User-centric
!     Methods worth adopting
           §     Personas, mental models, design principles and other user-centric models
           §     Usage scenarios/use cases
           §     Sketchboards, paper prototypes, and other collaborative design techniques
           §     User research as a part of the design process
           §     Allow design to inform requirements
           §     Simplify simplify simplify where you can
           §     Process guidelines to help organization cooperate




Confidential     13-03-23                                                                     20
#6: LEARN, ADOPT & ENCOURAGE UX TECHNIQUES
                simple models to help educate and evangelize
	
  




                                                          21
#6: LEARN, ADOPT & ENCOURAGE UX TECHNIQUES
       documented process – how would your organization benefit?
	
  
                                       ! Reinforce collaboration
                                          and check points
                                       ! Include guidelines
                                          knowing everyone won’t
                                          really follow the process




                                                                      22
#6: LEARN, ADOPT & ENCOURAGE UX TECHNIQUES
                           Find your North Star
                              North Star could be 3-8
                              Guiding Design Principles




                                                      23
#6: LEARN, ADOPT & ENCOURAGE UX TECHNIQUES
                       personas are a tool to rally the troops

	
                                   ! People typically connect
                                        with stories better than
                                        reports
                                     ! Paint a picture of key
                                        user types
                                     ! Demonstrate use cases
                                        and priority tasks
                                     ! Use a quote to express
                                        the impact the product
                                        has on the user




                                                                   24
#6: LEARN, ADOPT & ENCOURAGE UX TECHNIQUES
                               sketch! and sketch again!

	
                               ! Explore more ideas
                                    faster
                                 ! It takes a while to get it
                                    right
                                 ! Sketchboards as a
                                    collaborative design tool
                                 ! Roll it up and take it with
                                    you




                                                                 25
#6: LEARN, ADOPT & ENCOURAGE UX TECHNIQUES
                   different audiences require different methods
                                      ! Who are you trying to
                                         convince?
                                      ! What are their needs?
                                         What do they care
                                         about?
                                      ! What will you highlight?




Confidential   13-03-23                                            26
#7: BEWARE OF UX TOP 10 LISTS & DOGMATIC
                                  ADVICE




 Checklists are helpful. But they can’t replace expertise.




                                                             27
#7: BEWARE OF UX TOP 10 LISTS & DOGMATIC
                                                ADVICE
!   Like this one! J
!   “Make sure users can get to everything in three clicks!”
!   One list isn’t the end all, be all – it’s not that simple
!   Figure out what works for you and your organization




                                                                28
#8: IF YOU LIKE IT, STEAL IT




                          29
#8: IF YOU LIKE IT, STEAL IT


! It doesn’t need to be your idea
! Learn from people, processes, methods, and designs out there




                                                                 30
#9: BREAK SOME RULES


!   Design something out of scope
!   Participate in an unexpected way
!   Data is important, but so is instinct!
!   Get users involved regardless of scope
!   Don’t be afraid to be wrong
!   Throw it out and start again




                                                                31
#10: HAVE FUN!




            32
YOU CAN’T BECOME A HERO OVERNIGHT


! Pick one thing to start with:
      §    Invite a designer to collaborate on requirements
      §    Call a cross functional brainstorm
      §    Print out sketch templates
      §    Identify one piece of user feedback that would help your product
      §    Identify one type of project that would benefit from formalized UX process
      §    Share this presentation with coworkers
      §    Reach out to a UX agency or individual for help


! You don’t need to do it all yourself, but you need to enable it!




                                                                                         33
THANKS!

!          Was this inspiring?
!          Are you walking away with at least one actionable technique?



	
  




Sara Fortier
Lead User Experience Designer
sfortier@macadamian.com


       Confidential   13-03-23                                                      34
REFERENCED RESOURCES


!   The Designful Company: How to build a culture of nonstop innovation, Marty
    Neumeier
!   Innovation Workshop, Marty Neumeier
!   Switch: How to Change Things When Change is Hard, Chip Heath and Dan Heath
!   Change by Design: How Design Thinking Transforms Organizations and Inspired
    Innovation, Tim Brown
!   Inside Apple, Adam Lashinsky


Sketchboard Resources:
!   http://www.adaptivepath.com/ideas/sketchboards-discover-better-faster-ux-solutions
!   http://www.youtube.com/watch?v=iVFTBj_BYy0
!   http://www.slideshare.net/ugleah/sketchboards-prototypes-presentation


