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Bernard, packet core engineer at NSN
Belén, interaction designer at Intel’s OTC
#SXdiymut
usability testing
a process that employs people as testing
participants who are representative of the
target audience to evaluate the degree to
which a product meets specific usability
criteria.
Handbook of usability testing 2nd Ed., J. Rubin and D. Chisnell
usability testing
a process that employs people as testing
participants who are representative of the
target audience to evaluate the degree to
which a product meets specific usability
criteria.
Handbook of usability testing 2nd Ed., J. Rubin and D. Chisnell
please, stand up
take out your
  cellphone
sit down if you don’t
have a US cellphone
   with a data plan
sit down if you don’t
      like beer
sit down if you are
absolutely terrified by
the idea of being our
     test subject
why recording?
 memory aid

 powerful communication tool
actions
          reactions
dut = mut
dut = mut

where:

dut = desktop usability testing
mut = mobile usability testing
dut = mut + afec

where:

dut = desktop usability testing
mut = mobile usability testing
afec = a few extra challenges
which phone?

which context?

which connection?
which phone?

which context?

which connection?
web task success rates
         feature phones                                       38%

           smartphones                                        55%

          touch phones                                        75%

Mobile usability, J. Nielsen’s Alertbox 20 Jul 2009
http://www.useit.com/alertbox/mobile-usability-study-1.html
web task success rates
         feature phones                                       38%

           smartphones                                        55%

          touch phones                                        75%

Mobile usability, J. Nielsen’s Alertbox 20 Jul 2009
http://www.useit.com/alertbox/mobile-usability-study-1.html
web task success rates
         feature phones                                       38%

           smartphones                                        55%

          touch phones                                        75%

Mobile usability, J. Nielsen’s Alertbox 20 Jul 2009
http://www.useit.com/alertbox/mobile-usability-study-1.html
web task success rates
         feature phones                                       38%

           smartphones                                        55%

          touch phones                                        75%

Mobile usability, J. Nielsen’s Alertbox 20 Jul 2009
http://www.useit.com/alertbox/mobile-usability-study-1.html
web task success rates
         feature phones                                       38%

           smartphones                                        55%

          touch phones                                        75%

Mobile usability, J. Nielsen’s Alertbox 20 Jul 2009
http://www.useit.com/alertbox/mobile-usability-study-1.html
web task success rates
         feature phones                                       38%

           smartphones                                        55%

          touch phones                                        75%

Mobile usability, J. Nielsen’s Alertbox 20 Jul 2009
http://www.useit.com/alertbox/mobile-usability-study-1.html
web task success rates
         feature phones                                       38%

           smartphones                                        55%

          touch phones                                        75%

Mobile usability, J. Nielsen’s Alertbox 20 Jul 2009
http://www.useit.com/alertbox/mobile-usability-study-1.html
web task success rates
         feature phones                                       38%

           smartphones                                        55%

          touch phones                                        75%

Mobile usability, J. Nielsen’s Alertbox 20 Jul 2009
http://www.useit.com/alertbox/mobile-usability-study-1.html
web task success rates
         feature phones                                       38%

           smartphones                                        55%

          touch phones                                        75%

Mobile usability, J. Nielsen’s Alertbox 20 Jul 2009
http://www.useit.com/alertbox/mobile-usability-study-1.html
web task success rates
         feature phones                                       38%

           smartphones                                        55%

          touch phones                                        75%

Mobile usability, J. Nielsen’s Alertbox 20 Jul 2009
http://www.useit.com/alertbox/mobile-usability-study-1.html
handset usability
affects test results
remember ...
 test with participants’ own phones

 if not possible, include training and
 warm-up tasks
which phone?

which context?

which connection?
field                              vs.                          lab



It’s Worth the Hassle! The Added Value of Evaluating the Usability of Mobile Systems in the Field
C.M. Nielsen, M. Overgaard, M.B. Pedersen, J. Stage, S. Stenild - NordiCHI 2006
field                              vs.                          lab

               0                                                          0
It’s Worth the Hassle! The Added Value of Evaluating the Usability of Mobile Systems in the Field
C.M. Nielsen, M. Overgaard, M.B. Pedersen, J. Stage, S. Stenild - NordiCHI 2006
The results show that the added value of
conducting usability evaluations in the field is
very little and that recreating central aspects
of the use context in a laboratory setting
enables the identification of the same usability
problem list.
Is it Worth the Hassle? Exploring the Added Value of Evaluating the Usability of Context-Aware
Mobile Systems in the Field, J. Kjeldskov, M. B. Skov, B. S. Als, R. T. Høegh, 2004
0                                                 1
The results show that the added value of
conducting usability evaluations in the field is
very little and that recreating central aspects
of the use context in a laboratory setting
enables the identification of the same usability
problem list.

                   Field                                              Lab
Is it Worth the Hassle? Exploring the Added Value of Evaluating the Usability of Context-Aware
Mobile Systems in the Field, J. Kjeldskov, M. B. Skov, B. S. Als, R. T. Høegh, 2004
according to our study there was no
difference in the number of problems that
occurred in the two test settings. Our
hypothesis that more problems would be
found in the field was not supported
Usability Testing of Mobile Applications: A Comparison between Laboratory and Field Testing
A. Kaikkonen, T. Kallio, A. Kekäläinen, A. Kankainen, M. Cankar - Journal of Usability Studies, 2005
0                                                   2
according to our study there was no
difference in the number of problems that
occurred in the two test settings. Our
hypothesis that more problems would be
found in the field was not supported


