SlideShare ist ein Scribd-Unternehmen logo
1 von 14
Downloaden Sie, um offline zu lesen
Tailored design,

            comprehensive approach,

            unparalleled outcomes.




Breakaway Design House, LLC.
Western Illinois University | College of Education and Human
 Services. Department of Instructional Design & Technology.



          Final Project for IDT565 – Project Management.



                   Project Proposal Document




              Self-Paced Instructional Training Game.




                 Developed by:    Arturo Pelayo.




                        March 11th, 2007

                      Spring Semester 2007
Table of Contents




Executive Summary: ................................................................................................................................. 1

Company Background:........................................................................................................................... 1

Focus .................................................................................................................................................................. 2

Needs Assessment: .................................................................................................................................. 3

Qualifications:............................................................................................................................................... 4

Project Deliverables: ................................................................................................................................ 5

Overview of Development Process:.............................................................................................. 6

    Overview of Approach to be Taken: ..................................................................................... 6

    Detailed Statement of Work: ....................................................................................................... 7

Proposed Schedule (Time): ................................................................................................................ 8

Project Budget (Cost/Benefit):......................................................................................................... 9

Evaluation:....................................................................................................................................................... 9

Summary:.......................................................................................................................................................10
IDT 565                                                                 Arturo Pelayo, ID
Final Project Proposal                                      Breakaway Design House, LLC.




Executive Summary:



         Breakaway Design House, LLC bids a $216.00, comprehensive

         Instructional Game Design project geared for the Elementary

         Education Market to provide an educational product whose

         objective is to aid in the development of skills such as word

         spelling and computer typing. “The Octopus Spelling Game” is agile,

         dynamic and responsive to future educational needs by supporting

         cross-platform design. The Adobe Flash Interactive self-paced

         Instructional Game will be developed in a course of six weeks

         beginning on March 12th, 2007 and ending on April 27th, 2007.




Company Background:



         Breakaway Design House, LLC. is an Instructional Game Design

         company specializing in services and learning solutions for the

         education sector.



         For      over   a   decade,   Breakaway   Design   House        has     been

         spearheading the synergy of technology, education and design. Our

         holistic approach provides our clients best-of-breed solutions

         regardless of size.



         Breakaway Design House can be found at:       www.breakdahouse.org



                                          1
IDT 565                                                              Arturo Pelayo, ID
Final Project Proposal                                   Breakaway Design House, LLC.




Focus



         The focus is the design, development and deployment of an

         instructional game called “The Octopus Spelling Game”. The self-

         paced instructional game shall allow learners to develop the skill of

         typing on a computer, and learn how to spell words correctly. The

         above shall be achieved by the development of an Adobe Flash

         project that shall use a lightweight user interface designed for

         children on K1-K4 grades.



         The Adobe Flash project shall be designed for accessibility via web

         through a flash plug-in and as a downloadable Windows XP [SP2]

         and Mac OS X (10.4) Operating Systems.



         Breakaway Design House will develop a customizable instructional

         game that will enable content facilitators to either enable learners

         to practice their spelling and typing skills (by choosing a built-in

         array of words), or to specify their own words they want learners

         to practice according to standards set by their particular school

         regulations.



         The flexibility of the Instructional Delivery method shall also be

         supported with effective, engaging and interactive content. The

         instructional game will employ a cartoon user interface with a

         theme based on the underwater world. An octopus shall be the


                                       2
IDT 565                                                              Arturo Pelayo, ID
Final Project Proposal                                   Breakaway Design House, LLC.


         main character of the game and it will be through the Octopus’

         tentacles that words will be delivered on the screen.



         Learners will be evaluated on mastery by either correctly dragging

         words from each tentacle into a register in the correct spelling

         order or by typing the word manually. Immediate remediation shall

         be provided to the learner via messages displayed on the screen

         that shall act as cognitive cues. A minimum of five words will be

         set by default on the instructional game, while there will be a

         maximum of 15 words to input along with the corresponding hints

         and written descriptions.




Needs Assessment:



         Breakaway Design House, LLC. has researched the instructional

         game market and has found that there are very few instructional

         games that are effective in teaching children of young ages (K1-K3)

         how to type on a computer keyboard with the intent of teaching

         them new words while having fun. “The Octopus Spelling Game” has

         no comparison in the market as it can be customized by

         facilitators with their own words. It is an Adobe Flash based game

         that can be deployed on the web, on PC and MAC platforms.



         “The Octopus Spelling Game” has no competition and when

         released, will be the market leader in its sector. The only available

         software from competition has been described by education


                                       3
IDT 565                                                                  Arturo Pelayo, ID
Final Project Proposal                                       Breakaway Design House, LLC.


         administrator costumers “as a licensing headache”. “The Octopus
         Spelling Game” has no comparison in the market and it can readily
         become a success. Breakaway Design House, LLC. has developed

         innovative site licensing agreements that will only require a one-

         time per-school fee for the particular version purchased.



         Breakaway Design House, LLC. will harness the power of the

         internet as an instructional delivery mechanism to provide

         costumers worldwide of this product via its servers. Immediate

         downloads shall be initiated and electronic keys shall also be

         generated for customer purchases.




Qualifications:



         Breakaway       Design   House,   LLC.   will   dedicate    our     Principal

         Instructional Designer, Arturo Pelayo, as the full-time Project

         Manager for the instructional game.



              Arturo Pelayo, Principal Instructional Designer .
         •



              Arturo carries over a decade of experience in several web

              technology areas. From HTML to “Web 2.0” projects, Arturo has

              successfully secured over 25 million dollars on funding from the

              National Science Foundation for several educational projects.




                                           4
IDT 565                                                               Arturo Pelayo, ID
Final Project Proposal                                    Breakaway Design House, LLC.


Project Deliverables:



         Breakaway Design House, LLC. will develop “The Octopus Spelling

         Game”, under the leadership of Arturo Pelayo, Project Manager &

         Principal Instructional Designer.



         This instructional game shall include a total of five predefined

         words that will be delivered as standard with the product. The

         facilitator or instructor will be capable to set-up the game to have

         as many words as s/he finds fit for the learner to gain mastery.

         The learner will achieve mastery of spelling words on screen.



