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Make Content Marketing Work
in a Social, Mobile World
  CONTENT MARKETING                                                           A TOP PRIORITY
                                                                              to drive awareness, generate leads, and convert sales




                                                 NINE OUT OF TEN marketers plan to use content marketing in 2012[1]




  In a world of social media and self-directed discovery, RICH CONTENT
  still draws audiences across channels where traditional marketing tactics fall short                                                      Consumers are 70% through the sales
                                                                                                                                            process before they engage directly[3]




                                     VIDEO can tell your product and
                                     brand stories from the very beginning




                                                                                        THE BEST STORYTELLING MEDIUM
                                                                                        for Content Marketing
                                                                                                                                                                                                VIDEO
    If a PICTURE is worth                1000 words,
                                             1 MINUTE OF VIDEO is worth




                                            1.8M
                                                                                                                                         35%
                                                                                                                                         GRO WT




                                                                                                             WORDS[4]                                                                  BRANDED
                                                                                                                                                                                       CONTENT
                                                                                                                                                         25%




                                                                                                                                                                                        VIEWS
                                                                                                                                                            fr o m




                                                                                 Views of BRANDED CONTENT grew 35%
                                                                                                                                            H




                                                                                                                                                                   32
                                                                                                                                                                  Q




                                                                              from Q4 2010 to Q4 2011 — and more than 25 percent                                        0 11
                                                                                                                                                 fro m




                                                                                                                                                                               to Q
                                                                                      between the third and fourth quarters of 2011[5]                                                4 2 011
                                                                                                                                                       42
                                                                                                                                                     Q




                                                                                                                                                            010

        84%
                                                                                                                                                                  to Q
                                                                                                                                                                          4 2 0 11

                                        of Internet users in 56 COUNTRIES watch video
                                        at home on a computer at least once a month[6]




 VIDEO-CENTRIC CONTENT MARKETING                                                                                                increases awareness,
                                                                                                                                engagement, leads, and sales




                                                                                 96%
                                                                                                              [9]

                                                                                                                                                                         Adding video to a landing page
                                                 Video in EMAIL marketing                                                                                                can DOUBLE conversions[11]
                                                 INCREASES CTR BY




 53x
                                                 Best-in-class companies use video-based marketing to
                                                 achieve 2x THE WEBSITE CONVERSION                                  Online retail shoppers who watch video
                                                 RATE of all other companies[8]                                     spend 2 MINUTES LONGER




                                                                                                                    64
                                                                                                                    on-site and are


 Videos are 53 TIMES MORE
                                                                                      USING
                                                                                                                                            %
 LIKELY than text pages to appear                                                     VIDEO                                                      more likely
 on the first page of search results[7]           OTHERS                                                                                         to buy [10]
                                                              BEST IN CLASS




BUT MULTI-CHANNEL CONTENT MARKETING IS HARD

  ON SOCIAL                                  Video views across the social Web grew
                                                                                                                               40                % in Q1 2012 [12]

  NUMBER OF USERS                                                                                                                                     VIEWERS & NEW USERS
                                                                                                                                                                157 MILLION
                845 MILLION+ post a billion items/day[13]
                                                                                                                                                                unique viewers/month[14]
              465 MILLION+ tweet 175 million times/day[15]
                                                                                                                                                                Almost 19 MILLION
                                                                                                                                                                unique visitors/month[19]
                              90 MILLION growing by 635,000 every week[16]

                                                                                                                                                                10 MILLION
                     15 MILLION+ growing 50% every year[18]
                                                                                                                                                                new users every 10 days[17]


 1/2 of all social media users FOLLOW BRANDS on social sites — more than 1/3 POST BRAND-RELATED CONTENT                                                                                                      [20]




  ON MOBILE
                                                 People spend MORE TIME
                                                 in MOBILE APPS than desktop
                                                 and mobile web[26]
    MOBILE WEB             APPS
    72 mins 94 mins
    per day                per day
                                                                                                                    Apple SELLS MORE iPHONES in a day
                                                                                                                    than there are babies born in the world[22]


Within 4 years, more consumers will access Internet content
                   VIA MOBILE DEVICES than PCs[25]



         ONE IN TEN US consumers owns a tablet                                                                                                   28%
                                                                                                                                                 at least
         &                              AS MANY will
                                        over the next 4 years[23]                                            56
                                                                                                             at least
                                                                                                                            %                    once/day


                                                  2016                                                       once/month
         2013
                   2014
                              2015

                                                                                                                                      Global online consumers
                                                                                                                                      WATCHING VIDEO on MOBILE[22]




   EVEN ON                                                                                          WILL OWN

                                                                                                   APP-ENABLED
  CONNECTED TV
                                                              38 2012
                                                              OF   U.S. HOUSEHOLDS
                                                                                      % TVs         BY THE END OF
                                                                                                                                          [28]




                                               WHICH LEADS TO ...




