1. ffi
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ffiw
Shot Type of Dialogue - Sound - Camera Movement Timing
No. Shot
*Sound i oiu'tgw -" (srrnrn *yiy
il fsnq Bue +c' irer S'rn4-
W#
J
C":o L" * l'rl ediu* eh* an Cqrrnen snd
he r { r iends rar0v inq b$* lx}
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flha1'
Edir
Shot Type of Dialogue - Sound - Camera Movement Timing
No. Shot
tDiorogue j sound - Sotr,ci 4
IYcdium ootrun i,t
Z S'rrc
for:tsteps
t Stuir $oinj
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she ,U
t
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Edit onCI +nro'r,qh $he reni d- +!.€
{roir .:rdt"*on.
Shot lt I Type of Dialogue - Sound - Camera Movement Timing
No. Shot
t Oi ql c gu€ f Sound + ebr tua{r'
m{td
a shot PULS .h er f ,:rp:***r:; ir"r
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Shot Type of Dialogue - SouiO - CamEra Movement Timing
No. Shot
+D iq to q u r d Soun.,j * i: frr .
i.
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v
Shot Type of Dialogue - Sound - Camera Movement Timing
# * I [1 :'J{J uq I :s:u r* -' haG,r.
No. Shot
r-ridt ,I'."1rir- ? it:, P,* r3 5 i{. r *nd itlr
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lf i ilr i ) iii..,"i 13 lh sra--
2. I Shot Type of Dialogue - Sound - Camera Movement Timing
( $Sound
ry -
No. Shot
Dio togu torrr*rrr
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r
t
pa*e [o sh** hr r r cgrlfusq
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€xpreseio4
Shot Type of Dialogue - Sound - Camera Movement Timing
No. Shot
t0iqloqu€ lso..,nd
T
lorwt heu r Co t rt'{* ns f/tus r'c
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Edit
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l,rrr AtKr
^Q th
rouqh ih*
CI&rF d/tpu. v
Shot Type of Dialogue - SounA - dmera Movement Timing
No. fhot
- hectr
F Dio togu e lxond
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Edit *CorfYlen oD€nS he.
P,fg$ , *g gf^-*fln d g*rs
Shot Type of Dialogue - Sound - Camcra Movement Timing
No. Shot
Dqtogrte f aond - hecrr
q hlide Corft1-e n p ut,i r nq he r
shok' Ketl ?. der ri," I N*' - drg eeic
sodrd )
# ahows Cq r fn e n in fter
Edir
hou ng€.
Shot Type of Dialogue - Sound - Camera Movement Timing
No. Shot
+Oiqloquelnound * hea.
Irridt Cc,trrnefi' hU*t,,otT
ts t Shot*s . CO rnn f n 61o r ffi
Into lhe i<rfchenY 0{d
Edit W all( . Oub + h&le sho&.
3. STORYIOARD SHEET
Shot Type of Dialogue - Sound - Camera Movement Timing
+oitlloque jsssmd - hear
No. Shot
Nicle +ht w uln *-le t"'og t iq'&rn
r!
ct"
t sho+ Etill I n llt e s0ln4
Edit kiq:n
PoE i '
Shot Type of Dialogue - Sound - Camera Movement Timing
No. Shot
* D ia lo,qus f sound - he*.
lz Wtide { h€ T# bvz=ina trl I+,r
bt ack CInd U0hl"fe lvzzj
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Shot Type of Dialogue - Sound - Camera Movement Timing
4
No.
:,..
Shot
f Di o loq ue !so und
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Edit
Shot 1::::' "--*'*""""* Type of Dialogue - Sound - Camera Movement Timing
No. 9"f Shot
tOiquoloCIut l s@nd
,$ 14iJ fV bJv pu| s'l-#s .
f-
t+ ='.i r1g
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L*3- tk dt$.
Edit + f.ld d -mhot * shou)S
C&rirr€n.Sturttrrinq
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'HB r/
Shot Type of Dialogue - Sound - Camera Movement Timing
No. Shot
tDin ue *
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4. ---: ''{!
Shot lt Type of Dialogue Camera, Movement Timing
$ - Sound -
flrcll cx{**4 | Sr*r''-i - n* #. ;r t R*
No. t Shot
i
fojr:: lroi s''g i+or&Eoqo.ifi L-/
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L
Edit
irv inc frqnn ir S eq el,y;,ry
Shot Type of Dialogue - Sound - Camera Movement Timing
No. Shot
+D;oroqur 1s?rnd -
Fa'nfo bu= riun3 n0ise coftl*w5'
+ f"#rnrrst fro*. ps!{}e
0l uierer )iJ* '"?i
Edit fArrlUf, #*i.. fOunJ
fl..,e Corn?r ol ii',rCg0r
fo s e p ?hr fv <>n {roei:*
Shot Type of Dialogue - Sound - Camera Movement Timing
No. Shot
Edit
Shot Type of Dialogue - Sound - Camera Movement Timing
No. Shot
Edir
Shot Type of Dialogue - Sound Camera Movement Timing
--
No. Shot
Edit
5. STORYBOARD SHEET
Shot Type of - Sound - Camera Movement
Dialogue Timing
ffi
No.1 Shot
Uo.Sot_rna, O^,,1 otjaro4,r-g C"n + d,r-
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lhQ-
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Shot l..'-:' Type of Dialogue - Sound - Camera Movement Timing
No.
