Provides a quick SWOT analysis for Mobile Learning (mLearning), discussing its current weaknesses, potential threats, inherent strengths, and future opportunities.
4. No more just a buzzword or science fiction
1
Practical, affordable and exciting devices available to enable
learning on mobile 2
5. No more just a buzzword or science fiction
1
Practical, affordable and exciting devices available to enable
learning on mobile 2
Devices getting faster and better, making it possible for
complex applications to reside on devices 3
6. No more just a buzzword or science fiction
1
Practical, affordable and exciting devices available to enable
learning on mobile 2
Devices getting faster and better, making it possible for
complex applications to reside on devices 3
One of the most relevant tools (currently) for
performance support 4
7. No more just a buzzword or science fiction
1
Practical, affordable and exciting devices available to enable
learning on mobile 2
Devices getting faster and better, making it possible for
complex applications to reside on devices 3
One of the most relevant tools (currently) for
performance support 4
Internet connectivity on phones not
restricted to WiFi alone 5
8. No more just a buzzword or science fiction
1
Practical, affordable and exciting devices available to enable
learning on mobile 2
Devices getting faster and better, making it possible for
complex applications to reside on devices 3
One of the most relevant tools (currently) for
performance support 4
Internet connectivity on phones not
restricted to WiFi alone 5
Development platforms are
easy-to-use 6
9. No more just a buzzword or science fiction
1
Practical, affordable and exciting devices available to enable
learning on mobile 2
Devices getting faster and better, making it possible for
complex applications to reside on devices 3
One of the most relevant tools (currently) for
performance support 4
Internet connectivity on phones not
restricted to WiFi alone 5
Development platforms are
easy-to-use 6
Both ‘Push’ and ‘Pull’
strategies can be mixed 7
10.
11. 1 Myriad number of operating platforms, device types and variations in
supported technologies make it difficult to create a unified solution
12. 1 Myriad number of operating platforms, device types and variations in
supported technologies make it difficult to create a unified solution
2 The technology itself evolves fast making it challenging to keep
up both at consumer’s end and at the vendor’s end
13. 1 Myriad number of operating platforms, device types and variations in
supported technologies make it difficult to create a unified solution
2 The technology itself evolves fast making it challenging to keep
up both at consumer’s end and at the vendor’s end
3
Development requires a skill-set that includes
instructional and media design competencies for mobile
device, and interface & user experience design skills
14. 1 Myriad number of operating platforms, device types and variations in
supported technologies make it difficult to create a unified solution
2 The technology itself evolves fast making it challenging to keep
up both at consumer’s end and at the vendor’s end
3
Development requires a skill-set that includes
instructional and media design competencies for mobile
device, and interface & user experience design skills
4 Concerns still revolve around basic device
security and data security
15. 1 Myriad number of operating platforms, device types and variations in
supported technologies make it difficult to create a unified solution
2 The technology itself evolves fast making it challenging to keep
up both at consumer’s end and at the vendor’s end
3
Development requires a skill-set that includes
instructional and media design competencies for mobile
device, and interface & user experience design skills
4 Concerns still revolve around basic device
security and data security
5 Lack of common standards for
mobiles adds to the confusion
16. 1 Myriad number of operating platforms, device types and variations in
supported technologies make it difficult to create a unified solution
2 The technology itself evolves fast making it challenging to keep
up both at consumer’s end and at the vendor’s end
3
Development requires a skill-set that includes
instructional and media design competencies for mobile
device, and interface & user experience design skills
4 Concerns still revolve around basic device
security and data security
5 Lack of common standards for
mobiles adds to the confusion
6 Lack of tools to create
engaging mobile learning
content due to lack of Flash
17.
18. 1 One of the best ways to offer quick, real-time on-demand performance
support
19. 2 More than pushing training on to a mobile device, designing mobile
performance support solutions would be the greatest opportunity
1 One of the best ways to offer quick, real-time on-demand performance
support
20. 3
Allows enterprises to extend a part of the LMS
environment on to the mobile devices thus allowing an
integrated approach
2 More than pushing training on to a mobile device, designing mobile
performance support solutions would be the greatest opportunity
1 One of the best ways to offer quick, real-time on-demand performance
support
23. Lack of standards for learning on mobile, and even general use of
technology on mobiles 2
Early stage technology curve
1
24. Lack of vendor focus. Not many vendors have been able
to innovate and come up with relevant solutions 3
Lack of standards for learning on mobile, and even general use of
technology on mobiles 2
Early stage technology curve
1
25. 4
Multiple platforms and varied technical
frameworks adds to complexity in terms of
design and development
Lack of vendor focus. Not many vendors have been able
to innovate and come up with relevant solutions 3
Lack of standards for learning on mobile, and even general use of
technology on mobiles 2
Early stage technology curve
1
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