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Waiting for the
next wave
3D entertainment 2012




                    www.pwc.com
Contents
                                Introduction	1
                                3D films	                           2
                                3D television	                      10
                                Other 3D screens	                   16
                                3D screens’ penetration forecast	   18




2   Waiting for the next wave
As we continue to analyse the 3D entertainment
         markets, we interview players around the world in
         the different industries including film studios, game
         studios, broadcasters, pay‑TV operators, network
         operators and main entertainment screens.




Introduction
         Reviewing the past two years     The 3D film industry underperformed
         in the 3D entertainment          in the US in 2011, though it did better
         market, we now find a lull –     in Europe and China. The conversion
         an industry that has lost        of cinemas to both digital and 3D
                                          continues, but the pace of conversion
         momentum and faces strong
                                          varies across regions.
         headwinds. The early success
         of 3D and the record‑breaking    In television, 3D TV sets sold quickly –
         accomplishments of Avatar        far more quickly than HD TV had.
         led to overexcitement and,       But there are few 3D TV programmes,
         in many cases, too much          and this situation may continue as
         mediocre content that could      there is no stand-alone business case
         not justify the premium prices   for a 3D TV channel. On other fronts,
         that cinemas charged for 3D.     and other types of screens, small
                                          accomplishments offered scant hope
                                          for momentum in the short term. The
                                          most interesting prospects for 3D could
                                          be in user‑generated content rather
                                          than in professional development.

                                          So overall, 3D entertainment awaits
                                          the next wave. Can the film industry
                                          produce an Avatar‑like surprise?
                                          Can consumers stir up demand for
                                          user‑generated 3D content? It is hard
                                          to be optimistic in the short term.




                                                        3D entertainment 2012       1
In the US, growth potential seems limited in the
                                short term, as the film‑screen digitisation phase
                                is coming to an end.




    3D films                    The number of 3D screens                                            revenue (the 3D ticket premium)
                                has more than tripled since                                         that could be split by the exhibitor
                                Avatar in 2009, not only in                                         and the distributor/producer. In
                                the US, but in all regions.                                         2009, the share of 3D box-office
                                                                                                    revenues was 38% higher than the
                                We see regional variations in the                                   share of 3D cinemas releasing the
                                additional growth potential for 3D                                  film vs 9% higher in 2010 and 10%
                                screens (see figures 1, 2 and 3). In the                            lower in 2011.
                                US, growth potential seems limited in                          These disappointing results have added
                                the short term, as the film‑screen                             fuel to a debate on 3D sustainability
                                digitisation phase is coming to an end.                        and on the value of the 3D premium
                                In other regions, the pursuit of                               that has raged in the US since Avatar
                                digitisation will drive the penetration                        (see figure 9). “The audiences have
                                of 3D screens, as the 3D upgrade is                            now come to realise that there are bad
                                marginal compared with the                                     movies that can be in 3D as well, and
                                investment to digitise.                                        that on top of that you are being
                                                                                               charged an extra $5 to see a movie that
                                This positive development in 3D‑screen                         was as bad as the one you saw in 2D,”
                                penetration does not translate                                 said director Peter Jackson*. The 3D
                                satisfactorily into box-office revenues.                       premiums “are starting to backfire a
                                What a disappointing year 2011 turned                          little bit,” he added. And this pressure
                                out to be for 3D film in the US.                               on the 3D price premium makes 3D less
                                                                                               appealing for studios.
                                While 3D maintained its market share
                                among the 20 top‑grossing films in the                         On the positive side is the very notable
                                US in 2011 (see figure 4), the overall                         exception of IMAX cinemas, which
                                results were not good in the US.                               continue to show strong growth
                                                                                               globally, and which are generally held
                                Among the disappointing indicators                             to deliver strong value for its price
                                in the US:                                                     premium (see figure 10). Steven
                                •	 The share of box-office revenues                            Spielberg told a group of journalists*:
                                   generated by 3D decreased in                                “I am certainly hoping that 3D gets to
                                   2011 for all genres (see figure 5), but                     a point where people do not notice it.
                                   also for specific genres such as                            Because once they stop noticing it, it
                                   animation and live action films                             just becomes another tool and helps
                                   (see figures 6 and 7).                                      tell a story. Then maybe they can make
                                                                                               ticket prices comparable to a 2D movie
                                •	 The average 3D box-office revenue
                                                                                               and not charge such exorbitant prices
                                   of 3D screens decreased in 2011
                                                                                               just to gain entry into a 3D one, with
                                   (see figure 8) with two possible
                                                                                               the exception of IMAX – we are getting
                                   explanations: a potential decrease
                                                                                               a premium experience in a premium
                                   of the 3D ticket premium and a
                                                                                               environment.”
                                   decreasing fill‑in ratio of 3D
                                   screens. Both explanations raise
                                   critical issues on the sustainability
                                   of the 3D business case, as 3D was
                                   supposed to provide additional

                                *Source: http://movies.about.com/od/theadventuresoftintin/a/steven-spielberg-peter-jackson-interview.htm




2   Waiting for the next wave
Another positive development in 3D is       So what lies ahead for the                 Development of 3D
the strong performance abroad of 3D         3D film industry?
films from the US studios (see figures      The number of 3D films released
                                                                                       films in 2011 was
11, 12 and 13). The critical markets for    has stabilised, with the number of         sharply mixed with
US studios outside the US had strong
years in 2011, and the 3D price
                                            3D films announced and planned
                                            for 2012, comparable in number
                                                                                       disappointing US
premium held up, though much more           to those released in 2011 (see             box-office figures for
so on IMAX screens.                         figure 14).                                3D films and pressure
China, now the world’s second‑biggest       The disappointments of 2011 have           on 3D ticket premiums
film market after the US, has a growing     created risk aversion. One lesson          partially balanced by
middle class that enjoys a night out.       learned is that 3D does best when it
And China is taking steps to encourage      concentrates on animation, or on
                                                                                       a growing number of
3D growth. For years, China limited         established franchises. As a result,       3D screens and strong
the number of foreign films that could
be shown in China each year to 20.
                                            we will see ‘The Amazing Spider-Man’,      international box-
                                            a reboot of the ‘Spider-Man’ franchise,
It recently agreed to increase that to      as well as Jackson’s ‘The Hobbit’,         office results.
34, provided the additional 14 films        both likely to build on the strong
were shown in 3D or large format.           track record of their predecessors.
                                            We will also see 3D re-releases of
The Chinese are also encouraging            films including ‘Beauty and the Beast’
co‑production; films made by Hollywood      and ‘Star Wars: Episode 1’. In contrast,
studios with a Chinese partner do not       original live action films are not
count against that total.                   likely to flourish (see figure 15).

Outside China, the share of box-office
revenues generated by 3D remains
relatively high, except in the US

In the medium term, another cause for
optimism is that some of the biggest
names in film‑making – Martin
Scorcese, George Lucas, Steven
Spielberg or Peter Jackson, along with
James Cameron – have committed to
3D. Scorcese’s ‘Hugo’ was released in
late 2011, and Scorcese was pleased
with the result and said he would
direct more 3D films; Jackson’s ‘The
Hobbit’ will be released in late 2012.

Just as encouraging for 3D is the
emergence of an increasingly solid 3D
production and post‑production
ecosystem in the US demand continues
to grow for skilled 3D professionals;
one service provider said that more
than half of all demand for film
professionals involves 3D. So people are
being trained, and they are finding work.