;
Shot
lJo c[;atog{. ThL/.t- iS Sttnd (--4
2
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r!{rs SieU,. tl^{/r 0ern.
-
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Shot Type of Dialogue - Sound - Camera Movement. Timing
No. Shot
n
5
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su
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shm
Shot Type of Dialogue Sound Camera Movement Timing
- -
No. Shot
,tJo CL aJ|fru{., y:4tlol^tr il, :,.
sig
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Shot Type of Dialogue - Sound - Camera Movement Timing
No. Shot
5U t t nO Clra)o0Ll{_.
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,/
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6. Shot Type of Dialogue - Sound - Camera Movement Timing
&_*
No. Shot
fUo cr:anopf*t , ft.o scr-rrgr_.
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Shot Type of Dialogue - Sound - Camera Movement Timing
o Sound { Crirt puto her
.:.::::.|:l|.,;}|,
No. Shot..,
..d (}-)
,. ....:., vLy earphones lo, and we hear
a ::
"l',
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tong her music
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rnoJernenL
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Edit V.,3 r*H ::1 ,r, ag Portor^ring g i'l {fi'ough
S-tor.:r Otl ey
t
Shot Type of Dialogue - Sound -.Camera Movement Timing
r Scxr-rd - $..> fl^rJsic, foctB *Os
No. Shot
-',
Pctn furr'v<-rr*- (aou@,yg-;lk-' OArn,
8 ,fitqAry ShaL, b ft'nc- quea). C,^t
Yldi,lrn '
5 hob
Edit tl6.i Jr* @-ffi rir:#
#- {: rQJ*J
Shot "t': .]4 -ryx"r" --.:
Type of Dialogue - Sound - Camera lVlovement Timing
No. Shot
3cu/1d '- $' s PenD e rnu> rc
q Pon' C oms tn tal hen wQ s{r-
e
ff-,*
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treU fq"tt
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d-
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,'t
h.*
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f"f
Shot Typeof Dialogue - Sound - Camera Movement
No. Shot.her D (i rt
poin b 4 viet,t)
Poin b 0o oKi '/ d own nq ttq W
ro. oI tN oU
iew,
,heat her fYv Eie 1 ol?o
V
h eqr r e altg ,$nt
Edir poot si'e P E in |t,rt .
bq cKg round.
7. STORYBOARD SHEET
Shot Type of Dialogue - Sound - Camera Movement Timing
No.- Shot fti,
'hear I ooc.>f eps
il F
fi ,w Poinu Comero ShoL irom
5to r K era' poin E of
t+l're
vf e i! os )-r
)
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n vierrl o Sr.,Spen 5( musl c' ,
E-
CI
Edit n -ve ru U.
tongSnoL
1 l"+.,lt''''',5 hcr
Shot Type of Dialogue - Sound - Camera Movement Timing
No. Shot h er a
?uPe."t
a blr# l0 Point
ol
uiew.
Edit
::.
Shot l;: : ,: : : ,
' -
i Type of Dialogue - Sound - Camera Movement Timing
' Heor Fgglsrep? and-Fry,U
t ilti :
No. I
a
Shot 6;"
l5
A i
!l
l
i
t,
I
1/
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nt,i: ;i
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tr;
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Poinc bte"thl"g
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I
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th e girt $ Eru,or. .s ro.; d e,r.
:fli
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'
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Y 'i - 5
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:
['1,
Edit
G F,,u,,,^ t* po int ol- vieu:'
oHeorb- beof scond.
Shot Type of Dialogue - Sound - Camera Movement Timing
No. Shot
t)
t
?rrlenb
iT
Shab
tl0
Edit
Shot :. ,'jr,'i
ji Type of Dialogue - Sound - Camera Movement Timing
i ffi
No. ;l ;,1 i Shot
Itl " : i u Foorsteps and l'wor,q brecthin
'i; -ii
l
i !
a' ,'1. l
becon e toude./ h.ir,." I
)B ''.rli
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F
ii.ii
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te. ii Iouder. a
5
Edit
o H e orb beot 5 ound "
8. Shot Type of Dialogue - Sound - Camera Movement Timing
Shot ? c,;
"t turn oround to
No.
/ see
OUer I nu - one th€r<. ,
./
tb lo rl
f"e's o top on
,E
tk& Qi
her bork and lurns orourd. (^
Wffi 5hc*tder
o At, noiscs sfop
/i""9 o h'etr Fo,inHq hecrr he r r!1)5ic
F,
i
.
s
Edit Snob' " C o rhr ro slot Shous s l-t/u- r
e;,*rl'"'il:Hr-: to09 qlt eS t,r>crl., sh e hqs uoplr.er
Shot -Type of Dialogue - Sound - Camera Movement Timing
No. Shot c rtid shof shoucing $i rt
|4 id rrg iniO h r hou se
$ol
e .
