8. Most
important
lessons
• Only
scale
growth
once
you
have
something
to
grow
• Focus
on
your
core
experience
first
• Constantly
improve
your
product
9. About
me:
Ryan
Lou
• Involved
in
startups
since
2007
• 3
years
markeNng
in
the
US
• Lone
founder
(mostly)
• Self-‐taught
programming
(Python
/
Django)
• Startup
Chile
(2012)
• Volunteer
docent
at
SG
Zoo
Meet
people
in
a
new
city
through
discovering
places
/
acNviNes
10. A
weekend
project
Playlists+
• Discover
indie
music
• Youtube
playlists
• Play
and
forget
• Users
suggest
songs
to
add
to
playlist
hap://music.krawst.com
CollaboraNon
with
@shuq
25. Goal:
Get
users
to
listen
to
3
songs
Lessons
learned:
1)
Must
first
be
playable
2)
Cater
to
different
user
preferences
26. Goal:
Get
users
to
listen
to
the
first
3
songs
in
any
of
the
playlists
Lessons
learned:
1)
Must
first
be
playable
2)
Cater
to
different
user
preferences
3)
User
experience
>>>
Design
elements
27. NL
Form
Jquery
plugin
<opNon><select>
to
<div>
but
slowed
down
playlist
change
39. Tips
for
pitching
the
press
1) Pick
the
right
publicaNon
2) Pitch
only
1
feature
3)
Focus
the
story
on
specifics
hap://www.growhack.com/2012/10/17/how-‐brandyourself-‐unexpectedly-‐
got-‐60k-‐users-‐in-‐60-‐hours/
40. Keith
Rabois,
the
Former
COO
of
Square
• First
grow
based
on
real
value
• Growth
hacking
is
an
observaNonal
science
• Feature
design
is
the
new
markeNng
41. “Nothing
works
beaer
than
improving
your
product.”
—
Joel
Spolsky,
Stack
Exchange
42. “Nothing
works
beaer
than
improving
your
product.”
—
Joel
Spolsky,
Stack
Exchange
But
first:
When
you
start
a
project,
make
sure
you
finish
it,
even
if
no
one
uses
it.
43. I’ve
got
a
product
idea,
now
what?
Ryan
Lou
Founder,
Krawst
Tweet:
@RyanLou