                                                                                              3D entertainment 2012   3
Figure 1: 3D film screens (in units)                                                     Figure 2: Cinema screens by format (2011, in units)



                                                                              CAGR 2009-11
                                                                                             45,000
                                                                                 (in%)
    40,000
                                                                                     +99%    40,000
                                                                     35,479
    35,000                                                                         +137%     35,000      13,695
                                                                                                                        11,642
    30,000                                                                         +126%     30,000
                                                                                                                                         8,116
    25,000                                                                                   25,000
                                                        22,411                                                           7,592
                                                                                                         13,774                          5,769
    20,000                                                                           +82%    20,000

                                                                                             15,000
    15000
                                                                                             10,000                     19,977
    10,000                                 9004                                                                                         18,285             2,026
                                                                                                         14,921
                                                                                     +69%     5,000                                                        7,873
     5,000
                             2,536                                                                 0
                  1,297
          0                                                                                            US/Canada        EMEA          Asia Pacific         Latin
                 2007        2008          2009         2010         2011                                                                                 America

                 US/Canada            EMEA          Asia Pacific         Latin America                  Analog       Digital non-3D          Digital 3D

    Source: MPAA, IHS Screen Digest, PwC analysis                                            Source: MPAA, IHS Screen Digest, PwC analysis




    Figure 3: Cinema screens by format (2011, in %)

              - 50% of               - 60% of
                digital                digital
               screens                screens
    100
                                                                   25%
                              30%                25%
     80         32%

                                                                            1%
                                                 18%
     60                       19%

                32%                                                79%
     40
                                                 57%
                              51%
     20
                35%


      0
          US/Canada          EMEA            Asia Pacific       Latin
                                                               America

              Analog      Digital non-3D          Digital 3D

    Source: MPAA, IHS Screen Digest, PwC analysis




4     Waiting for the next wave
Figure 4: Films released in 3D among Top 20 grossing films in the US

           2007                     2008                   2009                    2010                       2011


1          Spider‑Man 3             Dark Knight            Transformers 2          Toy Story 3                Harry Potter 7 – Part 2
2          Shrek the Third          Iron Man               Avatar                  Avatar                     Transformers
3          Transformers             Indiana Jones 4        Harry Potter            Alice in Wonderland        Twilight – Breaking
                                                                                                              Dawn 1
4          Pirates of the Carib.    Hancock                Up                      Iron Man 2                 Hangover 2
5          Harry Potter             WALL‑E                 Twilight – New Moon     Twilight: Eclipse          Pirates of the
                                                                                                              Caribbean
6          Bourne Ultimatum         Kung Fu Panda          Hangover                Inception                  Fast Five
7          300                      Madagascar             Star Trek               Harry Potter 7– Part 1     Cars 2
8          Ratatouille              Twilight               Blind Side              Despicable Me              Thor
9          I Am Legend              Quantum of Solace      Monster vs. Aliens      Shrek 4                    Rise of Planet of the
                                                                                                              Apes
10         The Simpsons             Horton Hears a Who     Ice Age – 3             Harry Potter 7 – Part 2    Captain America
11         Wild Hogs                Sex & the City         X‑Men Origins           How to Train Your          The Help
                                                                                   Dragon
12         Alvin and the            Mamma Mia!             Night at the Museum 2   Karate Kid                 Bridesmaids
           Chipmunks
13         Knocked Up               Juno                   Proposal                Tangled                    Kung Fu Panda 2
14         National Treasure 2      Chronicles of Narnia   2012                    Clash of Titans            X‑Men First Class
15         Rush Hour 3              Incredible Hulk        Alvin and the           Grown Ups                  Puss in Boots
                                                           Chipmunks 2
16         Live Free or Die Hard    Wanted                 Fast & Furious          Megamind                   Rio
17         Fantastic Four           Get Smart              GI Joe                  Last Airbender             The Smurfs
18         American Gangster        Four Christmases       Paul Blart: Mall Cop    Tron: Legacy               Mission Impossible:
                                                                                                              Ghost Protocol
19         Bee Movie                Tropic Thunder         Taken                   Shutter Island             Sherlock Holmes 2
20         Night at the Museum      Bolt                   Sherlock Holmes         The Other Guys             Super 8

Key        Displayed in 2D and 3D               1                       2                      11                         10

Source: PwC analysis




                                                                                                            3D entertainment 2012       5
Figure 5: US/Canada box‑office revenues (in US$ bn)

    12

    10

    8
                                                             8.4      8.4
    6                                                 9.5
                9.1          9.5         9.4
    4

    2
                                                             2.2      1.8    -18%
                                         0.2          1.1
    0
            2006            2007        2008          2009   2010     2011
                3D     2D

    Source: MPAA, IHS Screen Digest, PwC analysis




    Figure 6: Share of 3D box‑office revenues for animation                         Figure 7: Share of 3D box‑office revenues for live action
    films (opening weekend in the US)                                               films* (opening weekend in the US)


                            2009               2010            2011                                       2010                 2011

          80                                                                        90
          70                                                                        80
                                                                                    70
          60
                                                                                    60
          50
                                                                                    50
          40
                                                                                    40
          30                                                                        30
          20                                                                        20
           10                                                                       10
                                                                                     0
            0
                                                                                         Journey to the Center of the...
                                                                                                                G-Force
                                                                                                                 Avatar
                                                                                                   Alice in Wonderland
                                                                                                     Clash of the Titans
                                                                                                    The Last Airbender
                                                                                                         Cats & Dogs 2
                                                                                                 Legends of Ga'Hoole
                                                                                                                  Narnia
                                                                                                                    Tron
                                                                                                               Gulliver's
                                                                                                          Green Hornet
                                                                                                               Sanctum
                                                                                                                    Thor
                                                                                                               Pirates 4
                                                                                                         Green Lantern
                                                                                                           Transformers
                                                                                                            Harry Potter
                                                                                                       Captain America
                                                                                                                 Conan
                                                                                                               Spy Kids
                                                                                                            Dolphin Tale
                                                                                                          3 Musketeers
                           Monster House
                      Meet the Robinsons
                                  Coraline
                       Monsters vs Aliens
                                       Up

                 How to Train Your Dragon
                       Shrek Forever After
                               Toy Story 3
                            Despicable Me
                           Alpha & Omega
                                Megamind
                                  Tangled
                                Yogi Bear
                          Gnomeo & Juliet
                        Mars Needs Mom
                                       Rio
                               Fu Panda 2
                                    Cars 2
                                   Smurfs
                             Puss in Boots
                             Chicken Little




                Cloudy with a Chance of...




                      Weighted 2010 average (animation): 67%                                Weighted 2010 average (other live action): 65%
                      Weighted 2011 average (animation): 53%                                Weighted 2011 average (other live action): 52%

    Source: PwC database and analysis                                               *except Horror and Concert/Dance films




6        Waiting for the next wave
Figure 8: Share of 3D in terms of box-office revenues and cinema screens

                                2009                                                                   2010                                                            H1 2011

                                100                                                                        100                                                         100




                                    80                                                                     80                                                           80
Share of 3D BO revenues (%)




                                    60                                                                     60                                                           60




                                    40                                                                     40                                                           40
                                                                        Number                                                                  Number                                                          Number
                                                                         of 3D                                                                   of 3D                                                           of 3D
                                                                        screens                                                                 screens                                                         screens

                                    20                                                                     20                                                           20
                                                         BO to screen ratio                                            BO to screen ratio                                              BO to screen ratio
                                                          2009 average =                                                2010 average =                                                 H1 2011 average =
                                                               1.38                                                          1.09                                                            0.90
                                     0                                                                       0                                                           0
                                     0         20        40        60    80       100                         0   20     40     60         80     100                     0      20        40     60       80     100

                                                Share of 3D screen (%)                                            Share of 3D screen (%)                                         Share of 3D screen (%)

