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Here Comes Wearable Technology!
           QCon London, March 2013
  Rain Ashford - http://rainycatz.wordpress.com
According to the media hype, Wearable Technology looks like..




                                                          Image: Antonio Zulgaldia
..and they’re all trying to guess what this one looks like!




                                                              Image: GarRobMil
But extensions of the body, including wearable tech, have been around for much
longer depending on your viewpoint..




Image: Titus Carisius, 46 BC coin Vulcan over anvil, tongs and hammer flanking,
 all within laurel wreath by Carlo Morino



                                                                                  Image: Casio CFX-400C Scientific Caluculator Watch, 1985, by Magnus Manske
Fairly recent wearable technology was still heavy, angular & clunky…




 Person with a head-mounted display (HMD), wired glove and joystick. Image: NASA




                                                                                                       Wearable Wireless Webcam, Steve Mann, 1994

                                                                            MannGlass Welding Helmet
Though there’s no escaping that wearable tech
 was indeed influenced by many flavours of
 cyborgs.




Images: Robocop DVD cover, pic by Plamdi, BSG motivational poster by thegreatgeekmanual
RobotWearableCop Venn diagram, derivitive repurposed by Rain Ashford, original by GraphJam, Robocop
Minis pic by infelix
Beam me up Scotty…
..and sci-fi has a lot to answer
for!




                                                                       Images: Jean-Luc Picard as Borg Locutus by El Carlos / TriViso
                                                                       HMD 2012 by Rain Ashford




  Images: Star Trek Tricorder & Peter Jansen’s Tricorder Project Mk2
There is also a fear of technology, machines, cyborgs, robots, etc.




                 “Let’s just hope that they all don’t show up at once.“ Anon
                                                      Image: unknown author / popular culture
                                                                                                ..but I digress!
Wearable technology is hugely diverse! areas include,
 medical, art, fashion, whimsical, sensing, fun, practical,
 protective, interactive, military, energy, decorative,
 performance, energy harvesting, communicating, space,
 music and lots more…




Images: LED Eyelash made by Soomi Park, Electronic Tattoo by John A Rogers/Uni of Illinois, Thunderstorm Dress made by Rainbow Winters, Microsoft Printing Dress,
Embedded electronics fibre by Nottingham Trent University, SLIVER cells by Australian National University, Remote Control T-Shirt by Rebecca Albrand Fitbit & personal tracking page
 & Mindwave project by Rain Ashford.
The miniaturization of technology has changed how people build & use wearable tech &
electronics; they’re no longer comprised of cold, bulky sharp, boxy or ugly components that
you might prefer to remain hidden
                                                                                  Image: Steve Mann
..the convergence of miniturisation and communications tech means we’ll all be
wearing our phones soon




                                        Possibly a little more discreetly!
                                                                             Image: Pinterest
So what suddenly brought wearables to our attention?




                                           Images: QS EU poster & Laurie Frick talk + Fitbit cloud by Rain Ashford
..it wasn’t long before the big players in industry caught on to how well gadgets go
with smartphones!




                                          Image: personal tracking devices for iPhone in Apple Store, Dec 2011, by Rain
                                          Ashford
..whilst behind the scenes much has been invested in areas such as military, space,
industrial and medical uses and developments for wearable tech




Nottingham Trent University: Micro‐device
Encapsulation Technology - Electronically Active
Intelligent Yarn for Self Monitoring, Medical, Fashion &
Industrial
                                                  Military / Extreme Environment                             In-shoe device: University of Wisconsin-Madison
                                                  The Australian National University: SLIVER cells           An in-shoe device designed to harvest the
                                                  Lightweight and tough bifacial solar panels                energy that is created by walking, and store it
                                                                                                             for use in mobile electronic devices




Medical: Epidermal Electronics, Electronic Tattoo by University of Illinois,
artificial pancreas & insulin pumps in development as shown by Gil de Paula                     Energy harnessing space suits, NASA Motivating
of Pancreum at WT Conference 2012                                                               Undergraduates in Science and Technology initiative
But, there’s been a lot of work going on in other areas too.