                    Field                                                  Lab
Usability Testing of Mobile Applications: A Comparison between Laboratory and Field Testing
A. Kaikkonen, T. Kallio, A. Kekäläinen, A. Kankainen, M. Cankar - Journal of Usability Studies, 2005
evaluations conducted in field settings can
reveal problems not otherwise identified in
laboratory evaluations
It’s Worth the Hassle! The Added Value of Evaluating the Usability of Mobile Systems in the Field
C.M. Nielsen, M. Overgaard, M.B. Pedersen, J. Stage, S. Stenild - NordiCHI 2006
1
evaluations conducted in field settings can
reveal problems not otherwise identified in
laboratory evaluations                                                     2
It’s Worth the Hassle! The Added Value of Evaluating the Usability of Mobile Systems in the Field
C.M. Nielsen, M. Overgaard, M.B. Pedersen, J. Stage, S. Stenild - NordiCHI 2006




                   Field                                                Lab
The analyses of the comparison between
usability testing done in two different settings
revealed that there were many more types
and occurrences of usability problems found
in the field than in the laboratory. Those
problems discovered tend to be critical issues.
Usability Evaluation of Mobile Device: a Comparison of Laboratory and Field Tests
H.B Duh, G. C. B. Tan,V. H. Chen, MobileHCI 2006
The analyses of the comparison between


                        2                                                2
usability testing done in two different settings
revealed that there were many more types
and occurrences of usability problems found
in the field than in the laboratory. Those
problems discovered tend to be critical issues.

                   Field                                              Lab
Usability Evaluation of Mobile Device: a Comparison of Laboratory and Field Tests
H.B Duh, G. C. B. Tan,V. H. Chen, MobileHCI 2006
field                              vs.                          lab



It’s Worth the Hassle! The Added Value of Evaluating the Usability of Mobile Systems in the Field
C.M. Nielsen, M. Overgaard, M.B. Pedersen, J. Stage, S. Stenild - NordiCHI 2006
field                              vs.                          lab

                                                 DI SA GR EE
 EXP ER TS
It’s Worth the Hassle! The Added Value of Evaluating the Usability of Mobile Systems in the Field
C.M. Nielsen, M. Overgaard, M.B. Pedersen, J. Stage, S. Stenild - NordiCHI 2006
... but they all agree

 evaluations in the field (are) more
 complex and time-consuming
 It’s Worth the Hassle! The Added Value of Evaluating the Usability of Mobile Systems in the Field
 C.M. Nielsen, M. Overgaard, M.B. Pedersen, J. Stage, S. Stenild - NordiCHI 2006
... but they all agree

 testing in the field requires double the
 time in comparison to the laboratory
 Usability Testing of Mobile Applications: A Comparison between Laboratory and Field Testing
 A. Kaikkonen, T. Kallio, A. Kekäläinen, A. Kankainen, M. Cankar - Journal of Usability Studies, 2005
... but they all agree

 field-based usability studies are not easy
 to conduct. They are time consuming and
 the added value is questionable.
 Is it Worth the Hassle? Exploring the Added Value of Evaluating the Usability of Context-Aware
 Mobile Systems in the Field, J. Kjeldskov, M. B. Skov, B. S. Als, R. T. Høegh, 2004
testing in the lab is
better than no testing
remember ...
 for most software, lab testing is fine

 if you must do field testing

   do it late
   plan and run pilot tests
   be prepared (like the Scouts)
which phone?

which context?

which connection?
remember ...
 do not test over wi-fi

 cover participants’ data costs
dut = mut + afec

where:

dut = desktop usability testing
mut = mobile usability testing
afec = a few extra challenges
tsdohoeaygtrtwt
dut = (mut + afec)

where:

dut = desktop usability testing
mut = mobile usability testing
afec = a few extra challenges
tsdohoeaygtrtwt
dut = (mut + afec)

where:

dut = desktop usability testing
mut = mobile usability testing
afec = a few extra challenges
tsdohoeaygtrtwt = the small
detail of how on earth are you
going to record the whole thing
why recording?
 memory aid

 powerful communication tool
4 approaches to the
small detail of how on earth
   are you   going to   record the   whole   thing
1. wearable equipment




     .

     Methods and techniques for field-based usability testing of mobile geo-applications, I. Delikostidis (2007)
     International Institute for Geo-Information Science and Earth Observation (Enschede, The Netherlands)
1. wearable equipment




     .

     Methods and techniques for field-based usability testing of mobile geo-applications, I. Delikostidis (2007)
     International Institute for Geo-Information Science and Earth Observation (Enschede, The Netherlands)
1. wearable equipment




     .

     Methods and techniques for field-based usability testing of mobile geo-applications, I. Delikostidis (2007)
     International Institute for Geo-Information Science and Earth Observation (Enschede, The Netherlands)
1. wearable equipment




     .

     Methods and techniques for field-based usability testing of mobile geo-applications, I. Delikostidis (2007)
     International Institute for Geo-Information Science and Earth Observation (Enschede, The Netherlands)
Figure 10. Video recording with third-person view of participants and close-up view of PDA. Note that

   1. wearable equipment
             the camera focused on the device screen is turned 90 degrees to optimize use of the Picture-in-Picture
             view.




             cm—containing video and audio receivers, Picture-in-Picture unit, hard disk recorder, and battery.




