SlideShare ist ein Scribd-Unternehmen logo
1 von 33
Interaction Design,[object Object],Colin Butler,[object Object],BS Computer Science, NCSU,[object Object],MS Human-Computer Interaction, NCSU,[object Object],March 15 2010,[object Object]
Many, many names,[object Object],User-centered design,[object Object],Usability design,[object Object],User experience design,[object Object],User interface design,[object Object],Interaction design,[object Object],Human factors engineering,[object Object],Ergonomics,[object Object],And more…,[object Object]
Userbilitexperinterfactornomic Design,[object Object],Colin Butler,[object Object],BS Computer Science, NCSU,[object Object],MS Human-Computer Interaction, NCSU,[object Object],March 15 2010,[object Object]
Making users happy,[object Object],Colin Butler,[object Object],BS Computer Science, NCSU,[object Object],MS Human-Computer Interaction, NCSU,[object Object],March 15 2010,[object Object]
Incorporating the user into the design process is a good idea.,[object Object]
A good idea is one that makes money.,[object Object]
The money your business makes probably comes from the user.,[object Object]
Incorporating the user into the design process is a good idea.,[object Object],QED.,[object Object]
Back to the names,[object Object],User-centered design,[object Object],Usability design,[object Object],User experience design,[object Object],User interface design,[object Object],Interaction design,[object Object],Human factors engineering,[object Object],Ergonomics,[object Object]
What’s the upshot of it all?,[object Object],Well, it depends.,[object Object],Different people do different things for different projects.,[object Object]
Why bother?,[object Object],What’s the dollar value of usability?,[object Object],It’s a [productivity/admin/reference/functional] tool, not a video game.,[object Object],The user can live with having a few extra clicks in there once in a while.,[object Object],What, do we get paid for each happy user?,[object Object]
In an existing market,[object Object],Differentiate your product and gain the upper hand,[object Object]
In a new market,[object Object],Do it right: land on your feet, make money,[object Object]
Mint.com,[object Object],Personal finances online,[object Object]
In a new market,[object Object],Do it wrong: crash, burn.,[object Object]
User experience success stories,[object Object],Apple (OS X, iMac, MacBook, iPod, iPhone),[object Object],Windows 7,[object Object],Flip Video,[object Object],Kindle*,[object Object]
Here’s where it gets interesting…,[object Object],“Attractive things work better.”,[object Object],Emotional Design, Donald Norman,[object Object]
But how do you do it?,[object Object]
There are 10 types of people in the world…,[object Object],Tradition vs. innovation,[object Object],Design patterns vs. novel interaction,[object Object],Old vs. new,[object Object]
Stealing others’ work,[object Object]
Design patterns,[object Object],No need to reinvent the wheel,[object Object],Scroll bar,[object Object],Tabs,[object Object],Breadcrumbs,[object Object],Wizard,[object Object],Preview pane,[object Object],Tooltip,[object Object],And so on…,[object Object]
Design patterns,[object Object],The work’s already been done,[object Object],Users are probably already familiar,[object Object],They’re patterns because they work,[object Object],Use these whenever possible.,[object Object],Caveat: Not everything has been solved, and you should NEVER use a design pattern to solve the WRONG problem.,[object Object]
Novel interactions,[object Object],I’d list some, but they haven’t been invented yet.,[object Object]
Novel interactions,[object Object],Tailored to a specific problem,[object Object],Can be fresh, exciting to a user,[object Object],BUT,[object Object],Users still have to learn how to use it.,[object Object],Caveat:  NEVER innovate for the sake of innovation.,[object Object]
Doing usability in ∞easy steps,[object Object],Review,[object Object],Design,[object Object],Test,[object Object],Repeat,[object Object]
Doin’ some usability, step one: Review,[object Object],Domain research and requirements gathering,[object Object],When in doubt, ask the users: interviews and surveys,[object Object],Pro tip: Develop your lexicon and live (i.e. develop) by it.  Trust me, this will be useful later.,[object Object]
Ergonomication, step two: Design,[object Object],a.k.a. “The fun part”,[object Object],The tools of the trade: mockups, prototypes, personas, and use cases,[object Object],The goal: create a mental model in your user that matches the operational model of your system as closely as possible.,[object Object],Buy a very large whiteboard.,[object Object]
Human factoring, step three: Testing,[object Object],Test early, test often.,[object Object],Test during design: paper prototypes, interactive mockups,[object Object],Test during development: if it doesn’t crash the computer, explode your server, and erase your Tivo’ed episodes of Jersey Shore, you can put it through a usability test.,[object Object]
Usabilitating, step three point five: Usability testing,[object Object],Very complicated, difficult, and highly involved process :,[object Object],Watch a user use stuff.,[object Object]
Usabilitating, step three point five: Usability testing,[object Object],Ask the user to think out loud,[object Object],Stay removed unless help is absolutely needed,[object Object],Record as much as you can,[object Object],Cheap and easy usability testing:,[object Object],Rocket Surgery Made Easy by Steve Krug,[object Object]
Best practices (or at least some Good Ones),[object Object],Educate everyone on the team,[object Object],Consider UX early and often (always),[object Object],Incorporate fresh perspectives whenever possible,[object Object],Know your user and let them design for you,[object Object]
Questions?,[object Object],Thank you!,[object Object],Picture credits,[object Object],Flickr:  clodius_maximus, Jeezny, KaworuKoneru, Move The Clouds, silgeo, Steve Wampler, Yannig Van de Wouwer,[object Object],www.edwardtufte.com,[object Object],www.bruceongames.com,[object Object],colin.butler@gmail.com,[object Object],http://www.arghonomics.com	,[object Object],Twitter: cbutlerUX,[object Object]
Sidebar: PowerPoint is evil,[object Object],“PowerPoint is evil.” – Edward Tufte,[object Object],	Bulleted hierarchy can alter information relationships.,[object Object],	PowerPoint templates create gaudy, chaotic visuals.,[object Object],	Low-density slides lead to information spanning time, 	whereas people consume information better visually.,[object Object]