Persona Resources:
!   http://www.cooper.com


                                                                                         35
CHECK US OUT!
www.macadamian.com




                     36

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UxD Techniques for Product Managers

  • 1. UxD FOR PRODUCT MANAGERS RESEARCH & DESIGN TECHNIQUES FOR THE REAL WORLD Sara Fortier sfortier@macadamian.com Confidential 13-03-23
  • 2. AGENDA PART 1 Who we are? PART 2 10 PRINCIPLES for the real world PART 3 Final Thoughts 2
  • 3. ABOUT THE SPEAKER: Sara Fortier ! Sara Fortier is a Lead UX Designer for Macadamian, an integrated software and design consulting firm in the bay area. ! She holds a Bachelor’s degree in Industrial Design and a Masters in Interdisciplinary Design from Carleton University. She is an evangelist for design and design research in her own company, and is passionate about inspiring organization change, motivating and leading cross-disciplinary teams to embrace varying perspectives to collaborate and produce meaningful and compelling experiences for clients and users. 3
  • 4. ABOUT MACADAMIAN We create compelling user experiences for: !   Consumer and enterprise desktop applications !   Healthcare applications – both mobile and desktop !   Interfaces embedded into physical products !   Mobile interfaces and applications on multiple platforms !   Web applications and cloud-based applications Confidential 13-03-23 4
  • 6. Ottawa 14 designers 48 developers Yerevan San Mateo 2 designers 6 designers 42 developers Cluj 2 developers 0 designers 12 developers Confidential 13-03-22 6
  • 7. WHAT WE DO: UX services ! UX Strategy ! UX Design §  Goal setting and strategy §  Information Architecture workshops §  Content Modeling §  SWOT Analysis §  Interaction Design §  Competitive Analysis §  Visual Design §  Secondary Research §  User Centric Maps and Models ! UX Training §  UX Strategy and Customer Centric ! UX Research Models §  Customer Interviews, Observation, §  UX Design and Contextual Inquiry §  Mobile Design §  Task Analysis §  Agile Design §  On-line Surveys §  UX in Your Organization §  Focus Groups §  Usability Testing §  Usability Testing §  Card-sorting 7
  • 8. 10 PRINCIPLES FOR THE REAL WORLD Confidential 13-03-23 8
  • 9. #1: PRACTICE WHAT YOU PREACH ! Turn your organization into a design project ! Incorporate UX methodologies ! Consider user needs and research ! Collaborate ! Push back ! Embrace change ! Bring in others to complement your skill set Confidential 13-03-23 1 9
  • 10. #1: PRACTICE WHAT YOU PREACH: Macadamian Customer Journey Map Confidential 13-03-22 10
  • 11. #2: BREAK DOWN WALLS – relationships matter Confidential 13-03-22 11
  • 12. #2: BREAK DOWN WALLS – relationships matter ! Don’t throw it over the wall! ! Interdisciplinary collaboration §  Collaborative project planning §  Collaborative requirements and design sessions §  Sketchboards and design thinking ! Actually talk to people ! Collocate teams whenever possible 2 ! Trust ! Emotional literacy – know who you’re talking to and appreciate the context ! It takes time to build relationships… ! But your design iteration time will be reduced! Confidential 13-03-22 12
  • 13. #3: GIVE A DAMN – care about your work Confidential 13-03-22 13
  • 14. #3: GIVE A DAMN – care about your work ! Find your passion ! Or find another job ! You’re not going to do great work if you don’t believe in your product ! Care about the product and the users Confidential 13-03-22 3 14
  • 15. #4: SUPPORT THE CAUSE – evangelize for user research and UX Design ! Doesn’t matter who’s doing the UX – you win ! Repetition, data-driven points ! Invest time required for change ! Create an environment conducive to design and innovation §  Pipe cleaners §  Conferences §  White boards 4 §  Sharpies §  Relationships! Confidential 13-03-22 15
  • 16. #5: BUILD EMPATHY – get to know your users ! Create an emotional connection for your users ! Internal research team ! External research team ! Involve the whole product team - have them listen in ! Friends of friends §  Friends, coworkers, people on the street, everyone! §  But… Your wife/husband is not your user 5 ! Consider Context Confidential 13-03-23 16