  Source: MPAA, IHS Screen Digest, PwC analysis




  Figure 9: Difference between standard 3D and a 2D                                                                                    Figure 10: Difference between an IMAX 3D and a 2D
  ticket price in 2010 and 2011 (in %)                                                                                                 ticket price in 2010 and 2011 (in %)

                              140        140                                                                                         140        140    136      136



                              120        120                                                                                         120        120



                              100        100                                                                                        100         100



                              80         80                                                                                          80         80
(%)


                                   (%)




                                                                                                                              (%)


                                                                                                                                       (%)




                                                                                                                                                 61        61                                              60 60 60 60
                              60         60
                                          55             55                                                                          60         60
                                                    50        50
                                                                                                                                                                                            41        41
                              40         40                                                                37 37 37 37               40         40

                                                                                       26        26                                                                                   26         26
                                                                        22        22        20        20                                                              22 22 22 22
                               20         20                                                                                         20         20
                                                                   11        11

                                0          0                                                                                           0          0
                                           Moscow Moscow Tokyo               Tokyo     London London New York
                                                                                                            New York                              Moscow Moscow Tokyo         Tokyo   London London New York
                                                                                                                                                                                                           New York

                                               2010 (%)2010 (%) (%)2011 (%)
                                                             2011                                                                                     2010 (%)2010 (%) (%)2011 (%)
                                                                                                                                                                    2011


  Source: Dodona Research, PwC analysis                                                                                                Source: Dodona Research, PwC analysis




                                                                                                                                                                                                      3D entertainment 2012   7
Figure 11: 3D box-office revenues (in US$ bns)                          Figure 13: Share of 3D box-office revenues
                                                                            (in % of box-office revenues)

     7                                                                            90
     6
                                                                                                         80
     5                                                              +180%         80
     4                                                     3.9
                                                                                                  70                       70
     3                                                                            70                                  67                           67                   68
     2                     1.4                                      +100%                    60                                               60
     1                                                     2.2                    60
                           1.1
     0                                                                                                                                                             53
                           2009                            2010                   50
                                                                            (%)


                                                                                                                46                       45
             US/Canada      International
                                                                                                                                                              40
                                                                                  40


                                                                                  30


    Figure 12: MPAA Box-office revenues (in US$ bns)                              20


      35                                                                          10
      30
      25                                                                           0
                                                         21       22.4                            Thor          Pirates of the          KungFu Panda 2             Cars 2
      20                                         18.8                                                             Carribean
                 16.6             18.1
      15
                                                                                            US/Canada (%)         International (%)           Europe (%)
      10
         5        9.6              9.6           10.6   10.6      10.2      Source: Dodona Research, PwC analysis
         0
                 2007             2008           2009   2010      2011

               US/Canada         International




                                                                            Figure 14: Main digital 3D film releases in the US

                                                                            45
                                                                            40
                                                                            35
                                                                            30
                                                                            25
                                                                            20                                                                                39
                                                                                                                                                38
                                                                            15
                                                                            10                                                   24
                                                                                                                 15
                                                                             5
                                                                                        6                 8
                                                                             0
                                                                                       2007              2008   2009             2010          2011        Announced
                                                                                                                                                             in 2012

                                                                            Source: PwC database and analysis




8     Waiting for the next wave
Figure 15: 3D film listing for 2012 as of 31/12/11

January 2012                                June 2012                           Other announcements in terms of 3D
Beauty and the Beast 3D                     Abraham Lincoln: Vampire Hunter     remakes

Underworld: Awakening                       Brave                               Blade Runner

February 2012                               July 2012                           Top Gun

The Woman in Black                          The Amazing Spider-Man              Finding Nemo

Journey 2: The Mysterious Island            Ice Age 4: Continental Drift        The Killer

Star Wars: Episode I – The Phantom          Step Up 4
Menace                                      September 2012                      Some directors have announced that
Ghost Rider: Spirit of Vengeance                                                they will be only working on 3D projects
                                            Dredd
March 2012                                                                      James Cameron
                                            Hotel Transylvania
Dr. Seuss’ The Lorax                                                            Ridley Scott
                                            October 2012
Mirror Mirror                               The Texas Chainsaw Massacre 3D
Wrath of the Titans                         Halloween 3D
April 2012                                  November 2012
Dorothy of Oz                               Wreck-It Ralph
Titanic                                     47 Ronin
The Cabin in the Woods                      Gravity
May 2012                                    Rise of the Guardians
The Avengers                                December 2012
Men in Black III                            The Hobbit: An Unexpected Journey
June 2012                                   Life of Pi
Madagascar 3: Europe’s Most Wanted          The Great Gatsby
Prometheus

                                                                                3D release of 2D film
                                                                                Franchise
Source: Boxofficemojo.com




                                                                                                 3D entertainment 2012     9
3D                          The world of 3D television is             purchase). These findings have been
                                 also full of sharp contrasts.             reinforced by market surveys and
                                 Persuading consumers to                   feedback from 3D TV channels: once


     television                  purchase 3D sets 2011 proved              people try 3D TV they tend to
                                                                           appreciate the 3D TV experience.
                                 to be little problem in 2011.
                                 In fact, consumers have been
                                                                           This relatively high level of satisfaction
                                 buying 3D TVs at a far quicker            among 3D TV owners is also reflected
                                 pace than they initially bought           in their buying intentions and their
                                 high‑definition television sets –         plans for additional 3D viewing (see
                                 3D TV has enjoyed one of the              figures 19, 20, 22 and 23).
                                 fastest ever adoption rates for
                                 new consumer electronics (see             Yet, if you think of 3D TV as something
                                 figures 16 and 17).                       more than a piece of hardware – that is,
                                                                           if you expect 3D TV to present
                                 This growth is taking place worldwide,    programming – the outlook is far
                                 with particularly strong sales in         murkier and the prospects uncertain.
                                 Europe and in China (see figure 18).
                                 There are three main reasons for this     On the one hand, in 2011, 39 3D
                                 fast adoption.                            channels were launched worldwide
                                                                           (see figure 24). The amount of 3D
                                 First, most manufacturers and retailers   programmes broadcasted is however
                                 emphasise that these 3D sets are          highly variable from one project to
                                 “future‑proof” – emphasising the flat     the other.
                                 screen, high‑definition and ability to
                                 connect to the internet, as well as the   On the other hand, so far this 3D TV
                                 3D‑ready technology. Samsung, for         programming has limited appeal to
                                 example, offers more than 20 features     consumers. Most 3D programming is
                                 in its 8000 Smart 3D LED TV line (note    not innovative, broad, or deep. Rather,
                                 that the name does include 3D). This      the channels tend to repeat the same
                                 gives the sets a broader appeal.          programme frequently (demonstrating
                                 In other words, consumers are not         how little 3D inventory is available).
                                 buying 3D TVs but future-proof TVs.
                                                                           In addition, 3D programming, where
                                 Second, the 3D TVs are sold at a small    available, is by subscription only. In
                                 price premium. That premium varies        most cases, it is simply one more
                                 from market to market, but is as low      channel added to a premium package
                                 as 8% for some 3D TV models in Europe.    of programming. This approach is
                                                                           unlikely to change in the short term.
                                 Third, consumers have a great deal        No persuasive business case has yet
                                 of choice. More than 80 3D TV models      been advanced for a stand-alone 3D TV
                                 are currently available.                  channel – not in the short term, not in
                                                                           the medium term. Broadcasters and
                                 Not only are sales strong, but the        programmers recognise, quite properly,
                                 reaction from consumers has been          that 3D TV is not likely to be
                                 quite positive (though we note that       a profit centre, but rather a cost centre,
                                 early adopters are generally              for years to come.
                                 enthusiastic about new technology they




