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Chapter 2 Elementary Programming




   Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                        rights reserved.
                                                                                                  1
Motivations
In the preceding chapter, you learned how to
create, compile, and run a Java program. Starting
from this chapter, you will learn how to solve
practical problems programmatically. Through
these problems, you will learn Java primitive data
types and related subjects, such as variables,
constants, data types, operators, expressions, and
input and output.


         Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                              rights reserved.
                                                                                                        2
Objectives
   To write Java programs to perform simple computations (§2.2).
   To obtain input from the console using the Scanner class (§2.3).
   To use identifiers to name variables, constants, methods, and classes (§2.4).
   To use variables to store data (§§2.5–2.6).
   To program with assignment statements and assignment expressions (§2.6).
   To use constants to store permanent data (§2.7).
   To name classes, methods, variables, and constants by following their naming conventions (§2.8).
   To explore Java numeric primitive data types: byte, short, int, long, float, and double (§2.9.1).
   To perform operations using operators +, -, *, /, and % (§2.9.2).
   To perform exponent operations using Math.pow(a, b) (§2.9.3).
   To write integer literals, floating-point literals, and literals in scientific notation (§2.10).
   To write and evaluate numeric expressions (§2.11).
   To obtain the current system time using System.currentTimeMillis() (§2.12).
   To use augmented assignment operators (§2.13).
   To distinguish between postincrement and preincrement and between postdecrement and
    predecrement (§2.14).
   To cast the value of one type to another type (§2.15).
   To describe the software development process and apply it to develop the loan payment program
    (§2.16).
   To represent characters using the char type (§2.17).
   To represent a string using the String type (§2.18).
   To obtain input using the JOptionPane input dialog boxes (§2.19).

                   Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                        rights reserved.
                                                                                                                  3
Introducing Programming with an
              Example
Listing 2.1 Computing the Area of a Circle
 This program computes the area of the circle.
    ComputeArea
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        Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                             rights reserved.
                                                                                                       4
animation

                    Trace a Program Execution
public class ComputeArea {                                                                                        allocate memory
 /** Main method */                                                                                                   for radius
 public static void main(String[] args) {
  double radius;                                                                                   radius              no value
  double area;

        // Assign a radius
        radius = 20;

        // Compute area
        area = radius * radius * 3.14159;

        // Display results
        System.out.println("The area for the circle of radius " +
          radius + " is " + area);
    }
}



                        Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                             rights reserved.
                                                                                                                                  5
animation

                    Trace a Program Execution
public class ComputeArea {
 /** Main method */                                                                                               memory
 public static void main(String[] args) {
  double radius;                                                                                   radius              no value
  double area;                                                                                     area                no value

        // Assign a radius
        radius = 20;
                                                                                                              allocate memory
        // Compute area                                                                                            for area
        area = radius * radius * 3.14159;

        // Display results
        System.out.println("The area for the circle of radius " +
          radius + " is " + area);
    }
}



                        Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                             rights reserved.
                                                                                                                                  6
animation

                    Trace a Program Execution
public class ComputeArea {                                                                                      assign 20 to radius
 /** Main method */
 public static void main(String[] args) {
  double radius;                                                                                   radius                20
  double area;                                                                                     area                no value
        // Assign a radius
        radius = 20;

        // Compute area
        area = radius * radius * 3.14159;

        // Display results
        System.out.println("The area for the circle of radius " +
          radius + " is " + area);
    }
}



                        Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                             rights reserved.
                                                                                                                                  7
animation

                    Trace a Program Execution
public class ComputeArea {
 /** Main method */                                                                                               memory
 public static void main(String[] args) {
  double radius;                                                                                   radius                20
  double area;                                                                                     area                1256.636
        // Assign a radius
        radius = 20;
                                                                                                         compute area and assign it
        // Compute area
                                                                                                         to variable area
        area = radius * radius * 3.14159;

        // Display results
        System.out.println("The area for the circle of radius " +
          radius + " is " + area);
    }
}



                        Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                             rights reserved.
                                                                                                                                  8
animation

                    Trace a Program Execution
public class ComputeArea {
 /** Main method */                                                                                               memory
 public static void main(String[] args) {
  double radius;                                                                                   radius                20
  double area;                                                                                     area                1256.636
        // Assign a radius
        radius = 20;

        // Compute area
        area = radius * radius * 3.14159;                                                            print a message to the
                                                                                                     console
        // Display results
        System.out.println("The area for the circle of radius " +
          radius + " is " + area);
    }
}



                        Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                             rights reserved.
                                                                                                                                  9
Reading Input from the Console
1. Create a Scanner object
   Scanner input = new Scanner(System.in);

2. Use the methods next(), nextByte(), nextShort(),
nextInt(), nextLong(), nextFloat(), nextDouble(), or
nextBoolean() to obtain to a string, byte, short, int, long,
float, double, or boolean value. For example,
   System.out.print("Enter a double value: ");
   Scanner input = new Scanner(System.in);
   double d = input.nextDouble();
  ComputeAreaWithConsoleInput                                                          ComputeAverage

  Run                                                                          Run
           Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                rights reserved.
                                                                                                          10
Identifiers
 An identifier is a sequence of characters that consist of
  letters, digits, underscores (_), and dollar signs ($).
 An identifier must start with a letter, an underscore (_),
  or a dollar sign ($). It cannot start with a digit.
    – An identifier cannot be a reserved word. (See Appendix A,
      “Java Keywords,” for a list of reserved words).
 An identifier cannot be true, false, or
  null.
 An identifier can be of any length.




            Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                 rights reserved.
                                                                                                           11
Variables
// Compute the first area
radius = 1.0;
area = radius * radius * 3.14159;
System.out.println("The area is “ +
  area + " for radius "+radius);

// Compute the second area
radius = 2.0;
area = radius * radius * 3.14159;
System.out.println("The area is “ +
  area + " for radius "+radius);
      Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                           rights reserved.
                                                                                                     12
Declaring Variables
int x;                                   // Declare x to be an
                                         // integer variable;
double radius; // Declare radius to
               // be a double variable;
char a;                                  // Declare a to be a
                                         // character variable;




    Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                         rights reserved.
                                                                                                   13
Assignment Statements
x = 1;                                   // Assign 1 to x;

radius = 1.0;                            // Assign 1.0 to radius;
a = 'A';                                 // Assign 'A' to a;




     Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                          rights reserved.
                                                                                                    14
Declaring and Initializing
          in One Step
 int     x = 1;
 double              d = 1.4;




        Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                             rights reserved.
                                                                                                       15
Named Constants
final datatype CONSTANTNAME = VALUE;

final double PI = 3.14159;
final int SIZE = 3;




    Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                         rights reserved.
                                                                                                   16
Naming Conventions
 Choose  meaningful and descriptive names.
 Variables and method names:
  – Use lowercase. If the name consists of several
    words, concatenate all in one, use lowercase
    for the first word, and capitalize the first letter
    of each subsequent word in the name. For
    example, the variables radius and area, and
    the method computeArea.



       Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                            rights reserved.
                                                                                                      17
Naming Conventions, cont.
   Class names:
    – Capitalize the first letter of each word in
      the name. For example, the class name
      ComputeArea.