Weitere ähnliche Inhalte

Was ist angesagt?

6 Rules of User Interface Design
6 Rules of User Interface Design6 Rules of User Interface Design
6 Rules of User Interface DesignDeepak Sahni
 
BIH - Design process
BIH -  Design processBIH -  Design process
BIH - Design processAllison Tran
 
Lean UX in the Enterprise - June 10th Meetup
Lean UX in the Enterprise - June 10th MeetupLean UX in the Enterprise - June 10th Meetup
Lean UX in the Enterprise - June 10th MeetupAnthony Viviano
 
How to design more ethically engaging experiences (UCD 2016)
How to design more ethically engaging experiences (UCD 2016)How to design more ethically engaging experiences (UCD 2016)
How to design more ethically engaging experiences (UCD 2016)Neil Turner
 
Designer vs Developer - A Battle Royal v1.0
Designer vs Developer - A Battle Royal v1.0Designer vs Developer - A Battle Royal v1.0
Designer vs Developer - A Battle Royal v1.0Nicole Maynard
 
Psychology of Design (UX Intensive for MySkills4Afrika)
Psychology of Design (UX Intensive for MySkills4Afrika)Psychology of Design (UX Intensive for MySkills4Afrika)
Psychology of Design (UX Intensive for MySkills4Afrika)Cheryl Platz
 
Usability and User Experience Training Seminar
Usability and User Experience Training SeminarUsability and User Experience Training Seminar
Usability and User Experience Training Seminarlabecvar
 
Storytelling & The Human Form (UX Intensive for MySkills4Afrika)
Storytelling & The Human Form (UX Intensive for MySkills4Afrika)Storytelling & The Human Form (UX Intensive for MySkills4Afrika)
Storytelling & The Human Form (UX Intensive for MySkills4Afrika)Cheryl Platz
 
A brief overview of the history and practice of user experience by Ian Westbrook
A brief overview of the history and practice of user experience by Ian WestbrookA brief overview of the history and practice of user experience by Ian Westbrook
A brief overview of the history and practice of user experience by Ian WestbrookAlex Cachia
 
UX (User Experience) Process, May 2017
UX (User Experience) Process, May 2017UX (User Experience) Process, May 2017
UX (User Experience) Process, May 2017Gary Coker
 
Introduction - fundamentals of CHI
Introduction - fundamentals of CHI Introduction - fundamentals of CHI
Introduction - fundamentals of CHI Joris Klerkx
 
Usability--What is it?
Usability--What is it?Usability--What is it?
Usability--What is it?Ann Krause
 
Tool time: Remote Unmoderated Usability Testing Tools
Tool time: Remote Unmoderated Usability Testing ToolsTool time: Remote Unmoderated Usability Testing Tools
Tool time: Remote Unmoderated Usability Testing ToolsMichael Rawlins
 
Final_USER_EXPERIENCE_Yale_V1
Final_USER_EXPERIENCE_Yale_V1Final_USER_EXPERIENCE_Yale_V1
Final_USER_EXPERIENCE_Yale_V1Michael Rawlins
 