e vulnerableas described above, but now weights only reliability, device. Asofwireless video attached to to get any me
        capture to unexpected events,the mobile and size the cameras technology
                                                                       make it impossible
        Will Laboratory Test Results be Valid making it Contexts?, A. Kaikkonen, A. Kekäläinen, M. Cankar, T. Kallio, A.
        2 kg and measures only 18x14x25 cm, in Mobile
 us schedules. These risks shouldgenceR.T.cheap high-endthe M.video cameras 2011
        Kankainen and A Field Laboratory for Evaluating in Situ, of Høegh, J. Kjeldskov, test. J. Stage,
                                                                       from wireless B. Skov,
                                                          matures and becomes more widespread, an emer-

             for longer periods of time. Powered by only one      matching the professional standard of the wireless
allows testing in
    the field
but ...
  difficult and time-consuming to set up

  intrusive, uncomfortable and heavy
2. screen capture




   Mobiola Screen Capture for Blackberry 4.2+ and Symbian S60 v3
   http://www.shapeservices.com/en/products/details.php?product=capture&platform=none#
2. screen capture




                         m o te
                    Re
2. screen capture

                                                                                             It runs on both PC,
Mac, Linux and mobile environments such as Android, Symbian, iPhone OS and Windows Mobile.




                                                                                                        m o te
                                                                                              Re
m o te
Re
m o te
Re
m o te
Re
provides high quality
  screen recording
but participants won’t appreciate
you installing stuff on their phones
no application will support all platforms




http://www.shapeservices.com/en/products/details.php?product=capture&platform=none
no application will support all platforms




http://www.ovostudios.com/
Ovo Studios screen capture application for iOS
http://www.ovostudios.com/
fingers are not captured ...




   Ovo Studios screen capture application for iOS
   http://www.ovostudios.com/
.. and that is a big deal




Why AirPlay mirroring is the Biggest Thing to Happen to User Research in 2011
http://www.remoteresear.ch/airplay/
.. and that is a big deal




                                                                                                Obviously,
                             think aloud is critical because I cannot see how the participant is interacting
                             with his fingers on the touch screen.



                             I can see using the mirroring in a lab setting to get the signal from the iPad
                             to the observation room though you still won’t see the physical interaction
                             with the device, like you would with a device mounted camera (e.g. Noldus).




Why AirPlay mirroring is the Biggest Thing to Happen to User Research in 2011
http://www.remoteresear.ch/airplay/
.. and that is a big deal




iPad usability testing - our equipment
http://www.cxpartners.co.uk/cxblog/ipad_usability_testing_-_our_equipment/
.. and that is a big deal



                         Recently, we’ve questioned the value of capturing the device screen. It does
                         after all end up being a video of the screen changing but with no sense
                         of the participant interacting with it.




iPad usability testing - our equipment
http://www.cxpartners.co.uk/cxblog/ipad_usability_testing_-_our_equipment/
3. document cameras




Handheld Usability (page 174), S. Weiss (2002)
Google




         Towards the Perfect Infrastructure for Usability Testing on Mobile Devices
         R. Schusteritsch, C.Y. Wei, M. LaRosa - Google (CHI 2007)
Nielsen Norman

                         Elmo TT-02RX Teachers Tool



                                   document camera with autofocus
                                   controlled remotely from a laptop
                                   records screen and fingers




  webcam records                                                                 both video streams
  participant’s face                                                             fed onto a laptop and
                                                                                 recorded with Morae




              Photo from Nielsen Norman Mobile Usability workshop handout (London, 22 May 2009)
usertesting.com




                                          m o te
http://www.usertesting.com/mobile/
                                     Re
good recording quality
  and easy to set up
but it’s not particularly cheap




Elmo TT-12 Document Camera (accessed March 4th 2012)
http://www.bhphotovideo.com/c/product/843500-REG/Elmo_1331_TT_12_Interactive_Document_Camera.html
  http://www.bhphotovideo.com/c/product/644591-REG/Elmo_1304.html
ea p
IPEVO Point 2 View USB Document Cam (accessed March 4th 2012)
http://www.ipevo.com/prods/Point-2-View-USB-Camera
  http://www.bhphotovideo.com/c/product/644591-REG/Elmo_1304.html   C h
participants must
keep within the
camera range
phone must lay on
         a desk or be hold
         at a flat angle




http://www.flickr.com/photos/zabriskiepoint/2806511301/sizes/m/in/photostream/
4. mounted devices
4. mounted devices



          ready-made
4. mounted devices



          ready-made



              DIY
4a. ready-made mounted devices

                                                      Mobile Device Camera by Tracksys
                                                      http://www.tracksys.co.uk/product-
                                                      details.php?id=9




 Mobile Device Camera by Noldus
 http://www.noldus.com/human-behavior-research/
 accessories/mobile-device-camera-mdc#
                                                  Ovo Studios device camera
                                                  http://www.ovostudios.com/devicecamera.asp
4b. DIY mounted devices




 Little Springs Design
 http://www.littlespringsdesign.com/blog/2008/Jun/usability-
 testing-for-mobile-devices-2/
4b. DIY mounted devices




 Little Springs Design                                       Nick Bowmast http://www.bowmast.com/mob-device-cam/
 http://www.littlespringsdesign.com/blog/2008/Jun/usability-
 testing-for-mobile-devices-2/


                  Google
                  Towards the Perfect Infrastructure
                  for Usability Testing on Mobile                  Usability Sciences
                  Devices, R. Schusteritsch, C.Y. Wei,             http://www.usabilitysciences.com/services/lab-
                  M. LaRosa - Google (CHI 2007)                    based-usability-testing/mobile-usability-testing
4b. DIY mounted devices are blooming!!




