Lordmancer is a MMO RPG for J2ME-enabled mobile phones. It is currently launched in Russia and holds 1st place among J2ME MMO RPGs. Android version is soon to come.
2. What Is Lordmancer?
Lordmancer is a multiplayer online java-game for cellphones with
strategy and RPG (MMORPG) features. Several users can play the
game simultaneously. There are virtual characters, towns, items,
gold in the game’s world. Players can talk, fight, discover new
lands, create clans. Lordmancer is a virtual reality where a character
can spend months in.
Such computer games-blockbusters as King's Bounty and Heroes
of Might & Magic became Lordmancer's prototypes. We took the
best aspects of these games, adapted Lordmancer for cellphones
and cell networks, created unique design and thoroughly worked
on the details of game world.
What did we get? We got a thrilling and captivating MMORPG for
cellphones. Besides, this game brings actual profit to us and to our
partners.
Let's take a closer look at the game and the opportunities it gives
to mobile companies, content-providers, advertisers and players.
3. A Few Facts
The game is available for most user’s cellphones supporting java MIDP
2.0 and a screen resolution not less than 128x160. The game
performance was thoroughly tested on Nokia, Sony Ericsson, Samsung
cellphones, as well as on Symbian smart phones and personal Windows
Mobile communicators. The size of a jar-file is around 240-350 Kb.
The interaction of java client with a server is performed by means of
GPRS. An hour of dynamic game eats up about 200 KB of traffic.
Release of the game's Russian commercial version – November, 1, 2008.
English version – September, 1, 2010
Now the game is available in two languages – Russian and English.
Our Plans for the Nearest Future
џ further development of the world of Lordmancer and the game's
opportunities;
џ access to the markets of Western Europe and Asia;
џ creation of a game client for Apple iPhones, Android
(both will be available in 2010).
4. The Game's Distinctive Features
Lordmancer has a number of advantages over other multiplayer game’s
projects for cellphones.
џ several users can play the game at the same time.
џthe game's virtual reality is nearly infinite and protected from overcrowding
and unfair cruel attacks of weaker players by stronger and more
experienced ones.
џconvenient and highly developed “player versus player” mode (PvP).
џgood opportunities for player’s interaction. They can fight, exchange items,
unite to create clans in the game, talk in the game's public or private chat,
take part in tournaments.
џthe game's economy involves game currency, trade operations, earning
and spending currency.
џthere are 5 races, tens of creature types, over 200 field maps and hundreds
of items and magic scrolls in the game.
џthe game's options allow to dynamically add new field maps, items
and magic in the game process.
џthere are opportunities for player's self-affirmation through the game
reality. A player can capture a town, and name it after his name or login,
create his own clan, select the way of a warrior or wizard, elf or ork.
џthe game is available to users through a “Free to play” scheme,
i.e. absolutely free. But it brings actual profit.
5. The Game Process
The characters follow the field map, meet other characters (players and
NPC), find towns, villages, buried treasures and the Gates that connect
worlds. A character can easily move from place to place on several maps
connected with one another, which stand for the Land. To get to another
Land, a character has to find the Gates connecting worlds. Strong enemies
or some restrictions often prevent characters from accessing the Gates.
The game has a “player vs. player” mode (PvP). As a rule, players fight
in a step-by-step mode. A player can also fight with a computer-guided
opponent. Strong artificial intelligence and a complex fight scheme
will not seem boring even to most hard-to-please players. The players
can talk through Chat, exchange items, unite into clans and make wars.
When in towns, characters can hire creatures to enlarge their army,
buy and sell items or magic scrolls. Towns represent neutral territory where
they cannot attack one another. But they can communicate and trade.
The game's economy is based on the economy laws of the real world.
A player has to keep the balance between income and expenses.
A one-time payment for buying an army is not enough to maintain troops.
A player has to pay salary to the army on a regular basis. A player has
a chance to get a source of regular income. And it depends totally
on a player whether the money earned is enough for him.
6. Who Are the Players?
Nearly every active computer or cellphone game’s player (quests, RPG,
multiplayer online games, etc.) can play Lordmancer. You can play
Lordmancer anytime and anywhere – in a bus, subway or car, at school
or college, during lunch break at work, at breakfast or dinner time,
or before going to bed at home. This is a great advantage over computer
games. Playing Lordmancer is equally exciting for occasional players,
as well as for true hardcore gamers.
Young people, ages 12-30 are our major target audience. However, more
mature people also get fascinated with the game, since it reminds them
popular blockbusters of the past years.
The game doesn’t contain any erotic or brutal scenes.
Why the Game Attracts Users:
џ They can create their own character with unique features;
џ They can easily talk to other players;
џ Self-actualization in the unique virtual world of the game;
џ Constant extension of the game world;
џ They can play everywhere.
7. Free to Play
Lordmancer is available through a “Free to Play” scheme, which means
that the download and playing the game is free. The game is based
on the principle “time=money”. A player has a choice. He can either spend
much time playing the game to upgrade his character's skills and keep
the positions taken, or he can spend some real money to achieve the same
results, but times faster. The account balance is given special attention.
A player cannot win a significant advantage over other players in the game
through recharging his account. He can just make the game a bit easier,
speed up the character's upgrading, or stand out of the pack a little.
Winning the game through just paying money is impossible.
They may buy a special game money called Crystal for real money.
The price for one Crystal can be established taking into account specificity
of the country. The gamers can buy Crystals by means VAS SMS, credit card
and any other billing ways.
8. Affiliation
Affiliates can access the game through jar-files and through WAP site.
In either case every affiliate gets a unique link to the game wap site.
The site version for affiliates contains jar files of the game with codes and
the affiliate's VAS SMS numbers.
Affiliation Options:
1. You give us VAS SMS numbers. We attach them to the list of the game's SMS
services and allocate you an affiliate link to WAP site and your versions
of jar-files. You promote them in every possible way. We charge you
a commission for every outgoing SMS.
2. We assign you a number to place in front of our VAS SMS numbers and give
you an affiliate link to WAP site and your versions of jar-files. You promote
them in every possible way. And you get a commission for every outgoing
SMS. NB! Any user logged in on the site of an affiliate is anchored to this
affiliate.
9. Why Is it Profitable to Become One of Our Affiliates?
1. The game does not need a demo-version. It is available for free of charge
play. Once a user starts playing, he gets excited so much that he just cannot
stop. The gambling spirit encourages making micro payments even those,
who would never buy a java game.
2. Our offer fits content providers, as well as any other affiliates that have
resources for promotion of the game.
3. The user involved into the game by an affiliate stays anchored to this
affiliate. An affiliate gets a commission from every payment made
by a user. Even if a user pays us a year after the registration.
4. We constantly work on the project. Our game is a high-quality product that
permanently develops. We would like to offer a long-term and mutually fair
affiliation.