+ shoE uHeor her motiC Etill
Pta$ing tn her eors"
Edit
oHeqr ruEbtiT tnth€
4- Ca,ryr. FonS -loltoWj
bqcKg.ou^d"
t hk *e d,ron
Shot Type of Dialogue - Sound - Camera Movement Timing
No. Shot o t'lo 5 oun d , Jusb diqetic
I'{ e d iurr Eo,nd r^ the bocrq.%*d
q uchite she toKes "[.e.Jqcre]
Sho b
CFF.
cHid or tonq $trct ostd
Edit
afiit< $et tH m" Livjno r@m.
J
Shot Type of Dialogue - Sound - Camera Movement Timing
No. Shot
)q Mlie,ii I
ong
' dioetic Sound tn ths
bacrdg.ornd
*j*[,-Hil sl'ro b e shour gi
kitChe n.
rl Pi"g tnto lh.t
Edir
Shot Type of Dialogue - Sound - Camera Movement Timing
No. Shot
TV q oe s Nvzzq r,tlilh
D
tr.lidg whitevnoi$e sorild da.o
1q *-* shob tn.
n
1t
,lt
d,
r C arn€rq ghowing }1l.
U 6ing q U..l id e Ehot
+,
T
"
Edir
9. Shot Type of Dialogue - Sound - Camera Movement Timing
No. Shot
,tun1 sl.,t oF tV, T.v thrhs
tol
2-l tlsrlH oh.
sh& , Johrfl ol Uofirr^ or'SLrgh^ SLot^rU1
lrro[ sa,rranihq
. fla, c,t*o"rlw- ftaxl.tnt, *o lld*
Edit
$lc;v^ T,V,
"o
$ffi
Shot Type of Dialogue - Sound - Camera Movement Timing
No. Shot'."
- Llprr, LP ,'l 1.v Sore0n'
(,ioS(
}L - Sat
"rtr i' Wowruan
,,r S*rtrmal"( 'hrlP 'u'u".
'rNt',= l^P
, tvoF.^,h onn(n ttr1. 1,v Jtf Lt'+'
Edit
3!*
Shot Type of Dialogue - Sound - Camera Movement Timing
No. Shot
o! tt /t, - na loh,^l or 4Jrrlt!"r
a I
rirpis
(t'tu S'dr-'
5t^ sb Ltu,slt" &r0l.r,
Edit
l *.t*.-*=*'l*.-E-:: { ..'rr:--.*;:" rl,.fy./ -r:+- ,..1":
er#,.*ir,,ffi 14::!ti:x,{
.. -.: "4,
Shot ,f,ype of Dialogue - Sound - Camera Movement Timing
ffi
No. Shot
1plg r^P
- Llorr- r^P lhot rl Pl,oi.e FlnS'"rr
14 * rn4l,l,q
uf - 0
- iLrb l;+t o[ ]hot^r haut"
. sour| oF lt*ei.t *t^[^ {-
Edir
ffi
Shot Type of Dialogue - Sound - Camera Movement Timing
No. :
lhrt ,l
Shot
- F,'cI finrra oh5**!bt/' 6-sutr,l,C
n
ffiffi
nicl-sxoi t^o"t
2b H.Y$!il
w*4
- l;d,^t , tUut^t ,Ilt^qirnsLl
I
Ahu t rLocr*
Edit
ffi ffiiffi htr
- Sot-r} u| Gilt hfu,u1 +o ntX{rrioual
Sfrr,aryr i
10. STORYBOARD SHEET
Shot Type of Dialogue - Sound - Camera Movement Timing
No. Shot
AL
Edit
Shot Type of Dialogue - Sound - Camera Movement Timing
No. Shot
I+
Edit
Shot Type of Dialogue - Sound - Camera Movement Timing
No. Shot
2.$
Edit
Shot Type of Dialogue - Sound - Camera Movement Timing
No. Shot
q
Edit
Shot Type of Dialogue - Sound - Camera Movement Timing
No. Shot
3o
?.tE*b ,
5hot
LL
Edir
11. STORYBOARD SHEET
Shot Type of Dialogue - Sound - Camera Movement Timing
No. Shot
flarL.ra rp r,it Utlu -
"1.f ,! .t-tt
31 tvtrrovrt di("" .
(
I
Edit
Shot Type of Dialogue - Sound - Camera Movement Timing
No. Shot
Edit
Shot Type of Dialogue - Sound - CamEia Moyement Timing
No. Shot o ove r *routder shob r rn an
Over stoxding bef,ind g irl
17 Shourtder
$hotrlrng repleckion cil-
O hob
{-hem rn the Tv.
. No Sorrnd used.
Edit F
Shot Type of Dialogue - Sound - Camera Movement Timing
No. Shot
Edit
Shot Type of Dialogue - Sound - Camera Movement Timing
No. Shot
.t:
Edir