Designing Interfaces [TIDWELL] - Resumo do 1º capitulo
Designing Interfaces [TIDWELL] - Resumo do 1º capituloDesigning Interfaces [TIDWELL] - Resumo do 1º capitulo
Designing Interfaces [TIDWELL] - Resumo do 1º capituloSabine Araujo
 
Understanding the Touch Interface
Understanding the Touch InterfaceUnderstanding the Touch Interface
Understanding the Touch InterfaceNavin Kabra
 

Was ist angesagt? (20)

6 Rules of User Interface Design
6 Rules of User Interface Design6 Rules of User Interface Design
6 Rules of User Interface Design
 
BIH - Design process
BIH -  Design processBIH -  Design process
BIH - Design process
 
Lean UX in the Enterprise - June 10th Meetup
Lean UX in the Enterprise - June 10th MeetupLean UX in the Enterprise - June 10th Meetup
Lean UX in the Enterprise - June 10th Meetup
 
How to design more ethically engaging experiences (UCD 2016)
How to design more ethically engaging experiences (UCD 2016)How to design more ethically engaging experiences (UCD 2016)
How to design more ethically engaging experiences (UCD 2016)
 
Beyond usability
Beyond usabilityBeyond usability
Beyond usability
 
Designer vs Developer - A Battle Royal v1.0
Designer vs Developer - A Battle Royal v1.0Designer vs Developer - A Battle Royal v1.0
Designer vs Developer - A Battle Royal v1.0
 
Psychology of Design (UX Intensive for MySkills4Afrika)
Psychology of Design (UX Intensive for MySkills4Afrika)Psychology of Design (UX Intensive for MySkills4Afrika)
Psychology of Design (UX Intensive for MySkills4Afrika)
 
Usability and User Experience Training Seminar
Usability and User Experience Training SeminarUsability and User Experience Training Seminar
Usability and User Experience Training Seminar
 
UX The Bruce Lee Way
UX The Bruce Lee WayUX The Bruce Lee Way
UX The Bruce Lee Way
 
Storytelling & The Human Form (UX Intensive for MySkills4Afrika)
Storytelling & The Human Form (UX Intensive for MySkills4Afrika)Storytelling & The Human Form (UX Intensive for MySkills4Afrika)
Storytelling & The Human Form (UX Intensive for MySkills4Afrika)
 
A brief overview of the history and practice of user experience by Ian Westbrook
A brief overview of the history and practice of user experience by Ian WestbrookA brief overview of the history and practice of user experience by Ian Westbrook
A brief overview of the history and practice of user experience by Ian Westbrook
 
UX (User Experience) Process, May 2017
UX (User Experience) Process, May 2017UX (User Experience) Process, May 2017
UX (User Experience) Process, May 2017
 
Introduction - fundamentals of CHI
Introduction - fundamentals of CHI Introduction - fundamentals of CHI
Introduction - fundamentals of CHI
 
Usability--What is it?
Usability--What is it?Usability--What is it?
Usability--What is it?
 
Tool time: Remote Unmoderated Usability Testing Tools
Tool time: Remote Unmoderated Usability Testing ToolsTool time: Remote Unmoderated Usability Testing Tools
Tool time: Remote Unmoderated Usability Testing Tools
 
Final_USER_EXPERIENCE_Yale_V1
Final_USER_EXPERIENCE_Yale_V1Final_USER_EXPERIENCE_Yale_V1
Final_USER_EXPERIENCE_Yale_V1
 
Designing Interfaces [TIDWELL] - Resumo do 1º capitulo
Designing Interfaces [TIDWELL] - Resumo do 1º capituloDesigning Interfaces [TIDWELL] - Resumo do 1º capitulo
Designing Interfaces [TIDWELL] - Resumo do 1º capitulo
 
Understanding the Touch Interface
Understanding the Touch InterfaceUnderstanding the Touch Interface
Understanding the Touch Interface
 
What is UX?
What is UX?What is UX?
What is UX?
 
What's UX anyway?
What's UX anyway?What's UX anyway?
What's UX anyway?
 

