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Administrative and Infrastructure Issues
for Online Courses
M.S. Vijay Kumar
Brandon Muramatsu
September 15, 2013
1Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License.
Cite as: Kumar, V. & Muramatsu, B. (2013a, September). Administrative and infrastructure issues for online
courses. Workshop presented to the EDC Pre-STEP Program. Lahore: Pakistan.
Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License.
Admin/Infrastructure Workshop Agenda
 Part 1: Introduction
 Part 2: Setting the Stage
 Global drivers, Possible projects
 Part 3: Framing the Process
 Lunch
 Part 4: Activity
2
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Goals and Objectives
 Understand the infrastructure issues involved with
online program development and delivery with
building capacity at the individual and
organizational levels
 We’ll focus on: Culture, Content, Capability and
Capacity, Connectivity
3
Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License.
Today’s Activity
 You are part of a team planning to move toward an
online B.Ed. Teacher Education Program at your
university.
 What are the roles, who should be the members of the team?
 What are the broad areas (finances, staffing, support the
curriculum, promoting the program, etc.) you need to consider?
 Pick a project (or two) around which to base your proposal
 Presentation to your Vice Chancellor (the group)
4
Part 1: Introductions
5
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Vijay’s Background
 B.Tech. in Chemical Engineering, M.S. in Industrial
Management & Ed.D. in Future Studies in
Education
 Taught courses in Instructional Computing,
Educational Planning, Teacher Education
 30+ years in EdTech – Developing, Managing,
Innovating educational uses of Information
Technologies
 13+ years in Open Education: Open Educational Resources
and OpenCourseWare
6
Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License.
Brandon’s Background
 B.S. & M.S. in Mechanical Engineering
 Taught multimedia design and open education
 20 years in EdTech
 ~10 years in educational digital libraries: Collections, nationwide
collaborations, quality and peer review
 9+ years in Open Education: Open Educational Resources and
OpenCourseWare
 ―Been There, Done That‖
 Multimedia courseware design and course support, course design,
video production software design, digital libraries, metadata,
learning objects, open educational resources/OpenCourseWare,
…
7
Part 2: Setting the Stage
8
Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License.
Global Events Affecting Education…
 Global financial crisis
 Dramatic reduction in education budgets, continuing rise in
costs, and rise in student loan debt
 Changing perceptions of the value of a university
degree
 Rush for development in many countries
 Scale of the numbers of students eligible for education but for
whom there is no capacity
9
Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License.
A Time of Change…
 Rise of competency-based education / prior learning
assessment
 Recognition of the ―half-life‖ of learning in many
disciplines
 Transition to continual learning in many career paths
 Rapidly changing learner attributes
 Rise of openly accessible learning materials and
opportunities, at scale
 Wikipedia, Open Educational Resources, OpenCourseWare,
Creative Commons licensing
 Khan Academy, Codecademy
10
CC-BY • Adapted From: Muramatsu, B. (2013, April). Rethinking education: Course consumption &
21st century learning. Invited Presentation at Harvard Business Publishing, April 22, 2013.
Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. 11
Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License.
Local Issues
 Reliability of electricity
 Security
12
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Our Approach
 Our approach is technology in the service of
pedagogy
 Educational technology is not new
 Digital learning is becoming more dominant
 Current era is based in research and development going back
to the 1960s
 Online learning is not new
 Current era begins in the mid-/late-1990s
13
Part 2: Today / Current State
14
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What organizations are involved with
providing / supporting infrastructure at
your university?
15
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What organizations are involved with providing
/supporting infrastructure
 Dept. of Computer
Science, IT
 Central IT
 University
administration —
financial, student
services
 Faculty of Education
 Center for
Instructional Design
 Donors / Sponsor
agencies
 HEC
 Dept. of Planning and
Development
 Provincial
Governments
 Statuatory bodies
 Coursera, external
companies
16
Roles may change through the project’s lifetime
Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License.
Discussion
 Take advantage of the medium
 Don’t ―pave the cow path‖
 Think about what’s fundamentally different about the new
technologies
 What are the appropriate combinations of offline, online
 How can one assess learning online?
