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Aiming for Innovation:
 Living Design in a Business World
                    BayCHI   :: December 8, 2009




                             presented by:
                 Brynn M. Evans
                  Krista Sanders
Dr. Charles Burnette

“Design Thinking is a process of
creative and critical thinking that
allows information and ideas to be
organized, decisions to be made,
situations to be improved, and
knowledge to be gained.”
58 billion paper cups are thrown
     away every year in the U.S.
According to Global Green USA.     Source: Nate Beaty
1) SWOT

                              2) Prioritize




                  3) Business plan

          4) Execute
             Source: h p://www. ickr.com/people/engelene/
Solution?
            paper

“I am
not a paper cup…”
                    h p://design-milk.com/i-am-not-a-paper-cup/
KeepCup
Solution?




Hot coffee.
Cool Planet.    h p://keepcup.com.au
BYO cup
Solution?




Saving the planet,
one coffee at a time..
                     h p://www.hookturnindustries.com.au/byo-coffee-cup.html
The problem runs deep

                        Source: Ernst Vikne
Morning routine.
                   Source: holas84
Commuting culture.
            Source: Terence T.S. Tam and Jory
Coffee culture is social

                  Source: h p://www. ickr.com/people/bonifaceplymouth/
Paper cup waste is a symptom
According to Global Green USA.   Source: Nate Beaty
Problem Space

1. Understand          2. Point of View

•   user behaviors     •   pick a problem
    and context

•   identify all the   •   take a slice
    factors/players        that’s relevant,
    in a system            useful,
                           interesting

•   explore their      •   explore that
    requirements,          problem from
    constraints,           alternative
    expectations           perspectives†
                                              † For a different perspective, see h p://www.scribd.com/doc/22133391/Papel-the-Paper-Cup
Problem Space                                            Solution Space

1. Understand          2. Point of View       3. Ideate            4. Prototype     5. Iterate

•   user behaviors     •   pick a problem     •   brainstorm         •   sketch     •   inspect and
    and context                                                                         adapt
                                                                     •   mockup
•   identify all the   •   take a slice       •   explore                           •   reframe
    factors/players        that’s relevant,       alternatives,      •   build
    in a system            useful,                possibilities,
                                                  choices                           •   redefine
                           interesting                               •   test

•   explore their      •   explore that                              •   evaluate   •   reprioritize
    requirements,          problem from
    constraints,           alternative                                              •   replan
    expectations           perspectives
Problem Space                               Solution Space

1. Understand   2. Point of View   3. Ideate     4. Prototype   5. Iterate




 analytical                                intuitive
analytical, deductive;
                            + intuitive, abductive;
                                           + “configuration”
Roger Martin, Rotman School of Management, author of:   e Design of Business: Why Design   inking is the Next Competitive Advantage
Jess McMullin

“Good design... is at the intersection
of business and human goals...
it’s not just about users,
and it's not just about business
it's about balancing both.”
Paula Thornton

“Design thinking is not about
solving design problems...
it’s about solving problems
with design.”




                      h p://twi er.com/rotkapchen/status/6361129781
60%    of prescription-drug users
           have taken medication incorrectly.




According to a recent poll conducted for Target.   Source: Jessica Shapiro h p://www.theage.com.au/news/health/pills-in-poop-is-the-scoop/2007/11/14/1194766740042.html
Observation




      Source: Davies + Starr h p://nymag.com/nymetro/health/features/11700/
What’s changed since WWII?




              h p://www.nationalmuseum.af.mil/factsheets/factsheet.asp?id=2552
Prototyping
Prototyping


“
    If it doesn’t
    make sense,
    it’s art.

            – Andy Warhol
The Solution?




       Source: Davies + Starr h p://nymag.com/nymetro/health/features/11700/
Don’t we already know our users?




Enter business thinking
Business
               User Goals
Requirements
Business
               User Goals
Requirements
Richard Bolland & Fred Collopy

“When we couple design process
experts with business content
experts, we create a capacity to
envision and realize futures that are
both desirable for people and
viable for organizations.”
“   Tim Brown

    “Put simply, [design thinking] uses
    a designer’s sensibility and methods
    to match people’s needs with what
    is technologically feasible and what
    a viable business strategy can
    convert into customer value and
    market opportunity.”
Other Examples
Other Examples
Challenges in a business world




                           Source: Stefano Corso
User experience can be compartmentalized

                                 Source: Richard Yuan
And locked into hierarchies




                              Source: Giant Ginkgo
Getting started




                  Source: Dhanesh Ramachandram
Until it becomes clear, ask why
                            Source: Guy Mayer
Think beyond tasks
                     Source: Andrew Carr
Sketch, Prototype,
Iterate, Move Fast!
Encourage visual
thinking
Create design walls
              Source: ewhitworth.com
Take a new perspective




           Source: h p://www.adaptivepath.com/blog/2009/12/03/shi ing-perspective/
What other problems could
benefit from a design thinking
approach?
Aiming for Innovation:
 Living Design in a Business World
                    BayCHI   :: December 8, 2009


