SlideShare ist ein Scribd-Unternehmen logo
1 von 10
Downloaden Sie, um offline zu lesen
RTC Relationship Marketing
                                                  February 2011 • Volume 2, Issue 2




PERSPECTIVES
               A monthly look at what’s happening in the ever-changing
               digital world and beyond.




                                                                                Pantone
From the Editor
Hello and welcome to the February issue of Perspectives!
Our theme this month: the digital stuff that make us happy,
or: things we ♥. In this issue we take a look at how our
favorite brands use digital tools to engage their audiences.
The entries also provide a glimpse into the personal
preferences of the Digital Integration and Innovation
team writers: the digital lanes and alleyways they walk in
their off time, their guilty pleasures (Gossip Girl) and
secret weapons. So here we are in full digital nerd
regalia — some digital trends, why we like them and
recommendations on what you can learn from them.


Lindsey Morel has jumped the cubicle wall from the Strategy and Insights team to join us this month. Her essay offers
interesting insights into the rather creepy Justin Bieber phenomenon in Lessons from Bieber Fever. Welcome,
Lindsey!


We are available to discuss or delve deeper into any of the topics presented here. What you will read in this format
of short articles is just a taste of the thought leadership going on at RTC Relationship Marketing. To engage us you
can join the conversation online on our website’s Sparkblog and on SlideShare (contact info listed below), or send me
an email letting me know your thoughts. Additionally, custom briefings are available on any topic in this edition. If
you’re a client, just contact your Project Manager or Account Manager; otherwise, contact me and we’ll work
something out. For an ongoing conversation with loads of personality, visit Treffpunkt—RTC Relationship Marketing’s
Digital Integration and Innovations team blog—at http://rtctreffpunkt.blogspot.com/.


Nicole Franklin
Manager, Business Development
202.339.6273 | nfranklin@rtcrm.com | Sparkblog: rtcrm.com/blog/ | Twitter: @rtcrm | SlideShare.net/rtc123

Photos courtesy of Flickr Creative Commons: P.1: LOL Hearts 33 by Windell Oskay, 2009
P.2: LOL Hearts 30 by Windell Oskay, 2009




Copyright RTCRM                           www.rtcrm.com/blog/perspectives-2011                               ~1~
Table of Contents

   From the Editor .................................................................................................................................................. 1
   Fan-Engaging Approaches to YouTube Copyright Infringements ...................................................................... 3
   Gossip Girl: 5 Things Brands Can Learn .............................................................................................................. 4
   Think as a Bride, Do as a Wedding Planner ........................................................................................................ 5
   Lessons from Bieber Fever ................................................................................................................................. 6
   The Pittsburgh Penguins: Customer Engagement from My Favorite Hockey Team .......................................... 7
   NPR Digital Media: An Model for Digital Innovation Strategy ........................................................................... 7
   About RTCRM ..................................................................................................................................................... 9




Copyright RTCRM                                   www.rtcrm.com/blog/perspectives-2011                                                                      ~2~
Fan-Engaging Approaches to YouTube Copyright Infringements
    Summary: More Americans visit YouTube than watch the Superbowl, and           Rebecca Johnson
    while the majority of videos are original user-generated content, people      Strategist
    do upload videos that are not their own. In the past, YouTube has pulled      Digital Integration and Innovation
    this copyright-infringement content, usually at the request of the content
    owner. However, for businesses and networks with older video content,         Tradigital marketer. Social media junkie. DC
    there are alternative strategies to handling copyright infringement that      Localvore. Native NYCer. Soccer enthusiast.
    may be better suited to meeting viewer/fan needs and can provide              Aspiring urban homesteader. NPR fiend.
    innovative marketing opportunities that are successful and lucrative.         @digibec


Key Information
                                                                                                      1
Inspired by Patton Oswalt’s “Wake Up, Geek Culture. Time to Die” piece in the December 2010 Wired and bored by holiday
season reruns and “there’s nothing on TV” doldrums, I decided to discover and rediscover quality
shows from the past. My investigation began with a simple YouTube search for Voltron: Defender
                 2
of the Universe. To my surprise, YouTube offered a robust amount of Voltron content, including
the entire 59-episode series. Inspired by this find, I searched for more off-the-beaten track
                                                        3
cartoons (e.g. King Arthur and the Knights of Justice, ) older Masterpiece Classics series like
                   4                                                      5
Sharpe’s Company and ’90s cult classic remake series Land of the Lost.

My searches produced free videos posted in disregard of copyright laws. They had robust levels of
views and comments and in most cases users were having intense conversations about the video.

Implications and Action Items
These rich and engaging YouTube viewing experiences led me to question the current status quo
of simply pulling copyrighted content from YouTube, and to develop some alternatives. I wonder
if these instances could potentially be turned into marketing and money-making opportunities for brands and companies.
     • Search, find and analyze: Perform a thorough search of the brand’s YouTube inventory: Document viewing statistics,
          number/quality of comments, the user’s other videos, number of subscribers, etc. Understanding how YouTube users
          are interacting with the content will help you decide how to move forward with instances of copyright infringement.
     • Assess your content’s value/demand: Do YouTube users want to watch your content for free, or are they seriously
          interested in buying a licensed DVD?
     • Advertise next to the videos: If users want to buy high-quality editions of the content, then create and deploy
          “Promoted Video” ads to run on the YouTube pages that already contain your content. The users viewing these pages
          are already highly engaged with your product and are primed to purchase it if shown how.
     • Join the conversation: Start an official YouTube profile for the show and begin participating in the video’s comments
          section. Be sure to identify yourself as an official show representative; post relevant, meaningful comments and include
          links to your official site, where users can purchase the show or related merchandise, or to sites that would be of
          interest to fans.
     • Create a YouTube channel: If users want to watch your content for free, create a channel where enthusiasts can watch
          high-quality versions and share experiences. A good example is World Events Production (WEP), the license holder and
          distributor of Voltron. WEP tapped into the Voltron YouTube groundswell and created a space where Voltron fans could
          watch the show, post comments, find out how to purchase Voltron merchandise and share their love for the series.
     • Sponsor existing content: If a user uploads your content to YouTube, then it’s fair to assume they’re a fan, and
          potentially a strong advocate for your show. Instead of “punishing” them by pulling the content, why not
          reward/empower them by sponsoring or endorsing it? Compensate them for their time with special-edition DVDs, or
          promote their videos in your site. However the sponsorship manifests, you’re sure to keep your superfans happy and
          potentially spawn some positive word-of-mouth within your fan community.

1
  Wired, December 2010: http://tiny.cc/fafv9
2
  Voltron: Defender of the Universe YouTube Channel: http://tiny.cc/hv511
3
  King Arthur and the Knights of Justice YouTube video: http://tiny.cc/x14m7
4
  Sharpe television series Wikipedia entry: http://tiny.cc/suoq6
5
 Land of the Lost YouTube Video: http://tiny.cc/hjyny


Copyright RTCRM                                  www.rtcrm.com/blog/perspectives-2011                                  ~3~
Gossip Girl: 5 Things Brands Can Learn
                                                                                 Michelle Fares
  Summary: The popular TV series Gossip Girl has debuted a Facebook
                                                                                 Associate
  game that smartly engages with its users. Offering cross-platform
                                                                                 Digital Integration and Innovation
  content, tying the game to real-time events and rewarding users for
  knowing the brand, the game is a great example of how companies can            Floridian Hoya. Enhancing communication
  encourage users to engage with the brand, by knowing their audience            btwn companies and people thru social media,
  and delivering exactly what that audience wants.                               online communities, and cupcakes. Lots of
                                                                                 cupcakes. @michellefares

Key Information
Gossip Girl is a television show that follows wealthy teenagers on the Upper East Side of New York City. When it premiered in
2007, the show was an instant hit and set trends for fashion, slang, and pop culture references in its targeted demographic of
teenage and young adult women. However, four years in, Gossip Girl’s viewer base is waning. In an effort to promote its new
season and take advantage of the tech-savvy behaviors of its fan base, the show launched the Gossip Girl: Social Climbing
Facebook game in January 2011.

In the game, users attend events such as parties, club openings, and school events to win points and gain levels. These levels and
points unlock new locations, badges and special clothing purchases in the virtual store. Users are also assigned special missions
to compete for more points, and have the opportunity to navigate through New York City by selecting certain courses of action.
Some actions let users move through events more quickly, but behaving too scandalously can result in getting kicked out and
losing points.


                                       Implications and Action Items
                                       My own experience with the game proved that Gossip Girl uniquely understands its fans’
                                       interests and behaviors. Since I frequently watch the show with my laptop in hand,
                                       creating a Facebook game encourages me to engage with the brand in a medium that I
                                       am already using. Offering special challenges that ask me to pull in my other Facebook
                                       friends encourages the creation of an online community. The game also ties its events to
                                       happenings on the show each week – when one character on the show started interning
                                       at a fashion magazine, I began seeing internship events pop up on Facebook. This made
                                       me feel even more immersed in the game. And by rewarding me for selecting courses of
                                       action or behaviors in the game that Gossip Girl characters would take on the show, the
                                       game is encouraging my own knowledge of and loyalty to the brand.


Gossip Girl’s approach has clearly made a positive impression on me and other fans. There are many takeaways for other brands
looking to engage users with a Facebook game, including:

    •   Offer content in multiple media formats: Audiences that consume through multiple devices at once, such as laptops,
        TVs and cell phones, expect brands to be accessible across platforms. Create games that cross tactics.
    •   Create urgency: Constant changes to the point system and “Events” in Facebook games keeps consumers engaged,
        involved and coming back for more.
    •   Tie the game to real events: Connecting events in Facebook games to events in the real world will give users a sense of
        immediacy, make the game seem relevant to their lives and encourage them to play along.
    •   Encourage users to create a community: Create a game that requests users to pull in other users or friends, and design
        elements that makes them want to interact with others, such as team events.
    •   Reward users for knowing the brand: By propagating (hopefully imaginary) Gossip Girl behaviors, the game rewards
        users for knowing the brand. And any company that can influence customer behavior is in a very
        powerful position.




Copyright RTCRM                         www.rtcrm.com/blog/perspectives-2011                                          ~4~
Think as a Bride, Do as a Wedding Planner
   Summary: Lately I’ve been loving wedding websites and magazines.              Sara Weiner
   Their visual layouts, detail-oriented descriptions, how-to sections and       Associate Director
   user-friendly tools make wedding planning not only easier, but more           Digital Integration and Innovation
   strategic. Their approach to gathering ideas and explaining outcomes
   is akin to strategic planning in the marketing industry. How detail-          Yrs of planning, prodding & implementing
   oriented brides and wedding planners approach weddings provides               digital stuff. Philadelphia born ’n’ raised.
   lessons for strategists in any industry.                                      Geeky, athletic and green. Go Big Red!



