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New Technologies
UNDERSTANDING GENERATION Y
 
Fallout 3- America’s First Choice in Post Nuclear Simulation. ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
 
LOGICAL PROCESS ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
 
 
 
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Desmond’s underground bunker
 
GEORGE ,[object Object],[object Object],[object Object],[object Object],[object Object]
 
My 12 year old sister’s MSN friends list
The Byron Report – Dr Tanya Byron  In September 2007 Gordon Brown asked Dr Tanya Byron to conduct an independent review into the risks to children from exposure to potentially harmful or inappropriate material on the internet and in video games. Some of the figures involved: ,[object Object],[object Object],[object Object],[object Object],[object Object]
“ I like meeting my friends online and chatting. I like getting my skills up. I learned to read on Runescape [a massive multi player online game 
] I learned maths through working out the money and I learned map-reading.” The Byron Report’s Call for Evidence The Byron Report -
Violent Content “ I quite like my son playing this game. It connects him with friends from different villages. There’s lots of camaraderie between them.” (Mum, rural community, Leicestershire) “ I think it’s awful. I would not let my son go on these games. It’s horrifying what they think is OK. They can behave in a completely different and totally unacceptable way. They think it’s OK because it’s virtual but I’m not so sure. It can’t be good to go around being so aggressive.” (Mum, rural community, Leicestershire) Columbine High School Shootings – April 1999 January 7 th  2009, Virginia. A boy of 6 misses school bus so steals his fathers car to get to school. The boy told police he learned to drive from games like GTA and Monster Truck Jam.  ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Constance Steinkuehler
 
 . is an educational researcher studying MMOG’s and Virtual Worlds at the University of Wisconsin. Her main interest is what young adults learn from online play. ,[object Object],[object Object],[object Object],[object Object]
Leeroy Jenkins
EXAMPLES OF NEW TECHNOLOGIES AND ITS USES
iPhoto 09
Use the Internet to get off the Internet! – Meetup.com
Meetup.com
Twitter – Realtime micro blogging
Little Big Planet – Playstation 3 ,[object Object],[object Object],“  Let's hope either the law or companies catch up with the culture and realise that Web 2.0 and Game 3.0 are here to stay. Folks have always extended the culture of the media they love. IP holders should appreciate it, rather than try to silence it. ” Roger Altizer  –  www.about.com
Teaching Bots
Apple’s App Store ,[object Object],[object Object],Climate Change – Red Redemption Climate Change is a web-based flash game sponsored by the Government to raise awareness  and engage young people in the issues and available choices. “ Games are excellent at using simple mechanics to model and communicate understanding about complex issues. The players can take their own time to explore the issues and, if the game is designed well, they can come to their own conclusions rather than be force fed an opinion.” Gobion Rowlands  – Red Redemption Soul Control Funded by the DCSF, Soul Control is an anti-knife crime game that aims to show the realistic consequences of criminal behavior.  ,[object Object],[object Object]
Nintendo DS
Tab Sketch Tablet PC Sketchbook Pro + Use of Sketchbook Pro with Tablet PC (Tab Sketch) as a  Design Thinking Tool in the Teaching and Learning of D&T Education and International Research Conference 2007 – Research paper
DISADVANTAGES
Wireless Health Risks ,[object Object],[object Object],[object Object],Professor Lawrie Challis , head of the committee on mobile phone safety research,  calls for pupils to be monitored amid mounting public concern over emissions from wi-fi networks. “ Children are much more sensitive than adults to a number of other dangers, such as pollutants like lead and UV radiation, so if there should be a problem with mobiles, then it may be a bigger problem for children.” Alasdair Philips  - Director of consumer group Powerwatch, believes  "We are not talking about problems caused by heating. Our brains and nervous systems work by using electrical signals. I believe these signals are being interfered with by exposure to this wi-fi radiation.”
The New Dark Age? Physicist Jonathon Hueber believes that because technology is becoming so complex, innovation will have ceased around 2024 and we will be in his ‘dark age’. Jonathon Huebner  A Possible Declining Trend for Worldwide Innovation, Technological Forecasting and Social Change , October 2005
Addictive Behaviors Research published in 1998 “ The brain’s hormonal response to winning a tank battle game is equivalent in potency to an injection of amphetamines.”
“ My little brother, you cannot take his [console] from his hands a lot of the time, he will find it difficult to go to sleep because he’s away from it.”   The Byron Report Addictive Behaviors Europe’s Video Game Detox Clinic ,[object Object],[object Object],[object Object],[object Object],[object Object],"We have kids who don't know how to communicate with people face-to-face because they've spent the last three years talking to somebody in Korea through a computer, their social network has completely disappeared." Keith Bakker ,  Clinic Director
Practical Benefits of the Learning Platform – BECTA  ,[object Object],[object Object],[object Object],For Teachers ,[object Object],[object Object],[object Object],For Pupils For Parents ,[object Object],[object Object],[object Object],[object Object]
To access the learning platform
 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Samsung Q1 Ultra - £429 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
“ The impact on society has been stunning in extending our ability to develop ideas  in practical manifestations, which enable us to produce food, travel, communicate,   manufacture, heal and amuse ourselves in ways which would have been hard to predict   at the beginning of the twentieth century. So can we learn from the past 100 years and  devise a curriculum, which will better prepare teachers and youngsters who may be  living in the next century?” Products with Electronics: Designing and Making the Future Part 2 Andy Cooper,  Nottingham Trent University “ Games make use of sub-conscious learning techniques, engaging the player with the game world – it’s a natural and fun way of learning”  Gobion Rowland,  Red Redemption
Thanks for listening