         The learner will gain mastery of computer keyboard typing. The

         learner shall gain such mastery within a one hour period for 10

         words provided. The learner shall be able to explore and have fun

         with the interface and hidden ‘Easter eggs’ such as crabs hiding in

         the sand, giggling of octopus moving around coral, creating bubbles

         on the background, etc.



         “The Octopus Spelling Game” shall provide an innovative interface

         that will be exciting and engaging for learners. The Instructional

         Game will require minimum investment on developers as it will be

         designed using the best visual literacy guidelines. The scalability of

         the game can be conceived and further modules and scenarios

         based on the same aquatic theme can provide a considerable

         lifecycle of the product and can aid to retain leadership in the



                                             5
IDT 565                                                                 Arturo Pelayo, ID
Final Project Proposal                                      Breakaway Design House, LLC.


         instructional game market.



         The nature of an elegant user interface shall provide a minimum

         need for high-end hardware and there are no expectations to have

         technical difficulties nor to devise a larger investment in customer

         support services or internet collocation infrastructure.




Overview of Development Process:




         Overview of Approach to be Taken:



         Breakaway Design House, LLC. will develop “The Octopus Spelling

         Game”, under the full-time leadership of Arturo Pelayo, Project

         Manager & Principal Instructional Designer.



         The Project Manager will be devoted to this project 10% of his

         working schedule. All modules and instructional deliverables will be

         integrated through media that will be developed at the discretion of

         the Principal Instructional Designer from Breakaway Design House,

         LLC. A timeline will be then established by the Principal Instructional

         Designer.



         Breakaway Design House, LLC. will abide by the most compelling

         visual literacy guidelines and market trends. Such guidelines will


                                         6
IDT 565                                                                   Arturo Pelayo, ID
Final Project Proposal                                        Breakaway Design House, LLC.


         impact he elaboration of the Instructional Project Storyboards, the

         Symbols, Characters and overall look and feel of the graphic and

         audio user interfaces. Additional talent such as voice-over

         recordings will be handled at the discretion of the Product

         Manager.




         Detailed Statement of Work:




         March 2007



                   11th   Project Proposal is submitted.

                   16th   Storyboards are completed.

                   30th   Early prototype with functional input and concatenation

                          & string comparison capabilities is complete.




         April 2007



                   6th    Second prototype with ‘default’ words is complete.

                   9th    Final graphic design work begins.

                   16th   Release Candidate 1 (RC1) is complete.

                   20th   RC1 undergoes formative evaluation.

                   23rd   RC2 is posted after summative evaluation.

                   27th   Final instructional game is complete & it is submitted



                                            7
IDT 565                                                              Arturo Pelayo, ID
Final Project Proposal                                   Breakaway Design House, LLC.




         Voice-over talent and key graphic design components may be

         sought to external parties as designated Media Specialists at the

         discretion of Breakaway Design House, LLC. Final production of the

         content will be achieved by April 27th, 2007.



         Formative evaluation shall be initiated on April 20th to selected

         parties. On Friday, April 27th, Arturo Pelayo, Project Manager, will

         finalize all instructional deliverables and provide hand over of the

         work provided by Breakaway Design House, LLC. All materials are

         including all electronic files shall remain sole property of Arturo

         Pelayo, Instructional Designer.



         Website publication and commercialization shall commence on the

         month of May of 2007. The marketing effort shall be headed by

         Arturo Pelayo.




Proposed Schedule (Time):



         Breakaway Design House, LLC will fully commit the proposed staff

         as soon as notification of Bid success is given. Calendar Year 2007

         due dates for the assumptions and agreements are sound and

         reasonable. Breakaway Design House, LLC will develop a Work

         Breakdown Schedule (WBS) on March 12th, 2007.




                                           8
IDT 565                                                                        Arturo Pelayo, ID
Final Project Proposal                                             Breakaway Design House, LLC.




Project Budget (Cost/Benefit):



Breakaway Design House, LLC bids the full amount of $216.00 for the

project while holding all proceedings, Intellectual Property and Copyright.



A general breakdown follows:



          Resource               #        ($)       Hours          Weeks           Total
                                          -                          6
     Project Manager             1                   10
                                          -                          6
 Instructional Designer          1                   40
                                          -                          6
     Media Specialist,           2                   30
                                          -                          6
   Research Specialist           1                   15
                                          -                          1
    Voice-Over Talent            1                   5
                                  1                   -                              216
    Materials/Supplies                   216

              Total                                 100              6           $216.00




Evaluation:



         Formative and Summative evaluations will be completed within the

         fourth week of development. The Project Manager will monitor the

         outcome         of   these   evaluations   and     will   provide      immediate

         remediation.




                                                9
IDT 565                                                              Arturo Pelayo, ID
Final Project Proposal                                   Breakaway Design House, LLC.




Summary:



         Breakaway Design House, LLC. is an Instructional Game Design

         company specializing in services and learning solutions for the

         education sector. Through this Project Proposal, Breakaway Design

         House, LLC. bids a comprehensive Instructional Game Design project

         geared for the Elementary Education Market to provide an

         educational product whose objective is to aid in the development

         of skills such as word spelling and computer typing.



         The proposed investment will provide a unique tool for quantifying

         learner performance in spell checking abilities and typing skills.

         The software shall be provided electronically via a designated

         website of Breakaway Design House, LLC. It shall be compatible

         with Mac and PC platforms and will support embedded web delivery

         as well as full-package download.



         “The Octopus Spelling Game” supports Breakaway Design House’s

         commitment to spearhead the synergy of technology, education
         and design. A state-of-the-art system that is agile, dynamic and
         responsive to future educational needs is the foundation of this

         strategic bid.




                                       10
IDT 565                                                            Arturo Pelayo, ID
Final Project Proposal                                 Breakaway Design House, LLC.


         The Adobe Flash interactive self-paced instructional game will be

         developed in a course of six weeks beginning on March 12th, 2007

         and ending on April 27th, 2007.




                                       11

Weitere ähnliche Inhalte

Was ist angesagt?