10   Waiting for the next wave
So why launch a 3D TV channel? Our         As a result of this lack of 3D             Broadcasters and
interviews confirm that most players       programming, most 3D TV viewing is
are doing it either to differentiate       non‑linear, heavily dependent on           programmers recognise,
themselves from competitors, or to         Blu‑ray. Indeed, most customer             quite properly that 3D
reward their subscribers with the          expectations for 3D video content can
highest average revenue per user,          be fulfilled by Blu‑ray, and the number
                                                                                      TV is not likely to be a
increasing the perception of value         of Blu‑ray titles available continues to   profit centre, but rather
for money.                                 increase sharply. In 2011, 108 3D
                                           Blu‑ray titles were published globally,
                                                                                      a cost centre, for years
People may indeed be willing to            compared with 37 in 2010 (see              to come.
watch in 3D, but they must not only        figure 26).
own the appropriate TV set, but have
access to the programming service          Another possible source of 3D
and be willing to pay for it (see figure   programming is video on demand
25). It is important to understand that    (VOD). Last year, Samsung announced
currently the main barriers to 3D TV       that it would offer VOD with its Smart
adoption are primarily related to the      3D sets, starting with a small ‘sampling
level of subscription to HD pay‑TV         menu’ and then perhaps growing into
packages; ownership of a 3D TV is          a more robust fee‑based system. But
a lesser concern.                          that has not yet developed. Sky and the
                                           DISH Network also announced in 2011
Note, too, that the barriers to 3D TV      that they were preparing for VOD, but
differ significantly from one country to   developments have been limited.
another. While we anticipate that most
barriers to 3D TV adoption should          So like 3D film, 3D TV is also awaiting
decrease by 2016, a great deal of          the next wave.
uncertainty remains on the availability
and attractiveness of 3D TV channels
– and when, if ever, a global market
will arise.

One obvious source for 3D TV
programming is the world of sport.
The 2012 Olympic Games in London in
July and August will be made available
in 3D. While FIFA 2010 was also
available in 3D, it did not generate a
strong demand for 3D TVs. It will be
interesting to see if the greater 3D TV
home penetration will generate more
appetite from the consumers.




                                                                                              3D entertainment 2012   11
Figure 16: Sales of new TV technology in France since                                                                                                   Figure 17: LCD TV panel shipment shares by type and 3D
     launch (in ‘000s of units)                                                                                                                              TVs as % of TV shipped

                                                                                                                                                                 100

     25,000                                                                                                                                                          90
                                                                                                                                                                                       10% on average in 2011
                                                                                                                                                                     80
     20,000                                                                                                                            19,182

                                                                                                                                                                     70
                                                                                                                                       16,535
     15,000
                                                                                                                                                                     60
                                                                                           13,087                             13,049
                                                                                                                                                             (%)


     10,000                                                                                                                                                          50
                                                                                  9,420                                 9,028

                                                                  6,526                                                                                              40
      5,000                                                                                                      5,175
                                                          4,092
                                                                                                                                                                     30
                             120                     2,288                                        2,015
                                       939                        9               71
                                                                                           478
             0                                                                                                                                                       20
                 0           1     2    3             4       5           6            7     8               9     10     11      12     13
                                                                                                                                                                     10
                                                                         Year
                      3D TVs                         HD TVs                                                                                                           0
                                                                                                                                                                          Q4 10   Q1 11      Q2 11    Q3 11   Q4 11   Q1 12e   Q2 12e   Q3 12e   Q4 12e
     Source: Screen Digest, GfK, PwC model, PwC analysis
                                                                                                                                                                           2D     3D



                                                                                                                                                             Source: NDP Display Search, PwC analysis




     Figure 18: 3D TVs as % of TV shipped


           20




           15
     (%)




           10




            5




            0
                     Japan




                                        N. America




                                                                      W. Europe




                                                                                                 E. Europe




                                                                                                                          China




                                                                                                                                              Asia Pacific




                                                                                                                                                             LatAm




                                                                                                                                                                            MEA




                                                                                                                                                                                          Worldwide




                  2010 Q4                   2011 Q1                               2011 Q2                        2011 Q3

     Source: Screen Digest, GfK, PwC model, PwC analysis




12         Waiting for the next wave
Figure 19: 3D TV buyers’ perception of viewing quality,                                Figure 20: 3D TV buyers’ opinion on 3D content and
content and experience                                                                 experience (Q3 2011, Europe 5, 208 respondents)


       100                                                                                    100
                   95
                                        91                                                     90
        90                                               89
                                                                                              80
        80
                                                                                               70
        70                                                                                     60
                                                                            62

                                                                                        (%)
        60                                                                                     50
                                                                                               40
 (%)




        50
                                                                                               30
        40
                                                                                               20
        30                                                                                     10
                                                                                                0
        20                                                                                           In general the     Watching too        The variety     If it was possible
                                                                                                    quality of the 3D   many shows in     and choice of       I would like to
        10                                                                                          experience has      3D makes me          TV shows        watch every TV
                                                                                                    been very good        feel sick       available in 3D   show in 3D even
                                                                                                                                           is very good         with glasses
         0
                 Overall         Picture quality    Picture quality    Sound quality
             picture quality         of 2D              of 3D
                                 programming        programming
                                                                                                       Agree        Neither agree nor disagree       Disagree
Source: Strategy Analytics ( Q3 2011), DEG (Q1 2011), PwC analysis

                                                                                       Source: Strategy Analytics (Q3 2011), DEG (Q1 2011), PwC analysis




Figure 21: 3D TV buying intentions and recommendations                                 Figure 22: 3D TV buying intentions and recommendations


                                                                                                                No,
        18                                                                                                                      No,
                                                                                                             probably
                                                                                                                           definitively
                                                                                                                not
        16                                                                                                                      not
                                                                                                                6%
                                                                                                                                1%

        14

        12
                                                                                                        Might or
        10      12.5                                                                                    might not
                                                                                                          14%
  (%)




         8
                                  7.6
                                                   6.8                                                                                                     Yes,
         6                                                                                                                                              definitively
                                                                 6.9
                                                                                                                                                           55%
         4                                                                    5.5
                                                                                                      Probably
         2       4.2              3.9                                                                   25%
                                                   3.5
                                                                 2.1
                                                                              1.4
         0
                 Italy             US          France         Germany            UK


               Very likely (%)          Somewhat likely (%)

Source: Strategy Analytics (Q3 2011), DEG (Q1 2011), PwC analysis                      Source: Strategy Analytics (Q3 2011), DEG (Q1 2011), PwC analysis




                                                                                                                                                 3D entertainment 2012           13
Figure 23: Viewing habits of 3D TV users – US and Europe

             Viewing habits of 3D TV                                                                 3D TV owners viewing
             users (US, Q1 2011,                                                                     habits (Europe 5, Q3                             “Approximately
             3,065 respondents)                                                                      2011, 238 respondents)                           70% of people who
                                                   I’d watch                                                                                          watched our 3D TV
                                                everything in 2D                                                                                      Channel, are
                                                       0%
                                                                                                                                                      viewing other 3D
                                                                                                                                                      content within the
                      I'd watch                                                                                      Several
                     most things
                                                                                               Rarely
                                                                                                                   times a day
                                                                                                                                                      next 7 days. Our
                                                                                              or never
                        in 2D                    I'd watch                                     18%                    15%                             main issue is to get
                         14%                     everything
                                                    in 3D                                                                                             them to try it”
                                                    27%
                                                                                                                                                      A manager of a 3D channel
                                                                                At least
       It would                                                                   once
         be an                                                                  a month                                           At least
       even split                                                                14%                                             once a day           “1 million 3D VoD
          23%
                                                                                                                                   26%                viewed on Samsung
                                                                                                                                                      free 3D VoD portal
                                                                                                                                                      during the first 100
                                                                                                     At least
                                 I'd watch most
                                                                                                   once a week
                                                                                                                                                      days”
                                   things in 3D                                                       27%
                                       39%                                                                                                            Samsung