   Constants:
    – Capitalize all letters in constants, and use
      underscores to connect words. For
      example, the constant PI and
      MAX_VALUE




         Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                              rights reserved.
                                                                                                        18
Numerical Data Types
Name          Range                                                                                     Storage Size

byte         –27 to 27 – 1 (-128 to 127)                                                                8-bit signed

short        –215 to 215 – 1 (-32768 to 32767)                                                          16-bit signed

int          –231 to 231 – 1 (-2147483648 to 2147483647)                                                32-bit signed

long         –263 to 263 – 1                                                                            64-bit signed
             (i.e., -9223372036854775808 to 9223372036854775807)

float        Negative range:                                                                            32-bit IEEE 754
              -3.4028235E+38 to -1.4E-45
             Positive range:
              1.4E-45 to 3.4028235E+38
double       Negative range:                                                                            64-bit IEEE 754
              -1.7976931348623157E+308 to -4.9E-324

             Positive range:
              4.9E-324 to 1.7976931348623157E+308




         Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                              rights reserved.
                                                                                                                       19
Numeric Operators

Name    Meaning                                       Example                            Result

+       Addition                                      34 + 1                             35

-       Subtraction                                   34.0 – 0.1                         33.9

*       Multiplication                                300 * 30                           9000

/       Division                                      1.0 / 2.0                          0.5

%       Remainder                                     20 % 3                             2




       Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                            rights reserved.
                                                                                                      20
Integer Division
+, -, *, /, and %


5 / 2 yields an integer 2.
5.0 / 2 yields a double value 2.5


5 % 2 yields 1 (the remainder of the division)


         Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                              rights reserved.
                                                                                                        21
Remainder Operator
Remainder is very useful in programming. For example, an
even number % 2 is always 0 and an odd number % 2 is always
1. So you can use this property to determine whether a number
is even or odd. Suppose today is Saturday and you and your
friends are going to meet in 10 days. What day is in 10
days? You can find that day is Tuesday using the following
expression:

   Saturday is the 6th day in a week
                                                A week has 7 days
         (6 + 10) % 7 is 2
                                                       The 2nd day in a week is Tuesday
        After 10 days



           Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                rights reserved.
                                                                                                          22
Problem: Displaying Time
Write a program that obtains hours and
minutes from seconds.




    DisplayTime                           Run



        Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                             rights reserved.
                                                                                                       23
NOTE
Calculations involving floating-point numbers are
approximated because these numbers are not stored
with complete accuracy. For example,
System.out.println(1.0 - 0.1 - 0.1 - 0.1 - 0.1 - 0.1);
displays 0.5000000000000001, not 0.5, and
System.out.println(1.0 - 0.9);
displays 0.09999999999999998, not 0.1. Integers are
stored precisely. Therefore, calculations with integers
yield a precise integer result.
          Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                               rights reserved.
                                                                                                         24
Exponent Operations
System.out.println(Math.pow(2, 3));
// Displays 8.0
System.out.println(Math.pow(4, 0.5));
// Displays 2.0
System.out.println(Math.pow(2.5, 2));
// Displays 6.25
System.out.println(Math.pow(2.5, -2));
// Displays 0.16



       Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                            rights reserved.
                                                                                                      25
Number Literals
A literal is a constant value that appears directly
in the program. For example, 34, 1,000,000, and
5.0 are literals in the following statements:


int i = 34;
long x = 1000000;
double d = 5.0;



        Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                             rights reserved.
                                                                                                       26
Integer Literals
An integer literal can be assigned to an integer variable as
long as it can fit into the variable. A compilation error
would occur if the literal were too large for the variable to
hold. For example, the statement byte b = 1000 would
cause a compilation error, because 1000 cannot be stored
in a variable of the byte type.
An integer literal is assumed to be of the int type, whose
value is between -231 (-2147483648) to 231–1
(2147483647). To denote an integer literal of the long
type, append it with the letter L or l. L is preferred because
l (lowercase L) can easily be confused with 1 (the digit
one).
           Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                rights reserved.
                                                                                                          27
Floating-Point Literals
Floating-point literals are written with a decimal
point. By default, a floating-point literal is treated
as a double type value. For example, 5.0 is
considered a double value, not a float value. You
can make a number a float by appending the letter f
or F, and make a number a double by appending
the letter d or D. For example, you can use 100.2f
or 100.2F for a float number, and 100.2d or 100.2D
for a double number.

          Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                               rights reserved.
                                                                                                         28
Scientific Notation
Floating-point literals can also be specified in
scientific notation, for example, 1.23456e+2,
same as 1.23456e2, is equivalent to 123.456, and
1.23456e-2 is equivalent to 0.0123456. E (or e)
represents an exponent and it can be either in
lowercase or uppercase.




       Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                            rights reserved.
                                                                                                      29
Arithmetic Expressions
    3 4x      10 ( y 5)( a b c)                                          4            9 x
                                                                      9(                  )
      5                x                                                 x             y

is translated to


(3+4*x)/5 – 10*(y-5)*(a+b+c)/x + 9*(4/x + (9+x)/y)




           Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                rights reserved.
                                                                                                          30
How to Evaluate an Expression
Though Java has its own way to evaluate an
expression behind the scene, the result of a Java
expression and its corresponding arithmetic expression
are the same. Therefore, you can safely apply the
arithmetic rule for evaluating a Java expression.
                                                         3 + 4 * 4 + 5 * (4 + 3) - 1
                                                                                                         (1) inside parentheses first
                                                         3 + 4 * 4 + 5 * 7 – 1
                                                                                                         (2) multiplication
                                                         3 + 16 + 5 * 7 – 1
                                                                                                         (3) multiplication
                                                         3 + 16 + 35 – 1
                                                                                                         (4) addition
                                                         19 + 35 – 1
                                                                                                         (5) addition
                                                                   54 - 1
                                                                                                         (6) subtraction
                                                                   53
          Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                               rights reserved.
                                                                                                                           31
Problem: Converting Temperatures
Write a program that converts a Fahrenheit degree
to Celsius using the formula:
                                       5
           celsius                   ( 9 )( fahrenheit                                32 )


 Note: you have to write
 celsius = (5.0 / 9) * (fahrenheit – 32)

     FahrenheitToCelsius                                            Run



         Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                              rights reserved.
                                                                                                        32
Problem: Displaying Current Time
Write a program that displays current time in GMT in the
format hour:minute:second such as 1:45:19.
The currentTimeMillis method in the System class returns
the current time in milliseconds since the midnight, January
1, 1970 GMT. (1970 was the year when the Unix operating
system was formally introduced.) You can use this method
to obtain the current time, and then compute the current
second, minute, and hour as follows.

                           Elapsed
                             time
                                                                                            ShowCurrentTime
                                                                            Time
      Unix Epoch                               Current Time
      01-01-1970
     00:00:00 GMT
                                    System.currentTimeMills()                                                Run
              Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                   rights reserved.
                                                                                                                   33
Shortcut Assignment Operators
   Operator Example                                              Equivalent
   +=                           i += 8                           i = i + 8
   -=                           f -= 8.0                         f = f - 8.0
   *=                           i *= 8                           i = i * 8
   /=                           i /= 8                           i = i / 8
   %=                           i %= 8                           i = i % 8




    Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                         rights reserved.
                                                                                                   34
Increment and
                 Decrement Operators
Operator   Name                               Description
++var      preincrement                       The expression (++var) increments var by 1 and evaluates
                                              to the new value in var after the increment.
var++      postincrement                      The expression (var++) evaluates to the original value
                                              in var and increments var by 1.
--var      predecrement                       The expression (--var) decrements var by 1 and evaluates
                                              to the new value in var after the decrement.
var--      postdecrement                      The expression (var--) evaluates to the original value
                                              in var and decrements var by 1.




             Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                  rights reserved.
                                                                                                            35
Increment and
   Decrement Operators, cont.

int i = 10;                                   Same effect as
int newNum = 10 * i++;                                              int newNum = 10 * i;
                                                                    i = i + 1;




int i = 10;                                      Same effect as
int newNum = 10 * (++i);                                                i = i + 1;
                                                                        int newNum = 10 * i;




      Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                           rights reserved.
                                                                                                     36
Increment and
      Decrement Operators, cont.
Using increment and decrement operators makes
expressions short, but it also makes them complex and
difficult to read. Avoid using these operators in expressions
that modify multiple variables, or the same variable for
multiple times such as this: int k = ++i + i.




          Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                               rights reserved.
                                                                                                         37
Assignment Expressions and
           Assignment Statements
Prior to Java 2, all the expressions can be used as
statements. Since Java 2, only the following types of
expressions can be statements:
variable op= expression; // Where op is +, -, *, /, or %
++variable;
variable++;
--variable;
variable--;

          Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                               rights reserved.
                                                                                                         38
Numeric Type Conversion
Consider the following statements:

byte i = 100;
long k = i * 3 + 4;
double d = i * 3.1 + k / 2;




       Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                            rights reserved.
                                                                                                      39
Conversion Rules
    When performing a binary operation involving two
    operands of different types, Java automatically
    converts the operand based on the following rules:

1. If one of the operands is double, the other is
   converted into double.
2. Otherwise, if one of the operands is float, the other is
   converted into float.
3. Otherwise, if one of the operands is long, the other is
   converted into long.
4. Otherwise, both operands are converted into int.

          Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                               rights reserved.
                                                                                                         40
Type Casting
Implicit casting
  double d = 3; (type widening)

Explicit casting
  int i = (int)3.0; (type narrowing)
  int i = (int)3.9; (Fraction part is
  truncated)
What is wrong? int x = 5 / 2.0;

                                     range increases

    byte, short, int, long, float, double


       Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                            rights reserved.
                                                                                                      41
Problem: Keeping Two Digits After
            Decimal Points
Write a program that displays the sales tax with two
digits after the decimal point.



                  SalesTax                                                 Run




         Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                              rights reserved.
                                                                                                        42
Casting in an Augmented Expression
In Java, an augmented expression of the form x1 op=
x2 is implemented as x1 = (T)(x1 op x2), where T is
the type for x1. Therefore, the following code is
correct.
int sum = 0;
sum += 4.5; // sum becomes 4 after this statement

sum += 4.5 is equivalent to sum = (int)(sum + 4.5).
         Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                              rights reserved.
                                                                                                        43
Software Development Process
Requirement
Specification

                  System
                  Analysis

                                      System
                                      Design


                                                     Implementation



                                                                              Testing


                                                                                               Deployment



                                                                                                               Maintenance


                Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                     rights reserved.
                                                                                                                        44
Requirement Specification
                                                                 A formal process that seeks to understand
    Requirement
    Specification
                                                                 the problem and document in detail what
                                                                 the software system needs to do. This
                      System                                     phase involves close interaction between
                      Analysis
                                                                 users and designers.
                                          System
                                          Design


                                                         Implementation



                                                                                  Testing

Most of the examples in this book are simple,
and their requirements are clearly stated. In                                                      Deployment

the real world, however, problems are not
well defined. You need to study a problem                                                                          Maintenance
carefully to identify its requirements.
                    Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                         rights reserved.
                                                                                                                            45
System Analysis
   Requirement
   Specification                                                 Seeks to analyze the business
                                                                 process in terms of data flow, and
                    System
                    Analysis                                     to identify the system’s input and
                                                                 output.
                                         System
                                         Design


                                                        Implementation



                                                                                  Testing
Part of the analysis entails modeling
the system’s behavior. The model is
                                                                                                   Deployment
intended to capture the essential
elements of the system and to define
                                                                                                                  Maintenance
services to the system.
                   Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                        rights reserved.
                                                                                                                         46
System Design
    Requirement
    Specification
                                                                  The process of designing the
                                                                  system’s components.
                      System
                      Analysis

                                           System
                                           Design


                                                         Implementation



                                                                                   Testing

This phase involves the use of many levels
                                                                                                    Deployment
of abstraction to decompose the problem into
manageable components, identify classes and
interfaces, and establish relationships among                                                                      Maintenance
the classes and interfaces.
                    Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                         rights reserved.
                                                                                                                           47
IPO
      Requirement
      Specification

                        System
                        Analysis                                            Input, Process, Output

                                             System
                                             Design


                                                           Implementation



                                                                                     Testing

The essence of system analysis and design is input,
process, and output. This is called IPO.                                                              Deployment



                                                                                                                     Maintenance


                      Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                           rights reserved.
                                                                                                                             48
Implementation
  Requirement                                                       The process of translating the
  Specification
                                                                    system design into programs.
                     System                                         Separate programs are written for
                     Analysis
                                                                    each component and put to work
                                         System                     together.
                                         Design


                                                        Implementation



                                                                                  Testing
This phase requires the use of a
programming language like Java.                                                                    Deployment
The implementation involves
coding, testing, and debugging.                                                                                  Maintenance


                  Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                       rights reserved.
                                                                                                                        49
Testing
    Requirement
    Specification                                                 Ensures that the code meets the
                                                                  requirements specification and
                      System
                      Analysis                                    weeds out bugs.
                                          System
                                          Design


                                                         Implementation



                                                                                  Testing
An independent team of software
engineers not involved in the design                                                               Deployment
and implementation of the project
usually conducts such testing.                                                                                     Maintenance



                    Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                         rights reserved.
                                                                                                                            50
Deployment
    Requirement
    Specification                                                 Deployment makes the project
                                                                  available for use.
                      System
                      Analysis

                                          System
                                          Design


                                                         Implementation



                                                                                  Testing
For a Java applet, this means
installing it on a Web server; for a                                                               Deployment
Java application, installing it on the
client's computer.                                                                                                 Maintenance



                    Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                         rights reserved.
                                                                                                                            51
Maintenance
   Requirement
   Specification                                                 Maintenance is concerned with
                                                                 changing and improving the
                     System
                     Analysis                                    product.
                                         System
                                         Design


                                                        Implementation



                                                                                 Testing
A software product must continue to
perform and improve in a changing                                                                 Deployment
environment. This requires periodic
upgrades of the product to fix newly                                                                              Maintenance
discovered bugs and incorporate changes.
                   Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                        rights reserved.
                                                                                                                           52
Problem:
        Computing Loan Payments
    This program lets the user enter the interest
    rate, number of years, and loan amount, and
    computes monthly payment and total
    payment.
                 loanAmount monthlyInterestRate
monthlyPayment
               1                  1
                                          numberOfYears 12
                  (1 monthlyInterestRate)

                    ComputeLoan                                               Run
           Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                rights reserved.
                                                                                                          53
Character Data Type
                                                                    Four hexadecimal digits.
char letter = 'A'; (ASCII)
char numChar = '4'; (ASCII)
char letter = 'u0041'; (Unicode)
char numChar = 'u0034'; (Unicode)

NOTE: The increment and decrement operators can also be used
on char variables to get the next or preceding Unicode character.
For example, the following statements display character b.
      char ch = 'a';
      System.out.println(++ch);
           Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                rights reserved.
                                                                                                          54
Unicode Format
Java characters use Unicode, a 16-bit encoding scheme
established by the Unicode Consortium to support the
interchange, processing, and display of written texts in the
world’s diverse languages. Unicode takes two bytes,
preceded by u, expressed in four hexadecimal numbers
that run from 'u0000' to 'uFFFF'. So, Unicode can
represent 65535 + 1 characters.
          Unicode u03b1 u03b2 u03b3 for three Greek
          letters




          Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                               rights reserved.
                                                                                                         55
Problem: Displaying Unicodes
Write a program that displays two Chinese
characters and three Greek letters.