Educational Game Design Thesis
Educational Game Design ThesisEducational Game Design Thesis
Educational Game Design ThesisCory Buckley
 
Chapter 10 authoring
Chapter 10 authoringChapter 10 authoring
Chapter 10 authoringshelly3160
 
Multimedia development process
Multimedia development processMultimedia development process
Multimedia development processhrishharish
 
Introduction to Game Development
Introduction to Game DevelopmentIntroduction to Game Development
Introduction to Game DevelopmentSumit Jain
 
Chapter 6 : VIDEO
Chapter 6 : VIDEOChapter 6 : VIDEO
Chapter 6 : VIDEOazira96
 
Video Streaming - 4.ppt
Video Streaming - 4.pptVideo Streaming - 4.ppt
Video Streaming - 4.pptVideoguy
 
4 multimedia elements - video
4   multimedia elements - video4   multimedia elements - video
4 multimedia elements - videoKelly Bauer
 
Game development Pre-Production
Game development Pre-ProductionGame development Pre-Production
Game development Pre-ProductionKevin Duggan
 
Hypertext, hypermedia and multimedia
Hypertext, hypermedia and multimediaHypertext, hypermedia and multimedia
Hypertext, hypermedia and multimediafernandadavalos2566
 
Multimedia production
Multimedia productionMultimedia production
Multimedia productionAnkuran Dutta
 
File formats and its types
File formats and its typesFile formats and its types
File formats and its typesAnu Garg
 
03. Goals and Genres
03. Goals and Genres03. Goals and Genres
03. Goals and GenresAmin Babadi
 
Image and Video formates
Image and Video formatesImage and Video formates
Image and Video formatesPrerak Shirpur
 
Game development life cycle
Game development life cycleGame development life cycle
Game development life cycleSarah Alazab
 
Multimedia: Audio and video technology
Multimedia: Audio and video technologyMultimedia: Audio and video technology
Multimedia: Audio and video technologyArti Parab Academics
 
Chapter 2 : TEXT
Chapter 2 : TEXTChapter 2 : TEXT
Chapter 2 : TEXTazira96
 

Was ist angesagt? (20)

Educational Game Design Thesis
Educational Game Design ThesisEducational Game Design Thesis
Educational Game Design Thesis
 
Chapter 10 authoring
Chapter 10 authoringChapter 10 authoring
Chapter 10 authoring
 
Multimedia development process
Multimedia development processMultimedia development process
Multimedia development process
 
Introduction to Game Development
Introduction to Game DevelopmentIntroduction to Game Development
Introduction to Game Development
 
Chapter 6 : VIDEO
Chapter 6 : VIDEOChapter 6 : VIDEO
Chapter 6 : VIDEO
 
Video Streaming - 4.ppt
Video Streaming - 4.pptVideo Streaming - 4.ppt
Video Streaming - 4.ppt
 
4 multimedia elements - video
4   multimedia elements - video4   multimedia elements - video
4 multimedia elements - video
 
Game development Pre-Production
Game development Pre-ProductionGame development Pre-Production
Game development Pre-Production
 
Hypertext, hypermedia and multimedia
Hypertext, hypermedia and multimediaHypertext, hypermedia and multimedia
Hypertext, hypermedia and multimedia
 
Authoring metaphors
Authoring metaphorsAuthoring metaphors
Authoring metaphors
 
Digital Audio in Multimedia
Digital Audio in MultimediaDigital Audio in Multimedia
Digital Audio in Multimedia
 
Multimedia production
Multimedia productionMultimedia production
Multimedia production
 
Multimedia Products
Multimedia ProductsMultimedia Products
Multimedia Products
 
File formats and its types
File formats and its typesFile formats and its types
File formats and its types
 
03. Goals and Genres
03. Goals and Genres03. Goals and Genres
03. Goals and Genres
 
Multimedia:Multimedia compression
Multimedia:Multimedia compression Multimedia:Multimedia compression
Multimedia:Multimedia compression
 
Image and Video formates
Image and Video formatesImage and Video formates
Image and Video formates
 
Game development life cycle
Game development life cycleGame development life cycle
Game development life cycle
 
Multimedia: Audio and video technology
Multimedia: Audio and video technologyMultimedia: Audio and video technology
Multimedia: Audio and video technology
 
Chapter 2 : TEXT
Chapter 2 : TEXTChapter 2 : TEXT
Chapter 2 : TEXT
 

Ähnlich wie Sample Project Proposal Design Document

решение одной из ключевых проблем компетенции Ba специалистов
решение одной из ключевых проблем компетенции Ba специалистоврешение одной из ключевых проблем компетенции Ba специалистов
решение одной из ключевых проблем компетенции Ba специалистовISsoft
 
Year 5-6: Ideas for teaching coding
Year 5-6: Ideas for teaching codingYear 5-6: Ideas for teaching coding
Year 5-6: Ideas for teaching codingJoanne Villis
 
Video Game Design Pro In The Classroom
Video Game Design Pro In The ClassroomVideo Game Design Pro In The Classroom
Video Game Design Pro In The Classroomthecorpament
 
Arti Languages Pre Seed Pitchdeck 2024.pdf
Arti Languages Pre Seed Pitchdeck 2024.pdfArti Languages Pre Seed Pitchdeck 2024.pdf
Arti Languages Pre Seed Pitchdeck 2024.pdfwill854175
 
Usability Study: Auralog Language Learning Library Solutions
Usability Study: Auralog Language Learning Library SolutionsUsability Study: Auralog Language Learning Library Solutions
Usability Study: Auralog Language Learning Library SolutionsGwen Williams
 
10 Creative Ways to Use Java
10 Creative Ways to Use Java10 Creative Ways to Use Java
10 Creative Ways to Use Javakavyagaur3
 
Memos case study Innerworkings
Memos case study InnerworkingsMemos case study Innerworkings
Memos case study InnerworkingsApro Software
 
10 Coding Apps For Kids
10 Coding Apps For Kids10 Coding Apps For Kids
10 Coding Apps For KidsAaliaHasan1
 
Proposal Bisnis _ Eduxtech.pptx
Proposal Bisnis _ Eduxtech.pptxProposal Bisnis _ Eduxtech.pptx
Proposal Bisnis _ Eduxtech.pptxSatrianaRahadian
 
A2Z - Game Development Studio
A2Z - Game Development StudioA2Z - Game Development Studio
A2Z - Game Development Studiojsliu78
 
CoronaSDK Introduction
CoronaSDK IntroductionCoronaSDK Introduction
CoronaSDK IntroductionNaoya Yamamoto
 
Arti Languages Pre Seed Send Ahead Pitchdeck 2024.pdf
Arti Languages Pre Seed Send Ahead Pitchdeck 2024.pdfArti Languages Pre Seed Send Ahead Pitchdeck 2024.pdf
Arti Languages Pre Seed Send Ahead Pitchdeck 2024.pdfwill854175
 
