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AS Media Studies
Audiences & Institutions
Film Industry Revision
Q2 – The exam focus
• The questions are very broad and can focus on one of the
following areas:

1.
2.
3.
4.
5.
6.
7.

Media Ownership (Media Conglomerates)
Synergy & Cross Media Convergence
New Media Technologies
The spread of technology
Technological Convergence (media gadgets)
Big industries targeting British audiences
Your media consumption
Media Conglomerates.
(Media Ownership)
• Massive multinational
media companies who
own:
• Film Studios
• TV Stations
• Record Labels
• Magazines
A conglomerate has a lot of money to put
• Newspapers
into film production. They can also market
• Books
their film through all of their subsidiary
companies.
• Internet platforms
This practice is known as SYNERGY.
Independents
• Some producers work outside of the major
studies. Often British productions are made by
smaller outfits like Warp Films, working with Film
4 or the BBC to try to secure extra funding and
help with distribution. Often films made this way
struggle to get more than £1 or £2 million
budgets and consider a success to break
even, with DVD after-sales included.
• US independent film maker Orin Peli made
‘Paranormal Activity’ for just $15,000. But he
needed Paramount, a US major studio to
distribute his film. In doing so he made over $190
milllion. This shows there are exceptions to the
rule that big budge films always do best...
Synergy & Cross Media Convergence
• An example of this:
• Vivendi Universal make a film in Universal Studios.
• It releases the film’s soundtrack on Polygram, one of its
record labels.
• The tracks can be bought online at MP3.com, one of its
internet companies.
• The film can be downloaded on Vivendi Telecom
phones.
• The film is then shown in its Odeon cinema chain.
• Owning all of these assets makes it cheaper for the
producer to make, distribute, market and exhibit the
film, thus maximising profit, enabling the studio to keep
making big budget films.
• A win-win scenario for Hollywood Studios...
Film & New Media Technology
HOME CINEMA?
FILMS ON THE MOVE?
OR IMAX 3D?
Advances in new media
technology have made it
possible for anyone to make
films and showcase them on
the internet on sites like
YouTube.
We can now also watch films
on phones, games
consoles, digital TV on
demand.
We can also see state of the
Digital T.V
art SFX on giant screens in
3D.

Satellite ( Sky)

Digital Terrestrial (Freeview)

Cable (NTL)
Media Convergence - Film
Technological Convergence
Gadgets to watch films on:
• Smart-phones (iPhone etc)
• MP4 players
• Portable Games Consoles (PSP
etc)
• Laptops (Airbooks etc)
Multimedia devices, films at home:
• Games Consoles (Xbox 360, PS3
etc)
• PC (via DVD, BluRay, il/legal
downloads)
• Home Cinema (Plasma TV /
Projector + digital TV)
Q2 – Overview: The Production Cycle
You are expected to know what happens
in each of these 4 stages of a film’s life:
1. Film Production

Choose
genre, director, stars, SFX, &
film it!

2. Film Distribution

£1000 Film reels produced &
sent to as many cinemas as
possible

3. Film Exhibition

Get film into multiplexes & TV
deals

4. Film Marketing

Advertise the film as widely as
possible (Synergy?)
Industry Overview
British Films, have low to
Budgets average £1m modest budgets, make
modest returns. British films stuck in a rut…

The main British success
story, Working Title now
has US cash to finance its
films.

Indie
(UK)

Budgets
average $30m

Working
Title
(UK/US)

Hollywood
Studios
(US)

US films out of Hollywood have
massive budgets, which
generate massive profits - a
cycle of self-sustaining profit.

Budgets
average
$100m+
Industry Overview - Examples
•

Small Independent Low Budget British Film:
Genre: Social Realist Drama - ‘This is England’
Budget £1.5m, takings £1.5m.
Institutions: Warp Films + Film 4 + various small UK media companies.

•

Successful UK Studio: Working Title
Genre: string of blockbuster Rom-Coms:
‘Four Weddings & a Funeral’ budget $6m, takings $244m
Post-Universal take-over ‘Love Actually’ budget $30m, takings $244m.
Produced 100 films, but several non Rom-Com flops.

•

Successful US Blockbuster Film(s): ‘Star Trek’
Genre: Science Fiction / Action
Studio: Paramount: massive marketing campaign – budget $140m, takings
$280m+.

•

Successful US Blockbuster Film(s): ‘Avatar’
Genre: Science Fiction / Action / Romance
Studio: 20th Century Fox: massive hype, digital, 3D,
massive budget $300m, massive takings $2.7bn.

•

+ add your own case study films & studios.