PLATFORM FRAGMENTATION                                                       HIGH DEVELOPMENT COSTS                                                   CONFUSING ANALYTICS
                                                                                                                                                                     MORE
99
ADOBE FLASH


                    % penetration on notebooks
                      desktops, laptops,
                                                                                         Total Cost of Ownership
                                                                                           for a single iOS app?                                         SCREENS & PLATFORMS




     ... but doesn’t run on iOS, and only
                                                                                     $      113k        to


                                                                             $     330k                                                                              MORE
         on some Android devices
                                                                                                                                          [29]

                                                                                                                                                            VIDEO DESTINATIONS




                                          iOS & ANDROID
                                          MANY VERSIONS
                                                                                                     +
                                          of each in use
                                                                                  an equivalent ANDROID APP

                                                                                                                                                                     MORE
                                                                                            (separate team and skills)



                                                                                                     +                                                                           DATA


                                                                                                                                                                     Different metrics for
HTML5                                                                                           an optimized
Still a work in progress                                                        BROWSER-BASED experience
Limited DRM, analytics, performance,
                                                                                            (separate team and skills)                                          BROWSERS
                                                                                                                                                                                                vs.
and platform compatibility                                                                                                                                                                            APPS




                                                                     YOU DON’T HAVE TO

                              SOLVE THIS PROBLEM
                                                                                   all on your own
                                       A new breed of CLOUD-BASED SOFTWARE & SERVICES has
                                           emerged — specifically designed to help you succeed



  WHAT YOU NEED
online video platform
                                            BUILD LOYALTY                                       EXPAND YOUR REACH
THE FOUNDATION                              Make your brand “must-see                           Reach audiences on every
for managing, delivering,                   TV” with high quality video
                                            content that attracts visitors
                                                                                                screen with Smart Players that
                                                                                                recognize device types and play
measuring and                               and keeps them coming                               back content optimized for the
                                            back for more                                       screen and platform
monetizing digital media
across all devices and                      DETAILED ANALYTICS                                  DRIVE BUSINESS VALUE
platforms                                   Measure real-time content                           Leverage an extensive ecosystem
                                            performance, viewer habits and                      of partners and integrations with
                                            device behaviors across                             third party content management
                                            platforms and geographies with                      systems and audience
                                            deep out-of-the-box analytics                       measurement tools




                                            mobile app platform
                                                                              The base for BUILDING AND OPERATING rich native mobile apps
                                                                                that connect consumers with your content

                                            SUPPORT FOR iOS                                     PUSH MESSAGING                                                 PARTNER ECOSYSTEM
                                            & ANDROID                                           with the ability to send                                       Easy integrations with third
                                            Cost-effectively develop and                        targeted notifications                                         party ad networks and
                                            manage apps for iOS and                                                                                            servers, content management
                                            Android devices with HTML5                                                                                         systems and audience
                                                                                                ANALYTICS                                                      measurement tools
                                                                                                Understand app performance
                                                                                                and user behavior




                                                BEING WHERE YOUR AUDIENCE IS


           Good for YOU, Good for YOUR BRAND                                                                    &     Good for YOUR AUDIENCE




                                                           FOR INFOGRAPHIC SOURCES & PDF DOWNLOAD, VISIT


                                            brightcove.com/makeitwork


 ©2013 Brightcove, Inc.

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Make Content Marketing Work in Social, Mobile World

