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Interactive Rendering Techniques for
Highlighting in 3D Geovirtual Environments
Matthias Trapp, Christian Beesk, Sebastian Pasewaldt, Jürgen Döllner
Hasso-Plattner-Institut, University of Potsdam, Germany
5th
3D GeoInfo Conference :: 3.-4. November 2010 :: Berlin, Germany
Motivation
 Highlighting:
A. Navigation and orientation
B. Express semantic relations
C. Express importance of objects
 Challenges:
 Complex 3D data
 Interactive and scalable
 Object vs. area highlighting
2
Related Work
Highlighting Techniques to Support Geovisualization, Robinson TR
2006
Semantic Depth-of-Field, Kosara (various)
Directing Gaze in 3D Models with Stylized Focus, Cole et al. EGSR 20063
Highlighting techniques
4
Image-based Rendering Technique
5
Manual Masking
6
 3D proxy objects to indicate areas to highlight
 2D screen aligned lenses
Examples: Simple color overlay
7
Examples: Vignetting
8
Examples: Outlines
9
Examples: Semantic Depth-of-Field
10
Examples: Combinations
11
Problems & Limitations
12
FAIL!
Problems & Limitations
 Occlusion (A, C)
 Insufficient distance cues (E)
 Varying camera orientations and projections
 Perspective foreshortening
 Color overlay falsifies facade information
 “smart” highlighting techniques?
13
Wrap-Up
14
 Real-time rendering techniques
 Various applications
 User studies required
 Potential for future work
Thank you…
Contact:
Matthias Trapp
matthias.trapp@hpi.uni-potsdam.de
Sebastian Pasewaldt
sebastian.pasewaldt@hpi.uni-potsdam.de
Computer Graphics Systems Group
www.hpi.uni-potsdam.de/3d
Researchgroup 3D-Geoinformation
www.3dgi.de
15

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