SlideShare ist ein Scribd-Unternehmen logo
1 von 8
Earth Objects
Scout, Old School, Silver, C-Lo, Top
Rock, Aqua Man
Snowball Microphone
Used to amplify (make louder) sound
(vibration in the air)
What the item is (cont.)
Microphones come in many different shapes
and sizes because they are needed for different
purposes. These purposes include: big social
gatherings and radio broadcasting.
Radio Broadcast
Using a microphone a
voice can be projected
through millions of
radios (talking box).
Use for Snowball Microphone
Humans are soft spoken people that
cannot naturally make their voice (sound
coming out of a human’s throat) very
loud.
Culture
First used in a telephone (device used to
communicate from a long distance).
Telephones exist because humans crave
faster social contact with one another.
Microphones exist to project a person’s
voice when a large group of people exist
before him.
Red Speaker
• Sound is vibrations through the air that are transmitted
• A speaker is a device that can project those vibrations so you can hear it
• Sound can be loud or quiet and this is why the speaker is squishy and can be short or long. The shorter this speaker is the
quieter the sound. The longer the speaker is, the louder the sound.
• Not every speaker looks like this one. Speakers come in all shapes and sizes.
• This speaker is red because we like the color red. The speaker can come in any color (White, Black, Green, Purple, etc.)
• The reason we use this speaker is because we like to listen to the sound of things.
• The speaker is used to enhance our entertainment such as media which is entertainment for humans
• Entertainment includes news, music, movies, tv, and radio
• These are some examples of different kinds of speakers:
Dragon Quest Game
• A game is a type of interactive entertainment in
which we control the outcome
• Any of various games played using a microchip-
controlled device, such as a hand-held toy.
• A microchip is a tiny slice of material. Typically in
the shape of a square. It is really small. On this
little piece of material there are a bunch of wires
inside that make a game!
• It is plugged into a certain game system, and then
you can see it.
• The certain game system this is used for is called a
Nintendo DS as pictured below the microchips.
• There are different types of game systems.
• Miro chips do not work in all game systems.

Weitere ähnliche Inhalte

Andere mochten auch

соц-дем_03-04'11 (NashKiev.UA)
соц-дем_03-04'11 (NashKiev.UA)  соц-дем_03-04'11 (NashKiev.UA)
соц-дем_03-04'11 (NashKiev.UA) NashKiev.UA
 
соц дем 03'12 (nashkiev.ua)
соц дем 03'12 (nashkiev.ua)соц дем 03'12 (nashkiev.ua)
соц дем 03'12 (nashkiev.ua)NashKiev.UA
 
соц-дем_10-11'10 (NashKiev.UA)
соц-дем_10-11'10 (NashKiev.UA)соц-дем_10-11'10 (NashKiev.UA)
соц-дем_10-11'10 (NashKiev.UA)NashKiev.UA
 
Funcionarios de libre designacion
Funcionarios de libre designacionFuncionarios de libre designacion
Funcionarios de libre designacionYim Espinoza
 
EDRA 42 Chicago, 2011 presentation
EDRA 42 Chicago,  2011  presentationEDRA 42 Chicago,  2011  presentation
EDRA 42 Chicago, 2011 presentationGhasson Shabha
 
Slide share
Slide shareSlide share
Slide shareDavindra
 
PoPI: Glyph Designs for Collaborative Filtering on Interactive Tabletops
PoPI: Glyph Designs for Collaborative Filtering on Interactive TabletopsPoPI: Glyph Designs for Collaborative Filtering on Interactive Tabletops
PoPI: Glyph Designs for Collaborative Filtering on Interactive TabletopsSven Charleer
 

Andere mochten auch (13)

соц-дем_03-04'11 (NashKiev.UA)
соц-дем_03-04'11 (NashKiev.UA)  соц-дем_03-04'11 (NashKiev.UA)
соц-дем_03-04'11 (NashKiev.UA)
 
соц дем 03'12 (nashkiev.ua)
соц дем 03'12 (nashkiev.ua)соц дем 03'12 (nashkiev.ua)
соц дем 03'12 (nashkiev.ua)
 
Fertilizer mixtures - Europe
Fertilizer mixtures - EuropeFertilizer mixtures - Europe
Fertilizer mixtures - Europe
 
Week8
Week8Week8
Week8
 
P&O3 session 1
P&O3 session 1P&O3 session 1
P&O3 session 1
 
соц-дем_10-11'10 (NashKiev.UA)
соц-дем_10-11'10 (NashKiev.UA)соц-дем_10-11'10 (NashKiev.UA)
соц-дем_10-11'10 (NashKiev.UA)
 
