Suche senden
Hochladen
Innovation Research And Development With Web 2.0 (Mass Collaboration)
•
1 gefällt mir
•
693 views
B
bjpink
Folgen
Melden
Teilen
Melden
Teilen
1 von 25
Empfohlen
Slides from our panel at the HCII 20th anniversary event at Carnegie Mellon University. November 15, 2014
HCII20: Ph.D. Alumni in Industry
HCII20: Ph.D. Alumni in Industry
Jeffrey Nichols
By Emily, Zijie, and Peter
Week 11 presentation
Week 11 presentation
EmilyTseng11
Presentation was given at the OSBC conference April 2013.
Why Open Source Governance Matters
Why Open Source Governance Matters
Ian Skerrett
Presentation to the AT Community of Practice at UCD January 2016 on how AT users and professionals can benefit from the new social and technological innovations associated with Maker Culture?
Making AT
Making AT
Karl O'Keeffe
Slides from my presentation at 33rd Degree conference. Many companies from software industry deal with the problem of maintaining its innovative character over the course of time, especially after achieving bigger size and the maturity. Innovation is difficult (or impossible) to measure and calculate its ROI. However losing innovation means sooner or later the end of the business. So some of the big bosses of big corporations even cry - “Innovation happens elsewhere” - or simply conclude that maintaining innovation is only possible via ongoing acquisitions of smaller, still innovative companies. We witness it very frequently. Wojtek will share his insights about which values, rules and practices one can foster or apply in a software company (of any size) to let its employees implement their most ambitious and crazy dreams which is the key to the innovation.
Software Development Innovation in Practice - 33rd Degree 2014
Software Development Innovation in Practice - 33rd Degree 2014
Wojciech Seliga
CSUN 2014 talk by Professor Jonathan Hassell describing how Hassell Inclusion, Gamelab UK, and Reflex Arc are using Natural User Interface technologies like Microsoft Kinect to create a whole new generation of assistive technologies based around the movements, gestures and signs different groups of disabled people make. Two projects are described: Nepalese Necklace movement games for blind and partially-sighted children that encourage blind and partially-sighted children to engage more readily with their early mobility training through making the body- and spatial-awareness exercises they have to perform the controls for motivational 3D audio-games; uKinect sign language eLearning games to help people who use sign language to more easily transition into employment by enabling them to learn workplace-specific sign vocabularies using instructive video and our innovative Kinect sign-language recognition system. NB. All videos in my CSUN presentation had captions, but it's not currently possible to caption the embedded videos in this slideshare. If you need access to the captioned videos, email jonathan@hassellinclusion.com
Accessibility innovation through gestural and sign-language interfaces
Accessibility innovation through gestural and sign-language interfaces
Jonathan Hassell
Once a company has more than 1 department developing code, a problem inevitably arises: How do you share source code that's mutually used? There are many different thoughts on the matter, but one that's starting to gain a significant amount of attention is "InnerSource". PayPal defines InnerSource as: "InnerSource takes the lessons learned from developing open source software and applies them to the way companies develop software internally. As developers have become accustomed to working on world class open source software, there is a strong desire to bring those practices back inside the firewall and apply them to software that companies may be reluctant to release. For companies building mostly closed source software, InnerSource can be a great tool to help break down silos, encourage internal collaboration, accelerate new engineer on-boarding, and identify opportunities to contribute software back to the open source world." In this talk I cover how to get from where you are ("Hey, we've got some source code that multiple people find useful!"), where you're going ("Look, we're more popular than ReactJS"), and some hurdles along the way ("Oh shoot, it looks like there is already a library to convert FLAC to MP3s..."). I give real-world examples of doing it right, and leave with some takeaways that people can immediately implement at their own companies.