•

NB: ‘Paranormal Activity’ as Indie case study...
Essay Approaches.
• The exam board want to know what you understand about:
• Media Institutions: Hollywood Studios (20th Century Fox
etc.), British Studios (Working Title + Warp Films etc).
• Media Audiences: UK film viewers (either in cinemas, or via
PC / TV / Phone etc)
• Media Technology: Digital filmmaking (CGI, 3D, Imax, DVCams), Online Films
(LoveFilm, iTunes, YouTube, piracy), Convergence (gadgets to
watch films on)
• Marketing Campaigns: How Studios advertise their films
(Synergy, TV + Internet trailers, Print ads –
newspapers, magazines, posters, Premieres, junkets, word of
mouth, USP, merchandising etc).
ALL OF THE ABOVE NEED SPECIFIC EXAMPLES.
Past Questions for Q2.
• Section B: Institutions and Audiences
• Answer the question below, making detailed
reference to examples from your case study
material to support points made in your
answer.
• Discuss the issues raised by an institution’s
need to target specific audiences within a
media industry which you have studied.
Past Questions for Q2.
• Section B: Institutions and Audiences
• Answer the question below, making detailed
reference to examples from your case study
material to support points made in your
answer.
• Discuss the ways in which media products are
produced and distributed to
audiences, within a media area, that you
have studied.
Past Questions for Q2.
• Section B: Institutions and Audiences
• Answer the question below, making detailed
reference to examples from your case study
material to support points made in your answer.
• “Media production is dominated by global
institutions, which sell their services and
products, to national audiences.” To what extent
do you agree with this statement?
Past Questions for Q2
• Section B: Institutions and Audiences
• Answer the question below, making detailed
reference to examples from your case study
material to support the points made in your
answer.
• How important is technological convergence
for institutions and audiences within a media
area which you have studied?
Marking Grid for Qu2.
Band / Grade

Argument

Examples

Terminology

Level 1:
U

Minimal understanding
& reference to study
(0-7)

Limited range and
use of examples
(0-7)

Minimal use of
terms. Inaccuracies
(0-3)

Low Level 2:
E>D

Basic understanding.
Some relevant points.
(8-11)

Some relevant
examples
(8-11)

Some terms used.
Some inaccuracies
(4-5)

Upper Level 3:
C>B

Proficient argument,
well supported.
(12-15)

Good range of
examples
(12-15)

Mostly accurate
terms
(6-7)

Level 4 :
A

Excellent, relevant,
sustained argument
(16-20)

Frequent use of
relevant examples
(16-20)

Relevant and
accurate terms
(8-10)

