2. “A company that gets an early start in
accumulating knowledge, and then continues to
e-BOOKS grow faster than its rivals,
can build an almost insurmountable lead”
- Hamel, 2000
4. The importance of workplace learning
is growing by the day
Learning is now a part of the
management strategy
to achieve
sustainable competitive advantage
5. The importance of workplace learning
is growing by the day
Learning is now a part of the
management strategy
to achieve
sustainable competitive advantage
Workers would benefit from a
toolbox that contained a variety of
networking, communication and
learning tools
9. E-BOOKS | WHY
The size will
appeal to
workplace users
• With a screen that
measures 9.7”,
the iPad is slightly
smaller than a
magazine
10. E-BOOKS | WHY
The size will
appeal to
Enhances message
workplace users
delivery & learning
• With a screen that
experience
measures 9.7”,
• Provides facility for
the iPad is slightly
audio, video,
smaller than a
animations &
magazine
interactive elements
11. E-BOOKS | WHY
The size will
appeal to
Enhances message
workplace users
delivery & learning
• With a screen that The text is
experience
measures 9.7”, actually readable
• Provides facility for
the iPad is slightly • Has vibrant colors
audio, video,
smaller than a and sharp text
animations &
magazine • Shows one page at
interactive elements
a time
12. E-BOOKS | WHY
The size will
appeal to
Enhances message
workplace users
delivery & learning
• With a screen that The text is
experience
measures 9.7”, actually readable
Easy to read
• Provides facility for
the iPad is slightly • Vibrant colors and resolution,
• Has high
audio, video,
smaller than a sharp text
LED backlit screen that
animations &
magazine • Shows one page at
displays everything in
interactive elements
a time
sharp rich color
13. E-BOOKS | HOW
Electronic performance support aides like manuals,
user guides, etc. will make for easy browsing
and reference on a tablet device like the iPad
15. MULTIMEDIA PRESENTATIONS | WHY
Enhances learning
experience
• Provides for custom
graphic styles,
elegantly designed
themes, stunning
animations and
effects
16. MULTIMEDIA PRESENTATIONS | WHY
Enhances learning
Enriches quality,
experience
precision &
• Provides for custom
responsiveness of
graphic styles,
existing interactions
elegantly designed
• Has multi-touch
themes, stunning
interface based on
animations and
revolutionary
effects
technology
17. MULTIMEDIA PRESENTATIONS | WHY
Enhances learning
Enriches quality,
experience
precision &
• Provides for custom Provides wider
responsiveness of
graphic styles, interaction palette
existing interactions
elegantly designed for eLearning
• Has multi-touch
themes, stunning designers
interface based on
animations and • Has a precise &
revolutionary
effects responsive multi-
technology
touch surface
18. MULTIMEDIA PRESENTATIONS | HOW
Can be used as company brochures, small
catalogs, workplace inductions, manuals &
guides etc. to facilitate fast & easy access to
information for the employees
20. GAMES | WHY
Allows for
deployment of
learning games
• Has a large 9.7”
multi-touch screen
based on
revolutionary
technology
21. GAMES | WHY
Allows for
Provides for
deployment of
multi-player or
learning games
single user
• Has a large 9.7”
learning games
multi-touch screen
• Takes advantage
based on
of the fastest WiFi
revolutionary
network with built-in
technology
802.11n
22. GAMES | WHY
Allows for
Provides for
deployment of
multi-player or
learning games Robust processor
single user
• Has a large 9.7” suitable for games
learning games
multi-touch screen • Provided with A4
• Takes advantage
based on chip which is
of the fastest WiFi
revolutionary extremely powerful
network with built-in
technology yet extremely power
802.11n
efficient
23. GAMES | HOW
Learning type of games may be effective especially
when used for providing soft skills training
eg. sales, customer service, leadership,
teamwork etc.
25. SIMULATIONS | WHY
Hardware that
works for games,
work just as
effectively for
simulations
• Has large 9.7” screen,
multi-touch interface,
robust processor
26. SIMULATIONS | WHY
Hardware that
Allows for
works for games,
multi-player
work just as
simulation
effectively for
• Its fast Wi-Fi network
simulations
brings about
• Has large 9.7” screen,
collaboration from
multi-touch interface,
learners to achieve
robust processor
simulation outcomes
27. SIMULATIONS | HOW
Simulations can be used for teaching use of tools,
equipment , applications or for exploring
complex technologies
Eg. graphic design, technical drawing etc.
29. HIGH DEF VIDEO LIBRARIES | WHY
Brings about
effective
learning
• Has large, high
resolution screen
with no distracting
key pads/ buttons
30. HIGH DEF VIDEO LIBRARIES | WHY
Brings about
effective
Allows for
learning
total user
• Has large, high
engagement
resolution screen
• Has powerful built-
with no distracting
in speaker for rich,
key pads/ buttons
full sound
31. HIGH DEF VIDEO LIBRARIES | HOW
Workplaces can create their own HD video
libraries showcasing product demonstrations,
conducting HR induction training etc.
34. SHARED COLLABORATIVE ENVIRONMENTS | WHY
Helps in mobile
collaborations operation
Ease in
• Provides ability to
• Provides for
draw directly with
shared whiteboard
or note taking fingertips
your
versus a stylus or
spaces
mouse
35. SHARED COLLABORATIVE ENVIRONMENTS | WHY
Helps in mobile
collaborations operation
Ease in
• Provides ability to jotting
• Provides for Easy
draw directly with of notes
shared whiteboard down
or note taking fingertips an expansive
your • Has
versus a stylus or
spaces 9.7” display and
mouselarge, onscreen
keyboard
36. SHARED COLLABORATIVE ENVIRONMENTS | HOW
Workplaces can digitally link all participants in
various departments of the organization to
create, capture and share knowledge, on an
enterprise-wide level
38. PSYCHOMOTOR SKILLS | WHY
Perfectly suited for
teaching certain
types of
psychomotor skills
• Has multi-touch
interface capabilities
39. PSYCHOMOTOR SKILLS | HOW
Can be used for teaching use of tools, equipment ,
applications or for exploring complex
technologies etc. through repetition & imitation