       DisplayUnicode                                               Run



         Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                              rights reserved.
                                                                                                        56
Escape Sequences for Special Characters
Description                Escape Sequence                                                           Unicode
Backspace                   b                                                                       u0008
Tab                         t                                                                       u0009
Linefeed                    n                                                                       u000A
Carriage return r                                                                                   u000D
Backslash                                                                                          u005C
Single Quote                 '                                                                      u0027
Double Quote                  "                                                                     u0022
           Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                rights reserved.
                                                                                                               57
Appendix B: ASCII Character Set
ASCII Character Set is a subset of the Unicode from u0000 to u007f




             Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                  rights reserved.
                                                                                                            58
ASCII Character Set, cont.
ASCII Character Set is a subset of the Unicode from u0000 to u007f




             Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                  rights reserved.
                                                                                                            59
Casting between char and
           Numeric Types
int i = 'a'; // Same as int i = (int)'a';


char c = 97; // Same as char c = (char)97;




       Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                            rights reserved.
                                                                                                      60
Problem: Monetary Units

This program lets the user enter the amount in
decimal representing dollars and cents and output
a report listing the monetary equivalent in single
dollars, quarters, dimes, nickels, and pennies.
Your program should report maximum number of
dollars, then the maximum number of quarters,
and so on, in this order.

                                           ComputeChange                                               Run
        Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                             rights reserved.
                                                                                                             61
Trace ComputeChange
                                            Suppose amount is 11.56
int remainingAmount = (int)(amount * 100);                                                 remainingAmount              1156
// Find the number of one dollars
int numberOfOneDollars = remainingAmount / 100;
                                                                                                             remainingAmount
remainingAmount = remainingAmount % 100;
                                                                                                                initialized
// Find the number of quarters in the remaining amount
int numberOfQuarters = remainingAmount / 25;
remainingAmount = remainingAmount % 25;

// Find the number of dimes in the remaining amount
int numberOfDimes = remainingAmount / 10;
remainingAmount = remainingAmount % 10;

// Find the number of nickels in the remaining amount
int numberOfNickels = remainingAmount / 5;
remainingAmount = remainingAmount % 5;

// Find the number of pennies in the remaining amount
int numberOfPennies = remainingAmount;

                   Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                        rights reserved.
                                                                                                                        62
animation
                        Trace ComputeChange
                                            Suppose amount is 11.56
int remainingAmount = (int)(amount * 100);                                                 remainingAmount             1156
// Find the number of one dollars
int numberOfOneDollars = remainingAmount / 100;                                            numberOfOneDollars            11
remainingAmount = remainingAmount % 100;

// Find the number of quarters in the remaining amount                                                    numberOfOneDollars
int numberOfQuarters = remainingAmount / 25;                                                                   assigned
remainingAmount = remainingAmount % 25;

// Find the number of dimes in the remaining amount
int numberOfDimes = remainingAmount / 10;
remainingAmount = remainingAmount % 10;

// Find the number of nickels in the remaining amount
int numberOfNickels = remainingAmount / 5;
remainingAmount = remainingAmount % 5;

// Find the number of pennies in the remaining amount
int numberOfPennies = remainingAmount;

                   Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                        rights reserved.
                                                                                                                        63
animation
                        Trace ComputeChange
                                            Suppose amount is 11.56
int remainingAmount = (int)(amount * 100);                                                 remainingAmount         56
// Find the number of one dollars
int numberOfOneDollars = remainingAmount / 100;                                            numberOfOneDollars      11
remainingAmount = remainingAmount % 100;

// Find the number of quarters in the remaining amount
int numberOfQuarters = remainingAmount / 25;                                                    remainingAmount
remainingAmount = remainingAmount % 25;                                                             updated

// Find the number of dimes in the remaining amount
int numberOfDimes = remainingAmount / 10;
remainingAmount = remainingAmount % 10;

// Find the number of nickels in the remaining amount
int numberOfNickels = remainingAmount / 5;
remainingAmount = remainingAmount % 5;

// Find the number of pennies in the remaining amount
int numberOfPennies = remainingAmount;

                   Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                        rights reserved.
                                                                                                                  64
animation
                        Trace ComputeChange
                                            Suppose amount is 11.56
int remainingAmount = (int)(amount * 100);                                                 remainingAmount              56
// Find the number of one dollars
int numberOfOneDollars = remainingAmount / 100;                                            numberOfOneDollars           11
remainingAmount = remainingAmount % 100;

// Find the number of quarters in the remaining amount
int numberOfQuarters = remainingAmount / 25;                                               numberOfOneQuarters           2
remainingAmount = remainingAmount % 25;

// Find the number of dimes in the remaining amount                                                      numberOfOneQuarters
int numberOfDimes = remainingAmount / 10;                                                                      assigned
remainingAmount = remainingAmount % 10;

// Find the number of nickels in the remaining amount
int numberOfNickels = remainingAmount / 5;
remainingAmount = remainingAmount % 5;

// Find the number of pennies in the remaining amount
int numberOfPennies = remainingAmount;

                   Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                        rights reserved.
                                                                                                                       65
animation
                        Trace ComputeChange
                                            Suppose amount is 11.56
int remainingAmount = (int)(amount * 100);                                                 remainingAmount         6
// Find the number of one dollars
int numberOfOneDollars = remainingAmount / 100;                                            numberOfOneDollars      11
remainingAmount = remainingAmount % 100;

// Find the number of quarters in the remaining amount
int numberOfQuarters = remainingAmount / 25;                                               numberOfQuarters        2
remainingAmount = remainingAmount % 25;

// Find the number of dimes in the remaining amount
int numberOfDimes = remainingAmount / 10;                                                     remainingAmount
remainingAmount = remainingAmount % 10;                                                           updated

// Find the number of nickels in the remaining amount
int numberOfNickels = remainingAmount / 5;
remainingAmount = remainingAmount % 5;

// Find the number of pennies in the remaining amount
int numberOfPennies = remainingAmount;

                   Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                        rights reserved.
                                                                                                                  66
The String Type
The char type only represents one character. To represent a string
of characters, use the data type called String. For example,

String message = "Welcome to Java";

String is actually a predefined class in the Java library just like the
System class and JOptionPane class. The String type is not a
primitive type. It is known as a reference type. Any Java class can
be used as a reference type for a variable. Reference data types
will be thoroughly discussed in Chapter 8, “Objects and Classes.”
For the time being, you just need to know how to declare a String
variable, how to assign a string to the variable, and how to
concatenate strings.
             Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                  rights reserved.
                                                                                                            67
String Concatenation
// Three strings are concatenated
String message = "Welcome " + "to " + "Java";

// String Chapter is concatenated with number 2
String s = "Chapter" + 2; // s becomes Chapter2

// String Supplement is concatenated with character B
String s1 = "Supplement" + 'B'; // s1 becomes SupplementB




            Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                 rights reserved.
                                                                                                           68
Debugging
Logic errors are called bugs. The process of finding and
correcting errors is called debugging. A common approach
to debugging is to use a combination of methods to narrow
down to the part of the program where the bug is located.
You can hand-trace the program (i.e., catch errors by
reading the program), or you can insert print statements in
order to show the values of the variables or the execution
flow of the program. This approach might work for a
short, simple program. But for a large, complex program,
the most effective approach for debugging is to use a
debugger utility.

          Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                               rights reserved.
                                                                                                         69
Debugger
Debugger is a program that facilitates debugging.
You can use a debugger to

Execute  a single statement at a time.
Trace into or stepping over a method.
Set breakpoints.
Display variables.
Display call stack.
Modify variables.



         Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                              rights reserved.
                                                                                                        70
JOptionPane Input
This book provides two ways of obtaining input.

1.   Using the Scanner class (console input)
2.   Using JOptionPane input dialogs




           Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                rights reserved.
                                                                                                          71
Getting Input from Input Dialog Boxes
String input = JOptionPane.showInputDialog(
 "Enter an input");




        Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                             rights reserved.
                                                                                                       72
Getting Input from Input Dialog Boxes
String string = JOptionPane.showInputDialog(
  null, “Prompting Message”, “Dialog Title”,
  JOptionPane.QUESTION_MESSAGE);




          Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                               rights reserved.
                                                                                                         73
Two Ways to Invoke the Method
There are several ways to use the showInputDialog method. For
the time being, you only need to know two ways to invoke it.
One is to use a statement as shown in the example:

   String string = JOptionPane.showInputDialog(null, x,
    y, JOptionPane.QUESTION_MESSAGE);


where x is a string for the prompting message, and y is a string for
the title of the input dialog box.

The other is to use a statement like this:
   JOptionPane.showInputDialog(x);
where x is a string for the prompting message.
             Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                  rights reserved.
                                                                                                            74
Converting Strings to Integers
The input returned from the input dialog box is a string. If
you enter a numeric value such as 123, it returns “123”.
To obtain the input as a number, you have to convert a
string into a number.

To convert a string into an int value, you can use the
static parseInt method in the Integer class as follows:

int intValue = Integer.parseInt(intString);

where intString is a numeric string such as “123”.
           Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                rights reserved.
                                                                                                          75
Converting Strings to Doubles
To convert a string into a double value, you can use the
static parseDouble method in the Double class as follows:

double doubleValue =Double.parseDouble(doubleString);

where doubleString is a numeric string such as “123.45”.




          Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                               rights reserved.
                                                                                                         76
Problem: Computing Loan Payments
       Using Input Dialogs
Same as the preceding program for computing loan
payments, except that the input is entered from the
input dialogs and the output is displayed in an
output dialog.
     loanAmount monthlyInterestRate
   1                  1
                              numberOfYears 12
      (1 monthlyInterestRate)
           ComputeLoanUsingInputDialog                                                                  Run
         Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                              rights reserved.
                                                                                                              77
Companion
Website     Debugging in NetBeans

 Supplement II.E, Learning Java Effectively with
 NetBeans




            Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                 rights reserved.
                                                                                                           78
Companion
Website         Debugging in Eclipse

 Supplement II.G, Learning Java Effectively with
 NetBeans




            Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                 rights reserved.
                                                                                                           79