                                                               Image: Rain Ashford
For me, the availability of sewable electronic & e-textiles has revolutionised the way many
artists & designers work
Images: LilyPad Arduino + accessories, Adafruit Flora pics by Rain Ashford,
                                                  LilyPad Dev kit by Protosnap




..plus the styling of some of these components has made them more attractive to work with
The growth of maker & hacker culture, and resulting communities has inspired a new group
of creatives to evolve and enter the tech industries as start-ups                 Images: Rain Ashford
..a convergence of readily available electronic components, shared knowledge through
communities and open source approaches to technology has broken barriers to learning &
creativity                                                         Images: various – SK Pang, Adafuit, Element 14,
                                                                   Maker Shed, Oomlout, Instructables
The availability of sensors in particular that allowed me to bring my ideas to fruition
                                                                   Images: SK Pang, Oomlout, Seeed Studio, Sparkfun
..plus due to communties & individuals interested in sharing knowledge there’s lots of
information out there to help you make your own!                     Images, various websites – MIT, KOBAKANT,
                                                                                 Instructables
So what’s all this got to do with me?
Well ..I’m an avid self-tracker and fan
of sensors!                               Images: Rain Ashford
..I create interactive wearables and art, working with many flavours of
microcontrollers & various components…          Images: Rain Ashford
                                                                          Images: Rain Ashford
I’m interested in…

                                                              Social interaction – formal and informal
                                                               events where one is put on the spot/
                                                               excruciating circumstances: networking,
                                                               bars, clubs, meet ups, introductions,
                                                               conferences, etc.

                                                             Building multi-sensor wearables which
                                                             output data on the wearer’s physiological
                                                             signs comprised of various components
                                                             such as:
                                                              a logging device
                                                              sensors – tracking physiological signs:
                                                                 EEG, GSR, heart rate, accelerometer,
                                                                 temperature, etc.
                                                              Actuators
                                                              C code / algorithms
                                                             To be…
                                                              Visually reactive
                                                              Sonically reactive
                                                              Might record sound / display feedback
                                                                 from user
                                                              camera
Image:‘Yr In Mah Face’: temperature / mood sensing t-shirt



Images: Rain Ashford
LilyPad Arduino
Microcontroller

   Conductive Thread
   E-Textiles
   C (ish) Programming
   Sensors
   Actuators
   Hacked Electronics
   Conductive items




   Wearables
   Sound Artworks
   Games
   All Interactive
                          Images: Rain Ashford
…incorporating the technology into the
design
                                         Images: Rain Ashford
Hacking existing tech & combining sensors has allowed me to
make pieces such as ‘You Make My <3 Flutter’: a proximity
detecting, heart rate sensing ‘techlace’
                                                              Images: Rain Ashford
And for looking at social interaction -‘Yr In Mah Face’: temperature /mood sensing t-shirt
- uses Celsius temperature data from a sensor, averages it, then visualises the results via
LEDs.                                                                            Images: Rain Ashford
Teapot Bunny Ears!




                     Images: Rain Ashford
Baroesque Barometric Skirt
Images: Rain Ashford
EEG Visualisation Wearables
Images: Rain Ashford
Summary: some challenges for wearable tech

 A lot of focus on the technology, but not enough on what the consumer might want :
  design, uses, size
 What ethical considerations do we need to think about? Who owns the data, who is
  looking at your data, what are they doing with it – problems?
 Washable circuits, sensors and microcontrollers – to gain acceptability they need
  robustness and longivity
 Battery / power supply tech: needs to be less bulky, better longevity, lighter, comfortable
 Interoperability - with so much proprietary devices being created simultaneously – how
  are they going to work together?
 Necessity for more standards and classifications
 Sustainability – recycling, reusing, repurposing - supply chain isn’t yet set up for wearable
  tech
 Marketing focus – sales, dissemination, tech know how - how do we help the public
  understand and use?
Wearable tech workshops for 8-16 year olds for Technocamps, an initiative to encourage
school children in Wales to try out various forms of computer & hardware based tech from
robotics, game development, animation to forensics.
..for schools in Aberystwyth, Lampeter & Cardigan,
homeschoolers (mums came too!) & Saturday drop in club.