InnerSource - Using open source best practices to help your company
InnerSource - Using open source best practices to help your company
Eric Caron
Carpe Digital, or, Reinventing a 1980s AV Center as an Entrepreneurial Digital Services Center Gillian McCombs and Rob Walker, Southern Methodist University The creation of the Norwick Center for Digital Services (NCDS) was an overnight success, five years in the making! This presentation describes the entrepreneurial project in broad brush strokes. Staff transformed a library department on the decline- a 1980′s audiovisual center that provided classroom technology support and video check-out – into a digital services center that better serves the library and its patrons. The presenters chronicle how staff tackled the challenges and delivered the goods in less than a year, thus providing a much needed, more agile model for change in the organization. The presenters share what they learned along the way, including overcoming financial, spatial, technical and personnel hurdles by thinking outside the box (from within a box) and other creative concepts that contributed to the overall success. They talk about future directions and the political ramifications of repositioning the unit as the University (under revitalized Provostial leadership) ramps up its approach to digital technology. The presenters passionately believe in enjoying their jobs and having fun in the workplace. They plan on keeping a smile on your face during this presentation as they test your knowledge of popular movies along the way. Gillian McCombs is Dean and Director of the Central University Libraries at Southern Methodist University. Rob Walker is the Director of CUL’s Norwick Center for Digital Services (NCDS).
Carpe Digital, or, Reinventing a 1980s AV Center as an Entrepreneurial Digita...
Carpe Digital, or, Reinventing a 1980s AV Center as an Entrepreneurial Digita...
The Entrepreneurial Librarian
Empfohlen
Slides from our panel at the HCII 20th anniversary event at Carnegie Mellon University. November 15, 2014
HCII20: Ph.D. Alumni in Industry
HCII20: Ph.D. Alumni in Industry
Jeffrey Nichols
By Emily, Zijie, and Peter
Week 11 presentation
Week 11 presentation
EmilyTseng11
Presentation was given at the OSBC conference April 2013.
Why Open Source Governance Matters
Why Open Source Governance Matters
Ian Skerrett
Presentation to the AT Community of Practice at UCD January 2016 on how AT users and professionals can benefit from the new social and technological innovations associated with Maker Culture?
Making AT
Making AT
Karl O'Keeffe
Slides from my presentation at 33rd Degree conference. Many companies from software industry deal with the problem of maintaining its innovative character over the course of time, especially after achieving bigger size and the maturity. Innovation is difficult (or impossible) to measure and calculate its ROI. However losing innovation means sooner or later the end of the business. So some of the big bosses of big corporations even cry - “Innovation happens elsewhere” - or simply conclude that maintaining innovation is only possible via ongoing acquisitions of smaller, still innovative companies. We witness it very frequently. Wojtek will share his insights about which values, rules and practices one can foster or apply in a software company (of any size) to let its employees implement their most ambitious and crazy dreams which is the key to the innovation.
Software Development Innovation in Practice - 33rd Degree 2014
Software Development Innovation in Practice - 33rd Degree 2014
Wojciech Seliga
CSUN 2014 talk by Professor Jonathan Hassell describing how Hassell Inclusion, Gamelab UK, and Reflex Arc are using Natural User Interface technologies like Microsoft Kinect to create a whole new generation of assistive technologies based around the movements, gestures and signs different groups of disabled people make. Two projects are described: Nepalese Necklace movement games for blind and partially-sighted children that encourage blind and partially-sighted children to engage more readily with their early mobility training through making the body- and spatial-awareness exercises they have to perform the controls for motivational 3D audio-games; uKinect sign language eLearning games to help people who use sign language to more easily transition into employment by enabling them to learn workplace-specific sign vocabularies using instructive video and our innovative Kinect sign-language recognition system. NB. All videos in my CSUN presentation had captions, but it's not currently possible to caption the embedded videos in this slideshare. If you need access to the captioned videos, email jonathan@hassellinclusion.com
Accessibility innovation through gestural and sign-language interfaces
Accessibility innovation through gestural and sign-language interfaces
Jonathan Hassell
Once a company has more than 1 department developing code, a problem inevitably arises: How do you share source code that's mutually used? There are many different thoughts on the matter, but one that's starting to gain a significant amount of attention is "InnerSource". PayPal defines InnerSource as: "InnerSource takes the lessons learned from developing open source software and applies them to the way companies develop software internally. As developers have become accustomed to working on world class open source software, there is a strong desire to bring those practices back inside the firewall and apply them to software that companies may be reluctant to release. For companies building mostly closed source software, InnerSource can be a great tool to help break down silos, encourage internal collaboration, accelerate new engineer on-boarding, and identify opportunities to contribute software back to the open source world." In this talk I cover how to get from where you are ("Hey, we've got some source code that multiple people find useful!"), where you're going ("Look, we're more popular than ReactJS"), and some hurdles along the way ("Oh shoot, it looks like there is already a library to convert FLAC to MP3s..."). I give real-world examples of doing it right, and leave with some takeaways that people can immediately implement at their own companies.