Educational Technology 101
Educational Technology 101Educational Technology 101
Educational Technology 101lmcoologeorgen
 
Gamifying Teaching and Learning of Software Engineering and Programming
Gamifying Teaching and Learning of Software Engineering and ProgrammingGamifying Teaching and Learning of Software Engineering and Programming
Gamifying Teaching and Learning of Software Engineering and ProgrammingTao Xie
 
Project Moonless
Project MoonlessProject Moonless
Project MoonlessSamuel Soh
 
Tcea 2014 Video Game Design for New TEKS
Tcea 2014   Video Game Design for New TEKSTcea 2014   Video Game Design for New TEKS
Tcea 2014 Video Game Design for New TEKSMike Ploor
 

Ähnlich wie Sample Project Proposal Design Document (20)

Computer coding resources for your library
Computer coding resources for your library Computer coding resources for your library
Computer coding resources for your library
 
Iwb and ipad
Iwb and ipadIwb and ipad
Iwb and ipad
 
решение одной из ключевых проблем компетенции Ba специалистов
решение одной из ключевых проблем компетенции Ba специалистоврешение одной из ключевых проблем компетенции Ba специалистов
решение одной из ключевых проблем компетенции Ba специалистов
 
Year 5-6: Ideas for teaching coding
Year 5-6: Ideas for teaching codingYear 5-6: Ideas for teaching coding
Year 5-6: Ideas for teaching coding
 
Cracking the code
Cracking the codeCracking the code
Cracking the code
 
Video Game Design Pro In The Classroom
Video Game Design Pro In The ClassroomVideo Game Design Pro In The Classroom
Video Game Design Pro In The Classroom
 
Arti Languages Pre Seed Pitchdeck 2024.pdf
Arti Languages Pre Seed Pitchdeck 2024.pdfArti Languages Pre Seed Pitchdeck 2024.pdf
Arti Languages Pre Seed Pitchdeck 2024.pdf
 
Usability Study: Auralog Language Learning Library Solutions
Usability Study: Auralog Language Learning Library SolutionsUsability Study: Auralog Language Learning Library Solutions
Usability Study: Auralog Language Learning Library Solutions
 
10 Creative Ways to Use Java
10 Creative Ways to Use Java10 Creative Ways to Use Java
10 Creative Ways to Use Java
 
Memos case study Innerworkings
Memos case study InnerworkingsMemos case study Innerworkings
Memos case study Innerworkings
 
10 Coding Apps For Kids
10 Coding Apps For Kids10 Coding Apps For Kids
10 Coding Apps For Kids
 
Proposal Bisnis _ Eduxtech.pptx
Proposal Bisnis _ Eduxtech.pptxProposal Bisnis _ Eduxtech.pptx
Proposal Bisnis _ Eduxtech.pptx
 
A2Z - Game Development Studio
A2Z - Game Development StudioA2Z - Game Development Studio
A2Z - Game Development Studio
 
CoronaSDK Introduction
CoronaSDK IntroductionCoronaSDK Introduction
CoronaSDK Introduction
 
Arti Languages Pre Seed Send Ahead Pitchdeck 2024.pdf
Arti Languages Pre Seed Send Ahead Pitchdeck 2024.pdfArti Languages Pre Seed Send Ahead Pitchdeck 2024.pdf
Arti Languages Pre Seed Send Ahead Pitchdeck 2024.pdf
 
Scratch day 2011
Scratch day 2011Scratch day 2011
Scratch day 2011
 
Educational Technology 101
Educational Technology 101Educational Technology 101
Educational Technology 101
 
Gamifying Teaching and Learning of Software Engineering and Programming
Gamifying Teaching and Learning of Software Engineering and ProgrammingGamifying Teaching and Learning of Software Engineering and Programming
Gamifying Teaching and Learning of Software Engineering and Programming
 
Project Moonless
Project MoonlessProject Moonless
Project Moonless
 
Tcea 2014 Video Game Design for New TEKS
Tcea 2014   Video Game Design for New TEKSTcea 2014   Video Game Design for New TEKS
Tcea 2014 Video Game Design for New TEKS
 

Mehr von Arturo Pelayo

Creation, Creativity & Crowdfunding | BLAT FORUM 30 MAY 2019
Creation, Creativity & Crowdfunding | BLAT FORUM 30 MAY 2019Creation, Creativity & Crowdfunding | BLAT FORUM 30 MAY 2019
Creation, Creativity & Crowdfunding | BLAT FORUM 30 MAY 2019Arturo Pelayo
 
The Age of Smiths (As presented to audience)
The Age of Smiths (As presented to audience)The Age of Smiths (As presented to audience)
The Age of Smiths (As presented to audience)Arturo Pelayo
 
Rewriting The Code Of Life - RNZCGP 2018 AGM AKL
Rewriting The Code Of Life - RNZCGP 2018 AGM AKL Rewriting The Code Of Life - RNZCGP 2018 AGM AKL
Rewriting The Code Of Life - RNZCGP 2018 AGM AKL Arturo Pelayo
 
Care 2027: Be The Ocean, Not the Wave | Digital Summit 2017 Opening Keynote
Care 2027: Be The Ocean, Not the Wave | Digital Summit 2017 Opening KeynoteCare 2027: Be The Ocean, Not the Wave | Digital Summit 2017 Opening Keynote
Care 2027: Be The Ocean, Not the Wave | Digital Summit 2017 Opening KeynoteArturo Pelayo
 
The Shape Of Things To Come | Autodesk2020
The Shape Of Things To Come | Autodesk2020The Shape Of Things To Come | Autodesk2020
The Shape Of Things To Come | Autodesk2020Arturo Pelayo
 
The Rising Billions - Final Audience Slides
The Rising Billions -  Final Audience Slides The Rising Billions -  Final Audience Slides
The Rising Billions - Final Audience Slides Arturo Pelayo
 
The Rising Billions - Complete Deck
The Rising Billions - Complete Deck The Rising Billions - Complete Deck
The Rising Billions - Complete Deck Arturo Pelayo
 
Work Samples - ASB Digital Savvy Workforce (2013)
Work Samples - ASB Digital Savvy Workforce (2013)Work Samples - ASB Digital Savvy Workforce (2013)
Work Samples - ASB Digital Savvy Workforce (2013)Arturo Pelayo
 