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Ch2 Liang

  • 1. Chapter 2 Elementary Programming Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 1
  • 2. Motivations In the preceding chapter, you learned how to create, compile, and run a Java program. Starting from this chapter, you will learn how to solve practical problems programmatically. Through these problems, you will learn Java primitive data types and related subjects, such as variables, constants, data types, operators, expressions, and input and output. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 2
  • 3. Objectives  To write Java programs to perform simple computations (§2.2).  To obtain input from the console using the Scanner class (§2.3).  To use identifiers to name variables, constants, methods, and classes (§2.4).  To use variables to store data (§§2.5–2.6).  To program with assignment statements and assignment expressions (§2.6).  To use constants to store permanent data (§2.7).  To name classes, methods, variables, and constants by following their naming conventions (§2.8).  To explore Java numeric primitive data types: byte, short, int, long, float, and double (§2.9.1).  To perform operations using operators +, -, *, /, and % (§2.9.2).  To perform exponent operations using Math.pow(a, b) (§2.9.3).  To write integer literals, floating-point literals, and literals in scientific notation (§2.10).  To write and evaluate numeric expressions (§2.11).  To obtain the current system time using System.currentTimeMillis() (§2.12).  To use augmented assignment operators (§2.13).  To distinguish between postincrement and preincrement and between postdecrement and predecrement (§2.14).  To cast the value of one type to another type (§2.15).  To describe the software development process and apply it to develop the loan payment program (§2.16).  To represent characters using the char type (§2.17).  To represent a string using the String type (§2.18).  To obtain input using the JOptionPane input dialog boxes (§2.19). Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 3
  • 4. Introducing Programming with an Example Listing 2.1 Computing the Area of a Circle This program computes the area of the circle. ComputeArea IMPORTANT NOTE: (1) To enable the buttons, you must Run download the entire slide file slide.zip and unzip the files into a directory (e.g., c:slide) . (2) You must have installed JDK and set JDK’s bin directory in your environment path (e.g., c:Program Filesjavajdk1.7.0bin in your environment path. (3) If you are using Office 2010, check PowerPoint2010.doc located in the same folder with this ppt file. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 4
  • 5. animation Trace a Program Execution public class ComputeArea { allocate memory /** Main method */ for radius public static void main(String[] args) { double radius; radius no value double area; // Assign a radius radius = 20; // Compute area area = radius * radius * 3.14159; // Display results System.out.println("The area for the circle of radius " + radius + " is " + area); } } Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 5
  • 6. animation Trace a Program Execution public class ComputeArea { /** Main method */ memory public static void main(String[] args) { double radius; radius no value double area; area no value // Assign a radius radius = 20; allocate memory // Compute area for area area = radius * radius * 3.14159; // Display results System.out.println("The area for the circle of radius " + radius + " is " + area); } } Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 6
  • 7. animation Trace a Program Execution public class ComputeArea { assign 20 to radius /** Main method */ public static void main(String[] args) { double radius; radius 20 double area; area no value // Assign a radius radius = 20; // Compute area area = radius * radius * 3.14159; // Display results System.out.println("The area for the circle of radius " + radius + " is " + area); } } Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 7
  • 8. animation Trace a Program Execution public class ComputeArea { /** Main method */ memory public static void main(String[] args) { double radius; radius 20 double area; area 1256.636 // Assign a radius radius = 20; compute area and assign it // Compute area to variable area area = radius * radius * 3.14159; // Display results System.out.println("The area for the circle of radius " + radius + " is " + area); } } Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 8
  • 9. animation Trace a Program Execution public class ComputeArea { /** Main method */ memory public static void main(String[] args) { double radius; radius 20 double area; area 1256.636 // Assign a radius radius = 20; // Compute area area = radius * radius * 3.14159; print a message to the console // Display results System.out.println("The area for the circle of radius " + radius + " is " + area); } } Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 9
  • 10. Reading Input from the Console 1. Create a Scanner object Scanner input = new Scanner(System.in); 2. Use the methods next(), nextByte(), nextShort(), nextInt(), nextLong(), nextFloat(), nextDouble(), or nextBoolean() to obtain to a string, byte, short, int, long, float, double, or boolean value. For example, System.out.print("Enter a double value: "); Scanner input = new Scanner(System.in); double d = input.nextDouble(); ComputeAreaWithConsoleInput ComputeAverage Run Run Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 10
  • 11. Identifiers  An identifier is a sequence of characters that consist of letters, digits, underscores (_), and dollar signs ($).  An identifier must start with a letter, an underscore (_), or a dollar sign ($). It cannot start with a digit. – An identifier cannot be a reserved word. (See Appendix A, “Java Keywords,” for a list of reserved words).  An identifier cannot be true, false, or null.  An identifier can be of any length. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 11
  • 12. Variables // Compute the first area radius = 1.0; area = radius * radius * 3.14159; System.out.println("The area is “ + area + " for radius "+radius); // Compute the second area radius = 2.0; area = radius * radius * 3.14159; System.out.println("The area is “ + area + " for radius "+radius); Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 12
  • 13. Declaring Variables int x; // Declare x to be an // integer variable; double radius; // Declare radius to // be a double variable; char a; // Declare a to be a // character variable; Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 13
  • 14. Assignment Statements x = 1; // Assign 1 to x; radius = 1.0; // Assign 1.0 to radius; a = 'A'; // Assign 'A' to a; Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 14
  • 15. Declaring and Initializing in One Step  int x = 1;  double d = 1.4; Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 15
  • 16. Named Constants final datatype CONSTANTNAME = VALUE; final double PI = 3.14159; final int SIZE = 3; Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 16
  • 17. Naming Conventions  Choose meaningful and descriptive names.  Variables and method names: – Use lowercase. If the name consists of several words, concatenate all in one, use lowercase for the first word, and capitalize the first letter of each subsequent word in the name. For example, the variables radius and area, and the method computeArea. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 17
  • 18. Naming Conventions, cont.  Class names: – Capitalize the first letter of each word in the name. For example, the class name ComputeArea.  Constants: – Capitalize all letters in constants, and use underscores to connect words. For example, the constant PI and MAX_VALUE Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 18
  • 19. Numerical Data Types Name Range Storage Size byte –27 to 27 – 1 (-128 to 127) 8-bit signed short –215 to 215 – 1 (-32768 to 32767) 16-bit signed int –231 to 231 – 1 (-2147483648 to 2147483647) 32-bit signed long –263 to 263 – 1 64-bit signed (i.e., -9223372036854775808 to 9223372036854775807) float Negative range: 32-bit IEEE 754 -3.4028235E+38 to -1.4E-45 Positive range: 1.4E-45 to 3.4028235E+38 double Negative range: 64-bit IEEE 754 -1.7976931348623157E+308 to -4.9E-324 Positive range: 4.9E-324 to 1.7976931348623157E+308 Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 19
  • 20. Numeric Operators Name Meaning Example Result + Addition 34 + 1 35 - Subtraction 34.0 – 0.1 33.9 * Multiplication 300 * 30 9000 / Division 1.0 / 2.0 0.5 % Remainder 20 % 3 2 Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 20
  • 21. Integer Division +, -, *, /, and % 5 / 2 yields an integer 2. 5.0 / 2 yields a double value 2.5 5 % 2 yields 1 (the remainder of the division) Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 21
  • 22. Remainder Operator Remainder is very useful in programming. For example, an even number % 2 is always 0 and an odd number % 2 is always 1. So you can use this property to determine whether a number is even or odd. Suppose today is Saturday and you and your friends are going to meet in 10 days. What day is in 10 days? You can find that day is Tuesday using the following expression: Saturday is the 6th day in a week A week has 7 days (6 + 10) % 7 is 2 The 2nd day in a week is Tuesday After 10 days Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 22
  • 23. Problem: Displaying Time Write a program that obtains hours and minutes from seconds. DisplayTime Run Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 23
  • 24. NOTE Calculations involving floating-point numbers are approximated because these numbers are not stored with complete accuracy. For example, System.out.println(1.0 - 0.1 - 0.1 - 0.1 - 0.1 - 0.1); displays 0.5000000000000001, not 0.5, and System.out.println(1.0 - 0.9); displays 0.09999999999999998, not 0.1. Integers are stored precisely. Therefore, calculations with integers yield a precise integer result. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 24
  • 25. Exponent Operations System.out.println(Math.pow(2, 3)); // Displays 8.0 System.out.println(Math.pow(4, 0.5)); // Displays 2.0 System.out.println(Math.pow(2.5, 2)); // Displays 6.25 System.out.println(Math.pow(2.5, -2)); // Displays 0.16 Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 25
  • 26. Number Literals A literal is a constant value that appears directly in the program. For example, 34, 1,000,000, and 5.0 are literals in the following statements: int i = 34; long x = 1000000; double d = 5.0; Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 26