  Sophie & I show our Dragons to the MEP for Wales,
  Aberystwyth University & Technocamps dignitaries
  came to see what we were up to!
A big list of stuff the students learnt about…

   Intro to wearable tech                        Functions
   E-textiles                                    Variables
   Intro to Arduino & LilyPad                    Numbers: eg Intergers
   Video examples by others                      Delays can be so much fun!
   Communicating with computers via USB          True / False states
   Arduino IDE                                   Conditional s: If / else statements
   Compiling                                     Loops
   Uploading                                     Formatting is important!
   Power & Ground                                Serial monitor
   Ohm’s Law                                     Drawing simple circuits
   Resistors                                     Not to be afraid
   Sensors                                       Learn from things not working
   Actuators                                     Troubleshooting
   Analogue vs Digital                           Experimenting is good
   PWM                                           Hacking isn’t bad!
   Circuits, inc Parallel & Series circuits      You can personalise your work
   Short circuits                                You can work on your own or with friends
   Switches                                      Forget about stereotypes
   Sewing with conductive thread                 Coding / Electronics isn’t gender specific
   Breadboards                                   Invent stuff!
   Crocodile clips                               Have fun with code & electronics!
Ideas and work examples from Wearable Technology half
day workshop & three-day Easter bootcamp.




The students loved how they could personalise and
control electronics very quickly by learning a few
examples of code and following a few rules of
circuitry!
Summary: get coding and hardware hacking
                 into more schools!

 School age students enjoy investigating electronics & code via e-
  textiles and wearable tech
 Wearable tech as a vehicle fascinates school children as it allows them
  to use their imagination and come up with fantastic ideas
 Giving students project examples that they can personalise gets them
  interested
 Don’t talk too long - show them straight away how to get a response
  from code and hardware
 Video examples give them ideas!
 Make workshops fun – find interesting analogies to describe what
  they’re going to do
 Don’t make lessons dull and worthy!
Thank you for your attention!

                     @Rainycat
http://rainycatz.wordpress.com
       http://Rain Ashford 2012

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Here Comes Wearable Technology!