Instructional Design Work Sample - WorkSmart Essentials (2014)
Instructional Design Work Sample - WorkSmart Essentials (2014)Instructional Design Work Sample - WorkSmart Essentials (2014)
Instructional Design Work Sample - WorkSmart Essentials (2014)Arturo Pelayo
 
OHSU - Cultural Competencies Foundation Course (2008)
OHSU - Cultural Competencies Foundation Course (2008)OHSU - Cultural Competencies Foundation Course (2008)
OHSU - Cultural Competencies Foundation Course (2008)Arturo Pelayo
 
Teaching Astronomy to blind youth - Tactile Astronomy - a case study.
Teaching Astronomy to blind youth - Tactile Astronomy - a case study.Teaching Astronomy to blind youth - Tactile Astronomy - a case study.
Teaching Astronomy to blind youth - Tactile Astronomy - a case study.Arturo Pelayo
 
El Futuro Del Trabajo Y El Trabajo Del Futuro
El Futuro Del Trabajo Y El Trabajo Del FuturoEl Futuro Del Trabajo Y El Trabajo Del Futuro
El Futuro Del Trabajo Y El Trabajo Del FuturoArturo Pelayo
 
The New Zealand Roadless Economy
The New Zealand Roadless EconomyThe New Zealand Roadless Economy
The New Zealand Roadless EconomyArturo Pelayo
 
It's time to redesign Design
It's time to redesign Design It's time to redesign Design
It's time to redesign Design Arturo Pelayo
 
The Future Of The Future | IPENZ 2016
The Future Of The Future | IPENZ 2016The Future Of The Future | IPENZ 2016
The Future Of The Future | IPENZ 2016Arturo Pelayo
 
The Future Of Work & The Work Of The Future
The Future Of Work & The Work Of The FutureThe Future Of Work & The Work Of The Future
The Future Of Work & The Work Of The FutureArturo Pelayo
 
Digital Disruption & The Future of Work
Digital Disruption & The Future of WorkDigital Disruption & The Future of Work
Digital Disruption & The Future of WorkArturo Pelayo
 
Disruptive Innovation & The Roadless Economy in New Zealand
Disruptive Innovation & The Roadless Economy in New ZealandDisruptive Innovation & The Roadless Economy in New Zealand
Disruptive Innovation & The Roadless Economy in New ZealandArturo Pelayo
 
Taking Instructional Design To Infinity & Beyond!
Taking Instructional Design To Infinity & Beyond!Taking Instructional Design To Infinity & Beyond!
Taking Instructional Design To Infinity & Beyond!Arturo Pelayo
 

Mehr von Arturo Pelayo (20)

Creation, Creativity & Crowdfunding | BLAT FORUM 30 MAY 2019
Creation, Creativity & Crowdfunding | BLAT FORUM 30 MAY 2019Creation, Creativity & Crowdfunding | BLAT FORUM 30 MAY 2019
Creation, Creativity & Crowdfunding | BLAT FORUM 30 MAY 2019
 
The Age of Smiths (As presented to audience)
The Age of Smiths (As presented to audience)The Age of Smiths (As presented to audience)
The Age of Smiths (As presented to audience)
 
The Age of Smiths
The Age of SmithsThe Age of Smiths
The Age of Smiths
 
Rewriting The Code Of Life - RNZCGP 2018 AGM AKL
Rewriting The Code Of Life - RNZCGP 2018 AGM AKL Rewriting The Code Of Life - RNZCGP 2018 AGM AKL
Rewriting The Code Of Life - RNZCGP 2018 AGM AKL
 
Care 2027: Be The Ocean, Not the Wave | Digital Summit 2017 Opening Keynote
Care 2027: Be The Ocean, Not the Wave | Digital Summit 2017 Opening KeynoteCare 2027: Be The Ocean, Not the Wave | Digital Summit 2017 Opening Keynote
Care 2027: Be The Ocean, Not the Wave | Digital Summit 2017 Opening Keynote
 
The Shape Of Things To Come | Autodesk2020
The Shape Of Things To Come | Autodesk2020The Shape Of Things To Come | Autodesk2020
The Shape Of Things To Come | Autodesk2020
 
The Rising Billions - Final Audience Slides
The Rising Billions -  Final Audience Slides The Rising Billions -  Final Audience Slides
The Rising Billions - Final Audience Slides
 
The Rising Billions - Complete Deck
The Rising Billions - Complete Deck The Rising Billions - Complete Deck
The Rising Billions - Complete Deck
 
Work Samples - ASB Digital Savvy Workforce (2013)
Work Samples - ASB Digital Savvy Workforce (2013)Work Samples - ASB Digital Savvy Workforce (2013)
Work Samples - ASB Digital Savvy Workforce (2013)
 
Instructional Design Work Sample - WorkSmart Essentials (2014)
Instructional Design Work Sample - WorkSmart Essentials (2014)Instructional Design Work Sample - WorkSmart Essentials (2014)
Instructional Design Work Sample - WorkSmart Essentials (2014)
 
OHSU - Cultural Competencies Foundation Course (2008)
OHSU - Cultural Competencies Foundation Course (2008)OHSU - Cultural Competencies Foundation Course (2008)
OHSU - Cultural Competencies Foundation Course (2008)
 
Teaching Astronomy to blind youth - Tactile Astronomy - a case study.
Teaching Astronomy to blind youth - Tactile Astronomy - a case study.Teaching Astronomy to blind youth - Tactile Astronomy - a case study.
Teaching Astronomy to blind youth - Tactile Astronomy - a case study.
 