Key Information
Wedding planning is quite a process, but brides have a ton of resources at their disposal—
wedding planners, fellow brides, websites and magazines. Often it is recommended to
brides that they use these resources as idea-gatherers. Brides are instructed to clip
magazines, save pictures and take notes on things that have come before, both things
they like and things they don’t like. Much like marketers, brides are always trying to outdo
one another, and yet often they get their best ideas by seeing what others have done
before. Two wedding websites that have really brought this approach to life for me are
projectwedding.com and weddingwire.com. They are so user friendly and idea generating
that I can’t keep myself off of them. Their warehouses of ideas and pictures, all
accessible through search and filter options, make brainstorming superbly easy. As
easy as it is to find things I like, likewise I can say, “I hate that” or “that would never
work with my wedding.”

This approach to wedding planning reminds me of the way marketers approach
strategy and campaign development. We often start by combing the Web for good
ideas and things that have worked. Mood boards might be developed as a starting
point for tone and feel. But what may be missing for marketers that the wedding
industry has capitalized on are databases of ideas, campaigns, assets, color palettes
and photos, all in easy-to-navigate sites and monthly magazines. Another thing the
wedding industry does well is hosting open houses where vendors convene and
create faux weddings—people can walk around and see what they like and get ideas.

Implications and Action Items
Formalizing idea gathering in the same manner as the wedding industry might help marketers brainstorm and ideate. Some ways
to do this are:

    •    Spend time looking: Each week or month, regardless of your position as a marketer, comb the medium of your choice
         for ideas, taking note of things you like and dislike.
    •    Review existing material: Utilize sites such as adverlicious.com, adage.com, creativity-online.com and others that host
         assets from great marketing campaigns in order to jump-start thinking.
    •    Keep your enemies close: Use competitive monitoring tools to keep an eye on competitive campaigns, offline and
         online, to continually evaluate ways to differentiate.
    •    Save, save, delete: When gathering things you like, save them all in one place and over time return to the pile and
         remove items that don’t spark ideas anymore or that no longer fit with the “theme” of a product or campaign.
    •    Be like your mom: Every time you see a marketing element you don’t like, think about what you would have done
         differently, and maybe even re-execute it your way.
    •    Be creative: Take a stab at creating a campaign for your favorite or even a fake brand; agencies can take this further by
         holding event-like open houses for new and existing clients to see the work.


Photos courtesy of theperfectpaletteblog.com


Copyright RTCRM                           www.rtcrm.com/blog/perspectives-2011                                         ~5~
Lessons from Bieber Fever
  Summary: Bieber Fever has struck. With hits like “Baby” and “Never Let            Lindsey Morel
  You Go” the 16-year-old heartthrob has captured the gaze of                       Analyst
  preadolescent girls. The Bieber crush allows the preteen girl to imagine          Strategy and Insights
  her future romantic life in a safe environment, thus filling a void for self-
  development. Simultaneously, the brand shepherds its consumers into               Fanatical people watcher, runner, lifter, doer.
  the next stage of maturation by offering the next, adult brand of artist.         Eternal optimist.
  Marketers can learn from the success of Justin Bieber.


Key Information
Throngs of prepubescent girls can be heard for miles screaming upon the mere
mention of heartthrob Justin Bieber. His name tops Twitter’s most listed, with girls
hoping for the day that he’ll reply “@bieberfan42 I love you too girl.” He has over 18
million Facebook fans, his own YouTube channel and is set to release a 3D movie this
year. The 16-year-old Canadian has indisputably become a cultural phenomenon.

With each generation, “the boy” has changed: Think David Cassidy, Donny Osmond,
New Kids on the Block, N*Sync. But the cult-like following of preadolescent females
remains. Why? Caught between the innocence of childhood fantasy and blunt strike
of adult reality, the preteen seeks safety in her rapidly changing world. Enthusiastically
belting the lyrics of “One Less Lonely Girl,” Bieber allows her to experiment with her
emerging identity as a teenage woman without having the complications of a real
partner. He allows preadolescent females to play the role of girlfriend without the risk
of a pushy boyfriend or the interface of a Barbie doll.

What happens when these Bieber-loving preadolescent females are ready to transition
fully to teenagerhood? They turn to Bieber’s mentor, friend and founder: R&B star
Usher. Usher signed Bieber just days after he was discovered on YouTube. He created a
sensation that mimicked his own style and mannerisms, thereby creating a brand
extension of himself used to shepherd in new fans.

Implications and Action Items
Marketers must not forget that a 13-year-old girl does not wake up on her birthday magically transformed into a teenager. As
demonstrated by Bieber Fever, there is a unique opportunity to target audiences between tangible life stages. This is a
particularly effective marketing strategy when employed to transition consumers to a new or extended brand.
    • Create new targets: Brands can seek to occupy the unique spaces between life stages by listening to consumer needs.
              o E.g. Opportunity: Midlife consumers feel neglected and even offended by advertisers who treat them as if
                   they’re old, something they certainly do not feel.
              o E.g. Application: The Skittles brand identified a similar territory in the transition between child and teen for
                   prepubescent boys. Their work spins reality, turning a dull adult reality on its head with childish play. One
                   commercial follows a man at a job interview as he slyly feeds Skittles to his interviewer using only his beard.
    • Create transitional brands: Brands seeking to extend their consumer base can look to the ways in which consumers
         come to know and accept a brand as part of their lives. If it is an emotionally challenging transition, the brand should
         consider offering a safe brand introduction.
              o E.g. Opportunity: Drug treatments that require consumers to step out of their comfort zone to treat (injections,
                   infusions) could benefit by preparing treaters to move from their current care (a daily tablet) to the more
                   aggressive care.
              o E.g. Application: Victoria’s Secret Pink Collection ushers in teenage girls to its more risqué corsets and lace by
                   introducing the brand to them at a younger age with cute, flirty wear. The bright
                   collection allows the teenage wearer to celebrate her body for herself rather than a
                   man. It is a safe and age-appropriate introduction to the Victoria’s Secret core brand,
                   one that has effectively established brand loyalty.


Copyright RTCRM                          www.rtcrm.com/blog/perspectives-2011                                           ~6~
The Pittsburgh Penguins: Customer Engagement from My
Favorite Hockey Team
    Summary: When it comes to customer engagement, few products can                              Kara Reinsel
    rival the loyalty that sports teams have created with their fans. The                        Senior Strategist
    Pittsburgh Penguins are a highly relevant example of how teams build                         Digital Integration and Innovation
    loyalty by using technology to connect with customers (fans). The Pens
    use mobile, video, Web and social media to surprise and delight their                        Digital marketer and online business
    fans, seed demand within their future fan base and inspire fan devotion                      strategist. DMV local. Art, food and fashion
    by humanizing their players.                                                                 enthusiast, diehard Pittsburgh Penguins
                                                                                                 and Steelers fan.


Key Information
The Penguins won their third Stanley Cup in 2009. According to Forbes, the Pittsburgh Penguins are the ninth most valuable
                                             1
franchise in the NHL, valued at $235 million. When it comes to merchandise, three of the top five bestselling jerseys belong to
                                                                                      2
Penguins players – Sidney Crosby (#1), Evgeni Malkin (#3) and Marc-Andre Fleury (#4). In addition, Pens fans have been ranked
                                                                                                                 3
as the most fanatical based on regular season home-game attendance, television ratings and merchandise sales.

One of the reasons behind the Pens’ devoted and sizeable fan base is the strategic use of digital tools. The team focuses on using
technology that humanizes the players, makes games more accessible and capitalizes on technology their fans already use.

For the past four years, the players have hand-delivered tickets to 30 season-ticket holders. Every player is accompanied by a film
crew and the videos are posted on the Penguins’ website. The Pens’ use of video offers a way to surprise and delight their fans
and allow everyone to participate virtually in an experience that is in reality limited to a few people. In addition, the ticket
delivery videos offer the opportunity to humanize the players, which fosters even more fan loyalty. According to player Sidney
Crosby, “This is something we do every year; since we started doing it, it’s been enjoyable to meet some of the fans and thank
                                                   4
them personally... it’s a chance to say thank you.” The ticket delivery and accompanying video establish a personal and deep
connection among the fans, the players and the team.

As a way to connect with the large student community in Pittsburgh, the Penguins partner with American Eagle (AE) to offer the
American Eagle Student Rush ticket program, which uses mobile technology to offer discounted tickets to students for every
home game. The program capitalizes on young adults’ propensity to text; students text “RUSH” to 32623 to receive ticket alerts
and to be entered to win two free tickets. The tickets are priced at $25, which helps the Penguins build demand within a fan base
that would normally not be able to afford to go to a game. Tom McMillan, Penguins VP of Communications, said, “The most
important part of Student Rush is building a connection with young fans. The program has been a tremendous success and has
helped us build a consistently strong fan base for the years to come, not to mention it helps enhance the crowd inside the
       5
arena.” Finally, Penguins players often deliver pizzas to the students as they wait in line for the tickets.

Implications and Action Items
Successful use of technology to build customer engagement depends on two key factors.
    • Leverage the right digital tools: Avoid using technology that your target customers don’t use or have not adopted in
        large numbers. The Penguins capitalized on students’ heavy texting behavior with the AE Student Rush; as a result, the
        program has been a success. Marketers can use tools such as comScore to identify customer technology usage.
    • Offer unique value: The Penguins make robust use of video on their website so that fans can build a connection with
        the team by watching a full spectrum of content that is not available elsewhere, such as the ticket delivery videos, an
        encyclopedic collection of player and coach interviews and feature stories about the players’ lives off the ice.


1
  Forbes, “NHL Team Values 2010,” December 1, 2010
2
  Yahoo! Sports, “Top 20 best-selling NHL jerseys: thanks, Winter Classic,” February 13, 2010
3
  Forbes.com, “The NHL’s Best (And Worst) Fans,” December 17, 2009
4
  Penguins.NHL.com, “Pens Make Special Delivery to Season Ticket Holders,” September 10, 2010
5
  The Pitt News, “Student Rush offers kids a chance to attend Penguins games,” October 6, 2010


Copyright RTCRM                                 www.rtcrm.com/blog/perspectives-2011                                                  ~7~
NPR Digital Media: A Model for Digital Innovation Strategy
    Summary: Everyone talks about using less-expensive digital technologies        Carlen Lea Lesser
    for innovation, but few brands act on it. National Public Radio (NPR) has      VP/Director
    made incredible use of blogs, podcasts and other apps to increase reach        Digital Integration and Innovation
    and build loyalty with a whole new generation of listeners. Its                Connector of people, ideas and info.
    podcast/Web-only offerings offer lessons for all of us in how to extend        Marketer, geek, blogger, baker, tea drinker,
    your brand through digital innovation.                                         NPR junky and artist. @carlenlea

Key Information
NPR is just not the type of organization you think of when people say,
“cutting edge,” “nimble,” and “innovative” – at least it wasn’t until
recently. What’s been making me happy lately are NPR podcasts. NPR was
at the forefront of creating original content and releasing it as a podcast.
                      1
They started in 2005, when most media outlets were still trying to figure
out what to do with podcasting. Over the past year there has been a bevy
of articles about how podcasts like Monkey See and Web properties like All
Songs Considered are drawing a whole new audience and changing NPR’s
brand perceptions.