     Source: Strategy Analytics (Q3 2011), DEG (Q1 2011), PwC analysis




     Figure 24: Main existing and announced 3D TV channels

                                                                                                             Europe                                                           World
                                                                                                             Eurosport                                                        Wildearth.TV.3D
                                                                                         Sky 3D              Hustler HD                                                       3D High TV
                                                                                         Anixe               Brava
                                                                                         3D The Channel      Penthouse 3D

                                                                                                      Viasat 3D
                                                                                             HD1
                                                                                                                                    3D by Panasonic
                                                                                Sky 3D
                                                                                                                    Telewiza
                                                                                                                    Next 3D
                                                                         Orange
                                                                                                                    Canal+3D
         ESPN 3D                                                         Ma Chaine 3D
         3net                                                            Nri 12 3D                         HD+                                          Sky 3D
         xfinity 3D                                                      MyZen.TV                                       Smart 3D
                                                                                                                        Teledunya                                      S3D
         n3D Direct                                                                                                                           CNTV
                                                                         Orange                                                                                        BS11
         Direct Cinema                                                                          Sky 3D
         MSG                                                             Canal+3D




              Existing 3D TV channels

              Announced 3D TV channels

                                                                                                                                                           Foxtel 3D




     Source: PwC




14      Waiting for the next wave
Figure 25: Barriers to broadcast 3D TV in 2011 (in % of HH)

                          TV HH                                             Barriers to broadcast 3D TV in 2011 (in % of HH)


              Pay-TV subscription                                                       TV HH


                       Pay-TV HH                           Pay-TV
                                                           barriers
                                                                                     Pay-TV HH
                       HD Pay-TV
                       subscription

                                                                               HD pay-TV HH
            HD enabled pay-TV HH
                                                           3DTV
                       3D-ready TV                         equipment
                        ownership                          barrier           Broadcast 3DTV
                                                                                 enabled HH

          Broadcast 3DTV enabled HH

                                                         3DTV                Active broadcast
                        Broadcast                                                    3DTV HH
                                                         content
                       3DTV usage
                                                         barrier
                                                                                                  0        10   20     30     40      50   60     70     80   90   100
          Active broadcast 3DTV HH
                                                                                        Spain      Slovakia          Poland          USA   France        Japan


Source: ScreenDigest, PwC model, PwC analysis




Figure 26: Number of 3D Blu‑rays’ titles made available worldwide


    160
                                                                             108                                                     145
    140                                                                       14                                                     17
                                                                               9
    120                                                                                                                              10
                                                                              13
                                                                                                                                     18
   100                                                                        18

                                                                                                                                     25
     80                                                                       19


     60                                                                                                                              33
                                   37                                         35

     40
                              3
                                  5
                                       7
     20                                                                                                                              42
                                      14
                                      7
      0
                                  2010                                        2011                                     Total 3D DVDs available

              Animation                    Documentary        Live action               Live performance                    Horror               Other



Source: PwC analysis




                                                                                                                                           3D entertainment 2012         15
In the US, growth potential seems limited in the
                                 short term, as the film‑screen digitisation phase
                                 is coming to an end.




     Other 3D                    While we see the possibilities              Given the lack of opportunities in this
                                 of innovation and long‑term                 market to use 3D, little demand has
                                 potential in 3D beyond film                 surfaced, and no significant research

     screens                     and television, just how this
                                 may play out is uncertain.
                                                                             appears to be under way because
                                                                             interest is so low.

                                                                             The computer laptop market is similar.
                                 A large installed base of 3D‑ready
                                                                             Models are increasingly offered as
                                 gaming consoles is in place. Yet,
                                                                             3D‑ready, though this has not
                                 consumer appetite for 3D games has
                                                                             generated much excitement among
                                 been limited (see figure 27), and console
                                                                             consumers. Rather, the focus – among
                                 manufacturers have turned their focus
                                                                             consumers, manufacturers and sellers
                                 and resources to motion‑capture
                                                                             – has been on tablets. This is not
                                 games and programs – like Microsoft’s
                                                                             surprising, given the stunning
                                 extremely successful Kinect – rather
                                                                             commercial success of the iPad and the
                                 than 3D.
                                                                             strong competition that is emerging
                                                                             from competitors.
                                 This trend is clear, despite the success
                                 of the handheld Nintendo 3DS. The
                                                                             Apple has been at the centre of many
                                 Nintendo 3DS, with glasses‑free 3D,
                                                                             rumours involving 3D, particularly in
                                 was introduced in early 2011 – and,
                                                                             the months before the third‑generation
                                 significantly, its price was cut later
                                                                             iPad was introduced in April 2012.
                                 in the year. After a slow start, sales
                                                                             Industry speculation anticipated that
                                 are reported to be strong. Yet, none
                                                                             the new model might incorporate 3D.
                                 of Nintendo’s rivals has announced
                                 plans to compete in this segment
                                                                             The new iPad is powered by an
                                 of the market.
                                                                             A5X chip, and reviewers say it is
                                                                             very fast at displaying complex 3D
                                 Even though a number of home gaming
                                                                             graphics in games. But games that
                                 consoles have 3D, the majority of 3D
                                                                             take advantage of this technology are,
                                 games being developed are for the
                                                                             at the moment, rare.
                                 Nintendo 3DS.
                                                                             Apple‑watchers also note that an
                                 The autostereoscopic technology used
                                                                             application is already available for
                                 in the Nintendo 3DS will eventually
                                                                             the earlier iPad 2 and the iPhone 4,
                                 be developed for use in other, larger
                                                                             which display 3D content. Apple has had
                                 devices, but little hard evidence exists
                                                                             little to say about its 3D intentions.
                                 of when or where this will happen.
                                                                             Other tablets are surely looking into
                                 The cellphone market is another area
                                                                             3D, as well.
                                 where consumer appetite for 3D has
                                 not yet been determined. This segment
                                                                             As technology evolves we will see
                                 is extremely limited now, because
                                                                             progress in 3D that does not involve
                                 industry‑wide standards have not been
                                                                             special glasses. Some companies are
                                 established, so a 3D picture taken on
                                                                             at work on eye‑tracking systems that
                                 one device cannot be viewed on
                                                                             position objects on the screen in such
                                 another manufacturer’s devices. In
                                                                             a way that natural vision creates a 3D
                                 Japan, five models of 3D phones
                                                                             effect. To date, this capability has been
                                 are sold, four of them from Sharp.
                                                                             demonstrated only on smaller screens,
                                 Worldwide, only three models are sold.
                                                                             but surely this will change.