El Futuro Del Trabajo Y El Trabajo Del Futuro
El Futuro Del Trabajo Y El Trabajo Del FuturoEl Futuro Del Trabajo Y El Trabajo Del Futuro
El Futuro Del Trabajo Y El Trabajo Del Futuro
 
The New Zealand Roadless Economy
The New Zealand Roadless EconomyThe New Zealand Roadless Economy
The New Zealand Roadless Economy
 
It's time to redesign Design
It's time to redesign Design It's time to redesign Design
It's time to redesign Design
 
The Future Of The Future | IPENZ 2016
The Future Of The Future | IPENZ 2016The Future Of The Future | IPENZ 2016
The Future Of The Future | IPENZ 2016
 
The Future Of Work & The Work Of The Future
The Future Of Work & The Work Of The FutureThe Future Of Work & The Work Of The Future
The Future Of Work & The Work Of The Future
 
Digital Disruption & The Future of Work
Digital Disruption & The Future of WorkDigital Disruption & The Future of Work
Digital Disruption & The Future of Work
 
Disruptive Innovation & The Roadless Economy in New Zealand
Disruptive Innovation & The Roadless Economy in New ZealandDisruptive Innovation & The Roadless Economy in New Zealand
Disruptive Innovation & The Roadless Economy in New Zealand
 
Taking Instructional Design To Infinity & Beyond!
Taking Instructional Design To Infinity & Beyond!Taking Instructional Design To Infinity & Beyond!
Taking Instructional Design To Infinity & Beyond!
 

Kürzlich hochgeladen

ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...
ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...
ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...JhezDiaz1
 
Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)Mark Reed
 
AUDIENCE THEORY -CULTIVATION THEORY - GERBNER.pptx
AUDIENCE THEORY -CULTIVATION THEORY -  GERBNER.pptxAUDIENCE THEORY -CULTIVATION THEORY -  GERBNER.pptx
AUDIENCE THEORY -CULTIVATION THEORY - GERBNER.pptxiammrhaywood
 
Science 7 Quarter 4 Module 2: Natural Resources.pptx
Science 7 Quarter 4 Module 2: Natural Resources.pptxScience 7 Quarter 4 Module 2: Natural Resources.pptx
Science 7 Quarter 4 Module 2: Natural Resources.pptxMaryGraceBautista27
 
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdf
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdfInclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdf
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdfTechSoup
 
Keynote by Prof. Wurzer at Nordex about IP-design
Keynote by Prof. Wurzer at Nordex about IP-designKeynote by Prof. Wurzer at Nordex about IP-design
Keynote by Prof. Wurzer at Nordex about IP-designMIPLM
 
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptxINTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptxHumphrey A Beña
 
Concurrency Control in Database Management system
Concurrency Control in Database Management systemConcurrency Control in Database Management system
Concurrency Control in Database Management systemChristalin Nelson
 
ANG SEKTOR NG agrikultura.pptx QUARTER 4
ANG SEKTOR NG agrikultura.pptx QUARTER 4ANG SEKTOR NG agrikultura.pptx QUARTER 4
ANG SEKTOR NG agrikultura.pptx QUARTER 4MiaBumagat1
 
FILIPINO PSYCHology sikolohiyang pilipino
FILIPINO PSYCHology sikolohiyang pilipinoFILIPINO PSYCHology sikolohiyang pilipino
FILIPINO PSYCHology sikolohiyang pilipinojohnmickonozaleda
 
ACC 2024 Chronicles. Cardiology. Exam.pdf
ACC 2024 Chronicles. Cardiology. Exam.pdfACC 2024 Chronicles. Cardiology. Exam.pdf
ACC 2024 Chronicles. Cardiology. Exam.pdfSpandanaRallapalli
 
Choosing the Right CBSE School A Comprehensive Guide for Parents
Choosing the Right CBSE School A Comprehensive Guide for ParentsChoosing the Right CBSE School A Comprehensive Guide for Parents
Choosing the Right CBSE School A Comprehensive Guide for Parentsnavabharathschool99
 
How to do quick user assign in kanban in Odoo 17 ERP
How to do quick user assign in kanban in Odoo 17 ERPHow to do quick user assign in kanban in Odoo 17 ERP
How to do quick user assign in kanban in Odoo 17 ERPCeline George
 
Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17
Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17
Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17Celine George
 
Virtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdf
Virtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdfVirtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdf
Virtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdfErwinPantujan2
 
4.18.24 Movement Legacies, Reflection, and Review.pptx
4.18.24 Movement Legacies, Reflection, and Review.pptx4.18.24 Movement Legacies, Reflection, and Review.pptx
4.18.24 Movement Legacies, Reflection, and Review.pptxmary850239
 
Culture Uniformity or Diversity IN SOCIOLOGY.pptx
Culture Uniformity or Diversity IN SOCIOLOGY.pptxCulture Uniformity or Diversity IN SOCIOLOGY.pptx
Culture Uniformity or Diversity IN SOCIOLOGY.pptxPoojaSen20
 
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...Nguyen Thanh Tu Collection
 

Kürzlich hochgeladen (20)

ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...
ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...
ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...
 
Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)
 
AUDIENCE THEORY -CULTIVATION THEORY - GERBNER.pptx
AUDIENCE THEORY -CULTIVATION THEORY -  GERBNER.pptxAUDIENCE THEORY -CULTIVATION THEORY -  GERBNER.pptx
AUDIENCE THEORY -CULTIVATION THEORY - GERBNER.pptx
 
Science 7 Quarter 4 Module 2: Natural Resources.pptx
Science 7 Quarter 4 Module 2: Natural Resources.pptxScience 7 Quarter 4 Module 2: Natural Resources.pptx
Science 7 Quarter 4 Module 2: Natural Resources.pptx
 
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdf
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdfInclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdf
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdf
 
Keynote by Prof. Wurzer at Nordex about IP-design
Keynote by Prof. Wurzer at Nordex about IP-designKeynote by Prof. Wurzer at Nordex about IP-design
Keynote by Prof. Wurzer at Nordex about IP-design
 
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptxINTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
 
Concurrency Control in Database Management system
Concurrency Control in Database Management systemConcurrency Control in Database Management system
Concurrency Control in Database Management system
 
ANG SEKTOR NG agrikultura.pptx QUARTER 4
ANG SEKTOR NG agrikultura.pptx QUARTER 4ANG SEKTOR NG agrikultura.pptx QUARTER 4
ANG SEKTOR NG agrikultura.pptx QUARTER 4
 
FILIPINO PSYCHology sikolohiyang pilipino
FILIPINO PSYCHology sikolohiyang pilipinoFILIPINO PSYCHology sikolohiyang pilipino
FILIPINO PSYCHology sikolohiyang pilipino
 
ACC 2024 Chronicles. Cardiology. Exam.pdf
ACC 2024 Chronicles. Cardiology. Exam.pdfACC 2024 Chronicles. Cardiology. Exam.pdf
ACC 2024 Chronicles. Cardiology. Exam.pdf
 