 Little Springs Design                                       Nick Bowmast http://www.bowmast.com/mob-device-cam/
 http://www.littlespringsdesign.com/blog/2008/Jun/usability-
 testing-for-mobile-devices-2/


            by curiouslee
                  Google
                  Towards the Perfect Infrastructure
                  for Usability Testing on Mobile                  Usability Sciences
                  Devices, R. Schusteritsch, C.Y. Wei,             http://www.usabilitysciences.com/services/lab-
                  M. LaRosa - Google (CHI 2007)                    based-usability-testing/mobile-usability-testing
natural interaction with
       the phone
but they are not cheap




http://www.godigi.com/products/DigiZoom-MDC.html
ea p
Mr Tappy, a kit for filming handheld devices (accessed March 10th 2012)
http://www.mrtappy.com                                                   C h
messy to build




http://www.littlespringsdesign.com/blog/2008/Jun/usability-testing-for-mobile-devices-2/
and ...
  if bulky they can prevent single-hand
  use

  if heavy they can become tiring during
  long tests
easy to put together
cheap
repeatable
allows holding the device
allows one-handed use
supports all form factors
runs tests with participants’ phones
captures screen, face and fingers
gives enough video quality
screen              mounted     mounted
                                        wearable              document
                                                   capture              devices    devices
                                       equipment applications cameras ready-made    DIY



easy to put together
cheap
repeatable
allows holding the device
allows one-handed use
supports all form factors
runs tests with participants’ phones
captures screen, face & fingers
gives enough video quality
screen              mounted     mounted
                                        wearable              document
                                                   capture              devices    devices
                                       equipment applications cameras ready-made    DIY



easy to put together
cheap
repeatable
allows holding the device
allows one-handed use
supports all form factors
runs tests with participants’ phones
captures screen, face & fingers
gives enough video quality
screen              mounted     mounted
                                        wearable              document
                                                   capture              devices    devices
                                       equipment applications cameras ready-made    DIY



easy to put together
cheap
repeatable
allows holding the device
allows one-handed use
supports all form factors
runs tests with participants’ phones
captures screen, face & fingers
gives enough video quality
the spirit




http://www.wired.com/gadgetlab/2010/07/the-pencil-ipad-stand-smart-enough-to-impress-a-new-yorker/
the
ingredients
two meccano trunions (part no. A126)
two 5 and 6-hole meccano strips (part nos. 5 & 4)
one 11-hole meccano strip (part no. 2)
six meccano screws & nuts (part nos. 69 & 37h)
one 13-20mm jubilee clip
one HUE HD webcam
a second USB webcam
a USB male to female extension cable
blu tack (I think you call it mounting putty)
an allen key
a meccano wrench
a screwdriver
a Windows computer
screen recording software
a task
You just moved to Austin, to an old, big
house in Pemberton Heights.You love it,
but there is a problem: mice and rats. The
house is infested!

Go to www.austintexas.gov and find out
how to let the local authorities know
about the infestation.
how was that?
b&b’s
easy to put together
cheap
repeatable
allows holding the device
allows one-handed use
supports all form factors
runs tests with participants’ phones
captures screen, face and fingers
gives enough video quality
b&b’s
easy to put together
cheap
repeatable
allows holding the device
allows one-handed use
supports all form factors
runs tests with participants’ phones
captures screen, face and fingers
gives enough video quality
b&b’s
easy to put together
cheap
repeatable
allows holding the device
allows one-handed use
supports all form factors
runs tests with participants’ phones
captures screen, face and fingers
gives enough video quality
b&b’s
easy to put together
cheap
repeatable
allows holding the device
allows one-handed use
supports all form factors
runs tests with participants’ phones
captures screen, face and fingers
gives enough video quality
15-model Meccano set                  14.99
Hue HD webcam                         34.95
Philips webcam                        24.32
additional Meccano parts               4.01
blu tack                               0.98
jubilee clips (x2)                     1.99
USB cable                              8.99
screwdriver                            6.29
CamStudio                              0.00
                     total (in GBP)   96.52
in USD: 151.25
b&b’s
easy to put together
cheap
repeatable
allows holding the device
allows one-handed use
supports all form factors
runs tests with participants’ phones
captures screen, face and fingers
gives enough video quality
b&b’s
easy to put together
cheap
repeatable
allows holding the device
allows one-handed use
supports all form factors
runs tests with participants’ phones
captures screen, face and fingers
gives enough video quality
b&b’s
easy to put together
cheap
repeatable
allows holding the device
allows one-handed use
supports all form factors
runs tests with participants’ phones
captures screen, face and fingers
gives enough video quality
b&b’s
easy to put together
cheap
repeatable
allows holding the device
allows one-handed use
supports all form factors
runs tests with participants’ phones
captures screen, face and fingers
gives enough video quality
weight: 125 grams
weight: 125 grams
 an iPhone weighs 137 grams
 an iPad weighs 680 grams
 I weigh 55,000 grams
 a blue whale weighs 136,400,000 grams
b&b’s
easy to put together
cheap
repeatable
allows holding the device
allows one-handed use
supports all form factors
runs tests with participants’ phones
captures screen, face and fingers
gives enough video quality
b&b’s
easy to put together
cheap
repeatable
allows holding the device
allows one-handed use
supports all form factors
runs tests with participants’ phones
captures screen, face and fingers
gives enough video quality
b&b’s
easy to put together
cheap
repeatable
allows holding the device
allows one-handed use
supports all form factors
runs tests with participants’ phones
captures screen, face and fingers
gives enough video quality
b&b’s
easy to put together
cheap
repeatable
allows holding the device
allows one-handed use
supports all form factors
runs tests with participants’ phones
captures screen, face and fingers
gives enough video quality
b&b’s
easy to put together
cheap
repeatable
allows holding the device
allows one-handed use
supports all form factors
runs tests with participants’ phones
captures screen, face and fingers
gives enough video quality
b&b’s
easy to put together
cheap
repeatable
allows holding the device
allows one-handed use
supports all form factors
runs tests with participants’ phones
captures screen, face and fingers
gives enough video quality
b&b’s
easy to put together
cheap
repeatable
allows holding the device
allows one-handed use
supports all form factors
runs tests with participants’ phones
captures screen, face and fingers
gives enough video quality
we expect much of our buildings: they
need to have firm foundations, solid
structures, pleasing aesthetics. We should
expect the same of emerging mobile
systems.
Mobile Interaction Design, M. Jones and G. Marsden (2005)
thanks!
belenbarrospena@gmail.com
b@runningwithbulls.com

