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Sensory Effect Dataset and Test Setups for Multimedia Quality Evaluations
1. SENSORY EFFECT DATASET
AND TEST SETUPS
Markus Waltl, Christian Timmerer, Benjamin Rainer, Hermann Hellwagner
Multimedia Communication (MMC) Research Group, Institute of Information Technology (ITEC)
Alpen-Adria-Universität Klagenfurt, Klagenfurt, Austria
E-mail: firstname.lastname@itec.uni-klu.ac.at
Acknowledgments. This work was supported in part by the EC in the context of the
ALICANTE (FP7-ICT-248652), SocialSensor (FP7-ICT-287975), and QUALINET
(COST IC 1003) projects and partly performed in the Lakeside Labs research cluster
at AAU.
2. OUTLINE
Motivation and Context
Sensory Effect Dataset
Sensory Effect Metadata Generation
Dataset Review Process
Test Setups
[Evaluations see prev. QoMEX papers]
Conclusion
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3. MOTIVATION
From traditional multimedia to sensory-enriched
multimedia
E.g., wind, vibration, and light effects
Goal: increasing the Quality of Experience
Lack of common test content for performing
subjective quality assessments
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4. CONTEXT
MPEG-V (ISO/IEC 23005): interoperability between
virtual worlds and the real world
Seven parts: (1) architecture, (2) control information, (3)
sensory information, (4) virtual world object char., (5)
data formats for interaction dev., (6) common types and
tools, (7) conformance + ref. software
Part 3 Sensory Information
Sensory Effect Description Language (SEDL)
Sensory Effect Vocabulary (SEV)
Sensory Effect Metadata (SEM)
May be associated to any kind of multimedia content (e.g.,
movies, music, Web sites, games)
Steer sensory devices like fans, vibration chairs, lamps, etc. via
an appropriate mediation device
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5. MPEG-V: MEDIAEFFECT DATASET
SENSORY CONTEXT AND CONTROL
Currently, no common content for evaluations of
sensory effects available
76 video sequences from 5 genres
38 action
12 documentary
8 sports
5 news
13 commercial
Enriched with light,
wind, and vibration
~1.6GB, available
under NDA
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6. SENSORY EFFECT METADATA GENERATION
Video sequences enriched with sensory effects
using the Sensory Effect Video Annotation
(SEVino) tool
Advantages
Easy to use
Platform independent
Support all formats
and codecs (from VLC)
Create MPEG-V-
compliant SEM
descriptions
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8. TEST SETUPS
Evaluations with sensory effects need special
devices, e.g., ambient light, fans, vibration
chairs
Three setups using amBX system and Cyborg
Gaming Lights
Setups have been used in user studies or
evaluated internally
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12. CONCLUSIONS
Sensory effect dataset can be used to perform
assessments with enriched multimedia content
Provides a number of test sequences from
various genres in different bit-rates and
resolutions
Most sequences from the dataset were already
used in user studies
Proposed a number of test setups that can be
used for performing QoE evaluations
accompanied by sensory effects
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13. SENSORY EXPERIENCE LAB
http://selab.itec.aau.at/
Software and Services
Standardization
Publications
Media
Funding
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14. THANK YOU FOR YOUR ATTENTION
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