InnerSource - Using open source best practices to help your company
InnerSource - Using open source best practices to help your company
Eric Caron
Carpe Digital, or, Reinventing a 1980s AV Center as an Entrepreneurial Digital Services Center Gillian McCombs and Rob Walker, Southern Methodist University The creation of the Norwick Center for Digital Services (NCDS) was an overnight success, five years in the making! This presentation describes the entrepreneurial project in broad brush strokes. Staff transformed a library department on the decline- a 1980′s audiovisual center that provided classroom technology support and video check-out – into a digital services center that better serves the library and its patrons. The presenters chronicle how staff tackled the challenges and delivered the goods in less than a year, thus providing a much needed, more agile model for change in the organization. The presenters share what they learned along the way, including overcoming financial, spatial, technical and personnel hurdles by thinking outside the box (from within a box) and other creative concepts that contributed to the overall success. They talk about future directions and the political ramifications of repositioning the unit as the University (under revitalized Provostial leadership) ramps up its approach to digital technology. The presenters passionately believe in enjoying their jobs and having fun in the workplace. They plan on keeping a smile on your face during this presentation as they test your knowledge of popular movies along the way. Gillian McCombs is Dean and Director of the Central University Libraries at Southern Methodist University. Rob Walker is the Director of CUL’s Norwick Center for Digital Services (NCDS).
Carpe Digital, or, Reinventing a 1980s AV Center as an Entrepreneurial Digita...
Carpe Digital, or, Reinventing a 1980s AV Center as an Entrepreneurial Digita...
The Entrepreneurial Librarian
Chuck Elias, Co-Founder and CEO of Sciens.io, knows how digital disruption can shake a business. Chuck also knows what it takes to be a disruptor.
What is Digital Disruption?
What is Digital Disruption?
Chuck Elias
Using your UX Super Powers for Good or Evil - Theo Mandel, PhD, UXPA 2015 Conference. Updated presentation on User Experience Design - from Golden Rules and Patterns, to Persuasive Design, to Evil Design and Dark Patterns. Please share your comments, questions and examples of good vs. evil UX design. It's a great topic for discussion!
Using your UX Super Powers for Good or Evil - Theo Mandel, PhD
Using your UX Super Powers for Good or Evil - Theo Mandel, PhD
Theo Mandel, PhD
presentation at Explosions of Virtuality Week, 5 Oct 2011, Stanford University
Virtual collaborative design environments
Virtual collaborative design environments
Scott Curland Chase
Presentation at eAccess-12 (#eAccess12) on uKinect and sign recognition systems by Prof Jonathan Hassell, co-lead of uKinect project (www.ukinect.co.uk)
uKinect: the Signed Internet - Gesture Control
uKinect: the Signed Internet - Gesture Control
Jonathan Hassell
The internet is becoming the world’s largest source of CO2 emissions. 560,000 agencies around the world make daily design decisions on behalf of their clients, directly impacting internet sustainability. By applying sustainability principles to the process of designing digital products and services, we can make better decisions on behalf of people and planet. Tim Frick outlines strategies to make sustainability an integral part of your product design and development. Also discussed, a design framework for sustainability and tactics to implement in day to day digital work to keep sustainability in the forefront of the process.
Designing for Sustainability Tim Frick 022217
Designing for Sustainability Tim Frick 022217
UX Strategy Chicago
CSUN 2014 talk by Professor Jonathan Hassell describing models for assessing the maturity of accessibility practice - within organisations and in the field as a whole - discussing how they can be used to measure the maturing of the whole accessibility profession that shows signs of happening around us.
7 Signs of Maturing in Accessibility and Inclusion
7 Signs of Maturing in Accessibility and Inclusion
Jonathan Hassell
August issue of AV Technology
AVTechnology August Issue
AVTechnology August Issue
ravenind
Crowdsourcing challenges and opportunities 2012
Crowdsourcing challenges and opportunities 2012
xin wang
Disruptive Behavior is the new black, so to speak. At this day and age when technology and globalization continue to change the way we see and experience things, when customers behaviors evolve rapidly and business environments go through a dynamic change- disruptive behavior is the new normal.