Funcionarios de libre designacion
Funcionarios de libre designacionFuncionarios de libre designacion
Funcionarios de libre designacion
 
EDRA 42 Chicago, 2011 presentation
EDRA 42 Chicago,  2011  presentationEDRA 42 Chicago,  2011  presentation
EDRA 42 Chicago, 2011 presentation
 
Safety glass europe
Safety glass   europeSafety glass   europe
Safety glass europe
 
PENO3
PENO3PENO3
PENO3
 
Wheelchairs - Europe
Wheelchairs - EuropeWheelchairs - Europe
Wheelchairs - Europe
 
Slide share
Slide shareSlide share
Slide share
 
PoPI: Glyph Designs for Collaborative Filtering on Interactive Tabletops
PoPI: Glyph Designs for Collaborative Filtering on Interactive TabletopsPoPI: Glyph Designs for Collaborative Filtering on Interactive Tabletops
PoPI: Glyph Designs for Collaborative Filtering on Interactive Tabletops
 

Ähnlich wie Earth objects

Task 1a planning a radio segment
Task 1a planning a radio segmentTask 1a planning a radio segment
Task 1a planning a radio segmentindaclub50
 
The game dragon quest[1]
The game dragon quest[1]The game dragon quest[1]
The game dragon quest[1]Julie Platt
 
Task 1a planning a radio segment
Task 1a planning a radio segment Task 1a planning a radio segment
Task 1a planning a radio segment Ondera15
 
Module 10- Audio Information and Media.pptx
Module 10- Audio Information and Media.pptxModule 10- Audio Information and Media.pptx
Module 10- Audio Information and Media.pptxMaryJoyPeralta
 
Sound for films by ahmad aqeel
Sound for films by ahmad aqeelSound for films by ahmad aqeel
Sound for films by ahmad aqeelabo4343
 
Un-muting Design | Seattle Interactive Conference 2018
Un-muting Design | Seattle Interactive Conference 2018Un-muting Design | Seattle Interactive Conference 2018
Un-muting Design | Seattle Interactive Conference 2018Seattle Interactive Conference
 
Media Information Literacy_Quarter 2_M5_PPT.pptx
Media Information Literacy_Quarter 2_M5_PPT.pptxMedia Information Literacy_Quarter 2_M5_PPT.pptx
Media Information Literacy_Quarter 2_M5_PPT.pptxFelynDelaCruzDalino
 
Magazine Article
Magazine ArticleMagazine Article
Magazine Articlephele1994
 
Planning your radio segment
Planning your radio segmentPlanning your radio segment
Planning your radio segmentThaddeus10
 
Contextual research version 2 (1)
Contextual research version 2 (1)Contextual research version 2 (1)
Contextual research version 2 (1)Thea Jennings
 
Adaptive Music and Interactive Audio
Adaptive Music and Interactive AudioAdaptive Music and Interactive Audio
Adaptive Music and Interactive AudioAdam Sporka
 
Audio pro forma
Audio pro formaAudio pro forma
Audio pro formaalilyajaib
 
The Wonder of Digitizing Artifacts Left Behind by Our Kindred Dead
The Wonder of Digitizing Artifacts Left Behind by Our Kindred DeadThe Wonder of Digitizing Artifacts Left Behind by Our Kindred Dead
The Wonder of Digitizing Artifacts Left Behind by Our Kindred DeadRsMom
 
Activity 2 & 3 science
Activity 2 & 3 scienceActivity 2 & 3 science
Activity 2 & 3 scienceNorman Polilin
 

Ähnlich wie Earth objects (20)

Task 1a planning a radio segment
Task 1a planning a radio segmentTask 1a planning a radio segment
Task 1a planning a radio segment
 
The game dragon quest[1]
The game dragon quest[1]The game dragon quest[1]
The game dragon quest[1]
 
Task 1a planning a radio segment
Task 1a planning a radio segment Task 1a planning a radio segment
Task 1a planning a radio segment
 
Module 10- Audio Information and Media.pptx
Module 10- Audio Information and Media.pptxModule 10- Audio Information and Media.pptx
Module 10- Audio Information and Media.pptx
 
Sound for films by ahmad aqeel
Sound for films by ahmad aqeelSound for films by ahmad aqeel
Sound for films by ahmad aqeel
 
Un-muting Design | Seattle Interactive Conference 2018
Un-muting Design | Seattle Interactive Conference 2018Un-muting Design | Seattle Interactive Conference 2018
Un-muting Design | Seattle Interactive Conference 2018
 
Media Information Literacy_Quarter 2_M5_PPT.pptx
Media Information Literacy_Quarter 2_M5_PPT.pptxMedia Information Literacy_Quarter 2_M5_PPT.pptx
Media Information Literacy_Quarter 2_M5_PPT.pptx
 
