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21st Century Technology
 Skills for Children and
      Young Adults
http://www.slideshare.net/chadmairn




                   @cmairn
Virtual Petting Zoo/Discussion


      anymeeting.com/chadmairn




             Want to
            hangout?




         gplus.to/chadmairn
Agenda
• Highlight programming ideas, computing devices,
  and apps to help children & young adults thrive in
  a world based on technology.

• Offer ways to assess children & young adults on
  successes and failures in mastering these essential
  skills.

• Discuss the importance of limiting screen time
  and offer ways to teach other vital skills without
  the use of technology.

• Share what you are doing …
http://www.nmc.org/pdf/2012-horizon-report-HE.pdf
http://www.nmc.org/pdf/2012-horizon-report-K12.pdf
Game-based Learning

Using competitive exercises to get
students to challenge themselves
with the hopes of motivating them
     to learn better and more
           meaningfully.
“The trick is not in
 knowing the single
 solution. It’s having
   lots of different
options and solutions
     to turn to.”



    Source: Wired Magazine April ,2012, page 22
Kinect in Education
•   Robotic controls
•   Augmented Reality in Twitter
•   Enhance theatre arts
•   Navigate locations, operating systems etc.
•   Learn to play guitar
•   Explore anatomy
•   Learn sign language
•   Manipulate air drawings (Brainstorming)
•   Innovative presentation tool


                                       Source: http://apps.kinecteducation.com/
http://www.civilization5.com/
                                  http://www.trinity.edu/jdonald/bloodonthestacks.html




http://game.nypl.org
Source: @librarygame
Game Development Workshops




    Visit http://goo.gl/dQrnd for a list of game engines!
Quick Scratch Demo
Tablets for kids
Apps for Kids …




 Source: http://goo.gl/4thCp
Source: http://goo.gl/3oLgu
Reloop




 Offer classes
   on “fun”
technologies!



                 SpeedX 3D




                                      Mocha VNC
SPC Seminole Gaming Club
Allen County Public Library Creates High-Tech 'Hackerspaces'




                                                   Source: http://goo.gl/wHZyR
More information at:
http://www.lib.ncsu.edu/instruction/scavenger.html
Share your location. Offer incentives for users to check-in
    to your library and make it worthwhile for them!
Badges




http://www.openbadges.org
G
                                 a
                                 m
Source: http://goo.gl/PUaJp
                                 i
                                 n
                                     Source: http://goo.gl/6mPSd


                                 g

                                 n
                                 i
                                 g
                                 h
                                 t
                                       Source: http://goo.gl/SRZ5Q
   Source: http://goo.gl/tVIc9   s
Have drawing contests/music guessing
contests etc. using Draw Something or
             SongPop etc.
Create your own
  infographics!


   http://create.visual.ly/

      http://infogr.am/

   http://piktochart.com/
Information fluency is the intersection of information literacy,
           computer literacy and critical thinking.
So, I think information fluency is …


                                  communicating, problem
                               solving, evaluating, analyzing,
                                synthesizing, and reflecting
                                   on the entire process.



… having the ability to think critically while being able to apply
this thinking across a variety of “literacies” (e.g., information,
technological, cultural, scientific etc.) in order to “foster
understanding, support sound decision-making, and guide
action” in the classroom and beyond!
Transliteracy

The ability to read, write and interact across
a range of platforms, tools and media from
signing and orality through handwriting, print,
TV, radio and film, to digital social networks.




                                       Source: http://goo.gl/WUwbn
Some strategies/practices that can help encourage
        information fluency/critical thinking.
Allow people to do the work
and then follow up with them.
Pre/post testing using TRAILS
Free Education For All
What is the library’s role?
Source: http://goo.gl/bzpl1




Source: http://atc21s.org/
Limit Screen Time!




Teens playing Settlers of Catan in Portland Public Library
What are you doing?
http://www.slideshare.net/chadmairn




                  @cmairn
Let’s
   Hangout!




gplus.to/chadmairn

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21st Century Technology Skills for Children and Young Adults