SlideShare ist ein Scribd-Unternehmen logo
1 von 21
Multimedia and Contiguity Principles: How they apply to e-learning By  Cyndi Orsburn www.lifeadventurecenter.org
Learning Objectives This presentation will introduce the concepts of multimedia and contiguity with examples. The student will be able to correctly identify the definition of multimedia and contiguity. The student will be able to identify examples of multimedia and contiguityafter viewing this presentation. academictech.doit.wisc.edu
What is multimedia? Multimedia refers to a presentation that contains both words and graphics. Words include both the text on the screen and spoken text that people hear as they view the screen. You are reading words right now.  Graphics are drawings, charts, maps, animation or videos. Some samples are pictured onthe right. www.thomsonreuters.com
Multimedia presentations help people to learn better because they help them engage in active learning by making connections between the picture and words. When you see new material in both pictures and words, it helps you to make strong mental connections to the material. blog.slideshare.net When you see just words or pictures that are purely decorative, they do not help you understand as well. So, learning may be more shallow. www.yessy.com
There are six common types of graphics used in multimedia presentations. They include: decorative, representational, organizational, relational, transformative and interpretive. Graphic type: Example: Decorative visuals make it look nicer, but don’t contribute to learning. Representational graphics show what something looks like. Organizational graphics show relationships Decorative Representational www.nlm.nih.gov Organizational www.lelandra.com www.allbusiness.com
There are six common types of graphics used in multimedia presentations. They include: decorative, representational, organizational, relational, transformative and interpretive. Graphic type: Example: Relational visuals summarize quantitative information Transformational graphics illustrate change in time or space Interpretive graphics help make the abstract concrete Relational Transformational Interpretive www.psychosocial.com www.cybergrammar.co.uk
Graphics and text can be used to promote learning and to help teach several types of content including facts, concepts, processes, procedures or principles Facts Concepts www.health.qld.gov.au www.worksheetlibrary.com
Graphics and words can be used to teach content including processes, procedures or principles Processes Procedures Principles Principles of  Learning www.hitchins.net www.mustangpeak.net jaclynnthinks.wordpress.com
Graphics and text  can be used as topic organizers and to show relationships Topic organizers Show relationships bokardo.com it.toolbox.com
Graphics and text can serve as lesson interfaces Lesson interface You can click on the various individual graphics to learn about each of the labeled topics in the picture of the cell. Graphics can also be links to new learning pages. psychology.wichita.edu/.../62/interactivity.htm
Evidence show us that people learn better with graphics and text than just text or graphics alone. Graphics only Text and graphics Text  Step 1 Cross the two shoestring ends over each other once and then loop one end under the other to make the first basic knot of a bow. Step 2 In your right hand hold the right shoelace, with palm down, in your pinky, ring and middle fingers. Step 3 In your left hand hold the left shoelace, with palms down, in your pinky, ring and middle fingers. Step 4 Position your index fingers and thumbs in gun position. Step 5 With your right hand place your index finger over the right shoelace and your thumb under the right shoelace. Your hand will be spinning towards you and the string will rest on top of your index finger and thumb. Step 6 With your left hand spin your thumb away from you over the shoelace and your index finger under the shoelace. Your hand will spin away from you and the string will rest on top of your index finger and thumb. Step 7 With your right index finger on the bottom and right thumb on top grab the left shoestring between your left finger and thumb. Step 8 Hook the right string with your left index finger between the right index finger and thumb. Step 9 Pull strings in opposite directions.