 Learning: Formative assessments (questions, quizzes, writing
assignments) within the course materials; analyzing student
activity in the course (which pages are they visiting, what
problems are they having)
 Knowledge, skills and attitude
17
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Discussion
 Practical
 Microteaching: Record the teaching, and put online for
feedback
 Trade-offs
 What are your priorities, how will technologies benefit you?
 Educational Technology
 Moving from supporting role, to fear that it’s replacing teaching
18
Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License.
Discussion
 Shift to Learning from Teaching
 Understanding there are many reasons for individuals wanting
to learn
 Answer the question: ―What combinations of in-person,
online are effective in supporting learning?‖
19
Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License.
Discussion
 Challenge: Online courses will involve regular
electricity, technicians, staff to run the courses, etc.
 Do you need to do it all yourself? All at once?
 Can you offer courses developed elsewhere?
 Can you partner with other institutions?
 Services in the cloud?
 ―Do no harm‖ – It doesn’t have to be perfect, just good enough
20
Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License.
Discussion
 Challenge: Quality in online courses
 Challenge: Student acceptance of a course
 Understand your audience: Then test early and often (with
students, the technology)
 Challenge: Multiple universities offering the same
courses
 Collaborate instead of compete, consortium?
 Credit transfer?
 Different courses have different values and assumptions
 What areas are efficient to share? Content production?
Assessment? Facilitation?
21
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Discussion
 Understand roles might change
 What affordances do online learning bring? Changes in faculty
roles? Facilitation of learning versus deliverer of information.
 Understand your unique value
 Understand your audience
 What is your audience looking for? What are they trying to
learn?
 Understand content is not a course
 Course is much more than just the content
 Understand the differences in online
22
Part 3: Framing the Process
23
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Innovation Cycle
24
Experiment
Incubate
Service
Transition
Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License.
Discussion of Infrastructure Considerations
Content
Capability
and
Capacity
Culture
Connectivit
y
25
Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License.
Content
 Learning Materials
 Textbooks, record of knowledge, learning research, audio, video,
articles / reading, portfolios, websites, encyclopedia articles,
animations, simulations, educational games, tutorials, tests,
software, assessment
 Considerations
 Pedagogy, instructional design, production / development,
interoperability / compatibility, copyright, plagiarism, ethical,
production quality, relevancy / content quality, ease of use, media
choice: text/video, reliability, profile of the learner, references
 Updating, revision, sustainability (for the future)
 Find, select content
 Skills: Content experts, instructional design, production skills
26
Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License.
Connectivity
 Considerations
 University facilities: networks and bandwidth; hardware: storage
of content, servers; reliable electricity and/or generators and
UPS; student login / access control; backups and archiving;
mirror sites / distribution; free from viruses, will run on multiple
computers; learning management system, cross platform
compatibility
 Robustness of the system
 Student facilities: network, computers, etc.
 Skills: Technicians and support staff
 Classrooms: at the university, distributed in cyber cafes, in
homes
27
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Capability and Capacity
 Resources in terms of people and right numbers,
support offices, numbers of courses
 Considerations
 Expertise: Faculty / subject matter, IT, instructional design
 Training: Faculty, staff to develop AND implement (e.g.,
appropriate feedback at the right time); students to use the
courses
 Relevance?
 To be successfully: Good governance, budget, leadership
 Organizational units: Teaching and Learning
 Allocation of resources: Reallocate, donor / sponsor
28
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Culture
 Challenges to traditional views, disposition toward
technology and change, build ourselves versus
borrow
 Considerations
 Openness to change, adaptability, progressive minds
 See examples from a peer, discussion with peers, influence
groups
 Change the mindset of the government, ensure companies /
industry understand it
 Online course are reliable / quality
29
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Production Cycle
Pre-Design
Design &
Development
Facilitation Evaluation
30
Infrastructure
ICD, Policy, Etc.
Plan Build Deliver Evaluate
Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License.