Andere mochten auch

About facebook
About facebookAbout facebook
About facebook봉진 김
 
인터렉션디자인이란
인터렉션디자인이란인터렉션디자인이란
인터렉션디자인이란샬라 박
 
2012151002 강성민 인터렉션 사례
2012151002 강성민 인터렉션 사례2012151002 강성민 인터렉션 사례
2012151002 강성민 인터렉션 사례seong min kang
 
인터랙션 디자인의 사례
인터랙션 디자인의 사례인터랙션 디자인의 사례
인터랙션 디자인의 사례화영 예
 
Interaction Design & Psychology (2002)
Interaction Design & Psychology (2002)Interaction Design & Psychology (2002)
Interaction Design & Psychology (2002)Ferry den Dopper
 
인터랙션 디자인들의 사례들
인터랙션 디자인들의 사례들인터랙션 디자인들의 사례들
인터랙션 디자인들의 사례들heejung0408
 
2012151039 임종원 인터랙션 디자인 사례 인터랙션 디자인
2012151039 임종원 인터랙션 디자인 사례 인터랙션 디자인2012151039 임종원 인터랙션 디자인 사례 인터랙션 디자인
2012151039 임종원 인터랙션 디자인 사례 인터랙션 디자인Jong Won Lim
 
인터랙션디자인 2014151046 함승수
인터랙션디자인 2014151046 함승수인터랙션디자인 2014151046 함승수
인터랙션디자인 2014151046 함승수승수 함
 
인터랙션디자인사례
인터랙션디자인사례인터랙션디자인사례
인터랙션디자인사례새미 신
 
인터랙션 디자인 사례
인터랙션 디자인 사례인터랙션 디자인 사례
인터랙션 디자인 사례soeun park
 

Andere mochten auch (10)

About facebook
About facebookAbout facebook
About facebook
 
인터렉션디자인이란
인터렉션디자인이란인터렉션디자인이란
인터렉션디자인이란
 
2012151002 강성민 인터렉션 사례
2012151002 강성민 인터렉션 사례2012151002 강성민 인터렉션 사례
2012151002 강성민 인터렉션 사례
 
인터랙션 디자인의 사례
인터랙션 디자인의 사례인터랙션 디자인의 사례
인터랙션 디자인의 사례
 
Interaction Design & Psychology (2002)
Interaction Design & Psychology (2002)Interaction Design & Psychology (2002)
Interaction Design & Psychology (2002)
 
인터랙션 디자인들의 사례들
인터랙션 디자인들의 사례들인터랙션 디자인들의 사례들
인터랙션 디자인들의 사례들
 
2012151039 임종원 인터랙션 디자인 사례 인터랙션 디자인
2012151039 임종원 인터랙션 디자인 사례 인터랙션 디자인2012151039 임종원 인터랙션 디자인 사례 인터랙션 디자인
2012151039 임종원 인터랙션 디자인 사례 인터랙션 디자인
 
인터랙션디자인 2014151046 함승수
인터랙션디자인 2014151046 함승수인터랙션디자인 2014151046 함승수
인터랙션디자인 2014151046 함승수
 
인터랙션디자인사례
인터랙션디자인사례인터랙션디자인사례
인터랙션디자인사례
 
인터랙션 디자인 사례
인터랙션 디자인 사례인터랙션 디자인 사례
인터랙션 디자인 사례
 

Ähnlich wie Interaction Design Guest Lecture - UVA CS 3240

WORKSHOP: Making the World Easier with Interaction Design
WORKSHOP: Making the World Easier with Interaction DesignWORKSHOP: Making the World Easier with Interaction Design
WORKSHOP: Making the World Easier with Interaction DesignCheryl Platz
 
User Experience and Prototyping
User Experience and PrototypingUser Experience and Prototyping
User Experience and PrototypingKshitiz Anand
 
User experience for drupal
User experience for drupalUser experience for drupal
User experience for drupalAnne Stefanyk
 
UX Workshop for Fin-Tech startups @ SBC
 UX Workshop for Fin-Tech startups @ SBC UX Workshop for Fin-Tech startups @ SBC
UX Workshop for Fin-Tech startups @ SBCDoralin Kelly
 
User Experience Design + Agile: The Good, The Bad, and the Ugly
User Experience Design + Agile: The Good, The Bad, and the UglyUser Experience Design + Agile: The Good, The Bad, and the Ugly
User Experience Design + Agile: The Good, The Bad, and the UglyJoshua Randall
 
UX principles for co-founders
UX principles for co-foundersUX principles for co-founders
UX principles for co-foundersCyber-Duck
 
Usability Show+Tell
Usability Show+TellUsability Show+Tell
Usability Show+Tellgcotrell
 
Webinar UI/UX by Francesco Marcellino
Webinar UI/UX by Francesco MarcellinoWebinar UI/UX by Francesco Marcellino
Webinar UI/UX by Francesco MarcellinoBeMyApp
 
Designing for the Right Audience (with notes)
Designing for the Right Audience (with notes)Designing for the Right Audience (with notes)
Designing for the Right Audience (with notes)Danielle Arvanitis
 