In addition to its efforts online and in podcasting, NPR created a stunning
and unique iPad app that allows listeners to do more than just listen to
                                                           2
stories. It encourages users to engage with the material, and again works
to shift any lingering perceptions that NPR is not a cutting-edge media
outlet. In addition to the iPad app, NPR recently released this same design as a
browser-based app that works with the Google Web browser, Chrome.


Implications and Action Items
Looking at NPR’s actions in utilizing digital media to expand its reach and shape perceptions with an entirely new audience
                                                                                        3
without alienating the core, one could easily think of the Kanter Innovation Pyramid. This is where others can learn from what
NPR has done and use them as a model for innovation in the Digital Age.
    • Determine foundations: Even when you are trying to innovate and find new ways to extend your reach, you need to
        know what your foundations are and invest appropriately there. If you alienate your most loyal customers, your
        innovation doesn’t increase reach – it just fills a leaky bucket.
    • Leverage your talent: Don’t assume your young intern is the key to your digital innovation success. All Songs Considered
        was based on Bob Boilen’s 18 years as director of NPR’s news program All Things Considered. Boilen paid attention to
        the fact that listeners to the news program were interested in the short music snippets that he programmed between
        news stories. Beyond big-ticket items like All Songs Considered, NPR even has its Audience Insights & Research Group
        sharing what they learn with the world on their blog: http://www.npr.org/blogs/gofigure/.
    • Build on success: Good digital innovation strategy should be good strategically. Don’t begin by investing huge amounts
        of your budget in a crazy idea with no foundations. Determine what the measures of success will be, and the potential
        return, before investing heavily in resources or out-of-pocket expenses. When you see success, then you can continue
        to invest and bring things to life. Innovation should be iterative, not all-or-nothing.
    • Risk failure: To be truly innovative, you have to be willing to risk failure. Failure is a key step in digital innovation; you
        have to be able to learn from it. The key is to recognize when things are not working and quickly determine if additional
        investment will bring success. If not, then move on to new ideas.




1
  http://tiny.cc/z0445
2
  More Fun Facts About NPR iPad Early Adopters. http://tiny.cc/jvnru
3
  Lessons Not Learned About Innovation. http://tiny.cc/2pb4p


Copyright RTCRM                                 www.rtcrm.com/blog/perspectives-2011                                    ~8~
About RTCRM
RTC Relationship Marketing (RTCRM) is a full-service direct marketing and relationship marketing agency
based in Washington, D.C., in the heart of Georgetown, with an additional office in New York City. RTCRM
boasts more than 40 years’ worth of innovative, targeted solutions that grow its clients’ brands and help
them forge lasting, valuable relationships with their customers. What distinguishes RTCRM is its unique
ability to analyze data and research on both a rational and emotional level. RTCRM’s clients include major
brands in the telecom, technology, pharmaceutical and other business sectors, such as AARP, BlackRock, Eli
Lilly and Novo Nordisk.

To learn more about RTCRM, please visit www.rtcrm.com or follow the Twitter feed @rtcrm.



About the Digital Integration and Innovation Team
The RTCRM Digital Integration and Innovation team is tasked with keeping track and making sense of the
ever-changing digital world. It’s our job to understand the nuances of how and why different types of
people use technology and what that tells us about them. More importantly, it’s our job to help our clients
apply this knowledge to better communicate with their customers. We help clients translate business goals
into marketing campaigns that build relationships with customers. In the 21st century, understanding how
and why someone uses technology is as important as understanding where they live, what gender they are
and how old they are. That’s where we come in. From ensuring that technographics are considered in the
research phase, to tactical plans that align digital, print and broadcast tactics, we work with clients and
internal partners to make sure it all works.

It’s not about what’s cool. It’s about what’s smart.

Treffpunkt, Digital Integration and Innovation Team Blog: http://rtctreffpunkt.blogspot.com/




Copyright RTCRM                   www.rtcrm.com/blog/perspectives-2011                           ~9~

Weitere ähnliche Inhalte

Was ist angesagt?

Mat Мorrison - The Value of a Fan
Mat Мorrison - The Value of  a FanMat Мorrison - The Value of  a Fan
Mat Мorrison - The Value of a FanBoris Loukanov
 
Dippin Dots Group Presentation
Dippin Dots Group PresentationDippin Dots Group Presentation
Dippin Dots Group Presentationlcstaten
 
Eibert Case Studies 0510
Eibert Case Studies 0510Eibert Case Studies 0510
Eibert Case Studies 0510Joe Eibert
 
Netflix Digital Strategy for Hemlock Grove
Netflix Digital Strategy for Hemlock GroveNetflix Digital Strategy for Hemlock Grove
Netflix Digital Strategy for Hemlock GroveMartin Navarrete
 
The Value of a Fan: Webit 2011
The Value of a Fan: Webit 2011The Value of a Fan: Webit 2011
The Value of a Fan: Webit 2011Mat Morrison
 
Iron Man 3 Promotional Campaign DEC
Iron Man 3 Promotional Campaign DECIron Man 3 Promotional Campaign DEC
Iron Man 3 Promotional Campaign DECrachaelg9
 
Case Study: Pokémon Go
Case Study: Pokémon GoCase Study: Pokémon Go
Case Study: Pokémon GoLHBS
 
Arse Elektronika 2008 - What is the 21st Century Novel?
Arse Elektronika 2008 - What is the 21st Century Novel?Arse Elektronika 2008 - What is the 21st Century Novel?
Arse Elektronika 2008 - What is the 21st Century Novel?Continuous Labs
 
Dark knight case study
Dark knight case studyDark knight case study
Dark knight case studyMs Walters
 
Rock n roll cinema by Future Artists Ltd
Rock n roll cinema by Future Artists LtdRock n roll cinema by Future Artists Ltd
Rock n roll cinema by Future Artists Ltdfutureartists
 
DocAviv - Roadmap to the Future of Docs
DocAviv - Roadmap to the Future of DocsDocAviv - Roadmap to the Future of Docs
DocAviv - Roadmap to the Future of DocsBrian Newman
 
THE ERA OF FAN-POWERED MEDIA
THE ERA OF FAN-POWERED MEDIATHE ERA OF FAN-POWERED MEDIA
THE ERA OF FAN-POWERED MEDIANick DeMartino
 
Revision a:s film industry
Revision a:s film industryRevision a:s film industry
Revision a:s film industryCoombeMedia1
 
Pokemon Go Analysis by Jolo Balbin
Pokemon Go Analysis by Jolo BalbinPokemon Go Analysis by Jolo Balbin
Pokemon Go Analysis by Jolo BalbinDEVCON
 
NFL Emerging Business TCU
NFL Emerging Business TCUNFL Emerging Business TCU
NFL Emerging Business TCUstacygrau
 
Facebook, Brands and TV Preview Next Conference 2010 Berlin
Facebook, Brands and TV  Preview Next Conference 2010 BerlinFacebook, Brands and TV  Preview Next Conference 2010 Berlin
Facebook, Brands and TV Preview Next Conference 2010 BerlinZucker.Kommunikation
 
Dark knight marketing and synergy
Dark knight marketing and synergyDark knight marketing and synergy
Dark knight marketing and synergydropdeadned
 
Fan-centric Media from Theatrics.com
Fan-centric Media from Theatrics.comFan-centric Media from Theatrics.com
Fan-centric Media from Theatrics.comNick DeMartino
 
Case study - The Inbetweeners Movie
Case study - The Inbetweeners MovieCase study - The Inbetweeners Movie
Case study - The Inbetweeners Moviealevelmedia
 

Was ist angesagt? (20)

Mat Мorrison - The Value of a Fan
Mat Мorrison - The Value of  a FanMat Мorrison - The Value of  a Fan
Mat Мorrison - The Value of a Fan
 
Dippin Dots Group Presentation
Dippin Dots Group PresentationDippin Dots Group Presentation
Dippin Dots Group Presentation
 
Eibert Case Studies 0510
Eibert Case Studies 0510Eibert Case Studies 0510
Eibert Case Studies 0510
 
Netflix Digital Strategy for Hemlock Grove
Netflix Digital Strategy for Hemlock GroveNetflix Digital Strategy for Hemlock Grove
Netflix Digital Strategy for Hemlock Grove
 
The Value of a Fan: Webit 2011
The Value of a Fan: Webit 2011The Value of a Fan: Webit 2011
The Value of a Fan: Webit 2011
 
Iron Man 3 Promotional Campaign DEC
Iron Man 3 Promotional Campaign DECIron Man 3 Promotional Campaign DEC
Iron Man 3 Promotional Campaign DEC
 
G322 case study the dark knight
G322 case study   the dark knightG322 case study   the dark knight
G322 case study the dark knight
 
Case Study: Pokémon Go
Case Study: Pokémon GoCase Study: Pokémon Go
Case Study: Pokémon Go
 
Arse Elektronika 2008 - What is the 21st Century Novel?
Arse Elektronika 2008 - What is the 21st Century Novel?Arse Elektronika 2008 - What is the 21st Century Novel?
Arse Elektronika 2008 - What is the 21st Century Novel?
 