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Film Industry

  • 1. AS Media Studies Audiences & Institutions Film Industry Revision
  • 2. Q2 – The exam focus • The questions are very broad and can focus on one of the following areas: 1. 2. 3. 4. 5. 6. 7. Media Ownership (Media Conglomerates) Synergy & Cross Media Convergence New Media Technologies The spread of technology Technological Convergence (media gadgets) Big industries targeting British audiences Your media consumption
  • 3. Media Conglomerates. (Media Ownership) • Massive multinational media companies who own: • Film Studios • TV Stations • Record Labels • Magazines A conglomerate has a lot of money to put • Newspapers into film production. They can also market • Books their film through all of their subsidiary companies. • Internet platforms This practice is known as SYNERGY.
  • 4. Independents • Some producers work outside of the major studies. Often British productions are made by smaller outfits like Warp Films, working with Film 4 or the BBC to try to secure extra funding and help with distribution. Often films made this way struggle to get more than £1 or £2 million budgets and consider a success to break even, with DVD after-sales included. • US independent film maker Orin Peli made ‘Paranormal Activity’ for just $15,000. But he needed Paramount, a US major studio to distribute his film. In doing so he made over $190 milllion. This shows there are exceptions to the rule that big budge films always do best...
  • 5. Synergy & Cross Media Convergence • An example of this: • Vivendi Universal make a film in Universal Studios. • It releases the film’s soundtrack on Polygram, one of its record labels. • The tracks can be bought online at MP3.com, one of its internet companies. • The film can be downloaded on Vivendi Telecom phones. • The film is then shown in its Odeon cinema chain. • Owning all of these assets makes it cheaper for the producer to make, distribute, market and exhibit the film, thus maximising profit, enabling the studio to keep making big budget films. • A win-win scenario for Hollywood Studios...
  • 6. Film & New Media Technology HOME CINEMA? FILMS ON THE MOVE? OR IMAX 3D? Advances in new media technology have made it possible for anyone to make films and showcase them on the internet on sites like YouTube. We can now also watch films on phones, games consoles, digital TV on demand. We can also see state of the Digital T.V art SFX on giant screens in 3D. Satellite ( Sky) Digital Terrestrial (Freeview) Cable (NTL)
  • 8. Technological Convergence Gadgets to watch films on: • Smart-phones (iPhone etc) • MP4 players • Portable Games Consoles (PSP etc) • Laptops (Airbooks etc) Multimedia devices, films at home: • Games Consoles (Xbox 360, PS3 etc) • PC (via DVD, BluRay, il/legal downloads) • Home Cinema (Plasma TV / Projector + digital TV)
  • 9. Q2 – Overview: The Production Cycle You are expected to know what happens in each of these 4 stages of a film’s life: 1. Film Production Choose genre, director, stars, SFX, & film it! 2. Film Distribution £1000 Film reels produced & sent to as many cinemas as possible 3. Film Exhibition Get film into multiplexes & TV deals 4. Film Marketing Advertise the film as widely as possible (Synergy?)
  • 10. Industry Overview British Films, have low to Budgets average £1m modest budgets, make modest returns. British films stuck in a rut… The main British success story, Working Title now has US cash to finance its films. Indie (UK) Budgets average $30m Working Title (UK/US) Hollywood Studios (US) US films out of Hollywood have massive budgets, which generate massive profits - a cycle of self-sustaining profit. Budgets average $100m+
  • 11. Industry Overview - Examples • Small Independent Low Budget British Film: Genre: Social Realist Drama - ‘This is England’ Budget £1.5m, takings £1.5m. Institutions: Warp Films + Film 4 + various small UK media companies. • Successful UK Studio: Working Title Genre: string of blockbuster Rom-Coms: ‘Four Weddings & a Funeral’ budget $6m, takings $244m Post-Universal take-over ‘Love Actually’ budget $30m, takings $244m. Produced 100 films, but several non Rom-Com flops. • Successful US Blockbuster Film(s): ‘Star Trek’ Genre: Science Fiction / Action Studio: Paramount: massive marketing campaign – budget $140m, takings $280m+. • Successful US Blockbuster Film(s): ‘Avatar’ Genre: Science Fiction / Action / Romance Studio: 20th Century Fox: massive hype, digital, 3D, massive budget $300m, massive takings $2.7bn. • + add your own case study films & studios. • NB: ‘Paranormal Activity’ as Indie case study...
  • 12. Essay Approaches. • The exam board want to know what you understand about: • Media Institutions: Hollywood Studios (20th Century Fox etc.), British Studios (Working Title + Warp Films etc). • Media Audiences: UK film viewers (either in cinemas, or via PC / TV / Phone etc) • Media Technology: Digital filmmaking (CGI, 3D, Imax, DVCams), Online Films (LoveFilm, iTunes, YouTube, piracy), Convergence (gadgets to watch films on) • Marketing Campaigns: How Studios advertise their films (Synergy, TV + Internet trailers, Print ads – newspapers, magazines, posters, Premieres, junkets, word of mouth, USP, merchandising etc). ALL OF THE ABOVE NEED SPECIFIC EXAMPLES.
  • 13. Past Questions for Q2. • Section B: Institutions and Audiences • Answer the question below, making detailed reference to examples from your case study material to support points made in your answer. • Discuss the issues raised by an institution’s need to target specific audiences within a media industry which you have studied.
  • 14. Past Questions for Q2. • Section B: Institutions and Audiences • Answer the question below, making detailed reference to examples from your case study material to support points made in your answer. • Discuss the ways in which media products are produced and distributed to audiences, within a media area, that you have studied.
  • 15. Past Questions for Q2. • Section B: Institutions and Audiences • Answer the question below, making detailed reference to examples from your case study material to support points made in your answer. • “Media production is dominated by global institutions, which sell their services and products, to national audiences.” To what extent do you agree with this statement?
  • 16. Past Questions for Q2 • Section B: Institutions and Audiences • Answer the question below, making detailed reference to examples from your case study material to support the points made in your answer. • How important is technological convergence for institutions and audiences within a media area which you have studied?
  • 17. Marking Grid for Qu2. Band / Grade Argument Examples Terminology Level 1: U Minimal understanding & reference to study (0-7) Limited range and use of examples (0-7) Minimal use of terms. Inaccuracies (0-3) Low Level 2: E>D Basic understanding. Some relevant points. (8-11) Some relevant examples (8-11) Some terms used. Some inaccuracies (4-5) Upper Level 3: C>B Proficient argument, well supported. (12-15) Good range of examples (12-15) Mostly accurate terms (6-7) Level 4 : A Excellent, relevant, sustained argument (16-20) Frequent use of relevant examples (16-20) Relevant and accurate terms (8-10)