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Vodafone application upload guidelines v1
1. Guide for Vodafone application developers
February 2012
Vodafone Content Operations
2. Getting Started
The Vodafone Apps Publishing Platform (sometimes You can create your account by visiting
referred to as SIS, Single Ingestion System) is the
online self-service portal for developers to submit http://developer.vodafone.com/upload
Android applications for distribution via Vodafone’s
AppSelect client.
Required information:
Through the Publishing Platform you can manage • Mandatory: Username, first & last name, email,
your account, upload apps, submit banking details password
(for paid apps), and manage the overall lifecycle of • Optional: Company, homepage, description
your apps, all on one site.
3. Main navigation links to manage
Finding Your Way Around your content, account, messages
and reports
Click here to
access the
upload
form. See
next slide
Once
uploaded, all
your apps
together with
their status
will appear
here
4.
5. The Upload Forms Stage 1 Stage 2
Uploading your App comprises of two stages:
Stage 1 – Providing your application (.apk file),
descriptions, screenshots and supporting metadata
Stage 2 –Setting your prices (free or paid apps) and
selecting the markets where the app will be
published
Note: If this is your first time uploading, or if our terms & conditions
have been updated, you will be asked check and accept these prior
to uploading
6. Before You Start
The following preparation should take approx. 10
minutes and will save a lot of time later on in the
process
How your images
appear to customers
Required assets
• Your .apk file (no more than 300Mb)
• A 512x512 icon (.PNG format)
• 3 screenshots in 480x800 (.PNG format)
Note: this resolution is slightly different to those you may have for
Android Market, but won’t take long to re-size)
Paid Apps
If you have a paid app, please create a finance
account prior to uploading by selecting ‘My Profile’
and following the instructions under the “Create an
account with Vodafone” section
You can also provide descriptions in different languages, to
help drive downloads in local markets, which we recommend
preparing before you start the upload process. Languages are:
English, German, Greek, Italian, Portuguese and Spanish
7. Stage 1: Basic Information
Select one or two (max.) categories
Estimated data traffic
generated by the app.
Typically video streaming
apps are high, most are
medium or low
8. Stage 1: Additional Information
Refers to
languages
supported
within the app.
You can specify
markets for
distribution later
on.
Important: If
your app
contains any of
these items
please select
them here.
These items are
permitted, but do
need to be
declared in order
to pass QA
9. Whilst localised information is optional, we
highly recommend including this if possible,
Stage 1: Localised Information which will help increase downloads in local
markets
If you have localised descriptions
terms you can add them by pressing
this button. For additional languages
keep pressing this
11. Stage 1: Icons & Screenshots
Mandatory images:
- One 512x512 .png icon
- 3 (min) to 6 (max)
480x800 .png
screenshots
Whilst these are slightly
different to those you may have
for Android Market, it won’t take
too long to re-size existing
assets
Optional images:
- 3 (min) to 6 (max)
320x480 .png
screenshots
- 3 (min) to 6 (max)
480x854 .png
screenshots
If provided, we use these
images on lower res devices to
ensure optimal display for
customers
12. Stage 1: Video Link
To retrieve an rtsp YouTube link:
First method: The video’s metadata containing the rtsp URL
can be retrieved thought the YouTube API (a Google
Developer account might be needed to access it).
Click to proceed to the Second method: The generic video
device selection page http://www.youtube.com/watch?v=VIDEO_ID if published
also for mobile will be available at
http://m.youtube.com/watch?v=VIDEO_ID; right click on this
video to be able to copy the rtsp URL.
13. Stage 1: Select Devices
A pre-populated list of devices, based
on device characteristics (defined in
your androidmanifest.xml file) will be
presented here. You can de-select any
devices you know are not compatible
or may not be fully supported
Apps that do not run correctly on
selected devices will not pass QA, so
we recommend reviewing this list
carefully
Click to proceed to the
price & publish page
14. Stage 2: Price & Publish
Select which countries
you’d like to distribute your
app in
Please note: if you’ve not
set up a finance account
(links at the top of this
page) you will only see
‘0.00’ as the price point
indicating free apps only
Please If you’re updating your
review the app…tell us what you
content changed. Customers will
standards appreciate it!
and checklist
and confirm
by ticking
these boxes
Hit ‘Publish’ when
you’re ready!
15. Confirming Your App Status
Back in the ‘My Content’ view you will see a list of all
your apps. Check the ‘Status’ column to ensure your
app has been received by our QA team indicated by
‘Currently in global QA’
16. What Happens Next?
Once you see your app status as ‘In Global QA’ the
following will take place:
1. It will be picked up by our Global QA team who
will run a thorough set of tests on a number of
different devices
2. This takes approximately 15 working days but
can vary depending on a number of factors such
as number of submissions
3. Once approved by the Global QA team, you app
will be reviewed locally to ensure it meets local
market needs and standards, prior to being
published