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Copyright © 2013 Accenture. All rights reserved.
Copyright © 2013 Accenture. All rights reserved.
What
is it?
What is gamification?
It’s about learning from games to engage people and solve problems.
Game-like
Feels like a game
A Game
Simulations, Serious games
Not a game
Subtle, almost
imperceptible
Gamification+
Overt, ubiquitous use of mechanics
Pre-gamification
Use of behavioral economics
common to games/gamification
LinkedIn
Loyalty Programs
Foursquare
Zombies, Run!
Gamification Lite
Selective use of mechanics
Amazon Reviews
America’s army
Gamification
Spectrum
Copyright © 2013 Accenture. All rights reserved.
LinkedIn
Copyright © 2013 Accenture. All rights reserved.
People are stuck in their old habits.
?? Personal network
Global network
I’ve got an answer.
I have the same question. I’ve got a better answer.
That’s not the only question
you should be asking…
I have a question.
Copyright © 2013 Accenture. All rights reserved.
k
This is a behavior problem.
Accenture places
gamification within
the proper context
of a larger behavior
change framework*.Gamification
Social
Influence
“Traditional”
Change
Techniques
Behavior
Change
*Builds on Accenture Tech Labs’ behavior shaping research.
Copyright © 2013 Accenture. All rights reserved.
Copyright © 2013 Accenture. All rights reserved.
Sustained Behavior Change
Time
Short Medium Long
L
H
M
Rapid Adoption Sustained Engagement
Adoption /
Behavior
Change
Cooperation
Common Narrative
Progression
Player Autonomy
Extrinsic
Motivation
Intrinsic Motivation
80% of gamification
projects will fail due to
poor design (Gartner)
Learning Games
Onboarding
Competition
Early adopter rewards
Public recognition
Sustained behavior
change is not just
about points and
badges, it’s about
tapping into people’s
intrinsic motivations.
What
is it?
Intrinsic and Extrinsic Motivation
Copyright © 2013 Accenture. All rights reserved.
Intrinsic Motivation: Mastery
Copyright © 2013 Accenture. All rights reserved.
Intrinsic Motivation: Autonomy
1 5 25 100 500
Networker
Chatterbox
Blogger
Knowledge Builder
Community Champion 
Copyright © 2013 Accenture. All rights reserved.
Intrinsic Motivation: Purpose
Copyright © 2013 Accenture. All rights reserved.
Copyright © 2013 Accenture. All rights reserved.
Extrinsic Motivation: Points, Badges, Leaderboards
…visibility into their impact …visibility into how they compare
Copyright © 2013 Accenture. All rights reserved.
Copyright © 2013 Accenture. All rights reserved.
Extrinsic Motivation: Performance Management
myPerformance
Feedback for:
Thomas Hsu
Feedback from:
Sean Collins
Chief Strategy Officer
Performance management feedback
At Accenture, social learning through collaboration and knowledge sharing enables us
to cultivate our greatest asset: our people.
Thomas is one of our top performers at Accenture, and is leading the way we learn
and develop by utilizing our formal collaboration and knowledge-sharing resources.
Thomas was recognized for being among the top 50 individuals across the firm during
FY12 for engaging in activities associated with:
• CONNECTING to the right people and content
• CONTRIBUTING their knowledge and experience
• CULTIVATING the ideas and insights of others
My personal thanks to Thomas for helping us, through collaboration and sharing, to
bring the very best of Accenture to our clients every day and for epitomizing our core
value of 'One Global Network'.
Formally measuring and
recognizing people for
collaborative behaviors.
Copyright © 2013 Accenture. All rights reserved.
Extrinsic Motivation: Existing Recognition Programs
Recognize Collaboration
Copyright © 2013 Accenture. All rights reserved.
Copyright © 2013 Accenture. All rights reserved.
Extrinsic Motivation: Visibility and Social Proof
Copyright © 2013 Accenture. All rights reserved.Copyright © 2013 Accenture. All rights reserved.
Where We Are
Traditional Change
Gamification Social Influence
Copyright © 2013 Accenture. All rights reserved.
Traditional Change
Gamification Social Influence
Where We’re Headed
What
is it?
It’s not just points, badges, leaderboards.
Dopamine
Copyright © 2013 Accenture. All rights reserved.
Reward quality, not quantity
Copyright © 2013 Accenture. All rights reserved.
It’s not a silver bullet.
Use social influence to gain new converts.
Copyright © 2013 Accenture. All rights reserved.
Evolve and Cultivate
Copyright © 2013 Accenture. All rights reserved.
What
is it?
Results
0
5
10
15
20
25
30
35
40
2009 2010 2011 2012 2013
0%
10%
20%
30%
40%
50%
60%
70%
80%
90%
100%
2009 2010 2011 2012 2013
Average A3 Scores Penetration
Email digest subscription
People Profile
Joined a CoP
Collaborated in some manner
Copyright © 2013 Accenture. All rights reserved.
Results
0
100
200
300
400
500
600
700
800
0
2000
4000
6000
8000
10000
12000
14000
16000
2009 2010 2011 2012 2013
Activity (single quarter)
Blogs
Microblogs
tipping point
Copyright © 2013 Accenture. All rights reserved.
Copyright © 2013 Accenture. All rights reserved.
Anecdotal Feedback
27
Copyright © 2013 Accenture. All rights reserved.
Mission
Accomplished!
Any questions?