Dark knight case study
Dark knight case studyDark knight case study
Dark knight case study
 
Rock n roll cinema by Future Artists Ltd
Rock n roll cinema by Future Artists LtdRock n roll cinema by Future Artists Ltd
Rock n roll cinema by Future Artists Ltd
 
DocAviv - Roadmap to the Future of Docs
DocAviv - Roadmap to the Future of DocsDocAviv - Roadmap to the Future of Docs
DocAviv - Roadmap to the Future of Docs
 
THE ERA OF FAN-POWERED MEDIA
THE ERA OF FAN-POWERED MEDIATHE ERA OF FAN-POWERED MEDIA
THE ERA OF FAN-POWERED MEDIA
 
Revision a:s film industry
Revision a:s film industryRevision a:s film industry
Revision a:s film industry
 
Pokemon Go Analysis by Jolo Balbin
Pokemon Go Analysis by Jolo BalbinPokemon Go Analysis by Jolo Balbin
Pokemon Go Analysis by Jolo Balbin
 
NFL Emerging Business TCU
NFL Emerging Business TCUNFL Emerging Business TCU
NFL Emerging Business TCU
 
Facebook, Brands and TV Preview Next Conference 2010 Berlin
Facebook, Brands and TV  Preview Next Conference 2010 BerlinFacebook, Brands and TV  Preview Next Conference 2010 Berlin
Facebook, Brands and TV Preview Next Conference 2010 Berlin
 
Dark knight marketing and synergy
Dark knight marketing and synergyDark knight marketing and synergy
Dark knight marketing and synergy
 
Fan-centric Media from Theatrics.com
Fan-centric Media from Theatrics.comFan-centric Media from Theatrics.com
Fan-centric Media from Theatrics.com
 
Case study - The Inbetweeners Movie
Case study - The Inbetweeners MovieCase study - The Inbetweeners Movie
Case study - The Inbetweeners Movie
 

Andere mochten auch

RTCRM Perspectives May 2011
RTCRM Perspectives May 2011RTCRM Perspectives May 2011
RTCRM Perspectives May 2011RTC
 
Why Can't We Be Friends? Teachers, Students, and Facebook
Why Can't We Be Friends?  Teachers, Students, and FacebookWhy Can't We Be Friends?  Teachers, Students, and Facebook
Why Can't We Be Friends? Teachers, Students, and FacebookKara Reinsel
 
RTCRM Perspectives April 2011
RTCRM Perspectives April 2011RTCRM Perspectives April 2011
RTCRM Perspectives April 2011RTC
 
RTCRM Perspectives September 2011
RTCRM Perspectives September 2011RTCRM Perspectives September 2011
RTCRM Perspectives September 2011RTC
 
Is MTV's GYT Campaign TMI?
Is MTV's GYT Campaign TMI?Is MTV's GYT Campaign TMI?
Is MTV's GYT Campaign TMI?Kara Reinsel
 
RTCRM Perspectives August 2011
RTCRM Perspectives August 2011RTCRM Perspectives August 2011
RTCRM Perspectives August 2011RTC
 
RTCRM Perspectives October 2010
RTCRM Perspectives October 2010RTCRM Perspectives October 2010
RTCRM Perspectives October 2010RTC
 
RTCRM Perspectives June 2011
RTCRM Perspectives June 2011RTCRM Perspectives June 2011
RTCRM Perspectives June 2011RTC
 
RTCRM Perspectives December 2010
RTCRM Perspectives December 2010RTCRM Perspectives December 2010
RTCRM Perspectives December 2010RTC
 
Patient Support Landscape
Patient Support LandscapePatient Support Landscape
Patient Support LandscapeRTC
 
Twitter and YouTube to Reach Consumers and Media
Twitter and YouTube to Reach Consumers and MediaTwitter and YouTube to Reach Consumers and Media
Twitter and YouTube to Reach Consumers and MediaKetzirah Lesser
 

Andere mochten auch (11)

RTCRM Perspectives May 2011
RTCRM Perspectives May 2011RTCRM Perspectives May 2011
RTCRM Perspectives May 2011
 
Why Can't We Be Friends? Teachers, Students, and Facebook
Why Can't We Be Friends?  Teachers, Students, and FacebookWhy Can't We Be Friends?  Teachers, Students, and Facebook
Why Can't We Be Friends? Teachers, Students, and Facebook
 
RTCRM Perspectives April 2011
RTCRM Perspectives April 2011RTCRM Perspectives April 2011
RTCRM Perspectives April 2011
 
RTCRM Perspectives September 2011
RTCRM Perspectives September 2011RTCRM Perspectives September 2011
RTCRM Perspectives September 2011
 
Is MTV's GYT Campaign TMI?
Is MTV's GYT Campaign TMI?Is MTV's GYT Campaign TMI?
Is MTV's GYT Campaign TMI?
 
RTCRM Perspectives August 2011
RTCRM Perspectives August 2011RTCRM Perspectives August 2011
RTCRM Perspectives August 2011
 
RTCRM Perspectives October 2010
RTCRM Perspectives October 2010RTCRM Perspectives October 2010
RTCRM Perspectives October 2010
 
RTCRM Perspectives June 2011
RTCRM Perspectives June 2011RTCRM Perspectives June 2011
RTCRM Perspectives June 2011
 
RTCRM Perspectives December 2010
RTCRM Perspectives December 2010RTCRM Perspectives December 2010
RTCRM Perspectives December 2010
 
Patient Support Landscape
Patient Support LandscapePatient Support Landscape
Patient Support Landscape
 
Twitter and YouTube to Reach Consumers and Media
Twitter and YouTube to Reach Consumers and MediaTwitter and YouTube to Reach Consumers and Media
Twitter and YouTube to Reach Consumers and Media
 

Ähnlich wie RTCRM Perspectives February 2011

Where and How should you focus your social (media) efforts?
Where and How should you focus your social (media) efforts?Where and How should you focus your social (media) efforts?
Where and How should you focus your social (media) efforts?Vincent Sider
 
The Pixel Lab 2014_Nuno Bernardo_Setting Up A Cross-Media Path To Success
The Pixel Lab 2014_Nuno Bernardo_Setting Up A Cross-Media Path To SuccessThe Pixel Lab 2014_Nuno Bernardo_Setting Up A Cross-Media Path To Success
The Pixel Lab 2014_Nuno Bernardo_Setting Up A Cross-Media Path To Successpower to the pixel
 
Social Media for SMEs - Getting you Social Media Ready
Social Media for SMEs - Getting you Social Media ReadySocial Media for SMEs - Getting you Social Media Ready
Social Media for SMEs - Getting you Social Media ReadyRAAK
 
The Media & Entertainment Industry
The Media & Entertainment IndustryThe Media & Entertainment Industry
The Media & Entertainment IndustryShareDocView.com
 
Scout Social Bark - August 2015
Scout Social Bark - August 2015Scout Social Bark - August 2015
Scout Social Bark - August 2015SCOUT
 
MOOCs & Fandoms, Oh, My!
MOOCs & Fandoms, Oh, My!MOOCs & Fandoms, Oh, My!
MOOCs & Fandoms, Oh, My!Noralil Fores
 
Leveraging User Generated Content
Leveraging User Generated ContentLeveraging User Generated Content
Leveraging User Generated ContentRenegadeSaw
 
Social TV, Reviving TV Advertising
Social TV, Reviving TV Advertising Social TV, Reviving TV Advertising
Social TV, Reviving TV Advertising BARS+TONE
 
Greenstein Landsman Social Media Jungle
Greenstein Landsman Social Media JungleGreenstein Landsman Social Media Jungle
Greenstein Landsman Social Media JungleHoward Greenstein
 
MKTG 6226 - Social Media Marketing and the Entertainment Industry
MKTG 6226 - Social Media Marketing and the Entertainment IndustryMKTG 6226 - Social Media Marketing and the Entertainment Industry
MKTG 6226 - Social Media Marketing and the Entertainment IndustryDavid Ng
 
Viral Marketing Course: Day 1
Viral Marketing Course: Day 1Viral Marketing Course: Day 1
Viral Marketing Course: Day 1Kathryn Corrick
 
Critical approaches task 4
Critical approaches task 4Critical approaches task 4
Critical approaches task 4Chris Bailey
 
Data Con LA 2022 - How are NFTs and DeFi Changing Entertainment
Data Con LA 2022 - How are NFTs and DeFi Changing EntertainmentData Con LA 2022 - How are NFTs and DeFi Changing Entertainment
Data Con LA 2022 - How are NFTs and DeFi Changing EntertainmentData Con LA
 
Post 6 & 7 primary research task.docx
Post 6 & 7 primary research task.docxPost 6 & 7 primary research task.docx
Post 6 & 7 primary research task.docxssuser2d9846
 
Stone Ward Creative Digital Comm April 13
Stone Ward Creative Digital Comm April 13Stone Ward Creative Digital Comm April 13
Stone Ward Creative Digital Comm April 13Emily Reeves Dean
 
CAMA Digital Media Event 11-16-2011
CAMA Digital Media Event 11-16-2011CAMA Digital Media Event 11-16-2011
CAMA Digital Media Event 11-16-2011Chicago AMA
 
MS4 Case Study: Stranger Things - Industry and Audience
MS4 Case Study: Stranger Things - Industry and AudienceMS4 Case Study: Stranger Things - Industry and Audience
MS4 Case Study: Stranger Things - Industry and AudienceElle Sullivan
 

Ähnlich wie RTCRM Perspectives February 2011 (20)

Where and How should you focus your social (media) efforts?
Where and How should you focus your social (media) efforts?Where and How should you focus your social (media) efforts?
Where and How should you focus your social (media) efforts?
 
Open Best Cases_Issue 1
Open Best Cases_Issue 1Open Best Cases_Issue 1
Open Best Cases_Issue 1
 
Modern Communities
Modern CommunitiesModern Communities
Modern Communities
 
The Pixel Lab 2014_Nuno Bernardo_Setting Up A Cross-Media Path To Success
The Pixel Lab 2014_Nuno Bernardo_Setting Up A Cross-Media Path To SuccessThe Pixel Lab 2014_Nuno Bernardo_Setting Up A Cross-Media Path To Success
The Pixel Lab 2014_Nuno Bernardo_Setting Up A Cross-Media Path To Success
 
Social Media for SMEs - Getting you Social Media Ready
Social Media for SMEs - Getting you Social Media ReadySocial Media for SMEs - Getting you Social Media Ready
Social Media for SMEs - Getting you Social Media Ready
 
The Media & Entertainment Industry
The Media & Entertainment IndustryThe Media & Entertainment Industry
The Media & Entertainment Industry
 
Scout Social Bark - August 2015
Scout Social Bark - August 2015Scout Social Bark - August 2015
Scout Social Bark - August 2015
 
MOOCs & Fandoms, Oh, My!
MOOCs & Fandoms, Oh, My!MOOCs & Fandoms, Oh, My!
MOOCs & Fandoms, Oh, My!
 