@belenpena @bernardtyers

http://belenpena.posterous.com
http://www.runningwithbulls.com

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DIY Mobile Usability Testing - SXSW Interactive 2012

  • 2. Bernard, packet core engineer at NSN
  • 3. Belén, interaction designer at Intel’s OTC
  • 5. usability testing a process that employs people as testing participants who are representative of the target audience to evaluate the degree to which a product meets specific usability criteria. Handbook of usability testing 2nd Ed., J. Rubin and D. Chisnell
  • 6. usability testing a process that employs people as testing participants who are representative of the target audience to evaluate the degree to which a product meets specific usability criteria. Handbook of usability testing 2nd Ed., J. Rubin and D. Chisnell
  • 8. take out your cellphone
  • 9. sit down if you don’t have a US cellphone with a data plan
  • 10. sit down if you don’t like beer
  • 11. sit down if you are absolutely terrified by the idea of being our test subject
  • 12.
  • 13. why recording? memory aid powerful communication tool
  • 14. actions reactions
  • 16. dut = mut where: dut = desktop usability testing mut = mobile usability testing
  • 17. dut = mut + afec where: dut = desktop usability testing mut = mobile usability testing afec = a few extra challenges
  • 20. web task success rates feature phones 38% smartphones 55% touch phones 75% Mobile usability, J. Nielsen’s Alertbox 20 Jul 2009 http://www.useit.com/alertbox/mobile-usability-study-1.html
  • 21. web task success rates feature phones 38% smartphones 55% touch phones 75% Mobile usability, J. Nielsen’s Alertbox 20 Jul 2009 http://www.useit.com/alertbox/mobile-usability-study-1.html
  • 22. web task success rates feature phones 38% smartphones 55% touch phones 75% Mobile usability, J. Nielsen’s Alertbox 20 Jul 2009 http://www.useit.com/alertbox/mobile-usability-study-1.html
  • 23. web task success rates feature phones 38% smartphones 55% touch phones 75% Mobile usability, J. Nielsen’s Alertbox 20 Jul 2009 http://www.useit.com/alertbox/mobile-usability-study-1.html
  • 24. web task success rates feature phones 38% smartphones 55% touch phones 75% Mobile usability, J. Nielsen’s Alertbox 20 Jul 2009 http://www.useit.com/alertbox/mobile-usability-study-1.html
  • 25. web task success rates feature phones 38% smartphones 55% touch phones 75% Mobile usability, J. Nielsen’s Alertbox 20 Jul 2009 http://www.useit.com/alertbox/mobile-usability-study-1.html
  • 26. web task success rates feature phones 38% smartphones 55% touch phones 75% Mobile usability, J. Nielsen’s Alertbox 20 Jul 2009 http://www.useit.com/alertbox/mobile-usability-study-1.html
  • 27. web task success rates feature phones 38% smartphones 55% touch phones 75% Mobile usability, J. Nielsen’s Alertbox 20 Jul 2009 http://www.useit.com/alertbox/mobile-usability-study-1.html
  • 28. web task success rates feature phones 38% smartphones 55% touch phones 75% Mobile usability, J. Nielsen’s Alertbox 20 Jul 2009 http://www.useit.com/alertbox/mobile-usability-study-1.html
  • 29. web task success rates feature phones 38% smartphones 55% touch phones 75% Mobile usability, J. Nielsen’s Alertbox 20 Jul 2009 http://www.useit.com/alertbox/mobile-usability-study-1.html
  • 31. remember ... test with participants’ own phones if not possible, include training and warm-up tasks
  • 33. field vs. lab It’s Worth the Hassle! The Added Value of Evaluating the Usability of Mobile Systems in the Field C.M. Nielsen, M. Overgaard, M.B. Pedersen, J. Stage, S. Stenild - NordiCHI 2006
  • 34. field vs. lab 0 0 It’s Worth the Hassle! The Added Value of Evaluating the Usability of Mobile Systems in the Field C.M. Nielsen, M. Overgaard, M.B. Pedersen, J. Stage, S. Stenild - NordiCHI 2006
  • 35. The results show that the added value of conducting usability evaluations in the field is very little and that recreating central aspects of the use context in a laboratory setting enables the identification of the same usability problem list. Is it Worth the Hassle? Exploring the Added Value of Evaluating the Usability of Context-Aware Mobile Systems in the Field, J. Kjeldskov, M. B. Skov, B. S. Als, R. T. Høegh, 2004
  • 36. 0 1 The results show that the added value of conducting usability evaluations in the field is very little and that recreating central aspects of the use context in a laboratory setting enables the identification of the same usability problem list. Field Lab Is it Worth the Hassle? Exploring the Added Value of Evaluating the Usability of Context-Aware Mobile Systems in the Field, J. Kjeldskov, M. B. Skov, B. S. Als, R. T. Høegh, 2004
  • 37. according to our study there was no difference in the number of problems that occurred in the two test settings. Our hypothesis that more problems would be found in the field was not supported Usability Testing of Mobile Applications: A Comparison between Laboratory and Field Testing A. Kaikkonen, T. Kallio, A. Kekäläinen, A. Kankainen, M. Cankar - Journal of Usability Studies, 2005
  • 38. 0 2 according to our study there was no difference in the number of problems that occurred in the two test settings. Our hypothesis that more problems would be found in the field was not supported Field Lab Usability Testing of Mobile Applications: A Comparison between Laboratory and Field Testing A. Kaikkonen, T. Kallio, A. Kekäläinen, A. Kankainen, M. Cankar - Journal of Usability Studies, 2005
