SlideShare ist ein Scribd-Unternehmen logo
1 von 5
Unit 78 Graphics For Computer Games,
      Artistic Styles Presentation
            The first ever game released was called Tennis for two and was
            played on an oscilloscope device as shown on the left. The graphics
            were obviously incredibly simple, consisting of blue lines on a graph,
            this was created in 1947.




                           The games that followed held increasingly better
                           graphics/gameplay and became more in depth and
                           complex. In the 1990’s, games such as Wing
                           Commander, Super Mario and Final Fantasy were
                           released. Including multiple levels and numerous goals
                           and available achievements.
Then in 1991, games like Road Rash, Never
                                                                     Winter Nights and the Legend of Zelda were
                                                                     released.
                                                                     The graphics consist with games released
                                                                     the year before; simple, basic, lack of
                                                                     diversity, easily understandable.




In 1992 a year later games like Dune and Wolfenstein were
released.
 Also once Microsoft had completed windows 3.1, one of the
first purely combat games was announced and released, known
as Mortal Kombat. The popular game consisted of a scrolling
background from side to side inside a fighting arena, the player
would choose a character who would fight different opponents
usually in a martial arts form. The health bars shown deplete
with each hit and when empty the NPC/player is knocked out.


                                                               Then Sim City 2000 was released, more popular
                                                               then its predecessor. The game offered a unique
                                                               idea of controlling an entire city, creating and
                                                               destroying buildings, setting up businesses etc.
                                                               The graphics were greatly improved and showed
                                                               a more intricate and detailed design than other
                                                               games delving into the tiniest spot, a miniature
                                                               world.
In 1993, shortly after Sim City 2000, an array of
diverse games were released.
 This included the renown Doom games, and
 War craft, which became an online
 sensation for thousands of players.

 This also included games such as Tekken,
 which also became very popular, and
 fighting game Virtual Fighter. Both showed
 expansion and advancement on the game
 Mortal Kombat. Tekken focuses on
 character development and realism,
 whereas VF, focuses more on motion and
 fighting realism than graphics. As shown to
 the left, the bright block colours try and
 draw attention away from the square like
 styles and rectangular body shapes and
 show the fighting moves more clearly as
 the eye subconsciously follows the
 movement of bold colour and witnesses
 each attack or defence, each movement
 more easily.

 Though the characters in Tekken also move,
 but their motion is more fluid and in one
 move, unrealistic for a real life fight.
Then next significant changes in games occurred in 1998 when the most 3D games started being released
more, and the famous Rockstar games were founded.




                                                       Intensely more realistic, Half-life was introduced to
                                                       the gaming world, with great distances and 3D
                                                       styles, with mountains leading off to the
                                                       horizon, blue skies hanging over head, and a
                                                       movable camera allowing the player to look at it all.




 Shown on the right is the Microsoft Flight
 Simulation, even more advanced, allowing the
 player a completely unique experience, to fly.
 They can fly around and view all sorts of
 different parts of the in game world, with more
 realistic backgrounds and objects on
 route, including bridges, towers and
 buildings, houses, enclosed water and boats
 and ships.
In the year 2000, the iconic Sony PlayStation was released with stronger graphics and more capability than
PC, including memory slots, for unlimited game playing saves for numerous cards, more games available for it
and the controller giving the player a sense of comfort and direction.

Weitere ähnliche Inhalte

Mehr von cassie_coyne

Production log for fmp
Production log for fmpProduction log for fmp
Production log for fmpcassie_coyne
 
Production log for fmp v3
Production log for fmp v3Production log for fmp v3
Production log for fmp v3cassie_coyne
 
Production log for fmp v2
Production log for fmp v2Production log for fmp v2
Production log for fmp v2cassie_coyne
 
Production log for fmp v1
Production log for fmp v1Production log for fmp v1
Production log for fmp v1cassie_coyne
 
Jazz and blues moodboard research
Jazz and blues moodboard researchJazz and blues moodboard research
Jazz and blues moodboard researchcassie_coyne
 
Cassie fmp hollow queen 07 02 13
Cassie fmp hollow queen 07 02 13Cassie fmp hollow queen 07 02 13
Cassie fmp hollow queen 07 02 13cassie_coyne
 
Fmp ella f storyline updated
Fmp ella f storyline updatedFmp ella f storyline updated
Fmp ella f storyline updatedcassie_coyne
 
Production log for fmp
Production log for fmpProduction log for fmp
Production log for fmpcassie_coyne
 
Production log for fmp
Production log for fmpProduction log for fmp
Production log for fmpcassie_coyne
 
Production log for fmp
Production log for fmpProduction log for fmp
Production log for fmpcassie_coyne
 
Production log for fmp
Production log for fmpProduction log for fmp
Production log for fmpcassie_coyne
 
Production log for fmp
Production log for fmpProduction log for fmp
Production log for fmpcassie_coyne
 
FMP Pre Production
FMP Pre ProductionFMP Pre Production
FMP Pre Productioncassie_coyne
 
Fmp pre production
Fmp pre productionFmp pre production
Fmp pre productioncassie_coyne
 
Production log for fmp
Production log for fmpProduction log for fmp
Production log for fmpcassie_coyne
 
Production log for fmp
Production log for fmpProduction log for fmp
Production log for fmpcassie_coyne
 
Production log for fmp
Production log for fmpProduction log for fmp
Production log for fmpcassie_coyne
 