Digital disruption - From Disrupted To Disruptor
Digital disruption - From Disrupted To Disruptor
Daniel Raihani, JP
Summary of BS 8878 and case-studies of its implementation from roundtable at eAccess-12, by Prof Jonathan Hassell, June 2012.
eAccess-12 roundtable: Case Studies of Implementing BS 88878
eAccess-12 roundtable: Case Studies of Implementing BS 88878
Jonathan Hassell
An easy to follow series of steps for defining why your idea should perhaps exist as a viable solution in market.
Establishing core value & impact
Establishing core value & impact
Accelerator University
Eric Iverson, Vice President of Information Technology, Sony Pictures, gave this presentationat at Pepperdine University’s free conference, “From Information Systems to Innovation Systems: Establishing the Next Generation Information Systems Department,” on Wednesday, October 12, 2011. The conference was sponsored by the Center for Applied Research at the Graziadio School of Business and Management.
Eric Iverson on Innovation - Innovating OTJ
Eric Iverson on Innovation - Innovating OTJ
gbrjournal
Session 11.ppt
Session 11.ppt
TrivediViraj
Apple Case Study Update, Key numbers from the Keynote Presentation June 2013. Ten slides not to be missed
Apple - Ten Slides not to miss, Key numbers from the key note wwdc june 2013
Apple - Ten Slides not to miss, Key numbers from the key note wwdc june 2013
John Ashcroft
Apple's innovative culture based on Steve Jobs' entrepreneurial character
Design thinking & innovation at apple
Design thinking & innovation at apple
Ahmed Soliman
Apple Case Study - update for the iPad March 2012. What can we learn about Apple Corporate Strategy from the iPad 3?
Apple case study 2012 i pad update
Apple case study 2012 i pad update
John Ashcroft
Design Thinking and Innovation at Apple
Design Thinking and Innovation at Apple
Karan Jaidka
Design Thinking and Innovation at Apple - Case Study
Design Thinking and Innovation at Apple
Design Thinking and Innovation at Apple
Manas Tripathy
A Harvard business case: Winner of a 2013 ecch Case Award. It describes Apple's approach to innovation, management, and design thinking
Design thinking and innovation at apple
Design thinking and innovation at apple
Wei Li
A talk at the Sloan School of Management, MIT on RepRap and the democratization of Fabrication Technology and emergence of open hardware communities. Innovation Lab meeting organized by Professor von Hippel.
Mit Innovation Lab March 2010
Mit Innovation Lab March 2010
Erik de Bruijn
Your ideas are really beautiful only inside your head, every time you try to share your idea the other person don't get it. I want to teach you how to: - generate many creative ideas - share your ideas with others - verify if they are valid - get feedback on them properly - present them - create prototype of your application in a minute If you are interested in the topics covered, further reading may include: "Sketching User Experiences" by Bill Buxton "Design is a Job" by Mike Monteiro
Creation of ideas
Creation of ideas
Mykola Hlibovych
Web 2.0 in Plain English
Web 2.0 in Plain English
troyangrignon
Weitere ähnliche Inhalte
Was ist angesagt?
Chuck Elias, Co-Founder and CEO of Sciens.io, knows how digital disruption can shake a business. Chuck also knows what it takes to be a disruptor.
What is Digital Disruption?
What is Digital Disruption?
Chuck Elias
Using your UX Super Powers for Good or Evil - Theo Mandel, PhD, UXPA 2015 Conference. Updated presentation on User Experience Design - from Golden Rules and Patterns, to Persuasive Design, to Evil Design and Dark Patterns. Please share your comments, questions and examples of good vs. evil UX design. It's a great topic for discussion!
Using your UX Super Powers for Good or Evil - Theo Mandel, PhD
Using your UX Super Powers for Good or Evil - Theo Mandel, PhD
Theo Mandel, PhD
presentation at Explosions of Virtuality Week, 5 Oct 2011, Stanford University
Virtual collaborative design environments
Virtual collaborative design environments
Scott Curland Chase
Presentation at eAccess-12 (#eAccess12) on uKinect and sign recognition systems by Prof Jonathan Hassell, co-lead of uKinect project (www.ukinect.co.uk)
uKinect: the Signed Internet - Gesture Control
uKinect: the Signed Internet - Gesture Control
Jonathan Hassell
The internet is becoming the world’s largest source of CO2 emissions. 560,000 agencies around the world make daily design decisions on behalf of their clients, directly impacting internet sustainability. By applying sustainability principles to the process of designing digital products and services, we can make better decisions on behalf of people and planet. Tim Frick outlines strategies to make sustainability an integral part of your product design and development. Also discussed, a design framework for sustainability and tactics to implement in day to day digital work to keep sustainability in the forefront of the process.
