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Research Game
The project ‘The European scientific research game ’ has been funded with
support from the European Commission. This document reflects the views only of the author, and the Commission cannot
be held responsible for any use which may be made of the information contained therein.
The European scientific
research game
http://rg.uws.ac.uk/
Introduction to the project
The Research Game will
motivate secondary school
students by replicating the
excitement of scientific
research and exposing them to the
process of a scientific
methodology.
Project Mission
The Research Game will
motivate secondary school
students by replicating the
excitement of scientific
research and exposing them
to the
process of a scientific
methodology.
The Research Game will motivate secondary
school students by replicating the excitement of
scientific research and exposing them to the
process of a scientific methodology.
AboutResearch GameIntroduction
• European Union funded education project
• For secondary school students
• To appreciate, motivate and enjoy science
• Online, collaborative, European game
• On the environment and bio-diversity
• For self-learning on the scientific method
• How the scientific method will be applied in their
future careers
Research Game For teachers
Introduction
1. Repository of academic and best practice literature
2. Collaborative Internet-based ‘Research game’
3. Large scale pilot across Europe
4. Game guides for teachers and students
5. Workshops and guides for teachers based on the experience
6. Methodology, Case studies, Use case scenarios
7. Final awards conference.
MethodologyResearch GameIntroduction
1. Specification and development of the
Research Game
2. Competition in which teams of schools
across Europe will carry out ecological research
and report their process and findings on the
project community platform.
3. Preparation of documents that will permit
replication of the game and an understanding of
the outcomes
3 phases
1. Complete background research (Month 3)
2. Develop game requirements and software design (Month 5)
3. Develop game and support materials (Month 10)
4. Complete min-pilot actions (Month 14)
5. Complete main-pilot (Month 19)
6. Workshops & teacher training (Month 24)
7. Prepare methodology, case studies and use case
scenarios (Month 22)
8. Final project conference (Month 24)
Research GameIntroduction Milestones
Research GameIntroduction Resources
1. Repository of academic literature and best practices
2. The research game and game materials
3. Teacher materials and guides
4. Case studies, use case scenarios, methodology
5. Workshops & teacher training, online and offline
Research Game
Website : http://rg.uws.ac.uk/
Facebook : https://www.facebook.com/ResearchGame
The European scientific
research game

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European ‘Research Game’

  • 1. Research Game The project ‘The European scientific research game ’ has been funded with support from the European Commission. This document reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein. The European scientific research game http://rg.uws.ac.uk/ Introduction to the project
  • 2. The Research Game will motivate secondary school students by replicating the excitement of scientific research and exposing them to the process of a scientific methodology. Project Mission The Research Game will motivate secondary school students by replicating the excitement of scientific research and exposing them to the process of a scientific methodology. The Research Game will motivate secondary school students by replicating the excitement of scientific research and exposing them to the process of a scientific methodology.
  • 3. AboutResearch GameIntroduction • European Union funded education project • For secondary school students • To appreciate, motivate and enjoy science • Online, collaborative, European game • On the environment and bio-diversity • For self-learning on the scientific method • How the scientific method will be applied in their future careers
  • 4. Research Game For teachers Introduction 1. Repository of academic and best practice literature 2. Collaborative Internet-based ‘Research game’ 3. Large scale pilot across Europe 4. Game guides for teachers and students 5. Workshops and guides for teachers based on the experience 6. Methodology, Case studies, Use case scenarios 7. Final awards conference.
  • 5. MethodologyResearch GameIntroduction 1. Specification and development of the Research Game 2. Competition in which teams of schools across Europe will carry out ecological research and report their process and findings on the project community platform. 3. Preparation of documents that will permit replication of the game and an understanding of the outcomes 3 phases
  • 6. 1. Complete background research (Month 3) 2. Develop game requirements and software design (Month 5) 3. Develop game and support materials (Month 10) 4. Complete min-pilot actions (Month 14) 5. Complete main-pilot (Month 19) 6. Workshops & teacher training (Month 24) 7. Prepare methodology, case studies and use case scenarios (Month 22) 8. Final project conference (Month 24) Research GameIntroduction Milestones
  • 7. Research GameIntroduction Resources 1. Repository of academic literature and best practices 2. The research game and game materials 3. Teacher materials and guides 4. Case studies, use case scenarios, methodology 5. Workshops & teacher training, online and offline
  • 8. Research Game Website : http://rg.uws.ac.uk/ Facebook : https://www.facebook.com/ResearchGame The European scientific research game