Multimedia presentations of text and graphics work best for novice learners. Using words and pictures together helps them engage in active processing, so they can mentally construct visual and verbal representations of the new information and connect these with previously stored information. Experienced learners can create their own mental images without this help. www.articulate.com elianealhadeff.blogspot.com
Animations and video are no more effective than still pictures in the learning process and may even distract from learning. Animation does benefit the low-knowledge learners, but it doesn’t help high-knowledge learners. www.fas.org www.injury.com
Contiguity Principle 1: The words on the screen should be placed near the parts of the onscreen graphic to which they refer.  For example in this particular  diagram, the vessel labels on the heart are placed close to the blood vessel in the diagram that they describe.  There is also a line pointing to the name of the corresponding part to help your brain make visual connections. Major vessels of the heart
Contiguity Principle 2: Spoken words should be heard at the same time that the graphic they describe is presented on the screen. Please read this caption aloud as you  look at the picture. Visual images and their verbal description should be presented at the same time. newritings.files.wordpress.com/2008/12/pirate
Violationsof the contiguity principle include: Putting a lot of text at the bottom of the page Numbering graphic elements with a legend at the bottom of the page Putting directions on a screen separate from the activity. Feedback on a screen separate from the task or questions Links to a reference on another page In scrolling windows, text and graphics that are separated from one another or partially covered WHY? Anytime you separate the text and graphics, you can overload short term memory or you have wasted cognitive processing which degrades the learning process.
Review of Multimedia and Contiguity Multimedia refers to a presentation that contains both words and graphics. Graphics are drawings, charts, maps, animation or videos. Words include both the text on the screen and spoken text There are six common types of graphics: decorative, representational, organizational, relational, transformative and interpretive. Multimedia presentations help people to learn better because they help them engage in active learning by making connections between the picture and words. Multimedia can be used to teach content including processes, procedures or principles Multimedia can be used as topic organizers, to show relationships, and lesson interfaces Evidence show us that people learn better with graphics and text. Multimedia presentations of text and graphics work best for novice learners Animations and video are no more effective than still pictures in the learning process and may distract from learning. Contiguity Principle 1: The words on the screen should be placed near the parts of the onscreen graphic to which they refer.  Contiguity Principle 2 Spoken words should be heard at the same time that the graphic they describe is presented on the screen.
Review Quiz Multimedia means a. Text only b. Graphics only c. Both text & graphics Click on correct answer. Right - hear applause. Wrong - hear suction. Contiguity means a. Present the text and graphics close  to what they describe b. Put all text at the bottom of the page away from the graphics. c. Assign numbers to the details in a graphic and a legend at the bottom of the page.
Review Quiz a. b. An example of a properly done multimedia presentation is: a. Click here or b. Click here  Right – hear applause Wrong – hear suction cnobleza.files.wordpress.com mail.watertown.k12.ma.us
Review Quiz a. b. An example of contiguity is answer a. Click here or b. Click here Right – hear applause Wrong – hear suction tornadoplanet.org www.wunderground.com
Resources Colvin Clark, R. and Mayer, R. (2008). E-learning and the science of instruction: Proven guidelines for consumers and designers of multimedia instruction. San Francisco, CA: Pfeiffer Images are from Goggle and labeled with creator websites.