Ruby on Rails Session 02 - UX Design
Ruby on Rails Session 02 - UX DesignRuby on Rails Session 02 - UX Design
Ruby on Rails Session 02 - UX DesignCoding_Girls
 
UXUI Shanghai Meetup March 21st
UXUI Shanghai Meetup March 21st UXUI Shanghai Meetup March 21st
UXUI Shanghai Meetup March 21st Clément LEDORMEUR
 
Make products easy to-use
Make products easy to-useMake products easy to-use
Make products easy to-usebrucedgreen
 
Mobile UX London - Mobile Usability Hands-on by SABRINA DUDA
Mobile UX London - Mobile Usability Hands-on by SABRINA DUDAMobile UX London - Mobile Usability Hands-on by SABRINA DUDA
Mobile UX London - Mobile Usability Hands-on by SABRINA DUDAMobileUXLondon
 
User Experience 1: What is User Experience?
User Experience 1: What is User Experience?User Experience 1: What is User Experience?
User Experience 1: What is User Experience?Marc Miquel
 
User Experience Design: 5 Techniques for Creating Better Websites and Applica...
User Experience Design: 5 Techniques for Creating Better Websites and Applica...User Experience Design: 5 Techniques for Creating Better Websites and Applica...
User Experience Design: 5 Techniques for Creating Better Websites and Applica...nForm User Experience
 
UX Prototyping (UXiD) - Handout by Anton Chandra and Bahni Mahariasha
UX Prototyping (UXiD) - Handout by Anton Chandra and Bahni MahariashaUX Prototyping (UXiD) - Handout by Anton Chandra and Bahni Mahariasha
UX Prototyping (UXiD) - Handout by Anton Chandra and Bahni MahariashaAnton Chandra
 
Improving your site's usability - what users really want
Improving your site's usability - what users really wantImproving your site's usability - what users really want
Improving your site's usability - what users really wantleisa reichelt
 

Ähnlich wie Interaction Design Guest Lecture - UVA CS 3240 (20)

WORKSHOP: Making the World Easier with Interaction Design
WORKSHOP: Making the World Easier with Interaction DesignWORKSHOP: Making the World Easier with Interaction Design
WORKSHOP: Making the World Easier with Interaction Design
 
User Experience and Prototyping
User Experience and PrototypingUser Experience and Prototyping
User Experience and Prototyping
 
User experience for drupal
User experience for drupalUser experience for drupal
User experience for drupal
 
UX Workshop for Fin-Tech startups @ SBC
 UX Workshop for Fin-Tech startups @ SBC UX Workshop for Fin-Tech startups @ SBC
UX Workshop for Fin-Tech startups @ SBC
 
User Experience Design + Agile: The Good, The Bad, and the Ugly
User Experience Design + Agile: The Good, The Bad, and the UglyUser Experience Design + Agile: The Good, The Bad, and the Ugly
User Experience Design + Agile: The Good, The Bad, and the Ugly
 
UX principles for co-founders
UX principles for co-foundersUX principles for co-founders
UX principles for co-founders
 
Usability Show+Tell
Usability Show+TellUsability Show+Tell
Usability Show+Tell
 
Webinar UI/UX by Francesco Marcellino
Webinar UI/UX by Francesco MarcellinoWebinar UI/UX by Francesco Marcellino
Webinar UI/UX by Francesco Marcellino
 
UX Design for ChatBots
UX Design for ChatBotsUX Design for ChatBots
UX Design for ChatBots
 
Designing for the Right Audience (with notes)
Designing for the Right Audience (with notes)Designing for the Right Audience (with notes)
Designing for the Right Audience (with notes)
 
Ruby on Rails Session 02 - UX Design
Ruby on Rails Session 02 - UX DesignRuby on Rails Session 02 - UX Design
Ruby on Rails Session 02 - UX Design
 
StudyManiaPresentation.pdf
StudyManiaPresentation.pdfStudyManiaPresentation.pdf
StudyManiaPresentation.pdf
 
UXUI Shanghai Meetup March 21st
UXUI Shanghai Meetup March 21st UXUI Shanghai Meetup March 21st
UXUI Shanghai Meetup March 21st
 
Make products easy to-use
Make products easy to-useMake products easy to-use
Make products easy to-use
 
Mobile UX London - Mobile Usability Hands-on by SABRINA DUDA
Mobile UX London - Mobile Usability Hands-on by SABRINA DUDAMobile UX London - Mobile Usability Hands-on by SABRINA DUDA
Mobile UX London - Mobile Usability Hands-on by SABRINA DUDA
 
User Experience 1: What is User Experience?
User Experience 1: What is User Experience?User Experience 1: What is User Experience?
User Experience 1: What is User Experience?
 