  • 17. #5: BUILD EMPATHY – get to know your users ! Many Ways to Get User Feedback §  Observation §  Contextual inquiry §  Participatory design §  Card sorting and structured in person activities §  Usability §  Surveys   Confidential 13-03-22 17
  • 18. #5: BUILD EMPATHY – get to know your users ! Consider Context – understand your users as people with busy, complex lives and many external influences. Confidential 13-03-23 18
  • 19. #6: LEARN, ADOPT & ENCOURAGE UX TECHNIQUES Confidential 13-03-22 19
  • 20. #6: LEARN, ADOPT & ENCOURAGE UX TECHNIQUES ! Design thinking approach §  Agile and iterative §  Cross-disciplinary §  User-centric ! Methods worth adopting §  Personas, mental models, design principles and other user-centric models §  Usage scenarios/use cases §  Sketchboards, paper prototypes, and other collaborative design techniques §  User research as a part of the design process §  Allow design to inform requirements §  Simplify simplify simplify where you can §  Process guidelines to help organization cooperate Confidential 13-03-23 20
  • 21. #6: LEARN, ADOPT & ENCOURAGE UX TECHNIQUES simple models to help educate and evangelize   21
  • 22. #6: LEARN, ADOPT & ENCOURAGE UX TECHNIQUES documented process – how would your organization benefit?   ! Reinforce collaboration and check points ! Include guidelines knowing everyone won’t really follow the process 22
  • 23. #6: LEARN, ADOPT & ENCOURAGE UX TECHNIQUES Find your North Star North Star could be 3-8 Guiding Design Principles 23
  • 24. #6: LEARN, ADOPT & ENCOURAGE UX TECHNIQUES personas are a tool to rally the troops   ! People typically connect with stories better than reports ! Paint a picture of key user types ! Demonstrate use cases and priority tasks ! Use a quote to express the impact the product has on the user 24
  • 25. #6: LEARN, ADOPT & ENCOURAGE UX TECHNIQUES sketch! and sketch again!   ! Explore more ideas faster ! It takes a while to get it right ! Sketchboards as a collaborative design tool ! Roll it up and take it with you 25
  • 26. #6: LEARN, ADOPT & ENCOURAGE UX TECHNIQUES different audiences require different methods ! Who are you trying to convince? ! What are their needs? What do they care about? ! What will you highlight? Confidential 13-03-23 26
  • 27. #7: BEWARE OF UX TOP 10 LISTS & DOGMATIC ADVICE Checklists are helpful. But they can’t replace expertise. 27
  • 28. #7: BEWARE OF UX TOP 10 LISTS & DOGMATIC ADVICE ! Like this one! J ! “Make sure users can get to everything in three clicks!” ! One list isn’t the end all, be all – it’s not that simple ! Figure out what works for you and your organization 28
  • 29. #8: IF YOU LIKE IT, STEAL IT 29
  • 30. #8: IF YOU LIKE IT, STEAL IT ! It doesn’t need to be your idea ! Learn from people, processes, methods, and designs out there 30
  • 31. #9: BREAK SOME RULES ! Design something out of scope ! Participate in an unexpected way ! Data is important, but so is instinct! ! Get users involved regardless of scope ! Don’t be afraid to be wrong ! Throw it out and start again 31
  • 33. YOU CAN’T BECOME A HERO OVERNIGHT ! Pick one thing to start with: §  Invite a designer to collaborate on requirements §  Call a cross functional brainstorm §  Print out sketch templates §  Identify one piece of user feedback that would help your product §  Identify one type of project that would benefit from formalized UX process §  Share this presentation with coworkers §  Reach out to a UX agency or individual for help ! You don’t need to do it all yourself, but you need to enable it! 33
  • 34. THANKS! ! Was this inspiring? ! Are you walking away with at least one actionable technique?   Sara Fortier Lead User Experience Designer sfortier@macadamian.com Confidential 13-03-23 34
  • 35. REFERENCED RESOURCES ! The Designful Company: How to build a culture of nonstop innovation, Marty Neumeier ! Innovation Workshop, Marty Neumeier ! Switch: How to Change Things When Change is Hard, Chip Heath and Dan Heath ! Change by Design: How Design Thinking Transforms Organizations and Inspired Innovation, Tim Brown ! Inside Apple, Adam Lashinsky Sketchboard Resources: ! http://www.adaptivepath.com/ideas/sketchboards-discover-better-faster-ux-solutions ! http://www.youtube.com/watch?v=iVFTBj_BYy0 ! http://www.slideshare.net/ugleah/sketchboards-prototypes-presentation Persona Resources: ! http://www.cooper.com 35