Production log for fmp
Production log for fmpProduction log for fmp
Production log for fmpcassie_coyne
 
Fmp task 3 ideas gen
Fmp task 3 ideas genFmp task 3 ideas gen
Fmp task 3 ideas gencassie_coyne
 
Fmp schedule 20 02 2013
Fmp schedule 20 02 2013Fmp schedule 20 02 2013
Fmp schedule 20 02 2013cassie_coyne
 

Mehr von cassie_coyne (20)

Production log for fmp
Production log for fmpProduction log for fmp
Production log for fmp
 
Production log for fmp v3
Production log for fmp v3Production log for fmp v3
Production log for fmp v3
 
Production log for fmp v2
Production log for fmp v2Production log for fmp v2
Production log for fmp v2
 
Production log for fmp v1
Production log for fmp v1Production log for fmp v1
Production log for fmp v1
 
Jazz and blues moodboard research
Jazz and blues moodboard researchJazz and blues moodboard research
Jazz and blues moodboard research
 
Cassie fmp hollow queen 07 02 13
Cassie fmp hollow queen 07 02 13Cassie fmp hollow queen 07 02 13
Cassie fmp hollow queen 07 02 13
 
Fmp ella f storyline updated
Fmp ella f storyline updatedFmp ella f storyline updated
Fmp ella f storyline updated
 
Production log for fmp
Production log for fmpProduction log for fmp
Production log for fmp
 
Production log for fmp
Production log for fmpProduction log for fmp
Production log for fmp
 
Production log for fmp
Production log for fmpProduction log for fmp
Production log for fmp
 
Production log for fmp
Production log for fmpProduction log for fmp
Production log for fmp
 
Production log for fmp
Production log for fmpProduction log for fmp
Production log for fmp
 
FMP Pre Production
FMP Pre ProductionFMP Pre Production
FMP Pre Production
 
Fmp pre production
Fmp pre productionFmp pre production
Fmp pre production
 
Production log for fmp
Production log for fmpProduction log for fmp
Production log for fmp
 
Production log for fmp
Production log for fmpProduction log for fmp
Production log for fmp
 
Production log for fmp
Production log for fmpProduction log for fmp
Production log for fmp
 
Production log for fmp
Production log for fmpProduction log for fmp
Production log for fmp
 
Fmp task 3 ideas gen
Fmp task 3 ideas genFmp task 3 ideas gen
Fmp task 3 ideas gen
 
Fmp schedule 20 02 2013
Fmp schedule 20 02 2013Fmp schedule 20 02 2013
Fmp schedule 20 02 2013
 

Unit 78 graphics for computer games, presentation

  • 1. Unit 78 Graphics For Computer Games, Artistic Styles Presentation The first ever game released was called Tennis for two and was played on an oscilloscope device as shown on the left. The graphics were obviously incredibly simple, consisting of blue lines on a graph, this was created in 1947. The games that followed held increasingly better graphics/gameplay and became more in depth and complex. In the 1990’s, games such as Wing Commander, Super Mario and Final Fantasy were released. Including multiple levels and numerous goals and available achievements.
  • 2. Then in 1991, games like Road Rash, Never Winter Nights and the Legend of Zelda were released. The graphics consist with games released the year before; simple, basic, lack of diversity, easily understandable. In 1992 a year later games like Dune and Wolfenstein were released. Also once Microsoft had completed windows 3.1, one of the first purely combat games was announced and released, known as Mortal Kombat. The popular game consisted of a scrolling background from side to side inside a fighting arena, the player would choose a character who would fight different opponents usually in a martial arts form. The health bars shown deplete with each hit and when empty the NPC/player is knocked out. Then Sim City 2000 was released, more popular then its predecessor. The game offered a unique idea of controlling an entire city, creating and destroying buildings, setting up businesses etc. The graphics were greatly improved and showed a more intricate and detailed design than other games delving into the tiniest spot, a miniature world.
  • 3. In 1993, shortly after Sim City 2000, an array of diverse games were released. This included the renown Doom games, and War craft, which became an online sensation for thousands of players. This also included games such as Tekken, which also became very popular, and fighting game Virtual Fighter. Both showed expansion and advancement on the game Mortal Kombat. Tekken focuses on character development and realism, whereas VF, focuses more on motion and fighting realism than graphics. As shown to the left, the bright block colours try and draw attention away from the square like styles and rectangular body shapes and show the fighting moves more clearly as the eye subconsciously follows the movement of bold colour and witnesses each attack or defence, each movement more easily. Though the characters in Tekken also move, but their motion is more fluid and in one move, unrealistic for a real life fight.
  • 4. Then next significant changes in games occurred in 1998 when the most 3D games started being released more, and the famous Rockstar games were founded. Intensely more realistic, Half-life was introduced to the gaming world, with great distances and 3D styles, with mountains leading off to the horizon, blue skies hanging over head, and a movable camera allowing the player to look at it all. Shown on the right is the Microsoft Flight Simulation, even more advanced, allowing the player a completely unique experience, to fly. They can fly around and view all sorts of different parts of the in game world, with more realistic backgrounds and objects on route, including bridges, towers and buildings, houses, enclosed water and boats and ships.
  • 5. In the year 2000, the iconic Sony PlayStation was released with stronger graphics and more capability than PC, including memory slots, for unlimited game playing saves for numerous cards, more games available for it and the controller giving the player a sense of comfort and direction.