16   Waiting for the next wave
Toshiba has announced that it will
                                                    Figure 27: Frequency of playing 3D games in Europe (in % of
offer a glasses‑free 55‑inch 3D TV set              respondents who own a 3D console)
sometime in 2012, to be distributed
in the UK at a price of £7,400. At that
price, it is not likely to be a huge                      80
success. Samsung estimates that ten
years are needed to develop a quality                     70

3D glasses‑free TV experience at
                                                          60
a reasonable price.
                                                          50
We believe there is a high probability              (%)
of success for glasses‑free 3D, especially                40

in the tablet format, where consumer
                                                          30
demand is so strong.
                                                          20
We note, too, that sales have begun to
pick up in the consumer market for 3D                     10

cameras. People are taking 3D pictures
                                                           0
of their weddings and their babies’ first                         Never      Just once       A few         Quite   Very often
steps. So it is reasonable to assume that                                                    times         often

such user‑generated content may                                 Xbox 360         PS3

become a driver of 3D growth.
                                                    Source: Strategy Analytics (May 2011), PwC analysis

How this might play out is uncertain.
But we are all familiar with the power
of user‑generated content. So, in this
hypothesis, more people will capture
their images on 3D devices and make
                                                          In the same time, the success of
them available to others, many people                     motion detection has been very high
will want to view them on phones or
tablets (and perhaps on large screens),
and demand for 3D devices of many            Kinect has been the fastest-
sorts will rise. This might even be one
way that 3D TV could expand its base.        selling consumer product in
                                             history after three months

                                                                        Microsoft announced ten
                                                                        million unit sales at the
                                                                        end of February 2011




                                                                                                          3D entertainment 2012   17
3D screens’
                                                                             We anticipate that the premium
                                                                             for 3D films will be more flexible in
                                                                             the future and must fall from


     penetration
                                                                             current US levels to appeal to
                                                                             consumers.
                                                                          •	 The production of 3D films in

     forecast                                                                Europe, China and Japan will
                                                                             increase, though remaining
                                                                             relatively limited.
                                                                          •	 The incremental production costs
                                                                             of 3D will continue to deter some
                                 Overall, 3D entertainment                   film‑makers. While some prominent
                                 awaits the next wave. Will there            directors – Peter Jackson, Martin
                                                                             Scorcese – are now working in 3D,
                                 be an unexpected breakthrough,
                                                                             the main barrier to 3D will continue
                                 or a surprise? Could another
                                                                             to be its adoption by other directors.
                                 stunning film emerge and have
                                 an Avatar‑like impact? That              •	 The debate about the optimum
                                 seems more likely than a                    environment to watch (and
                                 surprise in the 3D television               produce) a 3D film – IMAX, 4k
                                                                             (a reference to an image width of
                                 sector.
                                                                             4,096 pixels), frame rate and so on
                                                                             – and the 3D ticket premium should
                                 3D films                                    continue in the years to come.
                                 A resumption of growth of 3D films       •	 The share of 3D films on the
                                 requires the production of quality 3D       top‑grossing movie lists should
                                 films. Whether 3D box‑office returns,       stabilise.
                                 or expectations that they will improve
                                                                          •	 The adoption of digital distribution
                                 will incentivise sufficient production
                                                                             is expected to reach 100% among
                                 and a commitment to quality remains
                                                                             the multiplex and large urban
                                 to be seen.
                                                                             theatres in the medium term, with
                                                                             more limited adoption among small
                                 We anticipate the following:
                                                                             cinemas. Whether and how much
                                 •	 Most animation and horror films          this will increase cinema revenue
                                    will be released in 2D and 3D.           is uncertain.
                                 •	 Franchise films – e.g. Spider‑Man,
                                    Harry Potter, Pirates – and           3D TV
                                    animation will dominate 3D.           For a breakthrough in television,
                                 •	 The conversion of historical          an eyeglass‑free technology at an
                                    blockbusters to 3D will continue.     attractive price is needed. That is
                                    The success of James Cameron’s        not yet in sight. As noted previously,
                                    Titanic in 3D, released in April      Samsung estimates that it will take
                                    2012 to coincide with the 100th       ten years to develop a quality 3D
                                    anniversary of the tragedy,           eyeglass‑free TV experience at a
                                    demonstrates a new the power of       reasonable price.
                                    excellent 3D to generate business.




18   Waiting for the next wave
Consumers are buying 3D TV sets, and        3D mobile phones
they are using them mainly to watch
                                            The development of 3D mobile phones
                                                                                    Demand continues to
films and other programmes on DVD.
Our scenario for the availability of 3D     is expected to be shaped by:            grow for skilled 3D
TV content anticipates the following:                                               professionals; one
                                            •	 The incremental benefits provided
                                               by 3D photos and 3D games.           service provider said
Video games:
•	 Game‑makers and console‑makers           •	 The lack of interoperability among   that more than half of
   are expected to continue to focus on        the different standards – a 3D       all demand for film
                                               picture captured by one model
   motion capture rather than on 3D.
                                               cannot be displayed on a 3D model
                                                                                    professionals involves 3D.
•	 Most 3D games are directed to
                                               from a different manufacturer.
   handheld devices, particularly the
   Nintendo 3DS.

Home video:
•	 More films are becoming available
   on 3D DVD and Blu‑ray.
•	 3D video on demand will develop,
   but should remain limited.

TV:
No case can be made for the emergence
in the short term of a full ecosystem for
3D programming.

•	 The main 3D programmes that will
   be broadcast will be limited to live
   events, such as premium sporting
   contests and concerts, and those
   will continue to be accessible only
   through subscription packages.
•	 The adoption of 3D by other
   categories of TV content is likely to
   remain limited.
•	 The number of models of 3D TV sets
   will continue to increase and prices
   will continue to fall.
•	 All high‑end and most medium‑end
   connected TV models will be
   3D‑ready in the medium term.
•	 We anticipate a worldwide 3D TV
   promotional campaign in 2012 for
   the Olympics in London, but
   insufficient access to the
   programming will limit its
   influence.



                                                                                            3D entertainment 2012   19
3D Entertainment Industry Awaits Next Wave
3D Entertainment Industry Awaits Next Wave
3D Entertainment Industry Awaits Next Wave
3D Entertainment Industry Awaits Next Wave
3D Entertainment Industry Awaits Next Wave
3D Entertainment Industry Awaits Next Wave
3D Entertainment Industry Awaits Next Wave

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3D Entertainment Industry Awaits Next Wave