Designing for Sustainability Tim Frick 022217
Designing for Sustainability Tim Frick 022217
UX Strategy Chicago
CSUN 2014 talk by Professor Jonathan Hassell describing models for assessing the maturity of accessibility practice - within organisations and in the field as a whole - discussing how they can be used to measure the maturing of the whole accessibility profession that shows signs of happening around us.
7 Signs of Maturing in Accessibility and Inclusion
7 Signs of Maturing in Accessibility and Inclusion
Jonathan Hassell
August issue of AV Technology
AVTechnology August Issue
AVTechnology August Issue
ravenind
Crowdsourcing challenges and opportunities 2012
Crowdsourcing challenges and opportunities 2012
xin wang
Disruptive Behavior is the new black, so to speak. At this day and age when technology and globalization continue to change the way we see and experience things, when customers behaviors evolve rapidly and business environments go through a dynamic change- disruptive behavior is the new normal.
Digital disruption - From Disrupted To Disruptor
Digital disruption - From Disrupted To Disruptor
Daniel Raihani, JP
Summary of BS 8878 and case-studies of its implementation from roundtable at eAccess-12, by Prof Jonathan Hassell, June 2012.
eAccess-12 roundtable: Case Studies of Implementing BS 88878
eAccess-12 roundtable: Case Studies of Implementing BS 88878
Jonathan Hassell
An easy to follow series of steps for defining why your idea should perhaps exist as a viable solution in market.
Establishing core value & impact
Establishing core value & impact
Accelerator University
Eric Iverson, Vice President of Information Technology, Sony Pictures, gave this presentationat at Pepperdine University’s free conference, “From Information Systems to Innovation Systems: Establishing the Next Generation Information Systems Department,” on Wednesday, October 12, 2011. The conference was sponsored by the Center for Applied Research at the Graziadio School of Business and Management.
Eric Iverson on Innovation - Innovating OTJ
Eric Iverson on Innovation - Innovating OTJ
gbrjournal
Was ist angesagt?
(12)
What is Digital Disruption?
What is Digital Disruption?
Using your UX Super Powers for Good or Evil - Theo Mandel, PhD
Using your UX Super Powers for Good or Evil - Theo Mandel, PhD
Virtual collaborative design environments
Virtual collaborative design environments
uKinect: the Signed Internet - Gesture Control
uKinect: the Signed Internet - Gesture Control
Designing for Sustainability Tim Frick 022217
Designing for Sustainability Tim Frick 022217
7 Signs of Maturing in Accessibility and Inclusion
7 Signs of Maturing in Accessibility and Inclusion
AVTechnology August Issue
AVTechnology August Issue
Crowdsourcing challenges and opportunities 2012
Crowdsourcing challenges and opportunities 2012
Digital disruption - From Disrupted To Disruptor
Digital disruption - From Disrupted To Disruptor
eAccess-12 roundtable: Case Studies of Implementing BS 88878
eAccess-12 roundtable: Case Studies of Implementing BS 88878
Establishing core value & impact
Establishing core value & impact
Eric Iverson on Innovation - Innovating OTJ
Eric Iverson on Innovation - Innovating OTJ
Andere mochten auch
Session 11.ppt
Session 11.ppt
TrivediViraj
Apple Case Study Update, Key numbers from the Keynote Presentation June 2013. Ten slides not to be missed
Apple - Ten Slides not to miss, Key numbers from the key note wwdc june 2013
Apple - Ten Slides not to miss, Key numbers from the key note wwdc june 2013
John Ashcroft
Apple's innovative culture based on Steve Jobs' entrepreneurial character
Design thinking & innovation at apple
Design thinking & innovation at apple
Ahmed Soliman
Apple Case Study - update for the iPad March 2012. What can we learn about Apple Corporate Strategy from the iPad 3?