  • 39. evaluations conducted in field settings can reveal problems not otherwise identified in laboratory evaluations It’s Worth the Hassle! The Added Value of Evaluating the Usability of Mobile Systems in the Field C.M. Nielsen, M. Overgaard, M.B. Pedersen, J. Stage, S. Stenild - NordiCHI 2006
  • 40. 1 evaluations conducted in field settings can reveal problems not otherwise identified in laboratory evaluations 2 It’s Worth the Hassle! The Added Value of Evaluating the Usability of Mobile Systems in the Field C.M. Nielsen, M. Overgaard, M.B. Pedersen, J. Stage, S. Stenild - NordiCHI 2006 Field Lab
  • 41. The analyses of the comparison between usability testing done in two different settings revealed that there were many more types and occurrences of usability problems found in the field than in the laboratory. Those problems discovered tend to be critical issues. Usability Evaluation of Mobile Device: a Comparison of Laboratory and Field Tests H.B Duh, G. C. B. Tan,V. H. Chen, MobileHCI 2006
  • 42. The analyses of the comparison between 2 2 usability testing done in two different settings revealed that there were many more types and occurrences of usability problems found in the field than in the laboratory. Those problems discovered tend to be critical issues. Field Lab Usability Evaluation of Mobile Device: a Comparison of Laboratory and Field Tests H.B Duh, G. C. B. Tan,V. H. Chen, MobileHCI 2006
  • 43. field vs. lab It’s Worth the Hassle! The Added Value of Evaluating the Usability of Mobile Systems in the Field C.M. Nielsen, M. Overgaard, M.B. Pedersen, J. Stage, S. Stenild - NordiCHI 2006
  • 44. field vs. lab DI SA GR EE EXP ER TS It’s Worth the Hassle! The Added Value of Evaluating the Usability of Mobile Systems in the Field C.M. Nielsen, M. Overgaard, M.B. Pedersen, J. Stage, S. Stenild - NordiCHI 2006
  • 45. ... but they all agree evaluations in the field (are) more complex and time-consuming It’s Worth the Hassle! The Added Value of Evaluating the Usability of Mobile Systems in the Field C.M. Nielsen, M. Overgaard, M.B. Pedersen, J. Stage, S. Stenild - NordiCHI 2006
  • 46. ... but they all agree testing in the field requires double the time in comparison to the laboratory Usability Testing of Mobile Applications: A Comparison between Laboratory and Field Testing A. Kaikkonen, T. Kallio, A. Kekäläinen, A. Kankainen, M. Cankar - Journal of Usability Studies, 2005
  • 47. ... but they all agree field-based usability studies are not easy to conduct. They are time consuming and the added value is questionable. Is it Worth the Hassle? Exploring the Added Value of Evaluating the Usability of Context-Aware Mobile Systems in the Field, J. Kjeldskov, M. B. Skov, B. S. Als, R. T. Høegh, 2004
  • 48. testing in the lab is better than no testing
  • 49. remember ... for most software, lab testing is fine if you must do field testing do it late plan and run pilot tests be prepared (like the Scouts)
  • 51. remember ... do not test over wi-fi cover participants’ data costs
  • 52. dut = mut + afec where: dut = desktop usability testing mut = mobile usability testing afec = a few extra challenges
  • 53. tsdohoeaygtrtwt dut = (mut + afec) where: dut = desktop usability testing mut = mobile usability testing afec = a few extra challenges
  • 54. tsdohoeaygtrtwt dut = (mut + afec) where: dut = desktop usability testing mut = mobile usability testing afec = a few extra challenges tsdohoeaygtrtwt = the small detail of how on earth are you going to record the whole thing
  • 55. why recording? memory aid powerful communication tool
  • 56. 4 approaches to the small detail of how on earth are you going to record the whole thing
  • 57. 1. wearable equipment . Methods and techniques for field-based usability testing of mobile geo-applications, I. Delikostidis (2007) International Institute for Geo-Information Science and Earth Observation (Enschede, The Netherlands)
  • 58. 1. wearable equipment . Methods and techniques for field-based usability testing of mobile geo-applications, I. Delikostidis (2007) International Institute for Geo-Information Science and Earth Observation (Enschede, The Netherlands)
  • 59. 1. wearable equipment . Methods and techniques for field-based usability testing of mobile geo-applications, I. Delikostidis (2007) International Institute for Geo-Information Science and Earth Observation (Enschede, The Netherlands)
  • 60. 1. wearable equipment . Methods and techniques for field-based usability testing of mobile geo-applications, I. Delikostidis (2007) International Institute for Geo-Information Science and Earth Observation (Enschede, The Netherlands)
  • 61. Figure 10. Video recording with third-person view of participants and close-up view of PDA. Note that 1. wearable equipment the camera focused on the device screen is turned 90 degrees to optimize use of the Picture-in-Picture view. cm—containing video and audio receivers, Picture-in-Picture unit, hard disk recorder, and battery. e vulnerableas described above, but now weights only reliability, device. Asofwireless video attached to to get any me capture to unexpected events,the mobile and size the cameras technology make it impossible Will Laboratory Test Results be Valid making it Contexts?, A. Kaikkonen, A. Kekäläinen, M. Cankar, T. Kallio, A. 2 kg and measures only 18x14x25 cm, in Mobile us schedules. These risks shouldgenceR.T.cheap high-endthe M.video cameras 2011 Kankainen and A Field Laboratory for Evaluating in Situ, of Høegh, J. Kjeldskov, test. J. Stage, from wireless B. Skov, matures and becomes more widespread, an emer- for longer periods of time. Powered by only one matching the professional standard of the wireless