Discussion: Course Design Process
 Universities have set process to design process
 Committee of courses, Chair of department appoints subject expertise and
curriculum experts, Teams meet and suggest course, goes to dean, etc.
 Bottom up: faculty and students identify the needs,
 Process
 Themes / Big Ideas
 Learning outcomes
 Objectives
 Faculty members write the scripts
 Experts: Subject expert and curriculum expert (pedagogy,
instructional design), educational technology (from different
departments)
31
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Discussion
 Experiments and Impact Studies
 Demonstrate that outcomes are as good, if not better, can get
jobs, do knowledge updates
 Think with the end in mind
 Get good jobs, or good higher education
 Replace correspondence with online programs
32
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What do you tell your Vice Chancellor?
 Cheaper without losing value
 Revenue generation
 Larger audiences with proportionate increase in cost
 Experiment?
 Identify industry/companies that will hire 50% (or some number)
of the graduates – produce the quality that they’re going to hire
 Perhaps start areas with less risk
 For example with non-credit courses, professional
development
 Be mindful of inadvertently limiting application – ―It can only
be done for these specific areas‖
33
Lunch
34
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Supply-Side Changes
 Tools
 Open-source and community-source tools, free to use
 Online communications: chatting, Instant Messsaging,
Facebook, Twitter, etc.
 Price of technology decreasing while the capabilities are
increasing (tablets, computers, mobile phones)
 Technology is more accessible as well
 More educators talking about technology, and
technology in education—conversation has
changed/is changing
35
Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License.
Changes…
 Shift from scarcity to abundance
 There’s lots of content available
 Networks/access means we’re not limited to physical classrooms
 Institutions are predicated on the notion of scarcity
 Example: Video production
 Economic Needs -> Living and Learning at the same
time
 Demand side: Individuals aren’t able to take full degree programs,
or want to take a course while riding the bus
 4 year degrees? Shorter? What expectations do we
have, should we have?
36
Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License.
Today’s Activity
 You are part of a team planning to move toward an
online B.Ed. Teacher Education Program at your
university.
 What are the roles, who should be the members of the team?
 What are the broad areas (finances, staffing, support the
curriculum, promoting the program, etc.) you need to consider?
 Pick a project (or two) around which to base your proposal
 Presentation to your Vice Chancellor (the group)
37
Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License.
Group #4: B.Ed. Online Program
 Consortium: Cooperation University of Singh, Karachi
University, International Islamabad
 Change mindset of community to bridge the gaps from B.Ed. And Online
 Team: 10 people with 6 faculty member, 2 Internet
technicians, production manager, student advisor/student
service
 Online production of online B.Ed. system: Internet facility,
content, student services, human resource development
 B.Ed. Online registration website, page with enrollment, and
then the student can download the course (build on existing
OER), videos, assessment, upload assignments (can choose
with whom to share his/her materials)
 Question: Estimate the resources required?
38
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Group #2: B.Ed. Online Program
 Proposal: To launch one course
 Common Concerns
 Security (esp. at Women’s universities), responsibility to the community to
share courses (via online), can contribute to internationalization of online
education
 Careful Planning
 Infrastructure: Number of concurrent users
 Human resources: Content developers, instructional designer, monitoring
and evaluation team, experts to deliver courses, student services and
student support. Orient students before they use it.
 Budget; marketing the program
 Training: For faculty and students
 Benefits: Cost: Scalability, analytics, reusabilty of the modules, cater to
different individuals’ learning styles
39
Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License.
Group #1: B.Ed. Online Program
 Why go online?
 Reach rural areas, enable participation of women students, cost
effectiveness, no seat capacity issues, anyone of any age can
attend programs, it’s the modern style of education
 Development process
 Management needs to support the initiative (―attitude‖)
40
Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License.