User Experience Design: 5 Techniques for Creating Better Websites and Applica...
User Experience Design: 5 Techniques for Creating Better Websites and Applica...User Experience Design: 5 Techniques for Creating Better Websites and Applica...
User Experience Design: 5 Techniques for Creating Better Websites and Applica...
 
UX Prototyping (UXiD) - Handout by Anton Chandra and Bahni Mahariasha
UX Prototyping (UXiD) - Handout by Anton Chandra and Bahni MahariashaUX Prototyping (UXiD) - Handout by Anton Chandra and Bahni Mahariasha
UX Prototyping (UXiD) - Handout by Anton Chandra and Bahni Mahariasha
 
Improving your site's usability - what users really want
Improving your site's usability - what users really wantImproving your site's usability - what users really want
Improving your site's usability - what users really want
 
Parents
ParentsParents
Parents
 

Kürzlich hochgeladen

DUST OF SNOW_BY ROBERT FROST_EDITED BY_ TANMOY MISHRA
DUST OF SNOW_BY ROBERT FROST_EDITED BY_ TANMOY MISHRADUST OF SNOW_BY ROBERT FROST_EDITED BY_ TANMOY MISHRA
DUST OF SNOW_BY ROBERT FROST_EDITED BY_ TANMOY MISHRATanmoy Mishra
 
M-2- General Reactions of amino acids.pptx
M-2- General Reactions of amino acids.pptxM-2- General Reactions of amino acids.pptx
M-2- General Reactions of amino acids.pptxDr. Santhosh Kumar. N
 
The Stolen Bacillus by Herbert George Wells
The Stolen Bacillus by Herbert George WellsThe Stolen Bacillus by Herbert George Wells
The Stolen Bacillus by Herbert George WellsEugene Lysak
 
Practical Research 1: Lesson 8 Writing the Thesis Statement.pptx
Practical Research 1: Lesson 8 Writing the Thesis Statement.pptxPractical Research 1: Lesson 8 Writing the Thesis Statement.pptx
Practical Research 1: Lesson 8 Writing the Thesis Statement.pptxKatherine Villaluna
 
How to Solve Singleton Error in the Odoo 17
How to Solve Singleton Error in the  Odoo 17How to Solve Singleton Error in the  Odoo 17
How to Solve Singleton Error in the Odoo 17Celine George
 
The Singapore Teaching Practice document
The Singapore Teaching Practice documentThe Singapore Teaching Practice document
The Singapore Teaching Practice documentXsasf Sfdfasd
 
Drug Information Services- DIC and Sources.
Drug Information Services- DIC and Sources.Drug Information Services- DIC and Sources.
Drug Information Services- DIC and Sources.raviapr7
 
Philosophy of Education and Educational Philosophy
Philosophy of Education  and Educational PhilosophyPhilosophy of Education  and Educational Philosophy
Philosophy of Education and Educational PhilosophyShuvankar Madhu
 
2024.03.23 What do successful readers do - Sandy Millin for PARK.pptx
2024.03.23 What do successful readers do - Sandy Millin for PARK.pptx2024.03.23 What do successful readers do - Sandy Millin for PARK.pptx
2024.03.23 What do successful readers do - Sandy Millin for PARK.pptxSandy Millin
 
Easter in the USA presentation by Chloe.
Easter in the USA presentation by Chloe.Easter in the USA presentation by Chloe.
Easter in the USA presentation by Chloe.EnglishCEIPdeSigeiro
 
The basics of sentences session 10pptx.pptx
The basics of sentences session 10pptx.pptxThe basics of sentences session 10pptx.pptx
The basics of sentences session 10pptx.pptxheathfieldcps1
 
What is the Future of QuickBooks DeskTop?
What is the Future of QuickBooks DeskTop?What is the Future of QuickBooks DeskTop?
What is the Future of QuickBooks DeskTop?TechSoup
 
PISA-VET launch_El Iza Mohamedou_19 March 2024.pptx
PISA-VET launch_El Iza Mohamedou_19 March 2024.pptxPISA-VET launch_El Iza Mohamedou_19 March 2024.pptx
PISA-VET launch_El Iza Mohamedou_19 March 2024.pptxEduSkills OECD
 
General views of Histopathology and step
General views of Histopathology and stepGeneral views of Histopathology and step
General views of Histopathology and stepobaje godwin sunday
 
Education and training program in the hospital APR.pptx
Education and training program in the hospital APR.pptxEducation and training program in the hospital APR.pptx
Education and training program in the hospital APR.pptxraviapr7
 