Thomas Hsu
Thomas.Hsu@accenture.com
www.linkedin.com/in/HsuThomas
Steve Kaukonen
Stephen.D.Kaukonen@accenture.com
www.linkedin.com/in/SteveKaukonen

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Gamifying enterprise social collaboration

  • 1. Copyright © 2013 Accenture. All rights reserved.
  • 2. Copyright © 2013 Accenture. All rights reserved.
  • 4. What is gamification? It’s about learning from games to engage people and solve problems. Game-like Feels like a game A Game Simulations, Serious games Not a game Subtle, almost imperceptible Gamification+ Overt, ubiquitous use of mechanics Pre-gamification Use of behavioral economics common to games/gamification LinkedIn Loyalty Programs Foursquare Zombies, Run! Gamification Lite Selective use of mechanics Amazon Reviews America’s army Gamification Spectrum Copyright © 2013 Accenture. All rights reserved. LinkedIn
  • 5. Copyright © 2013 Accenture. All rights reserved. People are stuck in their old habits. ?? Personal network Global network I’ve got an answer. I have the same question. I’ve got a better answer. That’s not the only question you should be asking… I have a question. Copyright © 2013 Accenture. All rights reserved.
  • 6. k This is a behavior problem. Accenture places gamification within the proper context of a larger behavior change framework*.Gamification Social Influence “Traditional” Change Techniques Behavior Change *Builds on Accenture Tech Labs’ behavior shaping research. Copyright © 2013 Accenture. All rights reserved.
  • 7. Copyright © 2013 Accenture. All rights reserved. Sustained Behavior Change Time Short Medium Long L H M Rapid Adoption Sustained Engagement Adoption / Behavior Change Cooperation Common Narrative Progression Player Autonomy Extrinsic Motivation Intrinsic Motivation 80% of gamification projects will fail due to poor design (Gartner) Learning Games Onboarding Competition Early adopter rewards Public recognition Sustained behavior change is not just about points and badges, it’s about tapping into people’s intrinsic motivations.
  • 9. Intrinsic and Extrinsic Motivation Copyright © 2013 Accenture. All rights reserved.
  • 10. Intrinsic Motivation: Mastery Copyright © 2013 Accenture. All rights reserved.
  • 11. Intrinsic Motivation: Autonomy 1 5 25 100 500 Networker Chatterbox Blogger Knowledge Builder Community Champion  Copyright © 2013 Accenture. All rights reserved.
  • 12. Intrinsic Motivation: Purpose Copyright © 2013 Accenture. All rights reserved.
  • 13. Copyright © 2013 Accenture. All rights reserved. Extrinsic Motivation: Points, Badges, Leaderboards …visibility into their impact …visibility into how they compare Copyright © 2013 Accenture. All rights reserved.
  • 14. Copyright © 2013 Accenture. All rights reserved. Extrinsic Motivation: Performance Management myPerformance Feedback for: Thomas Hsu Feedback from: Sean Collins Chief Strategy Officer Performance management feedback At Accenture, social learning through collaboration and knowledge sharing enables us to cultivate our greatest asset: our people. Thomas is one of our top performers at Accenture, and is leading the way we learn and develop by utilizing our formal collaboration and knowledge-sharing resources. Thomas was recognized for being among the top 50 individuals across the firm during FY12 for engaging in activities associated with: • CONNECTING to the right people and content • CONTRIBUTING their knowledge and experience • CULTIVATING the ideas and insights of others My personal thanks to Thomas for helping us, through collaboration and sharing, to bring the very best of Accenture to our clients every day and for epitomizing our core value of 'One Global Network'. Formally measuring and recognizing people for collaborative behaviors. Copyright © 2013 Accenture. All rights reserved.
  • 15. Extrinsic Motivation: Existing Recognition Programs Recognize Collaboration Copyright © 2013 Accenture. All rights reserved.
  • 16. Copyright © 2013 Accenture. All rights reserved. Extrinsic Motivation: Visibility and Social Proof Copyright © 2013 Accenture. All rights reserved.Copyright © 2013 Accenture. All rights reserved.
  • 17. Where We Are Traditional Change Gamification Social Influence Copyright © 2013 Accenture. All rights reserved. Traditional Change Gamification Social Influence Where We’re Headed
  • 19. It’s not just points, badges, leaderboards. Dopamine Copyright © 2013 Accenture. All rights reserved.
  • 20. Reward quality, not quantity Copyright © 2013 Accenture. All rights reserved.
  • 21. It’s not a silver bullet.
  • 22. Use social influence to gain new converts. Copyright © 2013 Accenture. All rights reserved.
  • 23. Evolve and Cultivate Copyright © 2013 Accenture. All rights reserved.
  • 25. Results 0 5 10 15 20 25 30 35 40 2009 2010 2011 2012 2013 0% 10% 20% 30% 40% 50% 60% 70% 80% 90% 100% 2009 2010 2011 2012 2013 Average A3 Scores Penetration Email digest subscription People Profile Joined a CoP Collaborated in some manner Copyright © 2013 Accenture. All rights reserved.
  • 26. Results 0 100 200 300 400 500 600 700 800 0 2000 4000 6000 8000 10000 12000 14000 16000 2009 2010 2011 2012 2013 Activity (single quarter) Blogs Microblogs tipping point Copyright © 2013 Accenture. All rights reserved.
  • 27. Copyright © 2013 Accenture. All rights reserved. Anecdotal Feedback 27
  • 28. Copyright © 2013 Accenture. All rights reserved. Mission Accomplished! Any questions?