This is a presentation on how to build multi-platform (HTML5, Flash, Java/Android) video games using an open source technology known as Forplay (PlayN).
This presentation was delivered in Mexico City on Aug 9th, 2011 at the "EstoEsGoogle" aka Devfest Mexico event on Aug 9th in Mexico City by Google Developer Advocate Chris Schalk
4. Introducing ForPlay!
A GWT abstraction layer for games
● A small API for building fast cross-platform games
● Core game code can be platform agnostic
● Develop games in Java
○ Familiar language/toolset
● Is compatible with GWT
○ Compiles to JS/HTML5, (among other platforms)
● Free and Open Source (alpha)
○ http://code.google.com/p/forplay
5. Introducing ForPlay!
A GWT abstraction layer for games
Implementations for Java, HTML5(GWT/JS), Android, Flash
12. ForPlay Cross Platform Magic
● Game uses core ForPlay abstractions, is unaware of which
platform is running
● The only platform-specific code is in the entry point for
each platform:
13. Other ForPlay Benefits
● Built-in physics engine based on proven OpenSource
technologies
● Box2D
○ C++ 2D Physics engine by Erin Catto
● JBox2D
○ A port of Box2D from C++ to Java
● GWTBox2D
○ A port of JBox2D from Java to JavaScript
14. Benefits of GWT Abstraction
● GWT Compiler optimizes code for size
○ Removes unused code
○ Evaluates when possible at compile time
○ Inlines functions
○ Heavily obfuscated result code
● Smaller compiled code - faster load time
● Optimized caching, avoids unnecessary network IO
15. Benefits of HTML5 for Games
● New HTML elements
○ 2D canvas
○ Audio, Video
● Application Cache
● 3D Canvas (WebGL)
○ Open GL ES 2.0 made JavaScript friendly
○
● CSS3
○ Supports hardware accelerated transforms
17. App Engine Cloud Warrior
Architecture
App Engine Google Storage
Datastore
Game Assets
(images/sounds)
Game Scores
Profile Data
Game Play
(Forplay)
18. ForPlay Summary
● Open source, cross-platform game abstraction layer
○ Core game logic is platform agnostic
● ForPlay abstracts away the core components of a game
○ The game loop, I/O system, and asset management
● Write in familiar Java, get performance on multiple
platforms
○ Superior Java development/debug
○ GWT allows compilation to fast JavaScript/HTML5
● Your assignment:
○ Download ForPlay and build a game!
○ http://code.google.com/p/forplay/