Weitere ähnliche Inhalte

Was ist angesagt?

Managing E-Learning
Managing E-LearningManaging E-Learning
Managing E-Learning
s0197368
 
Computer Assisted Instruction
Computer Assisted InstructionComputer Assisted Instruction
Computer Assisted Instruction
guesta8a28b
 
Billingsley Multimedia & Contiguity Project
Billingsley Multimedia & Contiguity ProjectBillingsley Multimedia & Contiguity Project
Billingsley Multimedia & Contiguity Project
Boise State Univ
 
Techonology in Education
Techonology in EducationTechonology in Education
Techonology in Education
malikfasihabid
 
Computer assisted instruction strategy
Computer assisted instruction strategyComputer assisted instruction strategy
Computer assisted instruction strategy
iscollins
 
Computer as ttur
Computer as tturComputer as ttur
Computer as ttur
SFYC
 

Was ist angesagt? (20)

Computer Assisted Instructions AIOU MA Education MED code 855
Computer Assisted Instructions AIOU MA Education MED code 855Computer Assisted Instructions AIOU MA Education MED code 855
Computer Assisted Instructions AIOU MA Education MED code 855
 
computer assissted instruction
computer assissted instructioncomputer assissted instruction
computer assissted instruction
 
Managing E-Learning
Managing E-LearningManaging E-Learning
Managing E-Learning
 
Computer assisted instruction(CAI)
Computer assisted instruction(CAI)Computer assisted instruction(CAI)
Computer assisted instruction(CAI)
 
Computer assisted instruction
Computer assisted instructionComputer assisted instruction
Computer assisted instruction
 
Computer assissted instructions (cai)
Computer assissted instructions (cai)Computer assissted instructions (cai)
Computer assissted instructions (cai)
 
Computer Assisted Instruction
Computer Assisted InstructionComputer Assisted Instruction
Computer Assisted Instruction
 
Billingsley Multimedia & Contiguity Project
Billingsley Multimedia & Contiguity ProjectBillingsley Multimedia & Contiguity Project
Billingsley Multimedia & Contiguity Project
 
Computer assisted instruction
Computer assisted instructionComputer assisted instruction
Computer assisted instruction
 
Techonology in Education
Techonology in EducationTechonology in Education
Techonology in Education
 
Computer Assisted Learning
Computer Assisted LearningComputer Assisted Learning
Computer Assisted Learning
 
Computer assisted instruction strategy
Computer assisted instruction strategyComputer assisted instruction strategy
Computer assisted instruction strategy
 
Top 10 apps
Top 10 appsTop 10 apps
Top 10 apps
 
4 Concepts of IT
4 Concepts of IT4 Concepts of IT
4 Concepts of IT
 
ELET5160 Multimedia Design Principles
ELET5160 Multimedia Design PrinciplesELET5160 Multimedia Design Principles
ELET5160 Multimedia Design Principles
 
COMPUTER ASSISTED INSTRUCTIONS
COMPUTER ASSISTED INSTRUCTIONSCOMPUTER ASSISTED INSTRUCTIONS
COMPUTER ASSISTED INSTRUCTIONS
 
Computer assisted instructions B.Ed course cose 8620
Computer assisted instructions B.Ed course cose 8620Computer assisted instructions B.Ed course cose 8620
Computer assisted instructions B.Ed course cose 8620
 
Principles Of Multimedia
Principles Of MultimediaPrinciples Of Multimedia
Principles Of Multimedia
 
Computer as ttur
Computer as tturComputer as ttur
Computer as ttur
 
Educational multimedia
Educational multimediaEducational multimedia
Educational multimedia
 

Ähnlich wie Multimedia And Contiguity Principles

Multimedia & Contiguity
Multimedia & ContiguityMultimedia & Contiguity
Multimedia & Contiguity
kschneidy
 
Multimedia And Contiguity
Multimedia And ContiguityMultimedia And Contiguity
Multimedia And Contiguity
melaniekennelly
 
Multimedia in education
Multimedia in educationMultimedia in education
Multimedia in education
Muhmmad Asif
 
Contiguity Principle
Contiguity PrincipleContiguity Principle
Contiguity Principle
jnpletcher
 
Creating The Best Materials Design Principles
Creating The Best Materials Design  PrinciplesCreating The Best Materials Design  Principles
Creating The Best Materials Design Principles
Goodbuja
 
OFT - pr2_multimedia
OFT - pr2_multimediaOFT - pr2_multimedia
OFT - pr2_multimedia
Carolyn Kraut
 

Ähnlich wie Multimedia And Contiguity Principles (20)

Multimedia & Contiguity
Multimedia & ContiguityMultimedia & Contiguity
Multimedia & Contiguity
 
Multimedia And Contiguity
Multimedia And ContiguityMultimedia And Contiguity
Multimedia And Contiguity
 
Multimedia & Contiguity by Mark Ellis
Multimedia & Contiguity by Mark EllisMultimedia & Contiguity by Mark Ellis
Multimedia & Contiguity by Mark Ellis
 
mini1
mini1mini1
mini1
 
Multimedia in education
Multimedia in educationMultimedia in education
Multimedia in education
 