Ultra structure and life cycle of Plasmodium.pptx
Ultra structure and life cycle of Plasmodium.pptxUltra structure and life cycle of Plasmodium.pptx
Ultra structure and life cycle of Plasmodium.pptxDr. Asif Anas
 
AUDIENCE THEORY -- FANDOM -- JENKINS.pptx
AUDIENCE THEORY -- FANDOM -- JENKINS.pptxAUDIENCE THEORY -- FANDOM -- JENKINS.pptx
AUDIENCE THEORY -- FANDOM -- JENKINS.pptxiammrhaywood
 
5 charts on South Africa as a source country for international student recrui...
5 charts on South Africa as a source country for international student recrui...5 charts on South Africa as a source country for international student recrui...
5 charts on South Africa as a source country for international student recrui...CaraSkikne1
 

Kürzlich hochgeladen (20)

DUST OF SNOW_BY ROBERT FROST_EDITED BY_ TANMOY MISHRA
DUST OF SNOW_BY ROBERT FROST_EDITED BY_ TANMOY MISHRADUST OF SNOW_BY ROBERT FROST_EDITED BY_ TANMOY MISHRA
DUST OF SNOW_BY ROBERT FROST_EDITED BY_ TANMOY MISHRA
 
M-2- General Reactions of amino acids.pptx
M-2- General Reactions of amino acids.pptxM-2- General Reactions of amino acids.pptx
M-2- General Reactions of amino acids.pptx
 
The Stolen Bacillus by Herbert George Wells
The Stolen Bacillus by Herbert George WellsThe Stolen Bacillus by Herbert George Wells
The Stolen Bacillus by Herbert George Wells
 
Practical Research 1: Lesson 8 Writing the Thesis Statement.pptx
Practical Research 1: Lesson 8 Writing the Thesis Statement.pptxPractical Research 1: Lesson 8 Writing the Thesis Statement.pptx
Practical Research 1: Lesson 8 Writing the Thesis Statement.pptx
 
How to Solve Singleton Error in the Odoo 17
How to Solve Singleton Error in the  Odoo 17How to Solve Singleton Error in the  Odoo 17
How to Solve Singleton Error in the Odoo 17
 
The Singapore Teaching Practice document
The Singapore Teaching Practice documentThe Singapore Teaching Practice document
The Singapore Teaching Practice document
 
Drug Information Services- DIC and Sources.
Drug Information Services- DIC and Sources.Drug Information Services- DIC and Sources.
Drug Information Services- DIC and Sources.
 
Finals of Kant get Marx 2.0 : a general politics quiz
Finals of Kant get Marx 2.0 : a general politics quizFinals of Kant get Marx 2.0 : a general politics quiz
Finals of Kant get Marx 2.0 : a general politics quiz
 
Philosophy of Education and Educational Philosophy
Philosophy of Education  and Educational PhilosophyPhilosophy of Education  and Educational Philosophy
Philosophy of Education and Educational Philosophy
 
2024.03.23 What do successful readers do - Sandy Millin for PARK.pptx
2024.03.23 What do successful readers do - Sandy Millin for PARK.pptx2024.03.23 What do successful readers do - Sandy Millin for PARK.pptx
2024.03.23 What do successful readers do - Sandy Millin for PARK.pptx
 
Easter in the USA presentation by Chloe.
Easter in the USA presentation by Chloe.Easter in the USA presentation by Chloe.
Easter in the USA presentation by Chloe.
 
The basics of sentences session 10pptx.pptx
The basics of sentences session 10pptx.pptxThe basics of sentences session 10pptx.pptx
The basics of sentences session 10pptx.pptx
 
Personal Resilience in Project Management 2 - TV Edit 1a.pdf
Personal Resilience in Project Management 2 - TV Edit 1a.pdfPersonal Resilience in Project Management 2 - TV Edit 1a.pdf
Personal Resilience in Project Management 2 - TV Edit 1a.pdf
 
What is the Future of QuickBooks DeskTop?
What is the Future of QuickBooks DeskTop?What is the Future of QuickBooks DeskTop?
What is the Future of QuickBooks DeskTop?
 
