3. Project
Intent
Purpose
• To
give
WCET
members
and
staff
a
fun,
informal,
light-‐hearted
experience
of
badges
and
games
• To
provide
a
behind-‐the-‐scenes
look
at
what
designing
and
implemenIng
a
badge
system
for
learning
entails.
ObjecIves
• Expose
players
to
many
WCET
programs
and
engage
players
in
various
acIviIes
and
projects
of
the
CooperaIve
• Underscore
the
values
that
the
CooperaIve
represents
• Have
fun
with
member
contribuIons,
recogniIon
and
appreciaIon
Design
Challenges
• Members
are
in
the
learning
business
and
will
apply
what
they’ve
learned
in
a
learning
se8ng
• WCET
is
not
in
the
learning
business,
but
serves
and
supports
those
who
are
12/4/12
Anne
Derryberry
and
Cali
Morrison
3
4. 26
Missions
and
Badges
12/4/12
Anne
Derryberry
and
Cali
Morrison
4
5. Lots
of
help
along
the
way
12/4/12
Anne
Derryberry
and
Cali
Morrison
5
6. “Who’s
Got
Class?”
Three
Ways
to
Win!!
+
+
+
+
=
Connect
Learn
Advance
Serve
Support
CLASS
Act
12/4/12
Anne
Derryberry
and
Cali
Morrison
6
7. CON
GRA
TUL
ATIO
NS!!
!!!
Mike
Abbia
Christy
Boggs
Ed
Bowen
Ritchie
Boyd
12/4/12
Anne
Derryberry
and
Cali
Morrison
7
8. By
the
numbers
Ini<al
interest
Joiners
• 518
invitaIons
requested
• 204
registered
players
• 461
unique
visitors
• 146
teams
• 1,421
visits
– 13
non-‐academic
insItuIons
• 16,270
page
views
• Average
visit
–
10:04
12/4/12
Anne
Derryberry
and
Cali
Morrison
8
11. Important
Issues
for
ParIcipants
• CompeIIon
and
learning
• MoIvaIon
and
cheaIng
in
GBL
and
badge
systems
• Maintaining
learner
engagement
• Badges
and
LMSs
• Evidence-‐based
learning
and
assessment
• Faculty
development
12/4/12
Anne
Derryberry
and
Cali
Morrison
11
12. Is
CompeIIon
Good
for
Learning?
12/4/12
Anne
Derryberry
and
Cali
Morrison
12
13. MoIvaIon
and
CheaIng
in
GBL
and
Badge
Systems
12/4/12
Anne
Derryberry
and
Cali
Morrison
13