How to Troubleshoot Apps for the Modern Connected Worker
Storyboard FINAL
1.
2. Shot Description: Introduction/showing the start of the presentation.
“Introducing Augmented Reality”; the words are the title, showing the
topic. Pictures popping out to show „augmented images‟ around the title
– an example of what the topic is about.
Transition In: Circle
Video Image: Words of “Introducing Augmented Reality”. Title will be
animated. Pictures of different objects “popping” out from around it,
showing the augmented images. Making the words look 3d/4d.
Audio Recorded: None
Added Audio: Music, FX (sound effects) such as „growth‟ noises, bubble
noises.
Transition Out: Flip
Estimated Time of Take: 10 seconds
Narration/Script:
3.
4. Shot description: After the introduction title, the word “What is
augmented reality?” comes on the screen, explaining what the topic is.
Then it zooms out into a person‟s face, and then zooms into the person‟s
glasses on her face, getting ready for the next sequence (which is a
perspective shot).
Transition In: Slide up
Video Image: “What is augmented reality?”; the words appear on the
screen. Then fades out to show it is on a shirt on a person. Zooms out to
view the whole person. Person has glasses. Screen zooms into the
person‟s face, into the glasses. Fades black.
Audio Recorded: Narration/Dialogue
Added Audio: Music, FX (sound effects) such as „zooming out‟ noises.
Transition Out: Spin
Estimated time of take: 20 seconds.
Narration/Script: “What is Augmented Reality?”
5.
6. Shot Description: A perspective shot through the glasses, a continuation from the last
sequence. An example of augmented reality. Glasses moving through street (because
person is walking), the objects start to pop out from original picture, showing contrast
and the augmented reality. Some information is labelled on some of the augmented
images.
Transition In: Eye
Video Image: The glasses are first seen being put on, and then becomes a perspective
shot from glasses. The glasses‟ view is firstly black but then fades out to show a street.
Through the view of the glasses, they start looking left and right, looking at their
landscape to their fingers. The person behind the glasses begins to move (walk) through
the street, which is firstly normal, but then start to pop out, showing augmented reality.
The images have some of the information and dialogue labelled on it. The person‟s
fingers tries to touch on of the augmented images, but it bursts and the colour of it
splashes all over the person‟s glasses, finishing the sequence.
Audio Recorded: Narration/Dialogue
Added Audio: Music, FX (sound effects) such as footsteps, bubble noises.
Transition Out: Circles
Estimated Time of Take: 40 seconds.
Narration/Script: Augmented reality is a real scene and a virtual image overlapping it,
which makes the user cannot tell the difference between the actual reality and the
virtual reality. It is a computer generated, by adding graphics, sound and sense
enhancements to the real world. Although it is very advanced technology that has been
created… It is still in an early stage of development.
7.
8. Shot Description: Continuation of last sequence, the letters are
the title for the next sub-topic; “How does augmented reality
work?” Then letters comes together, forming a coloured screen.
Transition In: Dissolve Rough
Video Image: Words of “How does augmented reality work?”
appear, then come together and spread over the screen, leaving
it in a plain colour.
Audio Recorded: Narration/Dialogue
Added Audio: Music, FX (Sound affects) such as bubble noises.
Transition Out: Shatter Out
Estimated Time of Take: 10 seconds.
Narration/Script: “How does augmented reality work?”
9.
10. Shot Description: An example of a person holding a card is on the screen, and then
he walks towards a computer. Then the person takes the card, goes to the computer
and puts the card down onto the keyboard. Moments later, an image appears. This is
an example of how augmented reality works, through recognition, tracking and mix.
Then shows the person holding the card with the image and the computer next to it.
Some labelled dialogue balloons around the image.
Transition In: Dissolve
Video Image: The person walks to the computer, takes out a card, and waves it in
front of the computer. An image appears on it and starts to move. Shot at a side
shot. Dialogue balloons around the computer, person and image.
Audio Recorded: Narration/Dialogue
Added Audio: Music, FX (Sound effects) such as footsteps, beeping.
Transition Out: Bars - Horizontal
Estimated Time of Take: 30 seconds
Narration/Script: To use augmented reality, there are three steps you should follow
in order to use it. First is recognition, of an object, face or body. The second step is
tracking, by using the space location in the real time of the image. And last but not
least, it is mix, by using software of a media onto the image. It gives you a different
perspective of our real-world environment, and is interactive with the user.
11. Sequence: #1
Shot Description: Oblique Shot
Transition In: Pixelate
Video Image: Props including Google Glasses, Cockroaches and a Gaming Set
Audio Recorded: Narration/Script
Added Audio: Instrumental Music
Transition Out: Flip
Estimated Time of Take: 1 minute
Narration/Script: “Augmented Reality can be used for a various amount of reasons. One example, is
that it can help with overcoming your fears. You may not believe this, but it‟s true. Take someone
who is afraid of cockroaches for example. Augmented Reality can help this person overcome their
fear, as when they look anywhere, like a screen for example; Augmented reality will automatically
project the surface with cockroaches. The idea of this is that it will expose this person to their fear
(by controlling the amount of cockroaches they want to appear) to gradually extinguish it. This does
not only work for cockroaches however, as it can also help other fears such as flying or falling.