  • 62. allows testing in the field
  • 63. but ... difficult and time-consuming to set up intrusive, uncomfortable and heavy
  • 64. 2. screen capture Mobiola Screen Capture for Blackberry 4.2+ and Symbian S60 v3 http://www.shapeservices.com/en/products/details.php?product=capture&platform=none#
  • 65. 2. screen capture m o te Re
  • 66. 2. screen capture It runs on both PC, Mac, Linux and mobile environments such as Android, Symbian, iPhone OS and Windows Mobile. m o te Re
  • 70. provides high quality screen recording
  • 71. but participants won’t appreciate you installing stuff on their phones
  • 72. no application will support all platforms http://www.shapeservices.com/en/products/details.php?product=capture&platform=none
  • 73. no application will support all platforms http://www.ovostudios.com/
  • 74. Ovo Studios screen capture application for iOS http://www.ovostudios.com/
  • 75. fingers are not captured ... Ovo Studios screen capture application for iOS http://www.ovostudios.com/
  • 76. .. and that is a big deal Why AirPlay mirroring is the Biggest Thing to Happen to User Research in 2011 http://www.remoteresear.ch/airplay/
  • 77. .. and that is a big deal Obviously, think aloud is critical because I cannot see how the participant is interacting with his fingers on the touch screen. I can see using the mirroring in a lab setting to get the signal from the iPad to the observation room though you still won’t see the physical interaction with the device, like you would with a device mounted camera (e.g. Noldus). Why AirPlay mirroring is the Biggest Thing to Happen to User Research in 2011 http://www.remoteresear.ch/airplay/
  • 78. .. and that is a big deal iPad usability testing - our equipment http://www.cxpartners.co.uk/cxblog/ipad_usability_testing_-_our_equipment/
  • 79. .. and that is a big deal Recently, we’ve questioned the value of capturing the device screen. It does after all end up being a video of the screen changing but with no sense of the participant interacting with it. iPad usability testing - our equipment http://www.cxpartners.co.uk/cxblog/ipad_usability_testing_-_our_equipment/
  • 80. 3. document cameras Handheld Usability (page 174), S. Weiss (2002)
  • 81. Google Towards the Perfect Infrastructure for Usability Testing on Mobile Devices R. Schusteritsch, C.Y. Wei, M. LaRosa - Google (CHI 2007)
  • 82. Nielsen Norman Elmo TT-02RX Teachers Tool document camera with autofocus controlled remotely from a laptop records screen and fingers webcam records both video streams participant’s face fed onto a laptop and recorded with Morae Photo from Nielsen Norman Mobile Usability workshop handout (London, 22 May 2009)
  • 83. usertesting.com m o te http://www.usertesting.com/mobile/ Re
  • 84. good recording quality and easy to set up
  • 85. but it’s not particularly cheap Elmo TT-12 Document Camera (accessed March 4th 2012) http://www.bhphotovideo.com/c/product/843500-REG/Elmo_1331_TT_12_Interactive_Document_Camera.html http://www.bhphotovideo.com/c/product/644591-REG/Elmo_1304.html
  • 86. ea p IPEVO Point 2 View USB Document Cam (accessed March 4th 2012) http://www.ipevo.com/prods/Point-2-View-USB-Camera http://www.bhphotovideo.com/c/product/644591-REG/Elmo_1304.html C h
  • 87. participants must keep within the camera range
  • 88. phone must lay on a desk or be hold at a flat angle http://www.flickr.com/photos/zabriskiepoint/2806511301/sizes/m/in/photostream/
  • 90. 4. mounted devices ready-made
  • 91. 4. mounted devices ready-made DIY
  • 92. 4a. ready-made mounted devices Mobile Device Camera by Tracksys http://www.tracksys.co.uk/product- details.php?id=9 Mobile Device Camera by Noldus http://www.noldus.com/human-behavior-research/ accessories/mobile-device-camera-mdc# Ovo Studios device camera http://www.ovostudios.com/devicecamera.asp
  • 93. 4b. DIY mounted devices Little Springs Design http://www.littlespringsdesign.com/blog/2008/Jun/usability- testing-for-mobile-devices-2/
  • 94. 4b. DIY mounted devices Little Springs Design Nick Bowmast http://www.bowmast.com/mob-device-cam/ http://www.littlespringsdesign.com/blog/2008/Jun/usability- testing-for-mobile-devices-2/ Google Towards the Perfect Infrastructure for Usability Testing on Mobile Usability Sciences Devices, R. Schusteritsch, C.Y. Wei, http://www.usabilitysciences.com/services/lab- M. LaRosa - Google (CHI 2007) based-usability-testing/mobile-usability-testing
  • 95. 4b. DIY mounted devices are blooming!! Little Springs Design Nick Bowmast http://www.bowmast.com/mob-device-cam/ http://www.littlespringsdesign.com/blog/2008/Jun/usability- testing-for-mobile-devices-2/ by curiouslee Google Towards the Perfect Infrastructure for Usability Testing on Mobile Usability Sciences Devices, R. Schusteritsch, C.Y. Wei, http://www.usabilitysciences.com/services/lab- M. LaRosa - Google (CHI 2007) based-usability-testing/mobile-usability-testing
  • 97. but they are not cheap http://www.godigi.com/products/DigiZoom-MDC.html
  • 98. ea p Mr Tappy, a kit for filming handheld devices (accessed March 10th 2012) http://www.mrtappy.com C h
  • 100. and ... if bulky they can prevent single-hand use if heavy they can become tiring during long tests
  • 101. easy to put together cheap repeatable allows holding the device allows one-handed use supports all form factors runs tests with participants’ phones captures screen, face and fingers gives enough video quality
