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OL3-CESIUM
3D for OpenLayers
https://github.com/openlayers/ol3-cesium
Why, what, how?
Add 3D to OpenLayers maps
OpenLayers can handle 3D data, Cesium can render it
Easy to learn for OpenLayers users
Federate efforts in one place
Initially funded by a Boundless client
Created in cooperation with KlokanTech and Camptocamp
Additional funding by Camptocamp clients
Initial release 1 year ago
Camptocamp is actively working on new features
Monthly releases
Adding 3D to your map
A Cesium globe is created
layers and view are kept in sync
varol3d=newolcs.OLCesium({map:map,target:id});
ol3d.setEnabled(true);
Synchronized views
Try it
3D map with terrain
Raster layers are clamped to ground
z-coordinates of vector data are used
varol3d=newolcs.OLCesium({map:map});
varscene=ol3d.getCesiumScene();
varterrainProvider=newCesium.CesiumTerrainProvider({
url:'//cesiumjs.org/stk-terrain/tilesets/world/tiles'
});
scene.terrainProvider=terrainProvider;
scene.globe.depthTestAgainstTerrain=true;//optional
ol3d.setEnabled(true);
3D GPS Track
Try it
Real life example
3d
Swiss projection EPSG:21781
Many layers including clusters
Picking and tooltips
Line and point features
Try it
Different 2D projection
Cesium supports EPSG:4326 and EPSG:3857
Vector layers are reprojected automatically
Raster layers must be handled by application
No support for client side reprojection (yet?)
Require additionnal dataset in EPSG:4326 or EPSG:3857
Vector clustering
30'000 points instead of reprojected rasters
Pregenerated using a
Picking: id, children and resolution per feature
Data only sent once to the GPU, decimation in the shader
custom OpenLayers3 tool
3D geometries
Static positioning (x, y, z) for all geometries
Dynamic positioning (altitudeMode = "clampToTerrain")
Points done
Polygons
Lines are Work In Progress
coming soon
Buildings and vector tiles
3D buildings tile generation POC from CityGML
Buildings and vector tiles
2.5D extruded polygons of a single "tile" POC
Try it
Buildings and vector tiles
is WIP in Cesium
Tiling and Levels Of Details
Loading and unloading strategies
Efficient (GLTF)
3D-tiles specification
Questions?
감사합니다

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OL3-Cesium: 3D for OpenLayers maps

  • 2. Why, what, how? Add 3D to OpenLayers maps OpenLayers can handle 3D data, Cesium can render it Easy to learn for OpenLayers users Federate efforts in one place Initially funded by a Boundless client Created in cooperation with KlokanTech and Camptocamp Additional funding by Camptocamp clients Initial release 1 year ago Camptocamp is actively working on new features Monthly releases
  • 3. Adding 3D to your map A Cesium globe is created layers and view are kept in sync varol3d=newolcs.OLCesium({map:map,target:id}); ol3d.setEnabled(true);
  • 5. 3D map with terrain Raster layers are clamped to ground z-coordinates of vector data are used varol3d=newolcs.OLCesium({map:map}); varscene=ol3d.getCesiumScene(); varterrainProvider=newCesium.CesiumTerrainProvider({ url:'//cesiumjs.org/stk-terrain/tilesets/world/tiles' }); scene.terrainProvider=terrainProvider; scene.globe.depthTestAgainstTerrain=true;//optional ol3d.setEnabled(true);
  • 7. Real life example 3d Swiss projection EPSG:21781 Many layers including clusters Picking and tooltips Line and point features Try it
  • 8. Different 2D projection Cesium supports EPSG:4326 and EPSG:3857 Vector layers are reprojected automatically Raster layers must be handled by application No support for client side reprojection (yet?) Require additionnal dataset in EPSG:4326 or EPSG:3857
  • 9. Vector clustering 30'000 points instead of reprojected rasters Pregenerated using a Picking: id, children and resolution per feature Data only sent once to the GPU, decimation in the shader custom OpenLayers3 tool
  • 10. 3D geometries Static positioning (x, y, z) for all geometries Dynamic positioning (altitudeMode = "clampToTerrain") Points done Polygons Lines are Work In Progress coming soon
  • 11. Buildings and vector tiles 3D buildings tile generation POC from CityGML
  • 12. Buildings and vector tiles 2.5D extruded polygons of a single "tile" POC Try it
  • 13. Buildings and vector tiles is WIP in Cesium Tiling and Levels Of Details Loading and unloading strategies Efficient (GLTF) 3D-tiles specification