Leveraging User Generated Content
Leveraging User Generated ContentLeveraging User Generated Content
Leveraging User Generated Content
 
Social TV, Reviving TV Advertising
Social TV, Reviving TV Advertising Social TV, Reviving TV Advertising
Social TV, Reviving TV Advertising
 
Open Best Cases_Issue 4
Open Best Cases_Issue 4Open Best Cases_Issue 4
Open Best Cases_Issue 4
 
Greenstein Landsman Social Media Jungle
Greenstein Landsman Social Media JungleGreenstein Landsman Social Media Jungle
Greenstein Landsman Social Media Jungle
 
MKTG 6226 - Social Media Marketing and the Entertainment Industry
MKTG 6226 - Social Media Marketing and the Entertainment IndustryMKTG 6226 - Social Media Marketing and the Entertainment Industry
MKTG 6226 - Social Media Marketing and the Entertainment Industry
 
Viral Marketing Course: Day 1
Viral Marketing Course: Day 1Viral Marketing Course: Day 1
Viral Marketing Course: Day 1
 
Critical approaches task 4
Critical approaches task 4Critical approaches task 4
Critical approaches task 4
 
Data Con LA 2022 - How are NFTs and DeFi Changing Entertainment
Data Con LA 2022 - How are NFTs and DeFi Changing EntertainmentData Con LA 2022 - How are NFTs and DeFi Changing Entertainment
Data Con LA 2022 - How are NFTs and DeFi Changing Entertainment
 
Post 6 & 7 primary research task.docx
Post 6 & 7 primary research task.docxPost 6 & 7 primary research task.docx
Post 6 & 7 primary research task.docx
 
Stone Ward Creative Digital Comm April 13
Stone Ward Creative Digital Comm April 13Stone Ward Creative Digital Comm April 13
Stone Ward Creative Digital Comm April 13
 
CAMA Digital Media Event 11-16-2011
CAMA Digital Media Event 11-16-2011CAMA Digital Media Event 11-16-2011
CAMA Digital Media Event 11-16-2011
 
MS4 Case Study: Stranger Things - Industry and Audience
MS4 Case Study: Stranger Things - Industry and AudienceMS4 Case Study: Stranger Things - Industry and Audience
MS4 Case Study: Stranger Things - Industry and Audience
 

Mehr von RTC

RTC Google Knowledge Graph POV June 2012
RTC Google Knowledge Graph POV June 2012RTC Google Knowledge Graph POV June 2012
RTC Google Knowledge Graph POV June 2012RTC
 
RTC Perspectives, May 2012: Thank You, Star Trek
RTC Perspectives, May 2012: Thank You, Star TrekRTC Perspectives, May 2012: Thank You, Star Trek
RTC Perspectives, May 2012: Thank You, Star TrekRTC
 
RTC POVs: Facebook Timeline for Pharma Brand Pages, April 2012
RTC POVs: Facebook Timeline for Pharma Brand Pages, April 2012RTC POVs: Facebook Timeline for Pharma Brand Pages, April 2012
RTC POVs: Facebook Timeline for Pharma Brand Pages, April 2012RTC
 
RTC POVs: FDA Warning Letter for Copaxone, March 2012
RTC POVs: FDA Warning Letter for Copaxone, March 2012RTC POVs: FDA Warning Letter for Copaxone, March 2012
RTC POVs: FDA Warning Letter for Copaxone, March 2012RTC
 
RTC POVs: FDA Guidance on TV Ad Pre-Dissemination Review
RTC POVs: FDA Guidance on TV Ad Pre-Dissemination ReviewRTC POVs: FDA Guidance on TV Ad Pre-Dissemination Review
RTC POVs: FDA Guidance on TV Ad Pre-Dissemination ReviewRTC
 
RTC Perspectives: February 2012
RTC Perspectives: February 2012RTC Perspectives: February 2012
RTC Perspectives: February 2012RTC
 
FDA Warning Letters: Dr. Reddy's Labs, January 2012
FDA Warning Letters: Dr. Reddy's Labs, January 2012FDA Warning Letters: Dr. Reddy's Labs, January 2012
FDA Warning Letters: Dr. Reddy's Labs, January 2012RTC
 
Dii POV: FDA Off-Label Guidance
Dii POV: FDA Off-Label GuidanceDii POV: FDA Off-Label Guidance
Dii POV: FDA Off-Label GuidanceRTC
 
Internet Radio for Marketers
Internet Radio for MarketersInternet Radio for Marketers
Internet Radio for MarketersRTC
 
FDA Warning Letters: Otsuka, October 2011
FDA Warning Letters: Otsuka, October 2011FDA Warning Letters: Otsuka, October 2011
FDA Warning Letters: Otsuka, October 2011RTC
 
FDA Warning Letter: Busulfex Site
FDA Warning Letter: Busulfex SiteFDA Warning Letter: Busulfex Site
FDA Warning Letter: Busulfex SiteRTC
 
Strategy and Insights Brainstorming Guide
Strategy and Insights Brainstorming GuideStrategy and Insights Brainstorming Guide
Strategy and Insights Brainstorming GuideRTC
 
RTCRM POVs: Facebook Changes, September 2011
RTCRM POVs: Facebook Changes, September 2011RTCRM POVs: Facebook Changes, September 2011
RTCRM POVs: Facebook Changes, September 2011RTC
 
Gamification Brownbag
Gamification BrownbagGamification Brownbag
Gamification BrownbagRTC
 
ICANN POV
ICANN POVICANN POV
ICANN POVRTC
 
Developing An Innovation Strategy
Developing An Innovation StrategyDeveloping An Innovation Strategy
Developing An Innovation StrategyRTC
 
How the Internet is Changing Fashion
How the Internet is Changing FashionHow the Internet is Changing Fashion
How the Internet is Changing FashionRTC
 
Social Gaming - Farming is for N00bs
Social Gaming - Farming is for N00bsSocial Gaming - Farming is for N00bs
Social Gaming - Farming is for N00bsRTC
 
Making Your Move in the Digital Age
Making Your Move in the Digital AgeMaking Your Move in the Digital Age
Making Your Move in the Digital AgeRTC
 
Rtcrm perspectives facebook share this function warning letter
Rtcrm perspectives   facebook share this function warning letterRtcrm perspectives   facebook share this function warning letter
Rtcrm perspectives facebook share this function warning letterRTC
 

Mehr von RTC (20)

RTC Google Knowledge Graph POV June 2012
RTC Google Knowledge Graph POV June 2012RTC Google Knowledge Graph POV June 2012
RTC Google Knowledge Graph POV June 2012
 
RTC Perspectives, May 2012: Thank You, Star Trek
RTC Perspectives, May 2012: Thank You, Star TrekRTC Perspectives, May 2012: Thank You, Star Trek
RTC Perspectives, May 2012: Thank You, Star Trek
 
RTC POVs: Facebook Timeline for Pharma Brand Pages, April 2012
RTC POVs: Facebook Timeline for Pharma Brand Pages, April 2012RTC POVs: Facebook Timeline for Pharma Brand Pages, April 2012
RTC POVs: Facebook Timeline for Pharma Brand Pages, April 2012
 
RTC POVs: FDA Warning Letter for Copaxone, March 2012
RTC POVs: FDA Warning Letter for Copaxone, March 2012RTC POVs: FDA Warning Letter for Copaxone, March 2012
RTC POVs: FDA Warning Letter for Copaxone, March 2012
 
RTC POVs: FDA Guidance on TV Ad Pre-Dissemination Review
RTC POVs: FDA Guidance on TV Ad Pre-Dissemination ReviewRTC POVs: FDA Guidance on TV Ad Pre-Dissemination Review
RTC POVs: FDA Guidance on TV Ad Pre-Dissemination Review
 
RTC Perspectives: February 2012
RTC Perspectives: February 2012RTC Perspectives: February 2012
RTC Perspectives: February 2012
 
FDA Warning Letters: Dr. Reddy's Labs, January 2012
FDA Warning Letters: Dr. Reddy's Labs, January 2012FDA Warning Letters: Dr. Reddy's Labs, January 2012
FDA Warning Letters: Dr. Reddy's Labs, January 2012
 
Dii POV: FDA Off-Label Guidance
Dii POV: FDA Off-Label GuidanceDii POV: FDA Off-Label Guidance
Dii POV: FDA Off-Label Guidance
 
Internet Radio for Marketers
Internet Radio for MarketersInternet Radio for Marketers
Internet Radio for Marketers
 
FDA Warning Letters: Otsuka, October 2011
FDA Warning Letters: Otsuka, October 2011FDA Warning Letters: Otsuka, October 2011
FDA Warning Letters: Otsuka, October 2011
 
FDA Warning Letter: Busulfex Site
FDA Warning Letter: Busulfex SiteFDA Warning Letter: Busulfex Site
FDA Warning Letter: Busulfex Site
 
Strategy and Insights Brainstorming Guide
Strategy and Insights Brainstorming GuideStrategy and Insights Brainstorming Guide
Strategy and Insights Brainstorming Guide
 
RTCRM POVs: Facebook Changes, September 2011
RTCRM POVs: Facebook Changes, September 2011RTCRM POVs: Facebook Changes, September 2011
RTCRM POVs: Facebook Changes, September 2011
 
Gamification Brownbag
Gamification BrownbagGamification Brownbag
Gamification Brownbag
 
ICANN POV
ICANN POVICANN POV
ICANN POV
 
Developing An Innovation Strategy
Developing An Innovation StrategyDeveloping An Innovation Strategy
Developing An Innovation Strategy
 
How the Internet is Changing Fashion
How the Internet is Changing FashionHow the Internet is Changing Fashion
How the Internet is Changing Fashion
 
Social Gaming - Farming is for N00bs
Social Gaming - Farming is for N00bsSocial Gaming - Farming is for N00bs
Social Gaming - Farming is for N00bs
 
Making Your Move in the Digital Age
Making Your Move in the Digital AgeMaking Your Move in the Digital Age
Making Your Move in the Digital Age
 
Rtcrm perspectives facebook share this function warning letter
Rtcrm perspectives   facebook share this function warning letterRtcrm perspectives   facebook share this function warning letter
Rtcrm perspectives facebook share this function warning letter
 

Kürzlich hochgeladen

The Ultimate Guide to Choosing WordPress Pros and Cons
The Ultimate Guide to Choosing WordPress Pros and ConsThe Ultimate Guide to Choosing WordPress Pros and Cons
The Ultimate Guide to Choosing WordPress Pros and ConsPixlogix Infotech
 
Digital Identity is Under Attack: FIDO Paris Seminar.pptx
Digital Identity is Under Attack: FIDO Paris Seminar.pptxDigital Identity is Under Attack: FIDO Paris Seminar.pptx
Digital Identity is Under Attack: FIDO Paris Seminar.pptxLoriGlavin3
 
Nell’iperspazio con Rocket: il Framework Web di Rust!
Nell’iperspazio con Rocket: il Framework Web di Rust!Nell’iperspazio con Rocket: il Framework Web di Rust!
Nell’iperspazio con Rocket: il Framework Web di Rust!Commit University
 
Developer Data Modeling Mistakes: From Postgres to NoSQL
Developer Data Modeling Mistakes: From Postgres to NoSQLDeveloper Data Modeling Mistakes: From Postgres to NoSQL
Developer Data Modeling Mistakes: From Postgres to NoSQLScyllaDB
 
Sample pptx for embedding into website for demo
Sample pptx for embedding into website for demoSample pptx for embedding into website for demo
Sample pptx for embedding into website for demoHarshalMandlekar2
 
Use of FIDO in the Payments and Identity Landscape: FIDO Paris Seminar.pptx
Use of FIDO in the Payments and Identity Landscape: FIDO Paris Seminar.pptxUse of FIDO in the Payments and Identity Landscape: FIDO Paris Seminar.pptx
Use of FIDO in the Payments and Identity Landscape: FIDO Paris Seminar.pptxLoriGlavin3
 