Apple case study 2012 i pad update
Apple case study 2012 i pad update
John Ashcroft
Design Thinking and Innovation at Apple
Design Thinking and Innovation at Apple
Karan Jaidka
Design Thinking and Innovation at Apple - Case Study
Design Thinking and Innovation at Apple
Design Thinking and Innovation at Apple
Manas Tripathy
A Harvard business case: Winner of a 2013 ecch Case Award. It describes Apple's approach to innovation, management, and design thinking
Design thinking and innovation at apple
Design thinking and innovation at apple
Wei Li
Andere mochten auch
(7)
Session 11.ppt
Session 11.ppt
Apple - Ten Slides not to miss, Key numbers from the key note wwdc june 2013
Apple - Ten Slides not to miss, Key numbers from the key note wwdc june 2013
Design thinking & innovation at apple
Design thinking & innovation at apple
Apple case study 2012 i pad update
Apple case study 2012 i pad update
Design Thinking and Innovation at Apple
Design Thinking and Innovation at Apple
Design Thinking and Innovation at Apple
Design Thinking and Innovation at Apple
Design thinking and innovation at apple
Design thinking and innovation at apple
Ähnlich wie Innovation Research And Development With Web 2.0 (Mass Collaboration)
A talk at the Sloan School of Management, MIT on RepRap and the democratization of Fabrication Technology and emergence of open hardware communities. Innovation Lab meeting organized by Professor von Hippel.
Mit Innovation Lab March 2010
Mit Innovation Lab March 2010
Erik de Bruijn
Your ideas are really beautiful only inside your head, every time you try to share your idea the other person don't get it. I want to teach you how to: - generate many creative ideas - share your ideas with others - verify if they are valid - get feedback on them properly - present them - create prototype of your application in a minute If you are interested in the topics covered, further reading may include: "Sketching User Experiences" by Bill Buxton "Design is a Job" by Mike Monteiro
Creation of ideas
Creation of ideas
Mykola Hlibovych
Web 2.0 in Plain English
Web 2.0 in Plain English
troyangrignon
Annotated slides.
Big guns for small guys (reloaded)
Big guns for small guys (reloaded)
Jorge López-Lago
Presentation for students in the computer science for entrepreneurship class.
Monetization Strategies
Monetization Strategies
Trisha R. Black
Participants of virtual video networking session for startups, mentors, investors and business specialists (such as top MBA). Join at www.startup-roulette.com to meet them and many other online.
Startup Roulette participants on 3d March 2012
Startup Roulette participants on 3d March 2012
Slava Solonitsyn
With the adoption of methods based on rapid experiments to validate hypotheses with customers, there is also a need for design to adapt and respond continually. As such, there is a need to balance the decisions taken in autonomy by teams and the overarching service coherency. Inspired by devOps principles, designOps is a practice that aims to support people across the organization to continuously redesign their products without compromising design excellence. This talk, based on the experience of coaching design teams at different levels, explores the possibilities of moving out from heavyweight upfront analyses, reducing handoffs, and creating reliable feedback loops with end users. A new paradigm, where the ability of design is shifting from being a specific practice to genuinely becoming part of everyone’s job. A key component to enables others, designers and non-designers, to create meaningful experiences in a complex environment.
Redesign design V2.0
Redesign design V2.0
matteo cavucci
Intranet 2.0 webinar presentation with highlights from Toby Ward's study on Intranet 2.0 and case study examples from IBM, BT, and others.
Intranet 2.0 Webinar Oct 2008
Intranet 2.0 Webinar Oct 2008
Prescient Digital Media
My Agile 2013 session 'Rapid Product Design in the Wild'. In August 2012 Red Gate attended Kscope, a conference for Oracle developers. Instead of doing the usual product demonstrations, we turned our stand into a live lab and took Agile development processes out of the office and in front of our customers. Our stand included an area for customer research, a Kanban board and information radiators in the form of a whiteboard, blank wall and a large digital screen. Over 3 days we ran 9 sprints and conducted 25 customer interviews, using a paper prototype to get feedback. We collected invaluable information about our customers' development environments, how they work with their teams, their processes, tasks and pain points. By the end of the conference my colleague had developed an interactive HTML/CSS prototype which potential customers could evaluate. The team went through several rapid build-measure-learn cycles to improve our product concept and validate the market need. This presentation explains the process we used and introduces the Live Design Lab Planner, a tool which helps teams to plan this type of rapid product design activity.
Rapid Product Design in the Wild, Agile 2013
Rapid Product Design in the Wild, Agile 2013
Michele Ide-Smith
Invited talk at the Handelsblatt Conference in Frankfurt on December 2+3, 2010
Open Innovation Networks - Crowd Sourcing and Internal Expert Networks at Sie...
Open Innovation Networks - Crowd Sourcing and Internal Expert Networks at Sie...
