1. 09 June
Week 1
16 June
2
23 June
3
Week of 1 Oct
4
30 June
5, 6, 7
21 July
7,8 & 9
11 August
10, 11 & 12
1 September
13, 14 & 15
22 September
16, 17 & 18
13 October
19, 20 & 21
03 November
22, 23 & 24
24 November
25, 26 & 27
15 December
28, 29 & 30
OVERNEAR APP PRODUCT DESIGN TIME-LINE
Sprint 1
Experience Discovery and Ideation
Assessment and Strategy
Visual Design
Ideate, Sketch, Interaction Design
Prototype and Test
User Feedback
Define user
personas
Detail task
analysis
User Workshops Develop content
inventory
Define content typesIdentify strategic
opportunities for
design
Revised based on feedback
& narrow designs to one
direction
Ideate internally and or
with the user on the
feature or task flow to be
designed
Test with users at
the end of each
week
Constant
Collaboration
Review brand
guidelines and add
the visual design
DISCOVERY & STRATEGY DESIGN / TEST / REFINE1 2
Activities
Sprint 2 Sprint 3
Revise based on
feedback to two
options
Test with users at
the end of each
week
Annotations, and
other supporting
docs for dev
Produce visual
design assets to
hand to
development
Sprint 4 Sprint 5 Sprint 6 Sprint 7 Sprint 8 Sprint 9
Stakeholder
interviews Sketch five options for
the feature, functionality
or flow