Choosing the Right CBSE School A Comprehensive Guide for Parents
Choosing the Right CBSE School A Comprehensive Guide for ParentsChoosing the Right CBSE School A Comprehensive Guide for Parents
Choosing the Right CBSE School A Comprehensive Guide for Parents
 
How to do quick user assign in kanban in Odoo 17 ERP
How to do quick user assign in kanban in Odoo 17 ERPHow to do quick user assign in kanban in Odoo 17 ERP
How to do quick user assign in kanban in Odoo 17 ERP
 
Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17
Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17
Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17
 
Virtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdf
Virtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdfVirtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdf
Virtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdf
 
YOUVE GOT EMAIL_FINALS_EL_DORADO_2024.pptx
YOUVE GOT EMAIL_FINALS_EL_DORADO_2024.pptxYOUVE GOT EMAIL_FINALS_EL_DORADO_2024.pptx
YOUVE GOT EMAIL_FINALS_EL_DORADO_2024.pptx
 
4.18.24 Movement Legacies, Reflection, and Review.pptx
4.18.24 Movement Legacies, Reflection, and Review.pptx4.18.24 Movement Legacies, Reflection, and Review.pptx
4.18.24 Movement Legacies, Reflection, and Review.pptx
 
Culture Uniformity or Diversity IN SOCIOLOGY.pptx
Culture Uniformity or Diversity IN SOCIOLOGY.pptxCulture Uniformity or Diversity IN SOCIOLOGY.pptx
Culture Uniformity or Diversity IN SOCIOLOGY.pptx
 
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
 
FINALS_OF_LEFT_ON_C'N_EL_DORADO_2024.pptx
FINALS_OF_LEFT_ON_C'N_EL_DORADO_2024.pptxFINALS_OF_LEFT_ON_C'N_EL_DORADO_2024.pptx
FINALS_OF_LEFT_ON_C'N_EL_DORADO_2024.pptx
 