  • 27. Integer Literals An integer literal can be assigned to an integer variable as long as it can fit into the variable. A compilation error would occur if the literal were too large for the variable to hold. For example, the statement byte b = 1000 would cause a compilation error, because 1000 cannot be stored in a variable of the byte type. An integer literal is assumed to be of the int type, whose value is between -231 (-2147483648) to 231–1 (2147483647). To denote an integer literal of the long type, append it with the letter L or l. L is preferred because l (lowercase L) can easily be confused with 1 (the digit one). Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 27
  • 28. Floating-Point Literals Floating-point literals are written with a decimal point. By default, a floating-point literal is treated as a double type value. For example, 5.0 is considered a double value, not a float value. You can make a number a float by appending the letter f or F, and make a number a double by appending the letter d or D. For example, you can use 100.2f or 100.2F for a float number, and 100.2d or 100.2D for a double number. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 28
  • 29. Scientific Notation Floating-point literals can also be specified in scientific notation, for example, 1.23456e+2, same as 1.23456e2, is equivalent to 123.456, and 1.23456e-2 is equivalent to 0.0123456. E (or e) represents an exponent and it can be either in lowercase or uppercase. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 29
  • 30. Arithmetic Expressions 3 4x 10 ( y 5)( a b c) 4 9 x 9( ) 5 x x y is translated to (3+4*x)/5 – 10*(y-5)*(a+b+c)/x + 9*(4/x + (9+x)/y) Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 30
  • 31. How to Evaluate an Expression Though Java has its own way to evaluate an expression behind the scene, the result of a Java expression and its corresponding arithmetic expression are the same. Therefore, you can safely apply the arithmetic rule for evaluating a Java expression. 3 + 4 * 4 + 5 * (4 + 3) - 1 (1) inside parentheses first 3 + 4 * 4 + 5 * 7 – 1 (2) multiplication 3 + 16 + 5 * 7 – 1 (3) multiplication 3 + 16 + 35 – 1 (4) addition 19 + 35 – 1 (5) addition 54 - 1 (6) subtraction 53 Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 31
  • 32. Problem: Converting Temperatures Write a program that converts a Fahrenheit degree to Celsius using the formula: 5 celsius ( 9 )( fahrenheit 32 ) Note: you have to write celsius = (5.0 / 9) * (fahrenheit – 32) FahrenheitToCelsius Run Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 32
  • 33. Problem: Displaying Current Time Write a program that displays current time in GMT in the format hour:minute:second such as 1:45:19. The currentTimeMillis method in the System class returns the current time in milliseconds since the midnight, January 1, 1970 GMT. (1970 was the year when the Unix operating system was formally introduced.) You can use this method to obtain the current time, and then compute the current second, minute, and hour as follows. Elapsed time ShowCurrentTime Time Unix Epoch Current Time 01-01-1970 00:00:00 GMT System.currentTimeMills() Run Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 33
  • 34. Shortcut Assignment Operators Operator Example Equivalent += i += 8 i = i + 8 -= f -= 8.0 f = f - 8.0 *= i *= 8 i = i * 8 /= i /= 8 i = i / 8 %= i %= 8 i = i % 8 Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 34
  • 35. Increment and Decrement Operators Operator Name Description ++var preincrement The expression (++var) increments var by 1 and evaluates to the new value in var after the increment. var++ postincrement The expression (var++) evaluates to the original value in var and increments var by 1. --var predecrement The expression (--var) decrements var by 1 and evaluates to the new value in var after the decrement. var-- postdecrement The expression (var--) evaluates to the original value in var and decrements var by 1. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 35
  • 36. Increment and Decrement Operators, cont. int i = 10; Same effect as int newNum = 10 * i++; int newNum = 10 * i; i = i + 1; int i = 10; Same effect as int newNum = 10 * (++i); i = i + 1; int newNum = 10 * i; Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 36
  • 37. Increment and Decrement Operators, cont. Using increment and decrement operators makes expressions short, but it also makes them complex and difficult to read. Avoid using these operators in expressions that modify multiple variables, or the same variable for multiple times such as this: int k = ++i + i. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 37
  • 38. Assignment Expressions and Assignment Statements Prior to Java 2, all the expressions can be used as statements. Since Java 2, only the following types of expressions can be statements: variable op= expression; // Where op is +, -, *, /, or % ++variable; variable++; --variable; variable--; Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 38
  • 39. Numeric Type Conversion Consider the following statements: byte i = 100; long k = i * 3 + 4; double d = i * 3.1 + k / 2; Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 39
  • 40. Conversion Rules When performing a binary operation involving two operands of different types, Java automatically converts the operand based on the following rules: 1. If one of the operands is double, the other is converted into double. 2. Otherwise, if one of the operands is float, the other is converted into float. 3. Otherwise, if one of the operands is long, the other is converted into long. 4. Otherwise, both operands are converted into int. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 40
  • 41. Type Casting Implicit casting double d = 3; (type widening) Explicit casting int i = (int)3.0; (type narrowing) int i = (int)3.9; (Fraction part is truncated) What is wrong? int x = 5 / 2.0; range increases byte, short, int, long, float, double Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 41
  • 42. Problem: Keeping Two Digits After Decimal Points Write a program that displays the sales tax with two digits after the decimal point. SalesTax Run Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 42
  • 43. Casting in an Augmented Expression In Java, an augmented expression of the form x1 op= x2 is implemented as x1 = (T)(x1 op x2), where T is the type for x1. Therefore, the following code is correct. int sum = 0; sum += 4.5; // sum becomes 4 after this statement sum += 4.5 is equivalent to sum = (int)(sum + 4.5). Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 43
  • 44. Software Development Process Requirement Specification System Analysis System Design Implementation Testing Deployment Maintenance Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 44
  • 45. Requirement Specification A formal process that seeks to understand Requirement Specification the problem and document in detail what the software system needs to do. This System phase involves close interaction between Analysis users and designers. System Design Implementation Testing Most of the examples in this book are simple, and their requirements are clearly stated. In Deployment the real world, however, problems are not well defined. You need to study a problem Maintenance carefully to identify its requirements. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 45
  • 46. System Analysis Requirement Specification Seeks to analyze the business process in terms of data flow, and System Analysis to identify the system’s input and output. System Design Implementation Testing Part of the analysis entails modeling the system’s behavior. The model is Deployment intended to capture the essential elements of the system and to define Maintenance services to the system. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 46
  • 47. System Design Requirement Specification The process of designing the system’s components. System Analysis System Design Implementation Testing This phase involves the use of many levels Deployment of abstraction to decompose the problem into manageable components, identify classes and interfaces, and establish relationships among Maintenance the classes and interfaces. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 47
  • 48. IPO Requirement Specification System Analysis Input, Process, Output System Design Implementation Testing The essence of system analysis and design is input, process, and output. This is called IPO. Deployment Maintenance Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 48
  • 49. Implementation Requirement The process of translating the Specification system design into programs. System Separate programs are written for Analysis each component and put to work System together. Design Implementation Testing This phase requires the use of a programming language like Java. Deployment The implementation involves coding, testing, and debugging. Maintenance Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 49
  • 50. Testing Requirement Specification Ensures that the code meets the requirements specification and System Analysis weeds out bugs. System Design Implementation Testing An independent team of software engineers not involved in the design Deployment and implementation of the project usually conducts such testing. Maintenance Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 50
  • 51. Deployment Requirement Specification Deployment makes the project available for use. System Analysis System Design Implementation Testing For a Java applet, this means installing it on a Web server; for a Deployment Java application, installing it on the client's computer. Maintenance Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 51
  • 52. Maintenance Requirement Specification Maintenance is concerned with changing and improving the System Analysis product. System Design Implementation Testing A software product must continue to perform and improve in a changing Deployment environment. This requires periodic upgrades of the product to fix newly Maintenance discovered bugs and incorporate changes. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 52
  • 53. Problem: Computing Loan Payments This program lets the user enter the interest rate, number of years, and loan amount, and computes monthly payment and total payment. loanAmount monthlyInterestRate monthlyPayment 1 1 numberOfYears 12 (1 monthlyInterestRate) ComputeLoan Run Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 53
  • 54. Character Data Type Four hexadecimal digits. char letter = 'A'; (ASCII) char numChar = '4'; (ASCII) char letter = 'u0041'; (Unicode) char numChar = 'u0034'; (Unicode) NOTE: The increment and decrement operators can also be used on char variables to get the next or preceding Unicode character. For example, the following statements display character b. char ch = 'a'; System.out.println(++ch); Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 54