Another example that augmented reality can be used for is to enhance gaming, which is currently the
most common use for augmented reality. How, you may ask. Well, it can change gaming by bringing
your game out of the screen and into the real world, by projecting it in places around you, making
you the main character of your own game. These are many more uses for this upcoming advanced
piece of technology and the possibilities are endless.”
12. Sequence: #1
Shot Description: High Angle Shot
Transition In: Flip
Video Image: Props including Technicians, Hospitals and People
Audio Recorded: Narration/Script
Added Audio: Instrumental Music
Transition Out: Crossfade
Estimated Time of Take: 30 seconds
Narration/Script: “Augmented Reality has already been in the process of development
for decades and is now currently on its way to entering the market. This can pose as an
advantage for augmented reality, as through releasing this newly developed and
sophisticated technology, it could help in increasing and advancing technology in
specialised places such as hospitals, where it would not only help in the survival of the
sick patients but it can also be a source of entertainment and education for them while
they are there. Releasing augmented reality also increases the standards of future
technology, therefore challenging other manufacturers to also create and develop new
and advanced technology that will sophisticate the future.”
13. • Sequence #6: Advantages – Has many
purposes
• Shot Description: A description of how
augmented reality has many purposes with
some examples.
• Transition In: Page Curl Top Right
• Video Image: The words “many purposes”
appear and then images of what it can do
appears.
• Audio Recorded: Narration
• Added Audio: Music
• Transition Out: Page Curl Top Right
• Estimated Time of Take: 40 seconds
• Narration/Script:
“Another Advantage of Augmented Reality is that
it is multi purpose; meaning it can be used for
many different purposes. It can be used for
anything and everything. This includes using it
for Sport; if you wanted to learn which team a
jersey belonged to, Art; if you wanted to know
how to draw a particular thing, Education; if
you wanted to know how to do multiplication
with fractions, Cooking; if you wanted dto
find out how many millilitres were in a cup.
The list goes on! Augmented Reality can help
with all these problems efficiently. Augmented
Reality is suited to everyone no matter what
they do.”
14. Sequence: #1
Shot Description: Close up Shot
Transition In: Crossfade
Video Image: Props including a Person, Money and a Company
Audio Recorded: Narration/Script
Added Audio: Instrumental Music
Transition Out: Pixelate
Estimated Time of Take: 20-30 seconds
Narration/Script: “With many individuals going through financial problems in today‟s
society, it may become difficult for augmented reality to be successful in sales. This
therefore, can come as a disadvantage to both consumers and the manufacturers of
augmented reality. It will affect the manufacturers itself, as if they don‟t sell their
products successfully, then they won‟t be able to make a profit and creating these
products may be considered a waste of both time and materials. It will affect the
individuals in a different way however, as they may not have enough money to afford
this sophisticated piece of technology.”
15. • Sequence #7: Disadvantages – Not fully developed
yet
• Shot Description: A description of how augmented
reality is not yet ready to be released to the public
yet but is still under trial.
• Transition In: Page Curl Top Left
• Video Image: “Not Fully Developed” appears by
letter and is accompanied with some images that
support dialogue.
• Audio Recorded: Narration
• Added Audio: Music
• Transition Out: Page Curl Top Left
• Estimated Time of Take: 40 seconds
• Narration/Script:
“Another disadvantage of augmented reality is the fact
that it is not full developed yet. Even though
amazing examples of what it can do has been
showcased it is not completely ready for public use
yet due to alterations made to improve it so that it
becomes a greater success. So it is a disadvantage
for the public not being able to experiment with it
but in the future we can all expect augmented
reality to be bigger and better.”
16.
17. Shot Description: A disadvantage of augmented reality is privacy issues.
It explains the disadvantage of privacy issues. Uses images as examples of
the disadvantages, then putting a red cross over them stating that they
are weaknesses.
Transition In:
Video Image: There are images of advertisements (spam), counterfeit
software (ingenuity of the information/comparing it to the real to
fake), mobile phones sending out “waves” (broadcasting
information), computer open with profile (unable to secure information)
and fake ID‟s (identity theft). All these images then get a red cross over
them, showing how they are disadvantageous.
Audio Recorded: Narration/Dialogue
Added Audio: Music, FX (sound effects) such as a buzzer.
Transition Out:
Estimated Time of Take: 20 seconds.
Narration/Script: Augmented reality also has its downsides. It is also able
to invade a user‟s privacy. It is able to send unwanted spam, broadcast
your private information and may not be able to secure the information
put on it. It could also have counterfeit information and able to steal
your identity.
18. • Sequence #1: Google Glasses – Intro
• Shot Description: Opening animation
with google glasses being featured.
• Transition In: Diagonal Box Out
• Video Image: Glasses appear in by parts,
one part at a time and a title is added.
