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DISCO MELEE IS WHERE
INNOVATION, INSPIRATION AND
IMAGINATION COME TOGETHER TO
BUILD A HOME FOR THE GAMERS
OF TOMORROW, TODAY.
MISSION STATEMENT
What do we Do?
What is our Vision?
Disco Melee has set its sights on redefining the
eSports industry by setting the bar SO much higher
than anyone currently in the market by setting a new
standard of expectations in connectivity, Features,
and an integrated experience.
USER TESTIMONY
User Testimony
Fresh streaming site, they
are always around to help
you. All the staff are very
welcoming and helped
me after I couldn’t stream
{now streaming of this
time} couldn’t ask for
anymore and pleased to
have made the switch
from Twitch to Disco
Melee.
–G.Williams
Its a sleek site, with
innovative ideas that
really focus on supporting
the internal communities
that can be created
between viewers and
streamers. Everything
runs smooth and solid,
can't wait for this thing to
get huge and be part of it.
–J. Melchiade
Disco Melee has been a
new, fresh, and really fun
streaming experience.
Awesome staff and
amazing new platform.
–K. Hooten
Why are we the best team to execute
our vision?
Industry Metrics
71 million people watch
competitive gaming
worldwide.
This number has increased 800%
in the past 4 years.
More people watch others play
video games than are tuning in
for US Sporting events.
Current Industry Players
Once the final feature sets for Disco
Melee are tested and ready for public
implementation, we fully expect to
disrupt the current gaming scene and
possibly even threaten more
established social media sites.
We will attract a fun and more
youthful audience that will grow up
utilizing our site as their primary social
and entertainment platform.
What makes us different?
Disco Melee is a mecca for anything
related to gaming, a hub of commerce,
data and content.
We strive to make a social ecosystem of
gaming culture and business.
Why you should invest?

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Elevator-deck-01-12-2016

  • 1.
  • 2. DISCO MELEE IS WHERE INNOVATION, INSPIRATION AND IMAGINATION COME TOGETHER TO BUILD A HOME FOR THE GAMERS OF TOMORROW, TODAY. MISSION STATEMENT
  • 4. What is our Vision? Disco Melee has set its sights on redefining the eSports industry by setting the bar SO much higher than anyone currently in the market by setting a new standard of expectations in connectivity, Features, and an integrated experience.
  • 6. User Testimony Fresh streaming site, they are always around to help you. All the staff are very welcoming and helped me after I couldn’t stream {now streaming of this time} couldn’t ask for anymore and pleased to have made the switch from Twitch to Disco Melee. –G.Williams Its a sleek site, with innovative ideas that really focus on supporting the internal communities that can be created between viewers and streamers. Everything runs smooth and solid, can't wait for this thing to get huge and be part of it. –J. Melchiade Disco Melee has been a new, fresh, and really fun streaming experience. Awesome staff and amazing new platform. –K. Hooten
  • 7. Why are we the best team to execute our vision?
  • 8. Industry Metrics 71 million people watch competitive gaming worldwide. This number has increased 800% in the past 4 years. More people watch others play video games than are tuning in for US Sporting events.
  • 9. Current Industry Players Once the final feature sets for Disco Melee are tested and ready for public implementation, we fully expect to disrupt the current gaming scene and possibly even threaten more established social media sites. We will attract a fun and more youthful audience that will grow up utilizing our site as their primary social and entertainment platform.
  • 10. What makes us different? Disco Melee is a mecca for anything related to gaming, a hub of commerce, data and content. We strive to make a social ecosystem of gaming culture and business.
  • 11. Why you should invest?