Artificial intelligence in cctv survelliance.pptx
Artificial intelligence in cctv survelliance.pptxArtificial intelligence in cctv survelliance.pptx
Artificial intelligence in cctv survelliance.pptxhariprasad279825
 
DSPy a system for AI to Write Prompts and Do Fine Tuning
DSPy a system for AI to Write Prompts and Do Fine TuningDSPy a system for AI to Write Prompts and Do Fine Tuning
DSPy a system for AI to Write Prompts and Do Fine TuningLars Bell
 
From Family Reminiscence to Scholarly Archive .
From Family Reminiscence to Scholarly Archive .From Family Reminiscence to Scholarly Archive .
From Family Reminiscence to Scholarly Archive .Alan Dix
 
What's New in Teams Calling, Meetings and Devices March 2024
What's New in Teams Calling, Meetings and Devices March 2024What's New in Teams Calling, Meetings and Devices March 2024
What's New in Teams Calling, Meetings and Devices March 2024Stephanie Beckett
 
Unraveling Multimodality with Large Language Models.pdf
Unraveling Multimodality with Large Language Models.pdfUnraveling Multimodality with Large Language Models.pdf
Unraveling Multimodality with Large Language Models.pdfAlex Barbosa Coqueiro
 
How to write a Business Continuity Plan
How to write a Business Continuity PlanHow to write a Business Continuity Plan
How to write a Business Continuity PlanDatabarracks
 
Dev Dives: Streamline document processing with UiPath Studio Web
Dev Dives: Streamline document processing with UiPath Studio WebDev Dives: Streamline document processing with UiPath Studio Web
Dev Dives: Streamline document processing with UiPath Studio WebUiPathCommunity
 
A Deep Dive on Passkeys: FIDO Paris Seminar.pptx
A Deep Dive on Passkeys: FIDO Paris Seminar.pptxA Deep Dive on Passkeys: FIDO Paris Seminar.pptx
A Deep Dive on Passkeys: FIDO Paris Seminar.pptxLoriGlavin3
 
New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024BookNet Canada
 
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)Mark Simos
 
New from BookNet Canada for 2024: Loan Stars - Tech Forum 2024
New from BookNet Canada for 2024: Loan Stars - Tech Forum 2024New from BookNet Canada for 2024: Loan Stars - Tech Forum 2024
New from BookNet Canada for 2024: Loan Stars - Tech Forum 2024BookNet Canada
 
A Journey Into the Emotions of Software Developers
A Journey Into the Emotions of Software DevelopersA Journey Into the Emotions of Software Developers
A Journey Into the Emotions of Software DevelopersNicole Novielli
 
The Role of FIDO in a Cyber Secure Netherlands: FIDO Paris Seminar.pptx
The Role of FIDO in a Cyber Secure Netherlands: FIDO Paris Seminar.pptxThe Role of FIDO in a Cyber Secure Netherlands: FIDO Paris Seminar.pptx
The Role of FIDO in a Cyber Secure Netherlands: FIDO Paris Seminar.pptxLoriGlavin3
 
SIP trunking in Janus @ Kamailio World 2024
SIP trunking in Janus @ Kamailio World 2024SIP trunking in Janus @ Kamailio World 2024
SIP trunking in Janus @ Kamailio World 2024Lorenzo Miniero
 

Kürzlich hochgeladen (20)

The Ultimate Guide to Choosing WordPress Pros and Cons
The Ultimate Guide to Choosing WordPress Pros and ConsThe Ultimate Guide to Choosing WordPress Pros and Cons
The Ultimate Guide to Choosing WordPress Pros and Cons
 
Digital Identity is Under Attack: FIDO Paris Seminar.pptx
Digital Identity is Under Attack: FIDO Paris Seminar.pptxDigital Identity is Under Attack: FIDO Paris Seminar.pptx
Digital Identity is Under Attack: FIDO Paris Seminar.pptx
 
Nell’iperspazio con Rocket: il Framework Web di Rust!
Nell’iperspazio con Rocket: il Framework Web di Rust!Nell’iperspazio con Rocket: il Framework Web di Rust!
Nell’iperspazio con Rocket: il Framework Web di Rust!
 
Developer Data Modeling Mistakes: From Postgres to NoSQL
Developer Data Modeling Mistakes: From Postgres to NoSQLDeveloper Data Modeling Mistakes: From Postgres to NoSQL
Developer Data Modeling Mistakes: From Postgres to NoSQL
 
Sample pptx for embedding into website for demo
Sample pptx for embedding into website for demoSample pptx for embedding into website for demo
Sample pptx for embedding into website for demo
 
Use of FIDO in the Payments and Identity Landscape: FIDO Paris Seminar.pptx
Use of FIDO in the Payments and Identity Landscape: FIDO Paris Seminar.pptxUse of FIDO in the Payments and Identity Landscape: FIDO Paris Seminar.pptx
Use of FIDO in the Payments and Identity Landscape: FIDO Paris Seminar.pptx
 
Artificial intelligence in cctv survelliance.pptx
Artificial intelligence in cctv survelliance.pptxArtificial intelligence in cctv survelliance.pptx
Artificial intelligence in cctv survelliance.pptx
 
DSPy a system for AI to Write Prompts and Do Fine Tuning
DSPy a system for AI to Write Prompts and Do Fine TuningDSPy a system for AI to Write Prompts and Do Fine Tuning
DSPy a system for AI to Write Prompts and Do Fine Tuning
 
From Family Reminiscence to Scholarly Archive .
From Family Reminiscence to Scholarly Archive .From Family Reminiscence to Scholarly Archive .
From Family Reminiscence to Scholarly Archive .
 
What's New in Teams Calling, Meetings and Devices March 2024
What's New in Teams Calling, Meetings and Devices March 2024What's New in Teams Calling, Meetings and Devices March 2024
What's New in Teams Calling, Meetings and Devices March 2024
 
Unraveling Multimodality with Large Language Models.pdf
Unraveling Multimodality with Large Language Models.pdfUnraveling Multimodality with Large Language Models.pdf
Unraveling Multimodality with Large Language Models.pdf
 
How to write a Business Continuity Plan
How to write a Business Continuity PlanHow to write a Business Continuity Plan
How to write a Business Continuity Plan
 
Dev Dives: Streamline document processing with UiPath Studio Web
Dev Dives: Streamline document processing with UiPath Studio WebDev Dives: Streamline document processing with UiPath Studio Web
Dev Dives: Streamline document processing with UiPath Studio Web
 
A Deep Dive on Passkeys: FIDO Paris Seminar.pptx
A Deep Dive on Passkeys: FIDO Paris Seminar.pptxA Deep Dive on Passkeys: FIDO Paris Seminar.pptx
A Deep Dive on Passkeys: FIDO Paris Seminar.pptx
 
New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
 
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
 
New from BookNet Canada for 2024: Loan Stars - Tech Forum 2024
New from BookNet Canada for 2024: Loan Stars - Tech Forum 2024New from BookNet Canada for 2024: Loan Stars - Tech Forum 2024
New from BookNet Canada for 2024: Loan Stars - Tech Forum 2024
 
A Journey Into the Emotions of Software Developers
A Journey Into the Emotions of Software DevelopersA Journey Into the Emotions of Software Developers
A Journey Into the Emotions of Software Developers
 
The Role of FIDO in a Cyber Secure Netherlands: FIDO Paris Seminar.pptx
The Role of FIDO in a Cyber Secure Netherlands: FIDO Paris Seminar.pptxThe Role of FIDO in a Cyber Secure Netherlands: FIDO Paris Seminar.pptx
The Role of FIDO in a Cyber Secure Netherlands: FIDO Paris Seminar.pptx
 
SIP trunking in Janus @ Kamailio World 2024
SIP trunking in Janus @ Kamailio World 2024SIP trunking in Janus @ Kamailio World 2024
SIP trunking in Janus @ Kamailio World 2024
 