Group #3: B.Ed. Online Program Proposal
 Planning
 Produce quality teacher thru online program for quality education
 Target: Pre-service teachers for B.Ed. 4 year program
 Follow HEC and Provincial HEC guidelines
 Present the proposal to curriculum committees, NSPT National
Professional Standards for Teachers, and accredited through
National board
 Content Development
 Subject experts: Training to develop online content
 curriculum, and technology experts
 Production facilities, supporting software, campus management
(enroll students, lifecycle)
41
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Group #3: B.Ed. Online Program Proposal
 Infrastructure and Human Resources
 Staffing
 (Everything mentioned earlier), DVD duplication/replication, Studio,
graphics and animation, editing
 Business continuity plan—What happens if issues affect the
course
 Delivery
 Websites, collaboration software
 Advertising, marketing
 Examination systems (question bank, multiple choice, etc.)
 Student services
 Budgeting
42
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Questions
 Develop higher order learning
 And the assessments need to match those learning higher order
skills
 What are the differences between Virtual University
Courses and online courses
 Bilingual courses
 Entirely online
 Don’t generalize as a question of ―Quality‖, but rather
the set of questions that should be asked
 Efficient (learners’ time and teacher’s time)
 For a course learning outcomes are met
43
Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License.
Take Aways
 Planning of online course is important
 General awareness
 It’s an important thing to be doing right now
 Faculty members need to build support with their
peers, which will build support at the institution
over time
 Suggestion to participants: Think of this exercise in
a much more specific way. Think of a real proposal.
44
Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License.
Next Steps
 VU Offers to become a central repository through
their OCW site for online courses from institutions
 A national repository
 Online seminar to continue the conversation
 Vice Chancellor’s Forum
 Be collaborators with each other at events like this
45
Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License.
Wrap-Up
 Moodle Hosting for 1-Year:
 Service Provider: http://viper.pk
 Questions? Contact M. Aslam Sharif, gmt@beaconhouse.edu.pk
 Virtual University:
 Javed Yunis, mit@vu.edu.pk
 M.S. Vijay Kumar, vkumar@mit.edu
 http://mitpress.mit.edu/books/opening-education
 Brandon Muramatsu, mura@mit.edu
46

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Administrative and Infrastructure Issues for Online Courses

  • 1. Administrative and Infrastructure Issues for Online Courses M.S. Vijay Kumar Brandon Muramatsu September 15, 2013 1Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Cite as: Kumar, V. & Muramatsu, B. (2013a, September). Administrative and infrastructure issues for online courses. Workshop presented to the EDC Pre-STEP Program. Lahore: Pakistan.
  • 2. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Admin/Infrastructure Workshop Agenda  Part 1: Introduction  Part 2: Setting the Stage  Global drivers, Possible projects  Part 3: Framing the Process  Lunch  Part 4: Activity 2
  • 3. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Goals and Objectives  Understand the infrastructure issues involved with online program development and delivery with building capacity at the individual and organizational levels  We’ll focus on: Culture, Content, Capability and Capacity, Connectivity 3
  • 4. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Today’s Activity  You are part of a team planning to move toward an online B.Ed. Teacher Education Program at your university.  What are the roles, who should be the members of the team?  What are the broad areas (finances, staffing, support the curriculum, promoting the program, etc.) you need to consider?  Pick a project (or two) around which to base your proposal  Presentation to your Vice Chancellor (the group) 4
  • 6. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Vijay’s Background  B.Tech. in Chemical Engineering, M.S. in Industrial Management & Ed.D. in Future Studies in Education  Taught courses in Instructional Computing, Educational Planning, Teacher Education  30+ years in EdTech – Developing, Managing, Innovating educational uses of Information Technologies  13+ years in Open Education: Open Educational Resources and OpenCourseWare 6
  • 7. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Brandon’s Background  B.S. & M.S. in Mechanical Engineering  Taught multimedia design and open education  20 years in EdTech  ~10 years in educational digital libraries: Collections, nationwide collaborations, quality and peer review  9+ years in Open Education: Open Educational Resources and OpenCourseWare  ―Been There, Done That‖  Multimedia courseware design and course support, course design, video production software design, digital libraries, metadata, learning objects, open educational resources/OpenCourseWare, … 7
  • 8. Part 2: Setting the Stage 8
  • 9. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Global Events Affecting Education…  Global financial crisis  Dramatic reduction in education budgets, continuing rise in costs, and rise in student loan debt  Changing perceptions of the value of a university degree  Rush for development in many countries  Scale of the numbers of students eligible for education but for whom there is no capacity 9
  • 10. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. A Time of Change…  Rise of competency-based education / prior learning assessment  Recognition of the ―half-life‖ of learning in many disciplines  Transition to continual learning in many career paths  Rapidly changing learner attributes  Rise of openly accessible learning materials and opportunities, at scale  Wikipedia, Open Educational Resources, OpenCourseWare, Creative Commons licensing  Khan Academy, Codecademy 10 CC-BY • Adapted From: Muramatsu, B. (2013, April). Rethinking education: Course consumption & 21st century learning. Invited Presentation at Harvard Business Publishing, April 22, 2013.