Editor's Notes

  1. What is our Vision? Disco Melee has set its sights on redefining the eSports industry by setting the bar SO much higher than anyone currently in the market by setting a new standard of expectations in connectivity, Features, and an integrated experience
  2. The Disco Melee Experience Site vision Gamer - gaming focused 
 Cutting edge feel and next generation look 
 Innovative revenue generation model for broadcasters 
 Innovative revenue generation model for company 
 Proprietary RTMP transcoding virtual machine hand-off process 
 Industry leading latency live stream 
 Innovative social media customer experience 
 E-Athlete management 
 Re-seller store 
 Coaching calendar sign-ups 
 Multi-tiered subscription model 
 Branding opportunities 
 Store-front opportunities for credential based broadcasters 
   Services provided by ‘Disco Melee’ 
 Social media platform services 
 Gaming services 
 Live streaming services 
 Content storage services 
 News services 
 Merchandising services 
 Money processing services 
 Design services 
 Ad Distribution Network  
  3. What is our Vision? Disco Melee has set its sights on redefining the eSports industry by setting the bar SO much higher than anyone currently in the market by setting a new standard of expectations in connectivity, Features, and an integrated experience
  4. What is our Vision? Disco Melee has set its sights on redefining the eSports industry by setting the bar SO much higher than anyone currently in the market by setting a new standard of expectations in connectivity, Features, and an integrated experience
  5. What is our Vision? Disco Melee has set its sights on redefining the eSports industry by setting the bar SO much higher than anyone currently in the market by setting a new standard of expectations in connectivity, Features, and an integrated experience
  6. Our team represents a wide range of personas within the gaming culture. Each one of use are driven to
  7. Industry Data Video Games in General More than 59% of Americans play video games
63% of Americans have played a game on a console, computer, or mobile device in past 60 days Gamers are millennials that advertisers are most interested in, and having the most difficulty, reaching. Average age of a gamer is 31 29% of gamers are under 18 48% of gamers are female 52% of UK gamers are women 71 million people watch competitive gaming worldwide More people watch others play video games than are tuning in for US Sporting events This number has increased 800% in the past 4 years Gamers in General Gamers lead more social lives than non-gamers 57% vs. 35% of non-gamers say ‘My friends are the most important thing in my life 43% hold a college degree or higher (vs. 36% of non-gamers) 52% of gamers’ parents (vs. 37%) 67% feel ‘positive’ about their futures (vs. 42% of non-gamers) 59% watch more live streaming content now, compared to last year 36% would rather watch a program through live streaming than conventional TV Comedy Central and ESPN audience sizes have shrunk by over 22% (18-34 year olds) Twitch.tv In January 2015, 52.5 million unique viewers The top streamer has over 3.8 million followers January 2014, 6 billion minutes of video watched December 2014, 12 billion minutes of video watched Twitch users raised over $10.5 million for charity in 2014 11 Million videos broadcast per month 100 million unique viewers per month 10,000 ‘partnered’ channels Accounts for 1.8% of all internet traffic Only behind Netflix (32%), Google (22%), and Apple (4.3%) Nearly half of Twitch users are 18-34 year olds
 Source: http://blog.twitch.tv/wp-content/uploads/2014/06/TheNewFaceofGamers.pdf
  8. DM has had extensive conversations with various top Streamers and there is a level of excitement building around the DM brand and story. At the same time streamers are frustrated with how the market leader has been treating them as content providers (muting VODs, deleting saved streams, taking too long to address harassment reports, etc.) and they retain no platform loyalty other than for their current revenue stream. Once the final feature sets for Disco Melee are tested and ready for public implementation, we fully expect to disrupt the current gaming scene and possibly even threaten more established social media sites by attracting a more fun and youthful audience that will grow with our site as their primary social and entertainment platform
  9. Streamer Revenue Model 
 DM will provide streamers with more lucrative revenue opportunities to drive incremental revenue to the streaming community with streaming and user penetration: 
 Higher percentage of revenue sharing from multi-tiered subscription services, brand monetization, donations, coaching and advertising than currently offered on top streaming sites. 
 The ability to promote and monetize their brand with integrated merchandise stores which do not exist in the market currently for apparel (t-shirts, hats, etc.) and accessories (mouse pads, keyboards, etc.). 
 Increase their bookings while saving the streamer time and effort by streamlining appointment calendars for coaching sessions by allowing the customer to book a timeslot without the current hassle of coordinating schedules through Skype, email, etc. 
 Integrated one-click donation features and tipping in chat make it easy for fans to show their support (current methods require the user to leave the site to make payment via PayPal, etc. which kills the conversion rate for the streamer). 
 Instant YouTube uploads of completed streams allows gamers to begin generating views and ad revenue sooner while saving them time and effort 
 Industry first Agent/Athlete representation for e-sports.
Converting streamers by selling them on our expanded revenue options will rapidly grow our user 
base as their fans follow their preferred streamer to their new home. 
 Disco Melee Revenue Model 
DM will generate scalable revenue through multiple streams: 
 Monthly site subscriptions for premium user and streamer accounts 
 Percentages of stream subscriptions, donations, advertising, coaching, merchandise sales, etc. 
 Sponsored games, news articles, clans, etc. 
 World class integrated brand advertising approach Co-Branding 
 E-Athlete Management