  • 1. Make Content Marketing Work in a Social, Mobile World CONTENT MARKETING A TOP PRIORITY to drive awareness, generate leads, and convert sales NINE OUT OF TEN marketers plan to use content marketing in 2012[1] In a world of social media and self-directed discovery, RICH CONTENT still draws audiences across channels where traditional marketing tactics fall short Consumers are 70% through the sales process before they engage directly[3] VIDEO can tell your product and brand stories from the very beginning THE BEST STORYTELLING MEDIUM for Content Marketing VIDEO If a PICTURE is worth 1000 words, 1 MINUTE OF VIDEO is worth 1.8M 35% GRO WT WORDS[4] BRANDED CONTENT 25% VIEWS fr o m Views of BRANDED CONTENT grew 35% H 32 Q from Q4 2010 to Q4 2011 — and more than 25 percent 0 11 fro m to Q between the third and fourth quarters of 2011[5] 4 2 011 42 Q 010 84% to Q 4 2 0 11 of Internet users in 56 COUNTRIES watch video at home on a computer at least once a month[6] VIDEO-CENTRIC CONTENT MARKETING increases awareness, engagement, leads, and sales 96% [9] Adding video to a landing page Video in EMAIL marketing can DOUBLE conversions[11] INCREASES CTR BY 53x Best-in-class companies use video-based marketing to achieve 2x THE WEBSITE CONVERSION Online retail shoppers who watch video RATE of all other companies[8] spend 2 MINUTES LONGER 64 on-site and are Videos are 53 TIMES MORE USING % LIKELY than text pages to appear VIDEO more likely on the first page of search results[7] OTHERS to buy [10] BEST IN CLASS BUT MULTI-CHANNEL CONTENT MARKETING IS HARD ON SOCIAL Video views across the social Web grew 40 % in Q1 2012 [12] NUMBER OF USERS VIEWERS & NEW USERS 157 MILLION 845 MILLION+ post a billion items/day[13] unique viewers/month[14] 465 MILLION+ tweet 175 million times/day[15] Almost 19 MILLION unique visitors/month[19] 90 MILLION growing by 635,000 every week[16] 10 MILLION 15 MILLION+ growing 50% every year[18] new users every 10 days[17] 1/2 of all social media users FOLLOW BRANDS on social sites — more than 1/3 POST BRAND-RELATED CONTENT [20] ON MOBILE People spend MORE TIME in MOBILE APPS than desktop and mobile web[26] MOBILE WEB APPS 72 mins 94 mins per day per day Apple SELLS MORE iPHONES in a day than there are babies born in the world[22] Within 4 years, more consumers will access Internet content VIA MOBILE DEVICES than PCs[25] ONE IN TEN US consumers owns a tablet 28% at least & AS MANY will over the next 4 years[23] 56 at least % once/day 2016 once/month 2013 2014 2015 Global online consumers WATCHING VIDEO on MOBILE[22] EVEN ON WILL OWN APP-ENABLED CONNECTED TV 38 2012 OF U.S. HOUSEHOLDS % TVs BY THE END OF [28] WHICH LEADS TO ... PLATFORM FRAGMENTATION HIGH DEVELOPMENT COSTS CONFUSING ANALYTICS MORE 99 ADOBE FLASH % penetration on notebooks desktops, laptops, Total Cost of Ownership for a single iOS app? SCREENS & PLATFORMS ... but doesn’t run on iOS, and only $ 113k to $ 330k MORE on some Android devices [29] VIDEO DESTINATIONS iOS & ANDROID MANY VERSIONS + of each in use an equivalent ANDROID APP MORE (separate team and skills) + DATA Different metrics for HTML5 an optimized Still a work in progress BROWSER-BASED experience Limited DRM, analytics, performance, (separate team and skills) BROWSERS vs. and platform compatibility APPS YOU DON’T HAVE TO SOLVE THIS PROBLEM all on your own A new breed of CLOUD-BASED SOFTWARE & SERVICES has emerged — specifically designed to help you succeed WHAT YOU NEED online video platform BUILD LOYALTY EXPAND YOUR REACH THE FOUNDATION Make your brand “must-see Reach audiences on every for managing, delivering, TV” with high quality video content that attracts visitors screen with Smart Players that recognize device types and play measuring and and keeps them coming back content optimized for the back for more screen and platform monetizing digital media across all devices and DETAILED ANALYTICS DRIVE BUSINESS VALUE platforms Measure real-time content Leverage an extensive ecosystem performance, viewer habits and of partners and integrations with device behaviors across third party content management platforms and geographies with systems and audience deep out-of-the-box analytics measurement tools mobile app platform The base for BUILDING AND OPERATING rich native mobile apps that connect consumers with your content SUPPORT FOR iOS PUSH MESSAGING PARTNER ECOSYSTEM & ANDROID with the ability to send Easy integrations with third Cost-effectively develop and targeted notifications party ad networks and manage apps for iOS and servers, content management Android devices with HTML5 systems and audience ANALYTICS measurement tools Understand app performance and user behavior BEING WHERE YOUR AUDIENCE IS Good for YOU, Good for YOUR BRAND & Good for YOUR AUDIENCE FOR INFOGRAPHIC SOURCES & PDF DOWNLOAD, VISIT brightcove.com/makeitwork ©2013 Brightcove, Inc.