  • 11. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. 11
  • 12. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Local Issues  Reliability of electricity  Security 12
  • 13. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Our Approach  Our approach is technology in the service of pedagogy  Educational technology is not new  Digital learning is becoming more dominant  Current era is based in research and development going back to the 1960s  Online learning is not new  Current era begins in the mid-/late-1990s 13
  • 14. Part 2: Today / Current State 14
  • 15. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. What organizations are involved with providing / supporting infrastructure at your university? 15
  • 16. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. What organizations are involved with providing /supporting infrastructure  Dept. of Computer Science, IT  Central IT  University administration — financial, student services  Faculty of Education  Center for Instructional Design  Donors / Sponsor agencies  HEC  Dept. of Planning and Development  Provincial Governments  Statuatory bodies  Coursera, external companies 16 Roles may change through the project’s lifetime
  • 17. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Discussion  Take advantage of the medium  Don’t ―pave the cow path‖  Think about what’s fundamentally different about the new technologies  What are the appropriate combinations of offline, online  How can one assess learning online?  Learning: Formative assessments (questions, quizzes, writing assignments) within the course materials; analyzing student activity in the course (which pages are they visiting, what problems are they having)  Knowledge, skills and attitude 17
  • 18. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Discussion  Practical  Microteaching: Record the teaching, and put online for feedback  Trade-offs  What are your priorities, how will technologies benefit you?  Educational Technology  Moving from supporting role, to fear that it’s replacing teaching 18
  • 19. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Discussion  Shift to Learning from Teaching  Understanding there are many reasons for individuals wanting to learn  Answer the question: ―What combinations of in-person, online are effective in supporting learning?‖ 19
  • 20. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Discussion  Challenge: Online courses will involve regular electricity, technicians, staff to run the courses, etc.  Do you need to do it all yourself? All at once?  Can you offer courses developed elsewhere?  Can you partner with other institutions?  Services in the cloud?  ―Do no harm‖ – It doesn’t have to be perfect, just good enough 20
  • 21. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Discussion  Challenge: Quality in online courses  Challenge: Student acceptance of a course  Understand your audience: Then test early and often (with students, the technology)  Challenge: Multiple universities offering the same courses  Collaborate instead of compete, consortium?  Credit transfer?  Different courses have different values and assumptions  What areas are efficient to share? Content production? Assessment? Facilitation? 21
  • 22. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Discussion  Understand roles might change  What affordances do online learning bring? Changes in faculty roles? Facilitation of learning versus deliverer of information.  Understand your unique value  Understand your audience  What is your audience looking for? What are they trying to learn?  Understand content is not a course  Course is much more than just the content  Understand the differences in online 22
  • 23. Part 3: Framing the Process 23
  • 24. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Innovation Cycle 24 Experiment Incubate Service Transition
  • 25. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Discussion of Infrastructure Considerations Content Capability and Capacity Culture Connectivit y 25
  • 26. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Content  Learning Materials  Textbooks, record of knowledge, learning research, audio, video, articles / reading, portfolios, websites, encyclopedia articles, animations, simulations, educational games, tutorials, tests, software, assessment  Considerations  Pedagogy, instructional design, production / development, interoperability / compatibility, copyright, plagiarism, ethical, production quality, relevancy / content quality, ease of use, media choice: text/video, reliability, profile of the learner, references  Updating, revision, sustainability (for the future)  Find, select content  Skills: Content experts, instructional design, production skills 26
