Use of FIDO in the Payments and Identity Landscape: FIDO Paris Seminar.pptx
Virtual Worlds History and Educational Simulations
1. I. The Virtual World Bruce Damer [email_address] Contact Consortium, DigitalSpace II. Simulating Space Immersive Education Initiative's London Summit at the London School of Economics (May 23-24th):
2. I. The Virtual World Virtual Worlds: The New Medium for the 21st Century
3. So where did (digital) virtual worlds come from? We first learned to play together in a digital world in Spacewar! in 1962 (on a PDP-1)
4. … and in 1974, the first 3D virtual worlds in Maze War
5. And then we learned how to imagine and describe worlds, players and objects in text-based worlds: MUDs, Adventure, Plato, LambdaMOO & etc (70s-80s)
6. … then in 1986 affordable personal computers are connected to dial-up networks And Lucasfilm’s Habitat (and avatars) were born
7. And then… Worlds Chat, 1995: where Avatars first teleported into the Internet Also in that year Steven Spielberg created the marriage of virtual worlds and Hollywood with Starbright World
16. Working out how to meet (talking circle) and working together to build-Sherwood Forest Towne (Jan ‘96). Roles, Robin Hood, Town Crier, old towne layout, new town, vandalism, first informal ethnographic practice
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18. The Avatars IRL Conferences Earth to Avatars 96 (San Francisco)
29. Learning case study: Virtual Walk on the Moon with Apollo astronaut Rusty Schweickart Rusty Schweickart in Cyber Space - 1999 Rusty Schweickart in Outer Space - 1969
30. Rusty became our historical actor and narrator to commemorate the 30 th anniversary of the Apollo XI moon landing