Michael Heiss
Examples of Innovation Building Blocks in IBM
Examples of Innovation Building Blocks in IBM
Examples of Innovation Building Blocks in IBM
Pietro Leo
Keynote at BTConf Munich https://vimeo.com/251427758
Sacrificing the golden calf of "coding"
Sacrificing the golden calf of "coding"
Christian Heilmann
Presentation i made at the Alcatel-Lucent Bell Labs 'Open Days' about Innovation Community Management™
'Innovation community management' by bluenove open days bell labs 2010
'Innovation community management' by bluenove open days bell labs 2010
bluenove
IOT Project
Parents
Parents
Gustavo Soto Miño
Paper Writing Service http://HelpWriting.net/The-Structure-Of-An-Outline-For-A-Resea
The Structure Of An Outline For A Research Paper, Including Text
The Structure Of An Outline For A Research Paper, Including Text
Nathan Mathis
Slides from the TDWI Executive Summit panel on web 2.0 and BI technology futures.
Business Intelligence for normal people
Business Intelligence for normal people
mark madsen
Discover a programme that brings together students, entrepreneurs & community groups to develop creative solutions to local challenges. We help train students to co-design solutions from uncovering local needs with the community to working with them to develop projects that can be taken forward. We evaluate the insights and impact of the needs & solutions to help public services better understand how to support communities to help each other & use technology.
Incubated by Kent
Incubated by Kent
Noel Hatch
Major Design Project,
Alec Rispin's Folio
Alec Rispin's Folio
Alec Rispin
Ever asked why great engineers prefer working for certain companies? Or why certain companies are more admired than others? In this lecture I will share few ingredients of the strong engineering culture and why technologists prefer working for one company than for another.
What makes a Strong Engineering Culture
What makes a Strong Engineering Culture
Michael Kalika
This is the slide deck from the workshop given at UI11 on October 9, 2006. This presentation was given with myself (David Malouf) and Bill Scott (AJAX Evangelist @ Yahoo!). The goal of the course was to teach people the basics of Interaction Design and then how to apply those principles to design using RIA technologies like AJAX and Flash.
Designing Powerful Web Applications Using AJAX and Other RIAs
Designing Powerful Web Applications Using AJAX and Other RIAs
Dave Malouf
Ähnlich wie Innovation Research And Development With Web 2.0 (Mass Collaboration)
(20)
Mit Innovation Lab March 2010
Mit Innovation Lab March 2010
Creation of ideas
Creation of ideas
Web 2.0 in Plain English
Web 2.0 in Plain English
Big guns for small guys (reloaded)
Big guns for small guys (reloaded)
Monetization Strategies
Monetization Strategies
Startup Roulette participants on 3d March 2012
Startup Roulette participants on 3d March 2012
Redesign design V2.0
Redesign design V2.0
Intranet 2.0 Webinar Oct 2008
Intranet 2.0 Webinar Oct 2008
Rapid Product Design in the Wild, Agile 2013
Rapid Product Design in the Wild, Agile 2013
Open Innovation Networks - Crowd Sourcing and Internal Expert Networks at Sie...
Open Innovation Networks - Crowd Sourcing and Internal Expert Networks at Sie...
Examples of Innovation Building Blocks in IBM
Examples of Innovation Building Blocks in IBM
Sacrificing the golden calf of "coding"
Sacrificing the golden calf of "coding"
'Innovation community management' by bluenove open days bell labs 2010
'Innovation community management' by bluenove open days bell labs 2010
Parents
Parents
The Structure Of An Outline For A Research Paper, Including Text
The Structure Of An Outline For A Research Paper, Including Text
Business Intelligence for normal people
Business Intelligence for normal people
Incubated by Kent
Incubated by Kent
Alec Rispin's Folio
Alec Rispin's Folio
What makes a Strong Engineering Culture
What makes a Strong Engineering Culture
Designing Powerful Web Applications Using AJAX and Other RIAs
Designing Powerful Web Applications Using AJAX and Other RIAs
Innovation Research And Development With Web 2.0 (Mass Collaboration)
1.
Automotive Research, Development
and Innovation using Mass Collaboration (Web 2.0, Wikinomics) Brian Pinkelman
2.
3.
4.
5.
6.
7.
8.
9.
10.
11.
12.
13.
14.
15.
16.
17.
18.
19.
20.
21.
22.
23.
24.
25.