Sample Project Proposal Design Document

  • 1. Tailored design, comprehensive approach, unparalleled outcomes. Breakaway Design House, LLC.
  • 2. Western Illinois University | College of Education and Human Services. Department of Instructional Design & Technology. Final Project for IDT565 – Project Management. Project Proposal Document Self-Paced Instructional Training Game. Developed by: Arturo Pelayo. March 11th, 2007 Spring Semester 2007
  • 3. Table of Contents Executive Summary: ................................................................................................................................. 1 Company Background:........................................................................................................................... 1 Focus .................................................................................................................................................................. 2 Needs Assessment: .................................................................................................................................. 3 Qualifications:............................................................................................................................................... 4 Project Deliverables: ................................................................................................................................ 5 Overview of Development Process:.............................................................................................. 6 Overview of Approach to be Taken: ..................................................................................... 6 Detailed Statement of Work: ....................................................................................................... 7 Proposed Schedule (Time): ................................................................................................................ 8 Project Budget (Cost/Benefit):......................................................................................................... 9 Evaluation:....................................................................................................................................................... 9 Summary:.......................................................................................................................................................10
  • 4. IDT 565 Arturo Pelayo, ID Final Project Proposal Breakaway Design House, LLC. Executive Summary: Breakaway Design House, LLC bids a $216.00, comprehensive Instructional Game Design project geared for the Elementary Education Market to provide an educational product whose objective is to aid in the development of skills such as word spelling and computer typing. “The Octopus Spelling Game” is agile, dynamic and responsive to future educational needs by supporting cross-platform design. The Adobe Flash Interactive self-paced Instructional Game will be developed in a course of six weeks beginning on March 12th, 2007 and ending on April 27th, 2007. Company Background: Breakaway Design House, LLC. is an Instructional Game Design company specializing in services and learning solutions for the education sector. For over a decade, Breakaway Design House has been spearheading the synergy of technology, education and design. Our holistic approach provides our clients best-of-breed solutions regardless of size. Breakaway Design House can be found at: www.breakdahouse.org 1
  • 5. IDT 565 Arturo Pelayo, ID Final Project Proposal Breakaway Design House, LLC. Focus The focus is the design, development and deployment of an instructional game called “The Octopus Spelling Game”. The self- paced instructional game shall allow learners to develop the skill of typing on a computer, and learn how to spell words correctly. The above shall be achieved by the development of an Adobe Flash project that shall use a lightweight user interface designed for children on K1-K4 grades. The Adobe Flash project shall be designed for accessibility via web through a flash plug-in and as a downloadable Windows XP [SP2] and Mac OS X (10.4) Operating Systems. Breakaway Design House will develop a customizable instructional game that will enable content facilitators to either enable learners to practice their spelling and typing skills (by choosing a built-in array of words), or to specify their own words they want learners to practice according to standards set by their particular school regulations. The flexibility of the Instructional Delivery method shall also be supported with effective, engaging and interactive content. The instructional game will employ a cartoon user interface with a theme based on the underwater world. An octopus shall be the 2
  • 6. IDT 565 Arturo Pelayo, ID Final Project Proposal Breakaway Design House, LLC. main character of the game and it will be through the Octopus’ tentacles that words will be delivered on the screen. Learners will be evaluated on mastery by either correctly dragging words from each tentacle into a register in the correct spelling order or by typing the word manually. Immediate remediation shall be provided to the learner via messages displayed on the screen that shall act as cognitive cues. A minimum of five words will be set by default on the instructional game, while there will be a maximum of 15 words to input along with the corresponding hints and written descriptions. Needs Assessment: Breakaway Design House, LLC. has researched the instructional game market and has found that there are very few instructional games that are effective in teaching children of young ages (K1-K3) how to type on a computer keyboard with the intent of teaching them new words while having fun. “The Octopus Spelling Game” has no comparison in the market as it can be customized by facilitators with their own words. It is an Adobe Flash based game that can be deployed on the web, on PC and MAC platforms. “The Octopus Spelling Game” has no competition and when released, will be the market leader in its sector. The only available software from competition has been described by education 3
  • 7. IDT 565 Arturo Pelayo, ID Final Project Proposal Breakaway Design House, LLC. administrator costumers “as a licensing headache”. “The Octopus Spelling Game” has no comparison in the market and it can readily become a success. Breakaway Design House, LLC. has developed innovative site licensing agreements that will only require a one- time per-school fee for the particular version purchased. Breakaway Design House, LLC. will harness the power of the internet as an instructional delivery mechanism to provide costumers worldwide of this product via its servers. Immediate downloads shall be initiated and electronic keys shall also be generated for customer purchases. Qualifications: Breakaway Design House, LLC. will dedicate our Principal Instructional Designer, Arturo Pelayo, as the full-time Project Manager for the instructional game. Arturo Pelayo, Principal Instructional Designer . • Arturo carries over a decade of experience in several web technology areas. From HTML to “Web 2.0” projects, Arturo has successfully secured over 25 million dollars on funding from the National Science Foundation for several educational projects. 4
  • 8. IDT 565 Arturo Pelayo, ID Final Project Proposal Breakaway Design House, LLC. Project Deliverables: Breakaway Design House, LLC. will develop “The Octopus Spelling Game”, under the leadership of Arturo Pelayo, Project Manager & Principal Instructional Designer. This instructional game shall include a total of five predefined words that will be delivered as standard with the product. The facilitator or instructor will be capable to set-up the game to have as many words as s/he finds fit for the learner to gain mastery. The learner will achieve mastery of spelling words on screen. The learner will gain mastery of computer keyboard typing. The learner shall gain such mastery within a one hour period for 10 words provided. The learner shall be able to explore and have fun with the interface and hidden ‘Easter eggs’ such as crabs hiding in the sand, giggling of octopus moving around coral, creating bubbles on the background, etc. “The Octopus Spelling Game” shall provide an innovative interface that will be exciting and engaging for learners. The Instructional Game will require minimum investment on developers as it will be designed using the best visual literacy guidelines. The scalability of the game can be conceived and further modules and scenarios based on the same aquatic theme can provide a considerable lifecycle of the product and can aid to retain leadership in the 5
  • 9. IDT 565 Arturo Pelayo, ID Final Project Proposal Breakaway Design House, LLC. instructional game market. The nature of an elegant user interface shall provide a minimum need for high-end hardware and there are no expectations to have technical difficulties nor to devise a larger investment in customer support services or internet collocation infrastructure. Overview of Development Process: Overview of Approach to be Taken: Breakaway Design House, LLC. will develop “The Octopus Spelling Game”, under the full-time leadership of Arturo Pelayo, Project Manager & Principal Instructional Designer. The Project Manager will be devoted to this project 10% of his working schedule. All modules and instructional deliverables will be integrated through media that will be developed at the discretion of the Principal Instructional Designer from Breakaway Design House, LLC. A timeline will be then established by the Principal Instructional Designer. Breakaway Design House, LLC. will abide by the most compelling visual literacy guidelines and market trends. Such guidelines will 6
  • 10. IDT 565 Arturo Pelayo, ID Final Project Proposal Breakaway Design House, LLC. impact he elaboration of the Instructional Project Storyboards, the Symbols, Characters and overall look and feel of the graphic and audio user interfaces. Additional talent such as voice-over recordings will be handled at the discretion of the Product Manager. Detailed Statement of Work: March 2007 11th Project Proposal is submitted. 16th Storyboards are completed. 30th Early prototype with functional input and concatenation & string comparison capabilities is complete. April 2007 6th Second prototype with ‘default’ words is complete. 9th Final graphic design work begins. 16th Release Candidate 1 (RC1) is complete. 20th RC1 undergoes formative evaluation. 23rd RC2 is posted after summative evaluation. 27th Final instructional game is complete & it is submitted 7
  • 11. IDT 565 Arturo Pelayo, ID Final Project Proposal Breakaway Design House, LLC. Voice-over talent and key graphic design components may be sought to external parties as designated Media Specialists at the discretion of Breakaway Design House, LLC. Final production of the content will be achieved by April 27th, 2007. Formative evaluation shall be initiated on April 20th to selected parties. On Friday, April 27th, Arturo Pelayo, Project Manager, will finalize all instructional deliverables and provide hand over of the work provided by Breakaway Design House, LLC. All materials are including all electronic files shall remain sole property of Arturo Pelayo, Instructional Designer. Website publication and commercialization shall commence on the month of May of 2007. The marketing effort shall be headed by Arturo Pelayo. Proposed Schedule (Time): Breakaway Design House, LLC will fully commit the proposed staff as soon as notification of Bid success is given. Calendar Year 2007 due dates for the assumptions and agreements are sound and reasonable. Breakaway Design House, LLC will develop a Work Breakdown Schedule (WBS) on March 12th, 2007. 8
  • 12. IDT 565 Arturo Pelayo, ID Final Project Proposal Breakaway Design House, LLC. Project Budget (Cost/Benefit): Breakaway Design House, LLC bids the full amount of $216.00 for the project while holding all proceedings, Intellectual Property and Copyright. A general breakdown follows: Resource # ($) Hours Weeks Total - 6 Project Manager 1 10 - 6 Instructional Designer 1 40 - 6 Media Specialist, 2 30 - 6 Research Specialist 1 15 - 1 Voice-Over Talent 1 5 1 - 216 Materials/Supplies 216 Total 100 6 $216.00 Evaluation: Formative and Summative evaluations will be completed within the fourth week of development. The Project Manager will monitor the outcome of these evaluations and will provide immediate remediation. 9
  • 13. IDT 565 Arturo Pelayo, ID Final Project Proposal Breakaway Design House, LLC. Summary: Breakaway Design House, LLC. is an Instructional Game Design company specializing in services and learning solutions for the education sector. Through this Project Proposal, Breakaway Design House, LLC. bids a comprehensive Instructional Game Design project geared for the Elementary Education Market to provide an educational product whose objective is to aid in the development of skills such as word spelling and computer typing. The proposed investment will provide a unique tool for quantifying learner performance in spell checking abilities and typing skills. The software shall be provided electronically via a designated website of Breakaway Design House, LLC. It shall be compatible with Mac and PC platforms and will support embedded web delivery as well as full-package download. “The Octopus Spelling Game” supports Breakaway Design House’s commitment to spearhead the synergy of technology, education and design. A state-of-the-art system that is agile, dynamic and responsive to future educational needs is the foundation of this strategic bid. 10
  • 14. IDT 565 Arturo Pelayo, ID Final Project Proposal Breakaway Design House, LLC. The Adobe Flash interactive self-paced instructional game will be developed in a course of six weeks beginning on March 12th, 2007 and ending on April 27th, 2007. 11