Triangles also pop out.
• Audio Recorded: Narration
• Added Audio: Music
• Transition Out: Diagonal Cross Out
• Estimated Time of Take: 15 seconds
• Narration/Script:
“Presenting Google Glasses 101! Everything
you need to know about these amazing
state of the art glasses!”
19. • Sequence #2: Google Glasses – Development
• Shot Description: A brief overview of the history of
google glasses; preparation and creation.
• Transition In: Filled V Left
• Video Image: Google logo appears, then google glasses
and key words spoken by narration. Little drawings will
also be added to fit script.
• Audio Recorded: Narration
• Added Audio: Music
• Transition Out: Filled V Right
• Estimated Time of Take: 40 seconds
• Narration/Script:
“Introducing; Google Glasses also known as Project Glass. The
project was announced to have been taken on by the
Google X Lab and on April 5, 2012 a prototype was worn
at a charity event :Foundation Fighting Blindness.” Google
themselves have been advertising these glasses also
through various videos posted on youtube and pictures
uploaded on Google+. Google glasses are expected to be
very impactful to the future, especially because of the
fact that they may be able to assist the hearing impaired
population. How you may ask? Well, google glasses are
able to interpret sounds by their frequency and pitch
which then tells the user how far away the sound is, what
direction it‟s from, what caused the sound as well as
having a transcript available. A lot can be expected as
they practically revolutionalize the technological world.”
20. Sequence #3: Google Glasses – Design
Shot Description: A visual and oral description of google
glasses, identifying main parts.
Transition In: Pixelate
Video Image: A person‟s face will be shown close up and
then a pair of google glasses wills slide from the top of the
frame down to the person‟s face. When showing the other
sides of the glasses the person will be turned. Arrows and
words will be shown.
Audio Recorded: Narration
Added Audio: Music
Transition Out: Pixelate
Estimated Time of Take: 30 seconds
Narration/Script:
“Now let‟s take a closer look at the design of Google Glasses.
Their design is nearly exactly like real glasses except,
THEY HAVE NO LENSES! They‟re made to fit the user very
well. As seen near the left there it is quite rectangular,
here is where the augmented reality works. A camera is
also found in the glasses to be used to view the
environment. The google glasses are quite slim fitting and
are not very bulky which is a good thing. While wearing
these glasses they should feel like your normal everyday
glasses, proving to be comfortable and convenient. Even
though these glass may look a bit strange they can be
expected to be a large trend and an even bigger fashion
statement in the future. ”
21. • Sequence #4: Google Glasses – Possibilities
• Shot Description: Some brief ideas of how the glasses
could be used. Two – Four ideas.
• Transition In: Circles
• Video Image: “Possibilities” is spelt and then pictures of
these possibilities are shown.
• Audio Recorded: Narration
• Added Audio: Music
• Transition Out: Wheel
• Estimated Time of Take: 1 minutes
• Narration/Script:
“With Google Glasses anything is possible! Everyday problems
that take forever to complete can be done in the span of
only a couple of minutes using google glasses. For
instance, if you were in an unknown area and were
looking for the train station, google glasses could help
navigate you to it using a very quick and easy route.
Also, if you were looking at something that was in a
foreign language, google glasses could enable you to read
this in any language that you would want! If you were
looking for the best restaurant in a shopping centre you
could use your google glasses to scan certain restaurants
and guide you to a good choice. Also if you saw something
very interesting you could use your google glasses to take
a picture of it, saving you all the trouble of actually
taking out a camera or a phone. The possibilities to what
google glasses can do are endless, now it just depends on
what you would like to do with them.”
22. • Sequence #5: Google Glasses – POV SHOT
• Shot Description: A point of view shot from the
perspective of a person wearing the glasses and using
them to their full capabilities.
• Transition In: Zig Zag Horizontal
• Video Image: A background is shown being coloured in
with glasses popped ontop. Then various arrows and
boxes appear with labels being explained in dialogue.
• Audio Recorded: Narration
• Added Audio: Music
• Transition Out: Zig Zag Vertical
• Estimated Time of Take: 1 minute
• Narration/Script:
“Now, let‟s have a look at life with google glasses! Here
as seen different things pop up just from viewing a
regular street. The names of the shops appear as well
as their telephone numbers and what they specialise
in, with one glance at the parking meter the user
knows how long they have until they need to move
their car, looking at the sun the temperature is given.
From all of these examples you can see how effective
google glasses are in creating a whole new world.”
23. • Sequence #8: Credits
• Shot Description: A roll of all the
sources used and music is shown.
• Transition In: Reveal Down
• Video Image: The credits will slide
up and appear on the screen;
similar to the movement of credits
rolling.
• Audio Recorded: Narration
• Added Audio: Music
• Transition Out: Wipe Narrow Down
• Estimated Time of Take: 25
seconds
• Narration/Script:
“Special thanks to the following
sources and musicians~”
“Created and filmed by Nicole
Malonzo, Anjeli Ramos and Justine
Ching”
“THANK YOU FOR WATCHING!”