3. Erasmus project 2011- 2013
REC:all (recording and augmenting lectures for learning)
⢠University College London, UK
⢠Vrije Universiteit Amsterdam, NE
⢠ATIT, BE
⢠Universitat Politècnica de València, ES
⢠UniversitÊ de Lorraine, FR
4. Two projects based at UCL and VUA
⢠ViTAL - video in teaching and learning
⢠OASE - integrating web lectures in teaching practice
5. REC:all â minority to majority
⢠how lectures are currently
being captured and used
⢠new learning designs for
flexible and off-campus
delivery
⢠technical, pedagogical and
legal issues
⢠case studies and scenarios
⢠practical guidelines to help
teachers
6. The human side of change - Rogers
http://www.flickr.com/photos/wfryer/1342355056/
7. Crossing the chasm
http://www.flickr.com/photos/marketingfacts/4615037800/
8. Community Webinars
is all!
existing resources a new shared resource
case studies & evaluations
9. Why is pedagogy important?
⢠Self-reflection â what am I really doing?
⢠Better design of resources
⢠Sharing â rich descriptions
⢠Support â DIY vs central?
⢠Scalability â from project to mainstream
⢠Sustainability â is it worth funding next year?
⢠Evaluation â do students learn (more/better)?
⢠Helping students use the recordings better
http://www.flickr.com/photos/catspyjamasnz/2640482391/
10. Getting ever more complex?
Film strip/slide Image
TV / VHS
Desktop video + Interactivity
Multimedia
Web media + Integration
Streaming/LC
Mobile video
Social video + Input
[Asensio and Young, JISC Click and Go Video, 2002]
11. Film strip/slide Image
TV / VHS Instruction (?)
Desktop video + Interactivity
Multimedia Constructvism
Web media + Integration
Streaming/LC Conversation
Mobile video Context
Social video + Input
Multiliteracies
14. Image
1 image =
1k words
⢠What is the purpose of video in lecture capture?
⢠The human factor?
⢠How important is quality/glossiness?
15. Interactivity
Rosenberg 2001
Interactivity is
⢠Access â own
devices
⢠Choice â on-
demand, search
⢠Control â
start, stop, pause, re
view
http://www.flickr.com/photos/nesster/3714783252/
16. Interactivity in LC
⢠âWeb-casting lectures provides students who
failed to get out of bed with another chanceâ
⢠Review and revision
⢠Mobility â more flexibility
⢠Improved âaffordancesâ (search, metadata)
- but does LC effect attendance?
http://www.flickr.com/photos/bredgur/1323025528/
17. Interactivity literature
⢠âVideo and live performances differ, like spoken
and written languageâ â students get this!
⢠âMight lecturing styles change to look better on
the video, possibly to the detriment of the live
performance?â - not for everyone?
⢠Fardon (2003): better for structured or
narrative-driven styles, poorer for âdramaticâ
styles or styles with lots of audience interaction
http://www.flickr.com/photos/bredgur/1323025528/
18. Interactivity
⢠Does LC reinforce a transmission model of learning
when we want more constructivist models -
active, process oriented, learner centric? (Jouvelakis
2009)
⢠Davis (2009) found the students are "actively choosing
specific sections of content to review rather than
passively revisiting entire lecturesâ.
⢠â...an active learning activity [that] provides them with
additional control and interaction with the materialâ â
this is âengagedâ learning â what we want
http://www.flickr.com/photos/bredgur/1323025528/
19. âusing lecture
Integration capture resources to
actively engage
Ideas learnersâ
⢠Prepare or motivate
⢠Elaborate on and further explain
⢠Recall and integrate
⢠Lead-in to an assignment
⢠Learning guidance and strategies
⢠Content to encourage analysis
More ideas
⢠dial-e designs (JISC)
21. Sum up: Active learning with LC
Image
+ Interactivity
+ Integration
+ Input
22.
23.
24. Top 10 uses of video
1. Students shoot own video
2. Presentation/perf. skills, feedback
3. Videoing 'real events' in situ
4. Case studies/simulations/role plays
5. Video blogs 'think aloud'
6. Interviewing an expert or expert presentation
7. Instructional 'how to videos'
8. Animated screen shots 'Camtasiaâ
9. Using authentic archive video material
10. Talking head lectures and tutorials
33. ASYNCHRONOUS - INDIVIDUAL SYNCHRONOUS SYNCHRONOUS
- ONLINE GROUP - LIVE CLASS
guides, links
examples etc
â˘discussion â˘live events
lecture capture â˘quizzes â˘virtual class
+ resources â˘tasks â˘PBL
â˘tagging â˘modelling
â˘polling â˘labs
lecture capture lecture capture â˘etc â˘fieldwork
classic unedited edited â˘etc
âknowledge clipsâ
studio-made
clips
screencasts
tabletcasts FLIPPING
third party
video
34.
35. ASYNCHRONOUS - INDIVIDUAL SYNCHRONOUS SYNCHRONOUS
- ONLINE GROUP - LIVE CLASS
guides, links
examples etc
â˘discussion â˘live events
lecture capture â˘quizzes â˘virtual class
+ resources â˘tasks â˘PBL
â˘tagging â˘modelling
â˘polling â˘labs
lecture capture lecture capture â˘etc â˘fieldwork
classic unedited edited â˘etc
âknowledge clipsâ
studio-made
clips
screencasts
tabletcasts FLIPPING
third party
video
36. Remembering/Understanding Applying/Analyzing Evaluating/Creating
Live lecture capture
Lecture capture Lecture capture
from start- to end (classic) (classic/chapters) or video conferencing
High level of interaction
Self produced (partly) Re-used + Self produced
Quizes
Weblecture e.g. iTunes U
YouTube edu Tasks Webinar
Discussions
Slidecasts e.g. Academic Earth Tagging Virtual
Videolectures.net
(with objects) Polling classroom
cutting
Enriched
Enriched
(with tasks)
Student generated
Knowledge clips Instruction clips
content
+
Self produced (partly) Re-used
Tasks
producing Assessment
Screencast
Self produced (partly) Re-used
Screencast
e.g. iTunes U Fieldwork
YouTube edu Tutorial e.g. Screencast-
Flipcamera o-matic and MIT Studio-
e.g. Academic Earth Studio- OCW based
Studio- Videolectures.net based
based
FLIPPING THE CLASSROOM
38. To interactivity and beyond!
Role of the student [after Chris OâHagan]
⢠Sit back film and TV
⢠Sit forward internet video
⢠Stand up âsocial videoâ â commenting
and contribution â lecture capture not an
archive but and active resource, open to
debate.
http://www.flickr.com/photos/daquellamanera/310344132/