Google Dev Fest at Bilbao. DeustoTech-Learning Research Group, at the University of Deusto. Technology Enhanced Learning (Mobile learning, Serious Games, Learning Analytics, Remote experimentation, etc.). Formal, informal and Lifelong Learning, Manufacturing Industry, Content providers. Social Inclusion.
1. DeustoTech Learning
Technology Enhanced Learning
Alex Rayón Jerez
alex.rayon@deusto.es
DeustoTech Learning – Deusto Institute of Technology – University of Deusto
Avda. Universidades 24, 48007 Bilbao, Spain
www.deusto.es
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2. University of Deusto
● The University of Deusto, under its 2011-2014
Strategic Plan, is committed with the integration
of learning technologies in the teaching-learning
process to achieve academic excellence
● Education Technology Innovation is guided by:
○ DeustoTech-Learning Research Unit
○ Quality and Innovation Technical Unit
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4. DeustoTech Learning
DeustoTech Learning group is committed in the
research, innovation and development of
technology to enhance teaching and learning
in different settings
We aim to contribute with ICT innovations and
basic and applied research to improve formal
and informal lifelong learning
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5. DeustoTech Learning (II)
We belong to DeustoTech - Deusto Institute of
Technology at the Faculty of Engineering of the
University of Deusto
The team is composed by engineers,
pedagogues and psychologists, and collaborate
with other research groups, educational
institutions and companies to strengthen our
activity and achieve excellence in research
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6. DeustoTech Learning (III)
DeustoTech Learning is also a
strategic partner in business
innovation, increasing
companies’ competitiveness
and market diversification
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8. Our projects
Formal
Education
Lifelong /
Informal
Learning
Manufacturing
Industry
Content
providers
Entertainment
Social Inclusion
Technology
Enhanced
Learning
(TEL)
SG4E
Talky
Technology &
Mathematics
OER
Sorginetxe
ClipFlair
Reproductions
Museum Bilbao
SGE
Portable-AR
SocialTechBook
UCADAMI
EasyPlay
GRA-BOX
SOCA
ACCEPLAY
TV-SOCIAL
Remote
Experimentation
GO-LAB
NeReLa
Weblab-Deusto
iCOOP
Weblab-Deusto
OLAREX
e-Pragmatic
Learning
Analytics
LACAMOLC
UCADAMI
Everead
User Living Lab
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9. Learning Analytics
In the last decade we have passed
from teaching platforms
(Learning Management Systems)
that copy traditional academic
structures (teachers, students,
classes, etc.) to the use of
disaggregated multiple services
in the Cloud, what some authors
call Personal Learning
Environments (PLE)
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10. Learning Analytics (II)
●
●
●
Source: http://blogs.library.duke.edu/dukelibrariesinstruction/2012/02/17/learninganalytics-library-instruction/
The advantages of getting free from
the rigid school structure are
abundant, but these new ways of
interpreting how learning
improves using ICT imply many
challenges
One of them is related to the
assessment of the learning process
We aim to find new and more
suitable assessment mechanisms in
such as aforementioned
heterogeneous and disconnected
learning environments, using
Learning Analytics techniques,
together with Social Networks
Analytics (SNA), Natural Language
Processing (NLP) and Opinion
Mining tools
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14. Learning Analytics (VI)
“Big data is like teenage sex: everyone talks about
it, nobody really knows how to do it, everyone
thinks everyone else is doing it, so everyone claims
they are doing it…”
Dan Ariely
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15. Remote Experimentation
Consolidate knowledge and skills,
even more in technical studies
Allow users to manage a real
experiment through a Web interface
using different devices
Decentralize the testing of
experiments, taking them out of their
educational environment (real or
virtual) and bringing it to society,
enterprise or industry to promote
Lifelong Learning
Facilitate to the educational
community the access to remote
laboratories, adding teaching and
advising value on their use and
implementation.
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16. Remote Experimentation (II)
WebLab-Deusto is an open-source
distributed Remote Lab used with
students at the University of Deusto
since February 2005 as an essential tool
for their practice works in different
engineering-related subjects
Offer real experiments (e.g: FPGA, CPLD,
PIC microcontrollers...) to a certain
group of users through any computer
network, such as Internet
The experience of using the
experiments remotely is exactly the
same as using them in a traditional
laboratory
Source
http://www.go-lab-project.eu/sites/default/files/files/publications/file/Science-2013de%20Jong-305-8.pdf
Open source, scalable, distributed
software architecture that makes easy
to integrate new experiments.
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17. Technology Enhanced Learning
Technology enables different
learning strategies to suit
users, their needs and
requirements at each moment
and place
DeustoTech Learning researches
on how Future and Emerging
Technologies (FET) can
improve teaching and learning
processes, and design elements
to develop engaging and
educational content and
applications
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18. Technology Enhanced Learning (II)
Source
http://edu-tecnol.blogspot.com.es/
Technology is changing the
way we teach and learn
Children learn playing, at school
they use tablets, digital
interactive boards and software
tools to support their knowledge
and skill acquisition, and during
our whole life we learn in
formal and informal contexts
(playing videogames, visiting a
museum, reading anywhere,
travelling, following MOOC,
using Open Educational
Resources, watching a film with
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19. Technology Enhanced Learning (III)
McKinsey Report. Disruptive technologies: Advances that will transform life, business, and the global economy (May 2013)
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20. Technology Enhanced Learning (IV)
● According to comScore’s 2013 Europe Digital Future in
Focus report, 57% of EU5 (France, Germany, Italy, Spain and
United Kingdom) mobile users owned a smartphone in
the 3 month average ending December 2012
● According to comScore’s 2013 Spain Digital Future in Focus
report, 81% of new phones acquired in December 2012 in
Spain were smartphones, so that is the country in EU5
which shows a highest penetration in Smartphones with
66%
● Already, almost 4 million Spanish people had a
Smartphone as well as a Tablet in December 2012
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21. Technology Enhanced Learning (V)
“m-learning is a learning activity that takes place without
considering a fixed location”
(Sharples et al., 2002)
“It emphasizes the ability to facilitate the learning process
without being tied to a physical location”
(Kukulska and Traxler, 2005)
“Identified a number of examples for how mobile technology
can be adopted in the learning environment, taking into
consideration the user behavior, technology infrastructure,
and environment structure”
(Taylor et al., 2006)
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27. Deusto Knowledge Hub (II)
Ejemplo de integración de DKH en nuestros procesos y sistemas
1) Recogida evidencias
2) Notificación DKH
4) Acceso lectura
3) Almacenamiento
gDataHub
gDataHub
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29. Copyright (c) 2013 University of Deusto
This work (but the quoted images, whose rights are reserved to their owners*) is licensed under the
Creative Commons “Attribution-ShareAlike” License. To view a copy of this license, visit http:
//creativecommons.org/licenses/by-sa/3.0/
Alex Rayón Jerez
October 2013
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