  • 1. Here Comes Wearable Technology! QCon London, March 2013 Rain Ashford - http://rainycatz.wordpress.com
  • 2. According to the media hype, Wearable Technology looks like.. Image: Antonio Zulgaldia
  • 3. ..and they’re all trying to guess what this one looks like! Image: GarRobMil
  • 4. But extensions of the body, including wearable tech, have been around for much longer depending on your viewpoint.. Image: Titus Carisius, 46 BC coin Vulcan over anvil, tongs and hammer flanking, all within laurel wreath by Carlo Morino Image: Casio CFX-400C Scientific Caluculator Watch, 1985, by Magnus Manske
  • 5. Fairly recent wearable technology was still heavy, angular & clunky… Person with a head-mounted display (HMD), wired glove and joystick. Image: NASA Wearable Wireless Webcam, Steve Mann, 1994 MannGlass Welding Helmet
  • 6. Though there’s no escaping that wearable tech was indeed influenced by many flavours of cyborgs. Images: Robocop DVD cover, pic by Plamdi, BSG motivational poster by thegreatgeekmanual RobotWearableCop Venn diagram, derivitive repurposed by Rain Ashford, original by GraphJam, Robocop Minis pic by infelix
  • 7. Beam me up Scotty… ..and sci-fi has a lot to answer for! Images: Jean-Luc Picard as Borg Locutus by El Carlos / TriViso HMD 2012 by Rain Ashford Images: Star Trek Tricorder & Peter Jansen’s Tricorder Project Mk2
  • 8. There is also a fear of technology, machines, cyborgs, robots, etc. “Let’s just hope that they all don’t show up at once.“ Anon Image: unknown author / popular culture ..but I digress!
  • 9. Wearable technology is hugely diverse! areas include, medical, art, fashion, whimsical, sensing, fun, practical, protective, interactive, military, energy, decorative, performance, energy harvesting, communicating, space, music and lots more… Images: LED Eyelash made by Soomi Park, Electronic Tattoo by John A Rogers/Uni of Illinois, Thunderstorm Dress made by Rainbow Winters, Microsoft Printing Dress, Embedded electronics fibre by Nottingham Trent University, SLIVER cells by Australian National University, Remote Control T-Shirt by Rebecca Albrand Fitbit & personal tracking page & Mindwave project by Rain Ashford.
  • 10. The miniaturization of technology has changed how people build & use wearable tech & electronics; they’re no longer comprised of cold, bulky sharp, boxy or ugly components that you might prefer to remain hidden Image: Steve Mann
  • 11. ..the convergence of miniturisation and communications tech means we’ll all be wearing our phones soon Possibly a little more discreetly! Image: Pinterest
  • 12. So what suddenly brought wearables to our attention? Images: QS EU poster & Laurie Frick talk + Fitbit cloud by Rain Ashford
  • 13. ..it wasn’t long before the big players in industry caught on to how well gadgets go with smartphones! Image: personal tracking devices for iPhone in Apple Store, Dec 2011, by Rain Ashford
  • 14. ..whilst behind the scenes much has been invested in areas such as military, space, industrial and medical uses and developments for wearable tech Nottingham Trent University: Micro‐device Encapsulation Technology - Electronically Active Intelligent Yarn for Self Monitoring, Medical, Fashion & Industrial Military / Extreme Environment In-shoe device: University of Wisconsin-Madison The Australian National University: SLIVER cells An in-shoe device designed to harvest the Lightweight and tough bifacial solar panels energy that is created by walking, and store it for use in mobile electronic devices Medical: Epidermal Electronics, Electronic Tattoo by University of Illinois, artificial pancreas & insulin pumps in development as shown by Gil de Paula Energy harnessing space suits, NASA Motivating of Pancreum at WT Conference 2012 Undergraduates in Science and Technology initiative
  • 15. But, there’s been a lot of work going on in other areas too. Image: Rain Ashford
  • 16. For me, the availability of sewable electronic & e-textiles has revolutionised the way many artists & designers work
  • 17. Images: LilyPad Arduino + accessories, Adafruit Flora pics by Rain Ashford, LilyPad Dev kit by Protosnap ..plus the styling of some of these components has made them more attractive to work with
  • 18. The growth of maker & hacker culture, and resulting communities has inspired a new group of creatives to evolve and enter the tech industries as start-ups Images: Rain Ashford
  • 19. ..a convergence of readily available electronic components, shared knowledge through communities and open source approaches to technology has broken barriers to learning & creativity Images: various – SK Pang, Adafuit, Element 14, Maker Shed, Oomlout, Instructables
  • 20. The availability of sensors in particular that allowed me to bring my ideas to fruition Images: SK Pang, Oomlout, Seeed Studio, Sparkfun
  • 21. ..plus due to communties & individuals interested in sharing knowledge there’s lots of information out there to help you make your own! Images, various websites – MIT, KOBAKANT, Instructables