                             presented by:
                 Brynn M. Evans
                  Krista Sanders
          brynnevans.com / @brynn
 kristasanders.com / @newhighscore

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Living Design in Business World

  • 1. Aiming for Innovation: Living Design in a Business World BayCHI :: December 8, 2009 presented by: Brynn M. Evans Krista Sanders
  • 2. Dr. Charles Burnette “Design Thinking is a process of creative and critical thinking that allows information and ideas to be organized, decisions to be made, situations to be improved, and knowledge to be gained.”
  • 3. 58 billion paper cups are thrown away every year in the U.S. According to Global Green USA. Source: Nate Beaty
  • 4. 1) SWOT 2) Prioritize 3) Business plan 4) Execute Source: h p://www. ickr.com/people/engelene/
  • 5. Solution? paper “I am not a paper cup…” h p://design-milk.com/i-am-not-a-paper-cup/
  • 7. BYO cup Solution? Saving the planet, one coffee at a time.. h p://www.hookturnindustries.com.au/byo-coffee-cup.html
  • 8. The problem runs deep Source: Ernst Vikne
  • 9. Morning routine. Source: holas84
  • 10. Commuting culture. Source: Terence T.S. Tam and Jory
  • 11. Coffee culture is social Source: h p://www. ickr.com/people/bonifaceplymouth/
  • 12. Paper cup waste is a symptom According to Global Green USA. Source: Nate Beaty
  • 13. Problem Space 1. Understand 2. Point of View • user behaviors • pick a problem and context • identify all the • take a slice factors/players that’s relevant, in a system useful, interesting • explore their • explore that requirements, problem from constraints, alternative expectations perspectives† † For a different perspective, see h p://www.scribd.com/doc/22133391/Papel-the-Paper-Cup
  • 14. Problem Space Solution Space 1. Understand 2. Point of View 3. Ideate 4. Prototype 5. Iterate • user behaviors • pick a problem • brainstorm • sketch • inspect and and context adapt • mockup • identify all the • take a slice • explore • reframe factors/players that’s relevant, alternatives, • build in a system useful, possibilities, choices • redefine interesting • test • explore their • explore that • evaluate • reprioritize requirements, problem from constraints, alternative • replan expectations perspectives
  • 15. Problem Space Solution Space 1. Understand 2. Point of View 3. Ideate 4. Prototype 5. Iterate analytical intuitive
  • 16. analytical, deductive; + intuitive, abductive; + “configuration” Roger Martin, Rotman School of Management, author of: e Design of Business: Why Design inking is the Next Competitive Advantage
  • 17. Jess McMullin “Good design... is at the intersection of business and human goals... it’s not just about users, and it's not just about business it's about balancing both.”
  • 18. Paula Thornton “Design thinking is not about solving design problems... it’s about solving problems with design.” h p://twi er.com/rotkapchen/status/6361129781
  • 19. 60% of prescription-drug users have taken medication incorrectly. According to a recent poll conducted for Target. Source: Jessica Shapiro h p://www.theage.com.au/news/health/pills-in-poop-is-the-scoop/2007/11/14/1194766740042.html
  • 20. Observation Source: Davies + Starr h p://nymag.com/nymetro/health/features/11700/
  • 21. What’s changed since WWII? h p://www.nationalmuseum.af.mil/factsheets/factsheet.asp?id=2552
  • 23. Prototyping “ If it doesn’t make sense, it’s art. – Andy Warhol
  • 24. The Solution? Source: Davies + Starr h p://nymag.com/nymetro/health/features/11700/
  • 25. Don’t we already know our users? Enter business thinking
  • 26. Business User Goals Requirements
  • 27. Business User Goals Requirements
  • 28. Richard Bolland & Fred Collopy “When we couple design process experts with business content experts, we create a capacity to envision and realize futures that are both desirable for people and viable for organizations.”
  • 29. Tim Brown “Put simply, [design thinking] uses a designer’s sensibility and methods to match people’s needs with what is technologically feasible and what a viable business strategy can convert into customer value and market opportunity.”
  • 32. Challenges in a business world Source: Stefano Corso
  • 33. User experience can be compartmentalized Source: Richard Yuan
  • 34. And locked into hierarchies Source: Giant Ginkgo
  • 35. Getting started Source: Dhanesh Ramachandram
  • 36. Until it becomes clear, ask why Source: Guy Mayer
  • 37. Think beyond tasks Source: Andrew Carr
  • 40. Create design walls Source: ewhitworth.com
  • 41. Take a new perspective Source: h p://www.adaptivepath.com/blog/2009/12/03/shi ing-perspective/
  • 42. What other problems could benefit from a design thinking approach?
  • 43. Aiming for Innovation: Living Design in a Business World BayCHI :: December 8, 2009 presented by: Brynn M. Evans Krista Sanders brynnevans.com / @brynn kristasanders.com / @newhighscore