2. Vector Graphics Vector graphics store an image using geometrical objects like points, curves and polygons. Each object is saved as a set of attributes - a description of how it is to be drawn. image_no, shape_type, startx, starty, length, height, line, fill or 1, rectangle, 20, 30, 400, 80, 3, 26
3. Vector Graphics Vector graphics store an image using geometrical objects like points, curves and polygons. Each object is saved as a set of attributes - a description of how it is to be drawn. Image_no, shape, centrex, centrey, radius, line, fill or 2, oval, 250, 520, 80, 6, 92
4. Vector Graphics The computer changes the information in the set of attributes if... ...an object is moved to a new position on the screen.
5. Vector Graphics The computer changes the information in the set of attributes if... ...an object is resized .
6. Vector Graphics The computer changes the information in the set of attributes if... ...the fill pattern of the object is changed.
7. Vector Graphics The computer changes the information in the set of attributes if... ...the line thickness of the object is changed.