  • 102. screen mounted mounted wearable document capture devices devices equipment applications cameras ready-made DIY easy to put together cheap repeatable allows holding the device allows one-handed use supports all form factors runs tests with participants’ phones captures screen, face & fingers gives enough video quality
  • 103. screen mounted mounted wearable document capture devices devices equipment applications cameras ready-made DIY easy to put together cheap repeatable allows holding the device allows one-handed use supports all form factors runs tests with participants’ phones captures screen, face & fingers gives enough video quality
  • 104. screen mounted mounted wearable document capture devices devices equipment applications cameras ready-made DIY easy to put together cheap repeatable allows holding the device allows one-handed use supports all form factors runs tests with participants’ phones captures screen, face & fingers gives enough video quality
  • 107. two meccano trunions (part no. A126)
  • 108. two 5 and 6-hole meccano strips (part nos. 5 & 4)
  • 109. one 11-hole meccano strip (part no. 2)
  • 110. six meccano screws & nuts (part nos. 69 & 37h)
  • 112. one HUE HD webcam
  • 113. a second USB webcam
  • 114. a USB male to female extension cable
  • 115. blu tack (I think you call it mounting putty)
  • 121.
  • 122. a task You just moved to Austin, to an old, big house in Pemberton Heights.You love it, but there is a problem: mice and rats. The house is infested! Go to www.austintexas.gov and find out how to let the local authorities know about the infestation.
  • 124.
  • 125. b&b’s easy to put together cheap repeatable allows holding the device allows one-handed use supports all form factors runs tests with participants’ phones captures screen, face and fingers gives enough video quality
  • 126. b&b’s easy to put together cheap repeatable allows holding the device allows one-handed use supports all form factors runs tests with participants’ phones captures screen, face and fingers gives enough video quality
  • 127. b&b’s easy to put together cheap repeatable allows holding the device allows one-handed use supports all form factors runs tests with participants’ phones captures screen, face and fingers gives enough video quality
  • 128. b&b’s easy to put together cheap repeatable allows holding the device allows one-handed use supports all form factors runs tests with participants’ phones captures screen, face and fingers gives enough video quality
  • 129. 15-model Meccano set 14.99 Hue HD webcam 34.95 Philips webcam 24.32 additional Meccano parts 4.01 blu tack 0.98 jubilee clips (x2) 1.99 USB cable 8.99 screwdriver 6.29 CamStudio 0.00 total (in GBP) 96.52
  • 131. b&b’s easy to put together cheap repeatable allows holding the device allows one-handed use supports all form factors runs tests with participants’ phones captures screen, face and fingers gives enough video quality
  • 132. b&b’s easy to put together cheap repeatable allows holding the device allows one-handed use supports all form factors runs tests with participants’ phones captures screen, face and fingers gives enough video quality
  • 133.
  • 134.
  • 135.
  • 136.
  • 137.
  • 138. b&b’s easy to put together cheap repeatable allows holding the device allows one-handed use supports all form factors runs tests with participants’ phones captures screen, face and fingers gives enough video quality
  • 139. b&b’s easy to put together cheap repeatable allows holding the device allows one-handed use supports all form factors runs tests with participants’ phones captures screen, face and fingers gives enough video quality
  • 141. weight: 125 grams an iPhone weighs 137 grams an iPad weighs 680 grams I weigh 55,000 grams a blue whale weighs 136,400,000 grams
  • 142. b&b’s easy to put together cheap repeatable allows holding the device allows one-handed use supports all form factors runs tests with participants’ phones captures screen, face and fingers gives enough video quality
  • 143. b&b’s easy to put together cheap repeatable allows holding the device allows one-handed use supports all form factors runs tests with participants’ phones captures screen, face and fingers gives enough video quality
  • 144.
  • 145.
  • 146. b&b’s easy to put together cheap repeatable allows holding the device allows one-handed use supports all form factors runs tests with participants’ phones captures screen, face and fingers gives enough video quality
  • 147. b&b’s easy to put together cheap repeatable allows holding the device allows one-handed use supports all form factors runs tests with participants’ phones captures screen, face and fingers gives enough video quality
  • 148. b&b’s easy to put together cheap repeatable allows holding the device allows one-handed use supports all form factors runs tests with participants’ phones captures screen, face and fingers gives enough video quality
  • 149. b&b’s easy to put together cheap repeatable allows holding the device allows one-handed use supports all form factors runs tests with participants’ phones captures screen, face and fingers gives enough video quality
  • 150.
  • 151.
  • 152.
  • 153. b&b’s easy to put together cheap repeatable allows holding the device allows one-handed use supports all form factors runs tests with participants’ phones captures screen, face and fingers gives enough video quality
  • 154. we expect much of our buildings: they need to have firm foundations, solid structures, pleasing aesthetics. We should expect the same of emerging mobile systems. Mobile Interaction Design, M. Jones and G. Marsden (2005)