RTCRM Perspectives February 2011

  • 1. RTC Relationship Marketing February 2011 • Volume 2, Issue 2 PERSPECTIVES A monthly look at what’s happening in the ever-changing digital world and beyond. Pantone
  • 2. From the Editor Hello and welcome to the February issue of Perspectives! Our theme this month: the digital stuff that make us happy, or: things we ♥. In this issue we take a look at how our favorite brands use digital tools to engage their audiences. The entries also provide a glimpse into the personal preferences of the Digital Integration and Innovation team writers: the digital lanes and alleyways they walk in their off time, their guilty pleasures (Gossip Girl) and secret weapons. So here we are in full digital nerd regalia — some digital trends, why we like them and recommendations on what you can learn from them. Lindsey Morel has jumped the cubicle wall from the Strategy and Insights team to join us this month. Her essay offers interesting insights into the rather creepy Justin Bieber phenomenon in Lessons from Bieber Fever. Welcome, Lindsey! We are available to discuss or delve deeper into any of the topics presented here. What you will read in this format of short articles is just a taste of the thought leadership going on at RTC Relationship Marketing. To engage us you can join the conversation online on our website’s Sparkblog and on SlideShare (contact info listed below), or send me an email letting me know your thoughts. Additionally, custom briefings are available on any topic in this edition. If you’re a client, just contact your Project Manager or Account Manager; otherwise, contact me and we’ll work something out. For an ongoing conversation with loads of personality, visit Treffpunkt—RTC Relationship Marketing’s Digital Integration and Innovations team blog—at http://rtctreffpunkt.blogspot.com/. Nicole Franklin Manager, Business Development 202.339.6273 | nfranklin@rtcrm.com | Sparkblog: rtcrm.com/blog/ | Twitter: @rtcrm | SlideShare.net/rtc123 Photos courtesy of Flickr Creative Commons: P.1: LOL Hearts 33 by Windell Oskay, 2009 P.2: LOL Hearts 30 by Windell Oskay, 2009 Copyright RTCRM www.rtcrm.com/blog/perspectives-2011 ~1~
  • 3. Table of Contents From the Editor .................................................................................................................................................. 1 Fan-Engaging Approaches to YouTube Copyright Infringements ...................................................................... 3 Gossip Girl: 5 Things Brands Can Learn .............................................................................................................. 4 Think as a Bride, Do as a Wedding Planner ........................................................................................................ 5 Lessons from Bieber Fever ................................................................................................................................. 6 The Pittsburgh Penguins: Customer Engagement from My Favorite Hockey Team .......................................... 7 NPR Digital Media: An Model for Digital Innovation Strategy ........................................................................... 7 About RTCRM ..................................................................................................................................................... 9 Copyright RTCRM www.rtcrm.com/blog/perspectives-2011 ~2~
  • 4. Fan-Engaging Approaches to YouTube Copyright Infringements Summary: More Americans visit YouTube than watch the Superbowl, and Rebecca Johnson while the majority of videos are original user-generated content, people Strategist do upload videos that are not their own. In the past, YouTube has pulled Digital Integration and Innovation this copyright-infringement content, usually at the request of the content owner. However, for businesses and networks with older video content, Tradigital marketer. Social media junkie. DC there are alternative strategies to handling copyright infringement that Localvore. Native NYCer. Soccer enthusiast. may be better suited to meeting viewer/fan needs and can provide Aspiring urban homesteader. NPR fiend. innovative marketing opportunities that are successful and lucrative. @digibec Key Information 1 Inspired by Patton Oswalt’s “Wake Up, Geek Culture. Time to Die” piece in the December 2010 Wired and bored by holiday season reruns and “there’s nothing on TV” doldrums, I decided to discover and rediscover quality shows from the past. My investigation began with a simple YouTube search for Voltron: Defender 2 of the Universe. To my surprise, YouTube offered a robust amount of Voltron content, including the entire 59-episode series. Inspired by this find, I searched for more off-the-beaten track 3 cartoons (e.g. King Arthur and the Knights of Justice, ) older Masterpiece Classics series like 4 5 Sharpe’s Company and ’90s cult classic remake series Land of the Lost. My searches produced free videos posted in disregard of copyright laws. They had robust levels of views and comments and in most cases users were having intense conversations about the video. Implications and Action Items These rich and engaging YouTube viewing experiences led me to question the current status quo of simply pulling copyrighted content from YouTube, and to develop some alternatives. I wonder if these instances could potentially be turned into marketing and money-making opportunities for brands and companies. • Search, find and analyze: Perform a thorough search of the brand’s YouTube inventory: Document viewing statistics, number/quality of comments, the user’s other videos, number of subscribers, etc. Understanding how YouTube users are interacting with the content will help you decide how to move forward with instances of copyright infringement. • Assess your content’s value/demand: Do YouTube users want to watch your content for free, or are they seriously interested in buying a licensed DVD? • Advertise next to the videos: If users want to buy high-quality editions of the content, then create and deploy “Promoted Video” ads to run on the YouTube pages that already contain your content. The users viewing these pages are already highly engaged with your product and are primed to purchase it if shown how. • Join the conversation: Start an official YouTube profile for the show and begin participating in the video’s comments section. Be sure to identify yourself as an official show representative; post relevant, meaningful comments and include links to your official site, where users can purchase the show or related merchandise, or to sites that would be of interest to fans. • Create a YouTube channel: If users want to watch your content for free, create a channel where enthusiasts can watch high-quality versions and share experiences. A good example is World Events Production (WEP), the license holder and distributor of Voltron. WEP tapped into the Voltron YouTube groundswell and created a space where Voltron fans could watch the show, post comments, find out how to purchase Voltron merchandise and share their love for the series. • Sponsor existing content: If a user uploads your content to YouTube, then it’s fair to assume they’re a fan, and potentially a strong advocate for your show. Instead of “punishing” them by pulling the content, why not reward/empower them by sponsoring or endorsing it? Compensate them for their time with special-edition DVDs, or promote their videos in your site. However the sponsorship manifests, you’re sure to keep your superfans happy and potentially spawn some positive word-of-mouth within your fan community. 1 Wired, December 2010: http://tiny.cc/fafv9 2 Voltron: Defender of the Universe YouTube Channel: http://tiny.cc/hv511 3 King Arthur and the Knights of Justice YouTube video: http://tiny.cc/x14m7 4 Sharpe television series Wikipedia entry: http://tiny.cc/suoq6 5 Land of the Lost YouTube Video: http://tiny.cc/hjyny Copyright RTCRM www.rtcrm.com/blog/perspectives-2011 ~3~
  • 5. Gossip Girl: 5 Things Brands Can Learn Michelle Fares Summary: The popular TV series Gossip Girl has debuted a Facebook Associate game that smartly engages with its users. Offering cross-platform Digital Integration and Innovation content, tying the game to real-time events and rewarding users for knowing the brand, the game is a great example of how companies can Floridian Hoya. Enhancing communication encourage users to engage with the brand, by knowing their audience btwn companies and people thru social media, and delivering exactly what that audience wants. online communities, and cupcakes. Lots of cupcakes. @michellefares Key Information Gossip Girl is a television show that follows wealthy teenagers on the Upper East Side of New York City. When it premiered in 2007, the show was an instant hit and set trends for fashion, slang, and pop culture references in its targeted demographic of teenage and young adult women. However, four years in, Gossip Girl’s viewer base is waning. In an effort to promote its new season and take advantage of the tech-savvy behaviors of its fan base, the show launched the Gossip Girl: Social Climbing Facebook game in January 2011. In the game, users attend events such as parties, club openings, and school events to win points and gain levels. These levels and points unlock new locations, badges and special clothing purchases in the virtual store. Users are also assigned special missions to compete for more points, and have the opportunity to navigate through New York City by selecting certain courses of action. Some actions let users move through events more quickly, but behaving too scandalously can result in getting kicked out and losing points. Implications and Action Items My own experience with the game proved that Gossip Girl uniquely understands its fans’ interests and behaviors. Since I frequently watch the show with my laptop in hand, creating a Facebook game encourages me to engage with the brand in a medium that I am already using. Offering special challenges that ask me to pull in my other Facebook friends encourages the creation of an online community. The game also ties its events to happenings on the show each week – when one character on the show started interning at a fashion magazine, I began seeing internship events pop up on Facebook. This made me feel even more immersed in the game. And by rewarding me for selecting courses of action or behaviors in the game that Gossip Girl characters would take on the show, the game is encouraging my own knowledge of and loyalty to the brand. Gossip Girl’s approach has clearly made a positive impression on me and other fans. There are many takeaways for other brands looking to engage users with a Facebook game, including: • Offer content in multiple media formats: Audiences that consume through multiple devices at once, such as laptops, TVs and cell phones, expect brands to be accessible across platforms. Create games that cross tactics. • Create urgency: Constant changes to the point system and “Events” in Facebook games keeps consumers engaged, involved and coming back for more. • Tie the game to real events: Connecting events in Facebook games to events in the real world will give users a sense of immediacy, make the game seem relevant to their lives and encourage them to play along. • Encourage users to create a community: Create a game that requests users to pull in other users or friends, and design elements that makes them want to interact with others, such as team events. • Reward users for knowing the brand: By propagating (hopefully imaginary) Gossip Girl behaviors, the game rewards users for knowing the brand. And any company that can influence customer behavior is in a very powerful position. Copyright RTCRM www.rtcrm.com/blog/perspectives-2011 ~4~
  • 6. Think as a Bride, Do as a Wedding Planner Summary: Lately I’ve been loving wedding websites and magazines. Sara Weiner Their visual layouts, detail-oriented descriptions, how-to sections and Associate Director user-friendly tools make wedding planning not only easier, but more Digital Integration and Innovation strategic. Their approach to gathering ideas and explaining outcomes is akin to strategic planning in the marketing industry. How detail- Yrs of planning, prodding & implementing oriented brides and wedding planners approach weddings provides digital stuff. Philadelphia born ’n’ raised. lessons for strategists in any industry. Geeky, athletic and green. Go Big Red! Key Information Wedding planning is quite a process, but brides have a ton of resources at their disposal— wedding planners, fellow brides, websites and magazines. Often it is recommended to brides that they use these resources as idea-gatherers. Brides are instructed to clip magazines, save pictures and take notes on things that have come before, both things they like and things they don’t like. Much like marketers, brides are always trying to outdo one another, and yet often they get their best ideas by seeing what others have done before. Two wedding websites that have really brought this approach to life for me are projectwedding.com and weddingwire.com. They are so user friendly and idea generating that I can’t keep myself off of them. Their warehouses of ideas and pictures, all accessible through search and filter options, make brainstorming superbly easy. As easy as it is to find things I like, likewise I can say, “I hate that” or “that would never work with my wedding.” This approach to wedding planning reminds me of the way marketers approach strategy and campaign development. We often start by combing the Web for good ideas and things that have worked. Mood boards might be developed as a starting point for tone and feel. But what may be missing for marketers that the wedding industry has capitalized on are databases of ideas, campaigns, assets, color palettes and photos, all in easy-to-navigate sites and monthly magazines. Another thing the wedding industry does well is hosting open houses where vendors convene and create faux weddings—people can walk around and see what they like and get ideas. Implications and Action Items Formalizing idea gathering in the same manner as the wedding industry might help marketers brainstorm and ideate. Some ways to do this are: • Spend time looking: Each week or month, regardless of your position as a marketer, comb the medium of your choice for ideas, taking note of things you like and dislike. • Review existing material: Utilize sites such as adverlicious.com, adage.com, creativity-online.com and others that host assets from great marketing campaigns in order to jump-start thinking. • Keep your enemies close: Use competitive monitoring tools to keep an eye on competitive campaigns, offline and online, to continually evaluate ways to differentiate. • Save, save, delete: When gathering things you like, save them all in one place and over time return to the pile and remove items that don’t spark ideas anymore or that no longer fit with the “theme” of a product or campaign. • Be like your mom: Every time you see a marketing element you don’t like, think about what you would have done differently, and maybe even re-execute it your way. • Be creative: Take a stab at creating a campaign for your favorite or even a fake brand; agencies can take this further by holding event-like open houses for new and existing clients to see the work. Photos courtesy of theperfectpaletteblog.com Copyright RTCRM www.rtcrm.com/blog/perspectives-2011 ~5~