Article pdf
Article pdfArticle pdf
Article pdf
 
Magazine Article
Magazine ArticleMagazine Article
Magazine Article
 
Audio
AudioAudio
Audio
 
Planning your radio segment
Planning your radio segmentPlanning your radio segment
Planning your radio segment
 
Research Paper
Research PaperResearch Paper
Research Paper
 
Contextual research version 2 (1)
Contextual research version 2 (1)Contextual research version 2 (1)
Contextual research version 2 (1)
 
Acoustics
AcousticsAcoustics
Acoustics
 
Adaptive Music and Interactive Audio
Adaptive Music and Interactive AudioAdaptive Music and Interactive Audio
Adaptive Music and Interactive Audio
 
Audio pro forma
Audio pro formaAudio pro forma
Audio pro forma
 
Audios in Unity
Audios in UnityAudios in Unity
Audios in Unity
 
The Wonder of Digitizing Artifacts Left Behind by Our Kindred Dead
The Wonder of Digitizing Artifacts Left Behind by Our Kindred DeadThe Wonder of Digitizing Artifacts Left Behind by Our Kindred Dead
The Wonder of Digitizing Artifacts Left Behind by Our Kindred Dead
 
Activity 2 & 3 science
Activity 2 & 3 scienceActivity 2 & 3 science
Activity 2 & 3 science
 
Xino consumer brochure
Xino consumer brochureXino consumer brochure
Xino consumer brochure
 

Mehr von Julie Platt (20)

Imagining the Professional Consultant
Imagining the Professional ConsultantImagining the Professional Consultant
Imagining the Professional Consultant
 
5things
5things5things
5things
 
Critical Visual Analysis
Critical Visual AnalysisCritical Visual Analysis
Critical Visual Analysis
 
Week15
Week15Week15
Week15
 
Week14
Week14Week14
Week14
 
Week 13
Week 13Week 13
Week 13
 
Week12
Week12Week12
Week12
 
Week11
Week11Week11
Week11
 
Week10
Week10Week10
Week10
 
Week6revised
Week6revisedWeek6revised
Week6revised
 
Week5
Week5Week5
Week5
 
Week3
Week3Week3
Week3
 
Week2
Week2Week2
Week2
 
Week1_wra110742
Week1_wra110742Week1_wra110742
Week1_wra110742
 
Week14
Week14Week14
Week14
 
Week14
Week14Week14
Week14
 
Week12
Week12Week12
Week12
 
Week11
Week11Week11
Week11
 
Week10
Week10Week10
Week10
 
Week9
Week9Week9
Week9
 

Earth objects

  • 1. Earth Objects Scout, Old School, Silver, C-Lo, Top Rock, Aqua Man
  • 2. Snowball Microphone Used to amplify (make louder) sound (vibration in the air)
  • 3. What the item is (cont.) Microphones come in many different shapes and sizes because they are needed for different purposes. These purposes include: big social gatherings and radio broadcasting.
  • 4. Radio Broadcast Using a microphone a voice can be projected through millions of radios (talking box).
  • 5. Use for Snowball Microphone Humans are soft spoken people that cannot naturally make their voice (sound coming out of a human’s throat) very loud.
  • 6. Culture First used in a telephone (device used to communicate from a long distance). Telephones exist because humans crave faster social contact with one another. Microphones exist to project a person’s voice when a large group of people exist before him.
  • 7. Red Speaker • Sound is vibrations through the air that are transmitted • A speaker is a device that can project those vibrations so you can hear it • Sound can be loud or quiet and this is why the speaker is squishy and can be short or long. The shorter this speaker is the quieter the sound. The longer the speaker is, the louder the sound. • Not every speaker looks like this one. Speakers come in all shapes and sizes. • This speaker is red because we like the color red. The speaker can come in any color (White, Black, Green, Purple, etc.) • The reason we use this speaker is because we like to listen to the sound of things. • The speaker is used to enhance our entertainment such as media which is entertainment for humans • Entertainment includes news, music, movies, tv, and radio • These are some examples of different kinds of speakers:
  • 8. Dragon Quest Game • A game is a type of interactive entertainment in which we control the outcome • Any of various games played using a microchip- controlled device, such as a hand-held toy. • A microchip is a tiny slice of material. Typically in the shape of a square. It is really small. On this little piece of material there are a bunch of wires inside that make a game! • It is plugged into a certain game system, and then you can see it. • The certain game system this is used for is called a Nintendo DS as pictured below the microchips. • There are different types of game systems. • Miro chips do not work in all game systems.