Contiguity Principle
Contiguity PrincipleContiguity Principle
Contiguity Principle
 
Negus513 Mp1
Negus513 Mp1Negus513 Mp1
Negus513 Mp1
 
Marcus Thompson Multimedia Principle
Marcus Thompson Multimedia PrincipleMarcus Thompson Multimedia Principle
Marcus Thompson Multimedia Principle
 
Mueller Module3
Mueller Module3Mueller Module3
Mueller Module3
 
Key Principles in Using Multimedia - IECTA Jan 22.pptx.pdf
Key Principles in Using Multimedia - IECTA Jan 22.pptx.pdfKey Principles in Using Multimedia - IECTA Jan 22.pptx.pdf
Key Principles in Using Multimedia - IECTA Jan 22.pptx.pdf
 
Multimedia And Contiguity Principles Casey Susan
Multimedia And Contiguity Principles Casey SusanMultimedia And Contiguity Principles Casey Susan
Multimedia And Contiguity Principles Casey Susan
 
Miniproj1edtech513
Miniproj1edtech513Miniproj1edtech513
Miniproj1edtech513
 
Applying the Multimedia Principle
Applying the Multimedia PrincipleApplying the Multimedia Principle
Applying the Multimedia Principle
 
Applying the Multimedia & Contiguity Principle
Applying the Multimedia & Contiguity PrincipleApplying the Multimedia & Contiguity Principle
Applying the Multimedia & Contiguity Principle
 
E learning-basic guidelines to develop multimedia learning
E learning-basic guidelines to develop multimedia learningE learning-basic guidelines to develop multimedia learning
E learning-basic guidelines to develop multimedia learning
 
Creating The Best Materials Design Principles
Creating The Best Materials Design  PrinciplesCreating The Best Materials Design  Principles
Creating The Best Materials Design Principles
 
OFT - pr2_multimedia
OFT - pr2_multimediaOFT - pr2_multimedia
OFT - pr2_multimedia
 
20 Reasons why you should definitely get a Visualiser for your classroom
20 Reasons why you should definitely get a Visualiser for your classroom20 Reasons why you should definitely get a Visualiser for your classroom
20 Reasons why you should definitely get a Visualiser for your classroom
 
Presentation1 for imtic
Presentation1 for imticPresentation1 for imtic
Presentation1 for imtic
 
Presentation1 for imtic
Presentation1 for imticPresentation1 for imtic
Presentation1 for imtic
 

Kürzlich hochgeladen

The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptx
heathfieldcps1
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
ciinovamais
 
1029 - Danh muc Sach Giao Khoa 10 . pdf
1029 -  Danh muc Sach Giao Khoa 10 . pdf1029 -  Danh muc Sach Giao Khoa 10 . pdf
1029 - Danh muc Sach Giao Khoa 10 . pdf
QucHHunhnh
 
Gardella_Mateo_IntellectualProperty.pdf.
Gardella_Mateo_IntellectualProperty.pdf.Gardella_Mateo_IntellectualProperty.pdf.
Gardella_Mateo_IntellectualProperty.pdf.
MateoGardella
 
Seal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptxSeal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptx
negromaestrong
 

Kürzlich hochgeladen (20)

Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy Consulting
 
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptx
 
How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17
 
Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1
 
Advance Mobile Application Development class 07
Advance Mobile Application Development class 07Advance Mobile Application Development class 07
Advance Mobile Application Development class 07
 
Class 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdfClass 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdf
 
fourth grading exam for kindergarten in writing
fourth grading exam for kindergarten in writingfourth grading exam for kindergarten in writing
fourth grading exam for kindergarten in writing
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
 
1029 - Danh muc Sach Giao Khoa 10 . pdf
1029 -  Danh muc Sach Giao Khoa 10 . pdf1029 -  Danh muc Sach Giao Khoa 10 . pdf
1029 - Danh muc Sach Giao Khoa 10 . pdf
 
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxSOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
 
Web & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdfWeb & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdf
 
Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"
Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"
Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"
 
Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024
 
Gardella_Mateo_IntellectualProperty.pdf.
Gardella_Mateo_IntellectualProperty.pdf.Gardella_Mateo_IntellectualProperty.pdf.
Gardella_Mateo_IntellectualProperty.pdf.
 
Introduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The BasicsIntroduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The Basics
 
Seal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptxSeal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptx
 
PROCESS RECORDING FORMAT.docx
PROCESS      RECORDING        FORMAT.docxPROCESS      RECORDING        FORMAT.docx
PROCESS RECORDING FORMAT.docx
 
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
 
Ecological Succession. ( ECOSYSTEM, B. Pharmacy, 1st Year, Sem-II, Environmen...
Ecological Succession. ( ECOSYSTEM, B. Pharmacy, 1st Year, Sem-II, Environmen...Ecological Succession. ( ECOSYSTEM, B. Pharmacy, 1st Year, Sem-II, Environmen...
Ecological Succession. ( ECOSYSTEM, B. Pharmacy, 1st Year, Sem-II, Environmen...
 

Multimedia And Contiguity Principles

  • 1. Multimedia and Contiguity Principles: How they apply to e-learning By Cyndi Orsburn www.lifeadventurecenter.org
  • 2. Learning Objectives This presentation will introduce the concepts of multimedia and contiguity with examples. The student will be able to correctly identify the definition of multimedia and contiguity. The student will be able to identify examples of multimedia and contiguityafter viewing this presentation. academictech.doit.wisc.edu
  • 3. What is multimedia? Multimedia refers to a presentation that contains both words and graphics. Words include both the text on the screen and spoken text that people hear as they view the screen. You are reading words right now. Graphics are drawings, charts, maps, animation or videos. Some samples are pictured onthe right. www.thomsonreuters.com
  • 4. Multimedia presentations help people to learn better because they help them engage in active learning by making connections between the picture and words. When you see new material in both pictures and words, it helps you to make strong mental connections to the material. blog.slideshare.net When you see just words or pictures that are purely decorative, they do not help you understand as well. So, learning may be more shallow. www.yessy.com
  • 5. There are six common types of graphics used in multimedia presentations. They include: decorative, representational, organizational, relational, transformative and interpretive. Graphic type: Example: Decorative visuals make it look nicer, but don’t contribute to learning. Representational graphics show what something looks like. Organizational graphics show relationships Decorative Representational www.nlm.nih.gov Organizational www.lelandra.com www.allbusiness.com
  • 6. There are six common types of graphics used in multimedia presentations. They include: decorative, representational, organizational, relational, transformative and interpretive. Graphic type: Example: Relational visuals summarize quantitative information Transformational graphics illustrate change in time or space Interpretive graphics help make the abstract concrete Relational Transformational Interpretive www.psychosocial.com www.cybergrammar.co.uk
  • 7. Graphics and text can be used to promote learning and to help teach several types of content including facts, concepts, processes, procedures or principles Facts Concepts www.health.qld.gov.au www.worksheetlibrary.com
  • 8. Graphics and words can be used to teach content including processes, procedures or principles Processes Procedures Principles Principles of Learning www.hitchins.net www.mustangpeak.net jaclynnthinks.wordpress.com
  • 9. Graphics and text can be used as topic organizers and to show relationships Topic organizers Show relationships bokardo.com it.toolbox.com
  • 10. Graphics and text can serve as lesson interfaces Lesson interface You can click on the various individual graphics to learn about each of the labeled topics in the picture of the cell. Graphics can also be links to new learning pages. psychology.wichita.edu/.../62/interactivity.htm
  • 11. Evidence show us that people learn better with graphics and text than just text or graphics alone. Graphics only Text and graphics Text Step 1 Cross the two shoestring ends over each other once and then loop one end under the other to make the first basic knot of a bow. Step 2 In your right hand hold the right shoelace, with palm down, in your pinky, ring and middle fingers. Step 3 In your left hand hold the left shoelace, with palms down, in your pinky, ring and middle fingers. Step 4 Position your index fingers and thumbs in gun position. Step 5 With your right hand place your index finger over the right shoelace and your thumb under the right shoelace. Your hand will be spinning towards you and the string will rest on top of your index finger and thumb. Step 6 With your left hand spin your thumb away from you over the shoelace and your index finger under the shoelace. Your hand will spin away from you and the string will rest on top of your index finger and thumb. Step 7 With your right index finger on the bottom and right thumb on top grab the left shoestring between your left finger and thumb. Step 8 Hook the right string with your left index finger between the right index finger and thumb. Step 9 Pull strings in opposite directions.