PISA-VET launch_El Iza Mohamedou_19 March 2024.pptx
PISA-VET launch_El Iza Mohamedou_19 March 2024.pptxPISA-VET launch_El Iza Mohamedou_19 March 2024.pptx
PISA-VET launch_El Iza Mohamedou_19 March 2024.pptx
 
General views of Histopathology and step
General views of Histopathology and stepGeneral views of Histopathology and step
General views of Histopathology and step
 
Education and training program in the hospital APR.pptx
Education and training program in the hospital APR.pptxEducation and training program in the hospital APR.pptx
Education and training program in the hospital APR.pptx
 
Ultra structure and life cycle of Plasmodium.pptx
Ultra structure and life cycle of Plasmodium.pptxUltra structure and life cycle of Plasmodium.pptx
Ultra structure and life cycle of Plasmodium.pptx
 
AUDIENCE THEORY -- FANDOM -- JENKINS.pptx
AUDIENCE THEORY -- FANDOM -- JENKINS.pptxAUDIENCE THEORY -- FANDOM -- JENKINS.pptx
AUDIENCE THEORY -- FANDOM -- JENKINS.pptx
 
5 charts on South Africa as a source country for international student recrui...
5 charts on South Africa as a source country for international student recrui...5 charts on South Africa as a source country for international student recrui...
5 charts on South Africa as a source country for international student recrui...
 

Interaction Design Guest Lecture - UVA CS 3240

  • 1.
  • 2.
  • 3.
  • 4.
  • 5.
  • 6.
  • 7.
  • 8.
  • 9.
  • 10.
  • 11.
  • 12.
  • 13.
  • 14.
  • 15.
  • 16.
  • 17.
  • 18.
  • 19.
  • 20.
  • 21.
  • 22.
  • 23.
  • 24.
  • 25.
  • 26.
  • 27.
  • 28.
  • 29.
  • 30.
  • 31.
  • 32.
  • 33.

Hinweis der Redaktion

  1. I chose to title this Interaction Design because while it isn’t the broadest of the disciplines discussed here, it is broad enough without becoming vague or partially irrelevant. IxD is the closest match I can think of to the set of concerns most relevant to software engineering and development.
  2. Ergo…
  3. Technically, the Venn diagram should be a 3D tetrahedron. Technically, it should also have about seven or more disciplines and be some kind of crazy 3D shape I don’t know the word for. But if it was a tetrahedron…User-centric design: allUsability design: IA, CP, GDUser experience design: allUser interface design: CP, GD, IDInteraction design: allHuman factors engineering: CP, ID, IAErgonomics: CP, IDTake questions.
  4. Also: game systems. Before this generation, what was the UX of any system?Wii is fastest-selling system in history
  5. N-Gage: side-talkin’ was part of the user experience, and that user experience was to feel like an idiot every time you tried to use your phone.
  6. * Kindle is probably about to get beat up and have its lunch money stolen, but that doesn’t mean it didn’t have a very good user experience. User satisfaction has been good, and it wrote the book on modern e-readers with the concept of an available-anywhere bookstore, long battery life, and eye-friendly screen.
  7. Allow me to digress.Emotional affect, by way of Don Norman: Consider a plank resting on two cinder blocks. Walk down it.Now raise it 200 ft. off the ground. It’s a different game, but shouldn’t be.Happy people think breadth-first, depressed/frustrated people think depth-first.Breadth-first tends to solve problems more easily.Happy person -> fewer problems -> more gooder
  8. Misapplying a design pattern will often do far more harm than good.
  9. Google Wave scrollbars are awful.So how do we feel about it? Ready to talk about making it happen? Any questions?
  10. Not really “doing usability” but “implementing a user-centered design process”
  11. If you’re Netflix, for example, it’s better not to have your developers refer to a “MailableInventoryItem” when they could just call it a “DVD”
  12. With the definition of “mental model”, the goal becomes somewhat self-evident.Mental model: how your user perceives the system to work.
  13. Office 2007 ribbon was usability tested using Powerpoint. When a user stated he “really liked that the mouse wheel changed tabs in the ribbon,” the designers ended up adding that functionality.
  14. Usability professionals are still a good idea, but reading Rocket Surgery Made Easy will help more than it hurts for most.
  15. Educate everyone on the teamConsider UX early and often (always)Information/Architecture - Each affects the other (not a fan of this bit-- fix?)Information: the contentArchitecture: the system displaying the contentFresh perspectives whenever possibleInterviews and user researchMarket surveys-- what is everyone else doing?Usability tests (fast and cheap)Hallway interviews and testsStay up to date with the current state of the art through research, conferences, etc.Know your user and let them design for youAlways ALWAYS involve users or representatives of the users if possibleUse the terminology they would use, even in developmentGet as much user input as possible
  16. Also, http://www.colingrantbutler.com
  17. http://www.wired.com/wired/archive/11.09/ppt2.htmlhttp://www.edwardtufte.com/bboard/q-and-a-fetch-msg?msg_id=0001yB