  • 1. Waiting for the next wave 3D entertainment 2012 www.pwc.com
  • 2. Contents Introduction 1 3D films 2 3D television 10 Other 3D screens 16 3D screens’ penetration forecast 18 2 Waiting for the next wave
  • 3. As we continue to analyse the 3D entertainment markets, we interview players around the world in the different industries including film studios, game studios, broadcasters, pay‑TV operators, network operators and main entertainment screens. Introduction Reviewing the past two years The 3D film industry underperformed in the 3D entertainment in the US in 2011, though it did better market, we now find a lull – in Europe and China. The conversion an industry that has lost of cinemas to both digital and 3D continues, but the pace of conversion momentum and faces strong varies across regions. headwinds. The early success of 3D and the record‑breaking In television, 3D TV sets sold quickly – accomplishments of Avatar far more quickly than HD TV had. led to overexcitement and, But there are few 3D TV programmes, in many cases, too much and this situation may continue as mediocre content that could there is no stand-alone business case not justify the premium prices for a 3D TV channel. On other fronts, that cinemas charged for 3D. and other types of screens, small accomplishments offered scant hope for momentum in the short term. The most interesting prospects for 3D could be in user‑generated content rather than in professional development. So overall, 3D entertainment awaits the next wave. Can the film industry produce an Avatar‑like surprise? Can consumers stir up demand for user‑generated 3D content? It is hard to be optimistic in the short term. 3D entertainment 2012 1
  • 4. In the US, growth potential seems limited in the short term, as the film‑screen digitisation phase is coming to an end. 3D films The number of 3D screens revenue (the 3D ticket premium) has more than tripled since that could be split by the exhibitor Avatar in 2009, not only in and the distributor/producer. In the US, but in all regions. 2009, the share of 3D box-office revenues was 38% higher than the We see regional variations in the share of 3D cinemas releasing the additional growth potential for 3D film vs 9% higher in 2010 and 10% screens (see figures 1, 2 and 3). In the lower in 2011. US, growth potential seems limited in These disappointing results have added the short term, as the film‑screen fuel to a debate on 3D sustainability digitisation phase is coming to an end. and on the value of the 3D premium In other regions, the pursuit of that has raged in the US since Avatar digitisation will drive the penetration (see figure 9). “The audiences have of 3D screens, as the 3D upgrade is now come to realise that there are bad marginal compared with the movies that can be in 3D as well, and investment to digitise. that on top of that you are being charged an extra $5 to see a movie that This positive development in 3D‑screen was as bad as the one you saw in 2D,” penetration does not translate said director Peter Jackson*. The 3D satisfactorily into box-office revenues. premiums “are starting to backfire a What a disappointing year 2011 turned little bit,” he added. And this pressure out to be for 3D film in the US. on the 3D price premium makes 3D less appealing for studios. While 3D maintained its market share among the 20 top‑grossing films in the On the positive side is the very notable US in 2011 (see figure 4), the overall exception of IMAX cinemas, which results were not good in the US. continue to show strong growth globally, and which are generally held Among the disappointing indicators to deliver strong value for its price in the US: premium (see figure 10). Steven • The share of box-office revenues Spielberg told a group of journalists*: generated by 3D decreased in “I am certainly hoping that 3D gets to 2011 for all genres (see figure 5), but a point where people do not notice it. also for specific genres such as Because once they stop noticing it, it animation and live action films just becomes another tool and helps (see figures 6 and 7). tell a story. Then maybe they can make ticket prices comparable to a 2D movie • The average 3D box-office revenue and not charge such exorbitant prices of 3D screens decreased in 2011 just to gain entry into a 3D one, with (see figure 8) with two possible the exception of IMAX – we are getting explanations: a potential decrease a premium experience in a premium of the 3D ticket premium and a environment.” decreasing fill‑in ratio of 3D screens. Both explanations raise critical issues on the sustainability of the 3D business case, as 3D was supposed to provide additional *Source: http://movies.about.com/od/theadventuresoftintin/a/steven-spielberg-peter-jackson-interview.htm 2 Waiting for the next wave
  • 5. Another positive development in 3D is So what lies ahead for the Development of 3D the strong performance abroad of 3D 3D film industry? films from the US studios (see figures The number of 3D films released films in 2011 was 11, 12 and 13). The critical markets for has stabilised, with the number of sharply mixed with US studios outside the US had strong years in 2011, and the 3D price 3D films announced and planned for 2012, comparable in number disappointing US premium held up, though much more to those released in 2011 (see box-office figures for so on IMAX screens. figure 14). 3D films and pressure China, now the world’s second‑biggest The disappointments of 2011 have on 3D ticket premiums film market after the US, has a growing created risk aversion. One lesson partially balanced by middle class that enjoys a night out. learned is that 3D does best when it And China is taking steps to encourage concentrates on animation, or on a growing number of 3D growth. For years, China limited established franchises. As a result, 3D screens and strong the number of foreign films that could be shown in China each year to 20. we will see ‘The Amazing Spider-Man’, international box- a reboot of the ‘Spider-Man’ franchise, It recently agreed to increase that to as well as Jackson’s ‘The Hobbit’, office results. 34, provided the additional 14 films both likely to build on the strong were shown in 3D or large format. track record of their predecessors. We will also see 3D re-releases of The Chinese are also encouraging films including ‘Beauty and the Beast’ co‑production; films made by Hollywood and ‘Star Wars: Episode 1’. In contrast, studios with a Chinese partner do not original live action films are not count against that total. likely to flourish (see figure 15). Outside China, the share of box-office revenues generated by 3D remains relatively high, except in the US In the medium term, another cause for optimism is that some of the biggest names in film‑making – Martin Scorcese, George Lucas, Steven Spielberg or Peter Jackson, along with James Cameron – have committed to 3D. Scorcese’s ‘Hugo’ was released in late 2011, and Scorcese was pleased with the result and said he would direct more 3D films; Jackson’s ‘The Hobbit’ will be released in late 2012. Just as encouraging for 3D is the emergence of an increasingly solid 3D production and post‑production ecosystem in the US demand continues to grow for skilled 3D professionals; one service provider said that more than half of all demand for film professionals involves 3D. So people are being trained, and they are finding work. 3D entertainment 2012 3
  • 6. Figure 1: 3D film screens (in units) Figure 2: Cinema screens by format (2011, in units) CAGR 2009-11 45,000 (in%) 40,000 +99% 40,000 35,479 35,000 +137% 35,000 13,695 11,642 30,000 +126% 30,000 8,116 25,000 25,000 22,411 7,592 13,774 5,769 20,000 +82% 20,000 15,000 15000 10,000 19,977 10,000 9004 18,285 2,026 14,921 +69% 5,000 7,873 5,000 2,536 0 1,297 0 US/Canada EMEA Asia Pacific Latin 2007 2008 2009 2010 2011 America US/Canada EMEA Asia Pacific Latin America Analog Digital non-3D Digital 3D Source: MPAA, IHS Screen Digest, PwC analysis Source: MPAA, IHS Screen Digest, PwC analysis Figure 3: Cinema screens by format (2011, in %) - 50% of - 60% of digital digital screens screens 100 25% 30% 25% 80 32% 1% 18% 60 19% 32% 79% 40 57% 51% 20 35% 0 US/Canada EMEA Asia Pacific Latin America Analog Digital non-3D Digital 3D Source: MPAA, IHS Screen Digest, PwC analysis 4 Waiting for the next wave