  • 55. Unicode Format Java characters use Unicode, a 16-bit encoding scheme established by the Unicode Consortium to support the interchange, processing, and display of written texts in the world’s diverse languages. Unicode takes two bytes, preceded by u, expressed in four hexadecimal numbers that run from 'u0000' to 'uFFFF'. So, Unicode can represent 65535 + 1 characters. Unicode u03b1 u03b2 u03b3 for three Greek letters Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 55
  • 56. Problem: Displaying Unicodes Write a program that displays two Chinese characters and three Greek letters. DisplayUnicode Run Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 56
  • 57. Escape Sequences for Special Characters Description Escape Sequence Unicode Backspace b u0008 Tab t u0009 Linefeed n u000A Carriage return r u000D Backslash u005C Single Quote ' u0027 Double Quote " u0022 Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 57
  • 58. Appendix B: ASCII Character Set ASCII Character Set is a subset of the Unicode from u0000 to u007f Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 58
  • 59. ASCII Character Set, cont. ASCII Character Set is a subset of the Unicode from u0000 to u007f Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 59
  • 60. Casting between char and Numeric Types int i = 'a'; // Same as int i = (int)'a'; char c = 97; // Same as char c = (char)97; Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 60
  • 61. Problem: Monetary Units This program lets the user enter the amount in decimal representing dollars and cents and output a report listing the monetary equivalent in single dollars, quarters, dimes, nickels, and pennies. Your program should report maximum number of dollars, then the maximum number of quarters, and so on, in this order. ComputeChange Run Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 61
  • 62. Trace ComputeChange Suppose amount is 11.56 int remainingAmount = (int)(amount * 100); remainingAmount 1156 // Find the number of one dollars int numberOfOneDollars = remainingAmount / 100; remainingAmount remainingAmount = remainingAmount % 100; initialized // Find the number of quarters in the remaining amount int numberOfQuarters = remainingAmount / 25; remainingAmount = remainingAmount % 25; // Find the number of dimes in the remaining amount int numberOfDimes = remainingAmount / 10; remainingAmount = remainingAmount % 10; // Find the number of nickels in the remaining amount int numberOfNickels = remainingAmount / 5; remainingAmount = remainingAmount % 5; // Find the number of pennies in the remaining amount int numberOfPennies = remainingAmount; Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 62
  • 63. animation Trace ComputeChange Suppose amount is 11.56 int remainingAmount = (int)(amount * 100); remainingAmount 1156 // Find the number of one dollars int numberOfOneDollars = remainingAmount / 100; numberOfOneDollars 11 remainingAmount = remainingAmount % 100; // Find the number of quarters in the remaining amount numberOfOneDollars int numberOfQuarters = remainingAmount / 25; assigned remainingAmount = remainingAmount % 25; // Find the number of dimes in the remaining amount int numberOfDimes = remainingAmount / 10; remainingAmount = remainingAmount % 10; // Find the number of nickels in the remaining amount int numberOfNickels = remainingAmount / 5; remainingAmount = remainingAmount % 5; // Find the number of pennies in the remaining amount int numberOfPennies = remainingAmount; Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 63
  • 64. animation Trace ComputeChange Suppose amount is 11.56 int remainingAmount = (int)(amount * 100); remainingAmount 56 // Find the number of one dollars int numberOfOneDollars = remainingAmount / 100; numberOfOneDollars 11 remainingAmount = remainingAmount % 100; // Find the number of quarters in the remaining amount int numberOfQuarters = remainingAmount / 25; remainingAmount remainingAmount = remainingAmount % 25; updated // Find the number of dimes in the remaining amount int numberOfDimes = remainingAmount / 10; remainingAmount = remainingAmount % 10; // Find the number of nickels in the remaining amount int numberOfNickels = remainingAmount / 5; remainingAmount = remainingAmount % 5; // Find the number of pennies in the remaining amount int numberOfPennies = remainingAmount; Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 64
  • 65. animation Trace ComputeChange Suppose amount is 11.56 int remainingAmount = (int)(amount * 100); remainingAmount 56 // Find the number of one dollars int numberOfOneDollars = remainingAmount / 100; numberOfOneDollars 11 remainingAmount = remainingAmount % 100; // Find the number of quarters in the remaining amount int numberOfQuarters = remainingAmount / 25; numberOfOneQuarters 2 remainingAmount = remainingAmount % 25; // Find the number of dimes in the remaining amount numberOfOneQuarters int numberOfDimes = remainingAmount / 10; assigned remainingAmount = remainingAmount % 10; // Find the number of nickels in the remaining amount int numberOfNickels = remainingAmount / 5; remainingAmount = remainingAmount % 5; // Find the number of pennies in the remaining amount int numberOfPennies = remainingAmount; Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 65
  • 66. animation Trace ComputeChange Suppose amount is 11.56 int remainingAmount = (int)(amount * 100); remainingAmount 6 // Find the number of one dollars int numberOfOneDollars = remainingAmount / 100; numberOfOneDollars 11 remainingAmount = remainingAmount % 100; // Find the number of quarters in the remaining amount int numberOfQuarters = remainingAmount / 25; numberOfQuarters 2 remainingAmount = remainingAmount % 25; // Find the number of dimes in the remaining amount int numberOfDimes = remainingAmount / 10; remainingAmount remainingAmount = remainingAmount % 10; updated // Find the number of nickels in the remaining amount int numberOfNickels = remainingAmount / 5; remainingAmount = remainingAmount % 5; // Find the number of pennies in the remaining amount int numberOfPennies = remainingAmount; Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 66
  • 67. The String Type The char type only represents one character. To represent a string of characters, use the data type called String. For example, String message = "Welcome to Java"; String is actually a predefined class in the Java library just like the System class and JOptionPane class. The String type is not a primitive type. It is known as a reference type. Any Java class can be used as a reference type for a variable. Reference data types will be thoroughly discussed in Chapter 8, “Objects and Classes.” For the time being, you just need to know how to declare a String variable, how to assign a string to the variable, and how to concatenate strings. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 67
  • 68. String Concatenation // Three strings are concatenated String message = "Welcome " + "to " + "Java"; // String Chapter is concatenated with number 2 String s = "Chapter" + 2; // s becomes Chapter2 // String Supplement is concatenated with character B String s1 = "Supplement" + 'B'; // s1 becomes SupplementB Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 68
  • 69. Debugging Logic errors are called bugs. The process of finding and correcting errors is called debugging. A common approach to debugging is to use a combination of methods to narrow down to the part of the program where the bug is located. You can hand-trace the program (i.e., catch errors by reading the program), or you can insert print statements in order to show the values of the variables or the execution flow of the program. This approach might work for a short, simple program. But for a large, complex program, the most effective approach for debugging is to use a debugger utility. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 69
  • 70. Debugger Debugger is a program that facilitates debugging. You can use a debugger to Execute a single statement at a time. Trace into or stepping over a method. Set breakpoints. Display variables. Display call stack. Modify variables. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 70
  • 71. JOptionPane Input This book provides two ways of obtaining input. 1. Using the Scanner class (console input) 2. Using JOptionPane input dialogs Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 71
  • 72. Getting Input from Input Dialog Boxes String input = JOptionPane.showInputDialog( "Enter an input"); Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 72
  • 73. Getting Input from Input Dialog Boxes String string = JOptionPane.showInputDialog( null, “Prompting Message”, “Dialog Title”, JOptionPane.QUESTION_MESSAGE); Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 73
  • 74. Two Ways to Invoke the Method There are several ways to use the showInputDialog method. For the time being, you only need to know two ways to invoke it. One is to use a statement as shown in the example: String string = JOptionPane.showInputDialog(null, x, y, JOptionPane.QUESTION_MESSAGE); where x is a string for the prompting message, and y is a string for the title of the input dialog box. The other is to use a statement like this: JOptionPane.showInputDialog(x); where x is a string for the prompting message. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 74
  • 75. Converting Strings to Integers The input returned from the input dialog box is a string. If you enter a numeric value such as 123, it returns “123”. To obtain the input as a number, you have to convert a string into a number. To convert a string into an int value, you can use the static parseInt method in the Integer class as follows: int intValue = Integer.parseInt(intString); where intString is a numeric string such as “123”. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 75
  • 76. Converting Strings to Doubles To convert a string into a double value, you can use the static parseDouble method in the Double class as follows: double doubleValue =Double.parseDouble(doubleString); where doubleString is a numeric string such as “123.45”. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 76
  • 77. Problem: Computing Loan Payments Using Input Dialogs Same as the preceding program for computing loan payments, except that the input is entered from the input dialogs and the output is displayed in an output dialog. loanAmount monthlyInterestRate 1 1 numberOfYears 12 (1 monthlyInterestRate) ComputeLoanUsingInputDialog Run Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 77
  • 78. Companion Website Debugging in NetBeans Supplement II.E, Learning Java Effectively with NetBeans Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 78
  • 79. Companion Website Debugging in Eclipse Supplement II.G, Learning Java Effectively with NetBeans Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 79