1. Alice Leung @aliceleung missaliceleung.wordpress.com
Hinweis der Redaktion
Introduce self – name; position; school context
Ask teachers to brainstorm what they think is games based learning? Have they used it? Have they heard of it?Some stats on video games
Play Sonic Racing – Introduce the game and give instructions – Hand out worksheets – Discuss results
Designing games involves students working out a narrative, working out a difficulty curve, looking at patterns to code, working out how to fix errors and working as a team. I coordinate a student technology team called Laptop LeaDERs, which do a whole range of stuff, but for the past 5 months they’ve been designing a game for year 6 orientation day.
Using games as texts
Games allow a level of interactivity that isn’t possible without games. Play the News is a website that turns real-life news stories into a game where players read the news first, then read everyone’s positions, then takes a role and then makes a decision. Players can make a comment in forum and there are decision trends.
Games allow you to take on an identity as experience another world – Describe Darfur is Dying
After teachers have explored games; go through learning aspects:What games allow you to do is explore the solution space and ask “What if I did this?” or “What happens in that event?” – trial and error; risk takingGames’ greatest potential is they allow you to create a world that somebody can be in and take on an identity. People learn most deeply when they take on a new identity that they really want.Games allow students to immerse in learning and pick up cues such as visual cues and vocab. It’s like learning a new language in that country as opposed to learning the language in a classroom.