  • 22. So what’s all this got to do with me? Well ..I’m an avid self-tracker and fan of sensors! Images: Rain Ashford
  • 23. ..I create interactive wearables and art, working with many flavours of microcontrollers & various components… Images: Rain Ashford Images: Rain Ashford
  • 24. I’m interested in…  Social interaction – formal and informal events where one is put on the spot/ excruciating circumstances: networking, bars, clubs, meet ups, introductions, conferences, etc. Building multi-sensor wearables which output data on the wearer’s physiological signs comprised of various components such as:  a logging device  sensors – tracking physiological signs: EEG, GSR, heart rate, accelerometer, temperature, etc.  Actuators  C code / algorithms To be…  Visually reactive  Sonically reactive  Might record sound / display feedback from user  camera Image:‘Yr In Mah Face’: temperature / mood sensing t-shirt Images: Rain Ashford
  • 25. LilyPad Arduino Microcontroller  Conductive Thread  E-Textiles  C (ish) Programming  Sensors  Actuators  Hacked Electronics  Conductive items  Wearables  Sound Artworks  Games  All Interactive Images: Rain Ashford
  • 26. …incorporating the technology into the design Images: Rain Ashford
  • 27. Hacking existing tech & combining sensors has allowed me to make pieces such as ‘You Make My <3 Flutter’: a proximity detecting, heart rate sensing ‘techlace’ Images: Rain Ashford
  • 28. And for looking at social interaction -‘Yr In Mah Face’: temperature /mood sensing t-shirt - uses Celsius temperature data from a sensor, averages it, then visualises the results via LEDs. Images: Rain Ashford
  • 29. Teapot Bunny Ears! Images: Rain Ashford
  • 32. Summary: some challenges for wearable tech  A lot of focus on the technology, but not enough on what the consumer might want : design, uses, size  What ethical considerations do we need to think about? Who owns the data, who is looking at your data, what are they doing with it – problems?  Washable circuits, sensors and microcontrollers – to gain acceptability they need robustness and longivity  Battery / power supply tech: needs to be less bulky, better longevity, lighter, comfortable  Interoperability - with so much proprietary devices being created simultaneously – how are they going to work together?  Necessity for more standards and classifications  Sustainability – recycling, reusing, repurposing - supply chain isn’t yet set up for wearable tech  Marketing focus – sales, dissemination, tech know how - how do we help the public understand and use?
  • 33. Wearable tech workshops for 8-16 year olds for Technocamps, an initiative to encourage school children in Wales to try out various forms of computer & hardware based tech from robotics, game development, animation to forensics.
  • 34. ..for schools in Aberystwyth, Lampeter & Cardigan, homeschoolers (mums came too!) & Saturday drop in club. Sophie & I show our Dragons to the MEP for Wales, Aberystwyth University & Technocamps dignitaries came to see what we were up to!
  • 35. A big list of stuff the students learnt about…  Intro to wearable tech  Functions  E-textiles  Variables  Intro to Arduino & LilyPad  Numbers: eg Intergers  Video examples by others  Delays can be so much fun!  Communicating with computers via USB  True / False states  Arduino IDE  Conditional s: If / else statements  Compiling  Loops  Uploading  Formatting is important!  Power & Ground  Serial monitor  Ohm’s Law  Drawing simple circuits  Resistors  Not to be afraid  Sensors  Learn from things not working  Actuators  Troubleshooting  Analogue vs Digital  Experimenting is good  PWM  Hacking isn’t bad!  Circuits, inc Parallel & Series circuits  You can personalise your work  Short circuits  You can work on your own or with friends  Switches  Forget about stereotypes  Sewing with conductive thread  Coding / Electronics isn’t gender specific  Breadboards  Invent stuff!  Crocodile clips  Have fun with code & electronics!
  • 36. Ideas and work examples from Wearable Technology half day workshop & three-day Easter bootcamp. The students loved how they could personalise and control electronics very quickly by learning a few examples of code and following a few rules of circuitry!
  • 37. Summary: get coding and hardware hacking into more schools!  School age students enjoy investigating electronics & code via e- textiles and wearable tech  Wearable tech as a vehicle fascinates school children as it allows them to use their imagination and come up with fantastic ideas  Giving students project examples that they can personalise gets them interested  Don’t talk too long - show them straight away how to get a response from code and hardware  Video examples give them ideas!  Make workshops fun – find interesting analogies to describe what they’re going to do  Don’t make lessons dull and worthy!
  • 38. Thank you for your attention! @Rainycat http://rainycatz.wordpress.com http://Rain Ashford 2012

Hinweis der Redaktion

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  2. Full circle!