  • 27. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Connectivity  Considerations  University facilities: networks and bandwidth; hardware: storage of content, servers; reliable electricity and/or generators and UPS; student login / access control; backups and archiving; mirror sites / distribution; free from viruses, will run on multiple computers; learning management system, cross platform compatibility  Robustness of the system  Student facilities: network, computers, etc.  Skills: Technicians and support staff  Classrooms: at the university, distributed in cyber cafes, in homes 27
  • 28. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Capability and Capacity  Resources in terms of people and right numbers, support offices, numbers of courses  Considerations  Expertise: Faculty / subject matter, IT, instructional design  Training: Faculty, staff to develop AND implement (e.g., appropriate feedback at the right time); students to use the courses  Relevance?  To be successfully: Good governance, budget, leadership  Organizational units: Teaching and Learning  Allocation of resources: Reallocate, donor / sponsor 28
  • 29. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Culture  Challenges to traditional views, disposition toward technology and change, build ourselves versus borrow  Considerations  Openness to change, adaptability, progressive minds  See examples from a peer, discussion with peers, influence groups  Change the mindset of the government, ensure companies / industry understand it  Online course are reliable / quality 29
  • 30. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Production Cycle Pre-Design Design & Development Facilitation Evaluation 30 Infrastructure ICD, Policy, Etc. Plan Build Deliver Evaluate
  • 31. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Discussion: Course Design Process  Universities have set process to design process  Committee of courses, Chair of department appoints subject expertise and curriculum experts, Teams meet and suggest course, goes to dean, etc.  Bottom up: faculty and students identify the needs,  Process  Themes / Big Ideas  Learning outcomes  Objectives  Faculty members write the scripts  Experts: Subject expert and curriculum expert (pedagogy, instructional design), educational technology (from different departments) 31
  • 32. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Discussion  Experiments and Impact Studies  Demonstrate that outcomes are as good, if not better, can get jobs, do knowledge updates  Think with the end in mind  Get good jobs, or good higher education  Replace correspondence with online programs 32
  • 33. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. What do you tell your Vice Chancellor?  Cheaper without losing value  Revenue generation  Larger audiences with proportionate increase in cost  Experiment?  Identify industry/companies that will hire 50% (or some number) of the graduates – produce the quality that they’re going to hire  Perhaps start areas with less risk  For example with non-credit courses, professional development  Be mindful of inadvertently limiting application – ―It can only be done for these specific areas‖ 33
  • 35. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Supply-Side Changes  Tools  Open-source and community-source tools, free to use  Online communications: chatting, Instant Messsaging, Facebook, Twitter, etc.  Price of technology decreasing while the capabilities are increasing (tablets, computers, mobile phones)  Technology is more accessible as well  More educators talking about technology, and technology in education—conversation has changed/is changing 35
  • 36. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Changes…  Shift from scarcity to abundance  There’s lots of content available  Networks/access means we’re not limited to physical classrooms  Institutions are predicated on the notion of scarcity  Example: Video production  Economic Needs -> Living and Learning at the same time  Demand side: Individuals aren’t able to take full degree programs, or want to take a course while riding the bus  4 year degrees? Shorter? What expectations do we have, should we have? 36
  • 37. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Today’s Activity  You are part of a team planning to move toward an online B.Ed. Teacher Education Program at your university.  What are the roles, who should be the members of the team?  What are the broad areas (finances, staffing, support the curriculum, promoting the program, etc.) you need to consider?  Pick a project (or two) around which to base your proposal  Presentation to your Vice Chancellor (the group) 37