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New Technologies

  • 4.
  • 6.
  • 10.
  • 12.  
  • 13.
  • 14.  
  • 15. My 12 year old sister’s MSN friends list
  • 16.
  • 17. “ I like meeting my friends online and chatting. I like getting my skills up. I learned to read on Runescape [a massive multi player online game 
] I learned maths through working out the money and I learned map-reading.” The Byron Report’s Call for Evidence The Byron Report -
  • 18.
  • 19.
  • 21. EXAMPLES OF NEW TECHNOLOGIES AND ITS USES
  • 23. Use the Internet to get off the Internet! – Meetup.com
  • 25. Twitter – Realtime micro blogging
  • 26.
  • 28.
  • 30. Tab Sketch Tablet PC Sketchbook Pro + Use of Sketchbook Pro with Tablet PC (Tab Sketch) as a Design Thinking Tool in the Teaching and Learning of D&T Education and International Research Conference 2007 – Research paper
  • 32.
  • 33. The New Dark Age? Physicist Jonathon Hueber believes that because technology is becoming so complex, innovation will have ceased around 2024 and we will be in his ‘dark age’. Jonathon Huebner A Possible Declining Trend for Worldwide Innovation, Technological Forecasting and Social Change , October 2005
  • 34. Addictive Behaviors Research published in 1998 “ The brain’s hormonal response to winning a tank battle game is equivalent in potency to an injection of amphetamines.”
  • 35.
  • 36.
  • 37.
  • 38. “ The impact on society has been stunning in extending our ability to develop ideas in practical manifestations, which enable us to produce food, travel, communicate, manufacture, heal and amuse ourselves in ways which would have been hard to predict at the beginning of the twentieth century. So can we learn from the past 100 years and devise a curriculum, which will better prepare teachers and youngsters who may be living in the next century?” Products with Electronics: Designing and Making the Future Part 2 Andy Cooper, Nottingham Trent University “ Games make use of sub-conscious learning techniques, engaging the player with the game world – it’s a natural and fun way of learning” Gobion Rowland, Red Redemption

Hinweis der Redaktion

  1. CALL ‘SETTING THE SCENE’ and use sky background
  2. Mention scapeghost as only simialr in genre to fallout 3
  3. Gilligans Island The show followed the comic adventures of seven castaways as they attempted to survive and ultimately escape from a previously uninhabited island where they were shipwrecked.
  4. LITTLE SISTERS MSN LIST - ADD AS TITLE
  5. Top comments are from the byron report
  6. 1minute 30 leeroy runs in. talking over Ventrillo. Video also shows complicated nature of the game interface
  7. Site frequently goes down because its over subscribed
  8. Pupil-participants’ interest and motivation though noticeable were short-lived. The ease of interfacing with peripherals like digital camera via USB port or Bluetooth technology to facilitate design images manipulation in real time. My favorite new technology Hold up and show Flip camera. Make a five second video to distribute around work later
  9. Emissions from Wi-FI networks is a lot lower than mobile phones. It is believed that a classroom containing 1 router and 20 laptops have the same emissions as a single mobile phone Quote one = “Children are much more sensitive than adults to a number of other dangers, such as pollutants like lead and UV radiation, so if there should be a problem with mobiles, then it may be a bigger problem for children.” Quote two = "We are not talking about problems caused by heating. Our brains and nervous systems work by using electrical signals. I believe these signals are being interfered with by exposure to this wi-fi radiation.”
  10. Technology will become so complicated only the top companies of the time will be able to proceed forwards with it.
  11. byron review - only a low percentage of people play in extent of 30 hours or more per week. It is not clear whether this is because of addictive content or lack of other activities to undertake.
  12. MY most important – Teachers - Access a wide variety of learning materials that they can customise for the exact needs of their pupils. Pupils - work at their own pace and with a wider choice of learning styles, through a more personalised curriculum. Parent - support children in any learning which takes place outside school.
  13. Andy Cooper - “The impact on society has been stunning in extending our ability to develop ideas in practical manifestations, which enable us to produce food, travel, communicate, manufacture, heal and amuse ourselves in ways which would have been hard to predict at the beginning of the twentieth century. So can we learn from the past 100 years and devise a curriculum, which will better prepare teachers and youngsters who may be living in the next century?” Gobion Rowland - “Games make use of sub-conscious learning techniques, engaging the player with the game world – it’s a natural and fun way of learning” Teacher education is very important also – Need the CPD to go alongside this technology or it will be the children teaching the teachers! Also say – ‘I hope you all havent felt
 as a boy I’ve focused on games to much
 games play massive part in these ‘news techs’