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How to design Collaborative learning activities
 

How to design Collaborative learning activities

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In this workshop you will work in a small team to design a collaborative online learning activity. You will have the opportunity learn about the principles involved, experiment with tools that can ...

In this workshop you will work in a small team to design a collaborative online learning activity. You will have the opportunity learn about the principles involved, experiment with tools that can help you structure and analyse your ideas and learn from case studies of successful activities tried and tested on Open University modules. At the end of the workshop you will have produced an initial design which you can then develop further to be used in your online teaching activities.
The workshop is being offered as part of the Metis Project (http://www.metis-project.org/), and it is one of three pilot workshops being run across different educational sectors across Europe. You will use several paper-prototyping tools and the Integrated Learning Design Environment (ILDE), a bespoke environment for the co-design of learning, developed by the Metis Project. The ILDE aims to support practitioners in completing the "learning design" lifecycle from conceptualising designs to deploying them in virtual learning environments (VLEs) for enactment and eventual redesign. In particular, you will use WebCollage, an online tool specifically designed to assist you in creating collaborative learning activities ready to run in a VLE.
Please keep in mind that this is a pilot workshop and the ILDE is a prototype. We look forward to your critical feedback in assisting the project to further improve the production of this prototype into a working system.

Other resources used in this workshop are available from a pilot version of the ILDE: http://ilde.upf.edu/ou/v/b37 .

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  • How to design Collaborative learning activities by Andrew Brasher, The Open University is licensed under a Creative Commons Attribution-NonCommercial 3.0 Unported License.
  • The workshop today is about designing a learning design workshop on collaborative learning for your learners. You we will participate in a sequence of activities in which you will bring your expertise about the context in which you teach, and we will support you as we introduce you to some tools and methods which will help you design Context = the project, history of LD at the OU, design as a science vspractrice.
  • Building on experience of OU learning design experience and experience of partners. The learning design tools and workshops will be evaluated in three contexts:HE represented by the OU, vocational training represented by KEK ΕUROTraining , and non-formal training represented by Agora.ΕUROTraining SA is a Vocational Training Centre specialising in the sectors of Finance & Management, IT and Tourism. The centre’s seminars are aimed at people wishing to upgrade their qualifications and abilities in the labour market. The Association of participants Àgora is a non-profit making organization of adults who do not have any academic degree and is dedicated to the non-formal training of lifelong learners, especially those who are socially excluded, i.e. people coming from scholastic failure, immigrant people, elder people, disabled people, etc. It was created in 1986 to cover the lack of educational and cultural services addressed to these collectives in the neighbourhood. Àgora provides a daily educational setting for about 1600 participants, more than 120 volunteers and four hired staff. It offers a wide range of activities, including language learning, basic literacy, ICT training groups and dialogic literary circles among many other workshops. Àgora acts in METIS as user group focused on adult education.
  • Instructions, resources and tools to be used
  • Instructions, resources and tools to be used
  • This time line shows projects which focus on learning design as a whole. Learning design has been implicit in many other OU initiatives and projects.See also Timeline of Leaning design in the Larnaca declaration. http://larnacadeclaration.files.wordpress.com/2013/04/ld-timeline.png
  • IntroductionYou will be working in groups, focusing on the needs of learners and teachers for a particular context.Typical design cycle:Investigate the context that you are designing for: technical, physical, temporal constraints, nature of learners and teachers (you will use personasExamine teaching approaches that have worked in the past in similar contexts, chose an approachConceptualize In these activities each team will describe their vision for collaborative learning for the context they are focusing on (e.g. Science level 2 students, FBL level 1 students). This is a first draft, and it may be modified during the workshop. Author In this activity, each team will produce a prototype, adding details to the their conceptualised vision. The prototype is not the final product, but enough to clarify the functionality and technical issues for meeting the user requirements.ImplementProduce a runnable version of the activity in a specific VLE.EvaluateCarry out a heuristic evaluation using the checklists produced during the ‘Investigate’ phase.Then use the results of your evaluation to revise your design and start the cycle again.
  • Authoring tools include WebCollage, an online tool for authoring collaborative learning activities, and you will be using this later in the workshop. WebCollage allows the production of detailed learning designs which are ready to use with learners.
  • The workshop today is about designing a learning design workshop on collaborative learning for your learners. You we will participate in a sequence of activities in which you will bring your expertise about the context in which you teach, and we will support you as we introduce you to some tools and methods which will help you design
  • Instructions, resources and tools to be used
  • Instructions, resources and tools to be used
  • Instructions, resources and tools to be used
  • Facilitators present overview of activity, and introduce the course map and learning outcomes view (10 minutes).Describe your vision for acollaborative learning activity. This is a first draft, and it may be modified during the workshop. Focus on describing the effects the activity being designed is intended to have on the learners.Use a Learning Outcomes View to help structure your discussions and describe your vision. You can use the Learning Outcomes View to describe the activity you will implement. If time is available, you can develop a Module Map to describe the module it will fit into. However in most case we do not think there will be enough time to develop a module map, so for the purposes of the workshop knowledge of the module will be largely knowledge that is tacit within a team or discussed verbally.
  • In pilot workshop, the case studies were drawn from Mary Thorpe’s review of forum use.https://intranet7.open.ac.uk/collaboration/iet-learning-design-best-practice/_layouts/WordViewer.aspx?id=/collaboration/iet-learning-design-best-practice/Forums/FORUM%20DESIGN_FIN.doc&Source=https%3A%2F%2Fintranet7.open.ac.uk%2Fcollaboration%2Fiet-learning-design-best-practice%2FForums%2FForms%2FAllItems.aspx&DefaultItemOpen=1&DefaultItemOpen=1Two case studies were presented, along with the patterns they are based on.
  • Demonstration of WebCollage followed by participant activity, i.e. use WebCollage to construct a prototype of the conceptual design produced in activity A6.
  • Demo of GluePS.
  • Note: You can create a map by using the post-its for visualising learning designs to show the relationships between tools, outcomes, resources and activities).Use WebCollage to construct a prototype of the conceptual design you produced in activity A6.

How to design Collaborative learning activities How to design Collaborative learning activities Presentation Transcript