  • 7. Lessons from Bieber Fever Summary: Bieber Fever has struck. With hits like “Baby” and “Never Let Lindsey Morel You Go” the 16-year-old heartthrob has captured the gaze of Analyst preadolescent girls. The Bieber crush allows the preteen girl to imagine Strategy and Insights her future romantic life in a safe environment, thus filling a void for self- development. Simultaneously, the brand shepherds its consumers into Fanatical people watcher, runner, lifter, doer. the next stage of maturation by offering the next, adult brand of artist. Eternal optimist. Marketers can learn from the success of Justin Bieber. Key Information Throngs of prepubescent girls can be heard for miles screaming upon the mere mention of heartthrob Justin Bieber. His name tops Twitter’s most listed, with girls hoping for the day that he’ll reply “@bieberfan42 I love you too girl.” He has over 18 million Facebook fans, his own YouTube channel and is set to release a 3D movie this year. The 16-year-old Canadian has indisputably become a cultural phenomenon. With each generation, “the boy” has changed: Think David Cassidy, Donny Osmond, New Kids on the Block, N*Sync. But the cult-like following of preadolescent females remains. Why? Caught between the innocence of childhood fantasy and blunt strike of adult reality, the preteen seeks safety in her rapidly changing world. Enthusiastically belting the lyrics of “One Less Lonely Girl,” Bieber allows her to experiment with her emerging identity as a teenage woman without having the complications of a real partner. He allows preadolescent females to play the role of girlfriend without the risk of a pushy boyfriend or the interface of a Barbie doll. What happens when these Bieber-loving preadolescent females are ready to transition fully to teenagerhood? They turn to Bieber’s mentor, friend and founder: R&B star Usher. Usher signed Bieber just days after he was discovered on YouTube. He created a sensation that mimicked his own style and mannerisms, thereby creating a brand extension of himself used to shepherd in new fans. Implications and Action Items Marketers must not forget that a 13-year-old girl does not wake up on her birthday magically transformed into a teenager. As demonstrated by Bieber Fever, there is a unique opportunity to target audiences between tangible life stages. This is a particularly effective marketing strategy when employed to transition consumers to a new or extended brand. • Create new targets: Brands can seek to occupy the unique spaces between life stages by listening to consumer needs. o E.g. Opportunity: Midlife consumers feel neglected and even offended by advertisers who treat them as if they’re old, something they certainly do not feel. o E.g. Application: The Skittles brand identified a similar territory in the transition between child and teen for prepubescent boys. Their work spins reality, turning a dull adult reality on its head with childish play. One commercial follows a man at a job interview as he slyly feeds Skittles to his interviewer using only his beard. • Create transitional brands: Brands seeking to extend their consumer base can look to the ways in which consumers come to know and accept a brand as part of their lives. If it is an emotionally challenging transition, the brand should consider offering a safe brand introduction. o E.g. Opportunity: Drug treatments that require consumers to step out of their comfort zone to treat (injections, infusions) could benefit by preparing treaters to move from their current care (a daily tablet) to the more aggressive care. o E.g. Application: Victoria’s Secret Pink Collection ushers in teenage girls to its more risqué corsets and lace by introducing the brand to them at a younger age with cute, flirty wear. The bright collection allows the teenage wearer to celebrate her body for herself rather than a man. It is a safe and age-appropriate introduction to the Victoria’s Secret core brand, one that has effectively established brand loyalty. Copyright RTCRM www.rtcrm.com/blog/perspectives-2011 ~6~
  • 8. The Pittsburgh Penguins: Customer Engagement from My Favorite Hockey Team Summary: When it comes to customer engagement, few products can Kara Reinsel rival the loyalty that sports teams have created with their fans. The Senior Strategist Pittsburgh Penguins are a highly relevant example of how teams build Digital Integration and Innovation loyalty by using technology to connect with customers (fans). The Pens use mobile, video, Web and social media to surprise and delight their Digital marketer and online business fans, seed demand within their future fan base and inspire fan devotion strategist. DMV local. Art, food and fashion by humanizing their players. enthusiast, diehard Pittsburgh Penguins and Steelers fan. Key Information The Penguins won their third Stanley Cup in 2009. According to Forbes, the Pittsburgh Penguins are the ninth most valuable 1 franchise in the NHL, valued at $235 million. When it comes to merchandise, three of the top five bestselling jerseys belong to 2 Penguins players – Sidney Crosby (#1), Evgeni Malkin (#3) and Marc-Andre Fleury (#4). In addition, Pens fans have been ranked 3 as the most fanatical based on regular season home-game attendance, television ratings and merchandise sales. One of the reasons behind the Pens’ devoted and sizeable fan base is the strategic use of digital tools. The team focuses on using technology that humanizes the players, makes games more accessible and capitalizes on technology their fans already use. For the past four years, the players have hand-delivered tickets to 30 season-ticket holders. Every player is accompanied by a film crew and the videos are posted on the Penguins’ website. The Pens’ use of video offers a way to surprise and delight their fans and allow everyone to participate virtually in an experience that is in reality limited to a few people. In addition, the ticket delivery videos offer the opportunity to humanize the players, which fosters even more fan loyalty. According to player Sidney Crosby, “This is something we do every year; since we started doing it, it’s been enjoyable to meet some of the fans and thank 4 them personally... it’s a chance to say thank you.” The ticket delivery and accompanying video establish a personal and deep connection among the fans, the players and the team. As a way to connect with the large student community in Pittsburgh, the Penguins partner with American Eagle (AE) to offer the American Eagle Student Rush ticket program, which uses mobile technology to offer discounted tickets to students for every home game. The program capitalizes on young adults’ propensity to text; students text “RUSH” to 32623 to receive ticket alerts and to be entered to win two free tickets. The tickets are priced at $25, which helps the Penguins build demand within a fan base that would normally not be able to afford to go to a game. Tom McMillan, Penguins VP of Communications, said, “The most important part of Student Rush is building a connection with young fans. The program has been a tremendous success and has helped us build a consistently strong fan base for the years to come, not to mention it helps enhance the crowd inside the 5 arena.” Finally, Penguins players often deliver pizzas to the students as they wait in line for the tickets. Implications and Action Items Successful use of technology to build customer engagement depends on two key factors. • Leverage the right digital tools: Avoid using technology that your target customers don’t use or have not adopted in large numbers. The Penguins capitalized on students’ heavy texting behavior with the AE Student Rush; as a result, the program has been a success. Marketers can use tools such as comScore to identify customer technology usage. • Offer unique value: The Penguins make robust use of video on their website so that fans can build a connection with the team by watching a full spectrum of content that is not available elsewhere, such as the ticket delivery videos, an encyclopedic collection of player and coach interviews and feature stories about the players’ lives off the ice. 1 Forbes, “NHL Team Values 2010,” December 1, 2010 2 Yahoo! Sports, “Top 20 best-selling NHL jerseys: thanks, Winter Classic,” February 13, 2010 3 Forbes.com, “The NHL’s Best (And Worst) Fans,” December 17, 2009 4 Penguins.NHL.com, “Pens Make Special Delivery to Season Ticket Holders,” September 10, 2010 5 The Pitt News, “Student Rush offers kids a chance to attend Penguins games,” October 6, 2010 Copyright RTCRM www.rtcrm.com/blog/perspectives-2011 ~7~
  • 9. NPR Digital Media: A Model for Digital Innovation Strategy Summary: Everyone talks about using less-expensive digital technologies Carlen Lea Lesser for innovation, but few brands act on it. National Public Radio (NPR) has VP/Director made incredible use of blogs, podcasts and other apps to increase reach Digital Integration and Innovation and build loyalty with a whole new generation of listeners. Its Connector of people, ideas and info. podcast/Web-only offerings offer lessons for all of us in how to extend Marketer, geek, blogger, baker, tea drinker, your brand through digital innovation. NPR junky and artist. @carlenlea Key Information NPR is just not the type of organization you think of when people say, “cutting edge,” “nimble,” and “innovative” – at least it wasn’t until recently. What’s been making me happy lately are NPR podcasts. NPR was at the forefront of creating original content and releasing it as a podcast. 1 They started in 2005, when most media outlets were still trying to figure out what to do with podcasting. Over the past year there has been a bevy of articles about how podcasts like Monkey See and Web properties like All Songs Considered are drawing a whole new audience and changing NPR’s brand perceptions. In addition to its efforts online and in podcasting, NPR created a stunning and unique iPad app that allows listeners to do more than just listen to 2 stories. It encourages users to engage with the material, and again works to shift any lingering perceptions that NPR is not a cutting-edge media outlet. In addition to the iPad app, NPR recently released this same design as a browser-based app that works with the Google Web browser, Chrome. Implications and Action Items Looking at NPR’s actions in utilizing digital media to expand its reach and shape perceptions with an entirely new audience 3 without alienating the core, one could easily think of the Kanter Innovation Pyramid. This is where others can learn from what NPR has done and use them as a model for innovation in the Digital Age. • Determine foundations: Even when you are trying to innovate and find new ways to extend your reach, you need to know what your foundations are and invest appropriately there. If you alienate your most loyal customers, your innovation doesn’t increase reach – it just fills a leaky bucket. • Leverage your talent: Don’t assume your young intern is the key to your digital innovation success. All Songs Considered was based on Bob Boilen’s 18 years as director of NPR’s news program All Things Considered. Boilen paid attention to the fact that listeners to the news program were interested in the short music snippets that he programmed between news stories. Beyond big-ticket items like All Songs Considered, NPR even has its Audience Insights & Research Group sharing what they learn with the world on their blog: http://www.npr.org/blogs/gofigure/. • Build on success: Good digital innovation strategy should be good strategically. Don’t begin by investing huge amounts of your budget in a crazy idea with no foundations. Determine what the measures of success will be, and the potential return, before investing heavily in resources or out-of-pocket expenses. When you see success, then you can continue to invest and bring things to life. Innovation should be iterative, not all-or-nothing. • Risk failure: To be truly innovative, you have to be willing to risk failure. Failure is a key step in digital innovation; you have to be able to learn from it. The key is to recognize when things are not working and quickly determine if additional investment will bring success. If not, then move on to new ideas. 1 http://tiny.cc/z0445 2 More Fun Facts About NPR iPad Early Adopters. http://tiny.cc/jvnru 3 Lessons Not Learned About Innovation. http://tiny.cc/2pb4p Copyright RTCRM www.rtcrm.com/blog/perspectives-2011 ~8~
  • 10. About RTCRM RTC Relationship Marketing (RTCRM) is a full-service direct marketing and relationship marketing agency based in Washington, D.C., in the heart of Georgetown, with an additional office in New York City. RTCRM boasts more than 40 years’ worth of innovative, targeted solutions that grow its clients’ brands and help them forge lasting, valuable relationships with their customers. What distinguishes RTCRM is its unique ability to analyze data and research on both a rational and emotional level. RTCRM’s clients include major brands in the telecom, technology, pharmaceutical and other business sectors, such as AARP, BlackRock, Eli Lilly and Novo Nordisk. To learn more about RTCRM, please visit www.rtcrm.com or follow the Twitter feed @rtcrm. About the Digital Integration and Innovation Team The RTCRM Digital Integration and Innovation team is tasked with keeping track and making sense of the ever-changing digital world. It’s our job to understand the nuances of how and why different types of people use technology and what that tells us about them. More importantly, it’s our job to help our clients apply this knowledge to better communicate with their customers. We help clients translate business goals into marketing campaigns that build relationships with customers. In the 21st century, understanding how and why someone uses technology is as important as understanding where they live, what gender they are and how old they are. That’s where we come in. From ensuring that technographics are considered in the research phase, to tactical plans that align digital, print and broadcast tactics, we work with clients and internal partners to make sure it all works. It’s not about what’s cool. It’s about what’s smart. Treffpunkt, Digital Integration and Innovation Team Blog: http://rtctreffpunkt.blogspot.com/ Copyright RTCRM www.rtcrm.com/blog/perspectives-2011 ~9~