  • 38. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Group #4: B.Ed. Online Program  Consortium: Cooperation University of Singh, Karachi University, International Islamabad  Change mindset of community to bridge the gaps from B.Ed. And Online  Team: 10 people with 6 faculty member, 2 Internet technicians, production manager, student advisor/student service  Online production of online B.Ed. system: Internet facility, content, student services, human resource development  B.Ed. Online registration website, page with enrollment, and then the student can download the course (build on existing OER), videos, assessment, upload assignments (can choose with whom to share his/her materials)  Question: Estimate the resources required? 38
  • 39. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Group #2: B.Ed. Online Program  Proposal: To launch one course  Common Concerns  Security (esp. at Women’s universities), responsibility to the community to share courses (via online), can contribute to internationalization of online education  Careful Planning  Infrastructure: Number of concurrent users  Human resources: Content developers, instructional designer, monitoring and evaluation team, experts to deliver courses, student services and student support. Orient students before they use it.  Budget; marketing the program  Training: For faculty and students  Benefits: Cost: Scalability, analytics, reusabilty of the modules, cater to different individuals’ learning styles 39
  • 40. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Group #1: B.Ed. Online Program  Why go online?  Reach rural areas, enable participation of women students, cost effectiveness, no seat capacity issues, anyone of any age can attend programs, it’s the modern style of education  Development process  Management needs to support the initiative (―attitude‖) 40
  • 41. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Group #3: B.Ed. Online Program Proposal  Planning  Produce quality teacher thru online program for quality education  Target: Pre-service teachers for B.Ed. 4 year program  Follow HEC and Provincial HEC guidelines  Present the proposal to curriculum committees, NSPT National Professional Standards for Teachers, and accredited through National board  Content Development  Subject experts: Training to develop online content  curriculum, and technology experts  Production facilities, supporting software, campus management (enroll students, lifecycle) 41
  • 42. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Group #3: B.Ed. Online Program Proposal  Infrastructure and Human Resources  Staffing  (Everything mentioned earlier), DVD duplication/replication, Studio, graphics and animation, editing  Business continuity plan—What happens if issues affect the course  Delivery  Websites, collaboration software  Advertising, marketing  Examination systems (question bank, multiple choice, etc.)  Student services  Budgeting 42
  • 43. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Questions  Develop higher order learning  And the assessments need to match those learning higher order skills  What are the differences between Virtual University Courses and online courses  Bilingual courses  Entirely online  Don’t generalize as a question of ―Quality‖, but rather the set of questions that should be asked  Efficient (learners’ time and teacher’s time)  For a course learning outcomes are met 43
  • 44. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Take Aways  Planning of online course is important  General awareness  It’s an important thing to be doing right now  Faculty members need to build support with their peers, which will build support at the institution over time  Suggestion to participants: Think of this exercise in a much more specific way. Think of a real proposal. 44
  • 45. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Next Steps  VU Offers to become a central repository through their OCW site for online courses from institutions  A national repository  Online seminar to continue the conversation  Vice Chancellor’s Forum  Be collaborators with each other at events like this 45
  • 46. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License. Wrap-Up  Moodle Hosting for 1-Year:  Service Provider: http://viper.pk  Questions? Contact M. Aslam Sharif, gmt@beaconhouse.edu.pk  Virtual University:  Javed Yunis, mit@vu.edu.pk  M.S. Vijay Kumar, vkumar@mit.edu  http://mitpress.mit.edu/books/opening-education  Brandon Muramatsu, mura@mit.edu 46

Hinweis der Redaktion

  1. Cite as: Kumar, V. & Muramatsu, B. (2013b, September). Administrative and infrastructure issues for online courses. Workshop presented to the EDC Pre-STEP Program. Lahore: Pakistan. Unless otherwise specified this work is licensed under a Creative Commons Attribution 3.0 License.
  2. Creator has requested no credit
  3. Learning Resources, Pedagogy, Development, Use
  4. Network (satellites, bandwidth), Computers / mobile phones / tablets, SoftwareAvailability and configuration of central classrooms, regional sites
  5. kills in course development, technology, assessment, subject expertiseResources in terms of people and right numbers, support offices, numbers of courses
  6. VU: 1 teachers:300 students