  • 12. Multimedia presentations of text and graphics work best for novice learners. Using words and pictures together helps them engage in active processing, so they can mentally construct visual and verbal representations of the new information and connect these with previously stored information. Experienced learners can create their own mental images without this help. www.articulate.com elianealhadeff.blogspot.com
  • 13. Animations and video are no more effective than still pictures in the learning process and may even distract from learning. Animation does benefit the low-knowledge learners, but it doesn’t help high-knowledge learners. www.fas.org www.injury.com
  • 14. Contiguity Principle 1: The words on the screen should be placed near the parts of the onscreen graphic to which they refer. For example in this particular diagram, the vessel labels on the heart are placed close to the blood vessel in the diagram that they describe. There is also a line pointing to the name of the corresponding part to help your brain make visual connections. Major vessels of the heart
  • 15. Contiguity Principle 2: Spoken words should be heard at the same time that the graphic they describe is presented on the screen. Please read this caption aloud as you look at the picture. Visual images and their verbal description should be presented at the same time. newritings.files.wordpress.com/2008/12/pirate
  • 16. Violationsof the contiguity principle include: Putting a lot of text at the bottom of the page Numbering graphic elements with a legend at the bottom of the page Putting directions on a screen separate from the activity. Feedback on a screen separate from the task or questions Links to a reference on another page In scrolling windows, text and graphics that are separated from one another or partially covered WHY? Anytime you separate the text and graphics, you can overload short term memory or you have wasted cognitive processing which degrades the learning process.
  • 17. Review of Multimedia and Contiguity Multimedia refers to a presentation that contains both words and graphics. Graphics are drawings, charts, maps, animation or videos. Words include both the text on the screen and spoken text There are six common types of graphics: decorative, representational, organizational, relational, transformative and interpretive. Multimedia presentations help people to learn better because they help them engage in active learning by making connections between the picture and words. Multimedia can be used to teach content including processes, procedures or principles Multimedia can be used as topic organizers, to show relationships, and lesson interfaces Evidence show us that people learn better with graphics and text. Multimedia presentations of text and graphics work best for novice learners Animations and video are no more effective than still pictures in the learning process and may distract from learning. Contiguity Principle 1: The words on the screen should be placed near the parts of the onscreen graphic to which they refer. Contiguity Principle 2 Spoken words should be heard at the same time that the graphic they describe is presented on the screen.
  • 18. Review Quiz Multimedia means a. Text only b. Graphics only c. Both text & graphics Click on correct answer. Right - hear applause. Wrong - hear suction. Contiguity means a. Present the text and graphics close to what they describe b. Put all text at the bottom of the page away from the graphics. c. Assign numbers to the details in a graphic and a legend at the bottom of the page.
  • 19. Review Quiz a. b. An example of a properly done multimedia presentation is: a. Click here or b. Click here Right – hear applause Wrong – hear suction cnobleza.files.wordpress.com mail.watertown.k12.ma.us
  • 20. Review Quiz a. b. An example of contiguity is answer a. Click here or b. Click here Right – hear applause Wrong – hear suction tornadoplanet.org www.wunderground.com
  • 21. Resources Colvin Clark, R. and Mayer, R. (2008). E-learning and the science of instruction: Proven guidelines for consumers and designers of multimedia instruction. San Francisco, CA: Pfeiffer Images are from Goggle and labeled with creator websites.