  • 7. Figure 4: Films released in 3D among Top 20 grossing films in the US 2007 2008 2009 2010 2011 1 Spider‑Man 3 Dark Knight Transformers 2 Toy Story 3 Harry Potter 7 – Part 2 2 Shrek the Third Iron Man Avatar Avatar Transformers 3 Transformers Indiana Jones 4 Harry Potter Alice in Wonderland Twilight – Breaking Dawn 1 4 Pirates of the Carib. Hancock Up Iron Man 2 Hangover 2 5 Harry Potter WALL‑E Twilight – New Moon Twilight: Eclipse Pirates of the Caribbean 6 Bourne Ultimatum Kung Fu Panda Hangover Inception Fast Five 7 300 Madagascar Star Trek Harry Potter 7– Part 1 Cars 2 8 Ratatouille Twilight Blind Side Despicable Me Thor 9 I Am Legend Quantum of Solace Monster vs. Aliens Shrek 4 Rise of Planet of the Apes 10 The Simpsons Horton Hears a Who Ice Age – 3 Harry Potter 7 – Part 2 Captain America 11 Wild Hogs Sex & the City X‑Men Origins How to Train Your The Help Dragon 12 Alvin and the Mamma Mia! Night at the Museum 2 Karate Kid Bridesmaids Chipmunks 13 Knocked Up Juno Proposal Tangled Kung Fu Panda 2 14 National Treasure 2 Chronicles of Narnia 2012 Clash of Titans X‑Men First Class 15 Rush Hour 3 Incredible Hulk Alvin and the Grown Ups Puss in Boots Chipmunks 2 16 Live Free or Die Hard Wanted Fast & Furious Megamind Rio 17 Fantastic Four Get Smart GI Joe Last Airbender The Smurfs 18 American Gangster Four Christmases Paul Blart: Mall Cop Tron: Legacy Mission Impossible: Ghost Protocol 19 Bee Movie Tropic Thunder Taken Shutter Island Sherlock Holmes 2 20 Night at the Museum Bolt Sherlock Holmes The Other Guys Super 8 Key Displayed in 2D and 3D 1 2 11 10 Source: PwC analysis 3D entertainment 2012 5
  • 8. Figure 5: US/Canada box‑office revenues (in US$ bn) 12 10 8 8.4 8.4 6 9.5 9.1 9.5 9.4 4 2 2.2 1.8 -18% 0.2 1.1 0 2006 2007 2008 2009 2010 2011 3D 2D Source: MPAA, IHS Screen Digest, PwC analysis Figure 6: Share of 3D box‑office revenues for animation Figure 7: Share of 3D box‑office revenues for live action films (opening weekend in the US) films* (opening weekend in the US) 2009 2010 2011 2010 2011 80 90 70 80 70 60 60 50 50 40 40 30 30 20 20 10 10 0 0 Journey to the Center of the... G-Force Avatar Alice in Wonderland Clash of the Titans The Last Airbender Cats & Dogs 2 Legends of Ga'Hoole Narnia Tron Gulliver's Green Hornet Sanctum Thor Pirates 4 Green Lantern Transformers Harry Potter Captain America Conan Spy Kids Dolphin Tale 3 Musketeers Monster House Meet the Robinsons Coraline Monsters vs Aliens Up How to Train Your Dragon Shrek Forever After Toy Story 3 Despicable Me Alpha & Omega Megamind Tangled Yogi Bear Gnomeo & Juliet Mars Needs Mom Rio Fu Panda 2 Cars 2 Smurfs Puss in Boots Chicken Little Cloudy with a Chance of... Weighted 2010 average (animation): 67% Weighted 2010 average (other live action): 65% Weighted 2011 average (animation): 53% Weighted 2011 average (other live action): 52% Source: PwC database and analysis *except Horror and Concert/Dance films 6 Waiting for the next wave
  • 9. Figure 8: Share of 3D in terms of box-office revenues and cinema screens 2009 2010 H1 2011 100 100 100 80 80 80 Share of 3D BO revenues (%) 60 60 60 40 40 40 Number Number Number of 3D of 3D of 3D screens screens screens 20 20 20 BO to screen ratio BO to screen ratio BO to screen ratio 2009 average = 2010 average = H1 2011 average = 1.38 1.09 0.90 0 0 0 0 20 40 60 80 100 0 20 40 60 80 100 0 20 40 60 80 100 Share of 3D screen (%) Share of 3D screen (%) Share of 3D screen (%) Source: MPAA, IHS Screen Digest, PwC analysis Figure 9: Difference between standard 3D and a 2D Figure 10: Difference between an IMAX 3D and a 2D ticket price in 2010 and 2011 (in %) ticket price in 2010 and 2011 (in %) 140 140 140 140 136 136 120 120 120 120 100 100 100 100 80 80 80 80 (%) (%) (%) (%) 61 61 60 60 60 60 60 60 55 55 60 60 50 50 41 41 40 40 37 37 37 37 40 40 26 26 26 26 22 22 20 20 22 22 22 22 20 20 20 20 11 11 0 0 0 0 Moscow Moscow Tokyo Tokyo London London New York New York Moscow Moscow Tokyo Tokyo London London New York New York 2010 (%)2010 (%) (%)2011 (%) 2011 2010 (%)2010 (%) (%)2011 (%) 2011 Source: Dodona Research, PwC analysis Source: Dodona Research, PwC analysis 3D entertainment 2012 7
  • 10. Figure 11: 3D box-office revenues (in US$ bns) Figure 13: Share of 3D box-office revenues (in % of box-office revenues) 7 90 6 80 5 +180% 80 4 3.9 70 70 3 70 67 67 68 2 1.4 +100% 60 60 1 2.2 60 1.1 0 53 2009 2010 50 (%) 46 45 US/Canada International 40 40 30 Figure 12: MPAA Box-office revenues (in US$ bns) 20 35 10 30 25 0 21 22.4 Thor Pirates of the KungFu Panda 2 Cars 2 20 18.8 Carribean 16.6 18.1 15 US/Canada (%) International (%) Europe (%) 10 5 9.6 9.6 10.6 10.6 10.2 Source: Dodona Research, PwC analysis 0 2007 2008 2009 2010 2011 US/Canada International Figure 14: Main digital 3D film releases in the US 45 40 35 30 25 20 39 38 15 10 24 15 5 6 8 0 2007 2008 2009 2010 2011 Announced in 2012 Source: PwC database and analysis 8 Waiting for the next wave
  • 11. Figure 15: 3D film listing for 2012 as of 31/12/11 January 2012 June 2012 Other announcements in terms of 3D Beauty and the Beast 3D Abraham Lincoln: Vampire Hunter remakes Underworld: Awakening Brave Blade Runner February 2012 July 2012 Top Gun The Woman in Black The Amazing Spider-Man Finding Nemo Journey 2: The Mysterious Island Ice Age 4: Continental Drift The Killer Star Wars: Episode I – The Phantom Step Up 4 Menace September 2012 Some directors have announced that Ghost Rider: Spirit of Vengeance they will be only working on 3D projects Dredd March 2012 James Cameron Hotel Transylvania Dr. Seuss’ The Lorax Ridley Scott October 2012 Mirror Mirror The Texas Chainsaw Massacre 3D Wrath of the Titans Halloween 3D April 2012 November 2012 Dorothy of Oz Wreck-It Ralph Titanic 47 Ronin The Cabin in the Woods Gravity May 2012 Rise of the Guardians The Avengers December 2012 Men in Black III The Hobbit: An Unexpected Journey June 2012 Life of Pi Madagascar 3: Europe’s Most Wanted The Great Gatsby Prometheus 3D release of 2D film Franchise Source: Boxofficemojo.com 3D entertainment 2012 9
  • 12. 3D The world of 3D television is purchase). These findings have been also full of sharp contrasts. reinforced by market surveys and Persuading consumers to feedback from 3D TV channels: once television purchase 3D sets 2011 proved people try 3D TV they tend to appreciate the 3D TV experience. to be little problem in 2011. In fact, consumers have been This relatively high level of satisfaction buying 3D TVs at a far quicker among 3D TV owners is also reflected pace than they initially bought in their buying intentions and their high‑definition television sets – plans for additional 3D viewing (see 3D TV has enjoyed one of the figures 19, 20, 22 and 23). fastest ever adoption rates for new consumer electronics (see Yet, if you think of 3D TV as something figures 16 and 17). more than a piece of hardware – that is, if you expect 3D TV to present This growth is taking place worldwide, programming – the outlook is far with particularly strong sales in murkier and the prospects uncertain. Europe and in China (see figure 18). There are three main reasons for this On the one hand, in 2011, 39 3D fast adoption. channels were launched worldwide (see figure 24). The amount of 3D First, most manufacturers and retailers programmes broadcasted is however emphasise that these 3D sets are highly variable from one project to “future‑proof” – emphasising the flat the other. screen, high‑definition and ability to connect to the internet, as well as the On the other hand, so far this 3D TV 3D‑ready technology. Samsung, for programming has limited appeal to example, offers more than 20 features consumers. Most 3D programming is in its 8000 Smart 3D LED TV line (note not innovative, broad, or deep. Rather, that the name does include 3D). This the channels tend to repeat the same gives the sets a broader appeal. programme frequently (demonstrating In other words, consumers are not how little 3D inventory is available). buying 3D TVs but future-proof TVs. In addition, 3D programming, where Second, the 3D TVs are sold at a small available, is by subscription only. In price premium. That premium varies most cases, it is simply one more from market to market, but is as low channel added to a premium package as 8% for some 3D TV models in Europe. of programming. This approach is unlikely to change in the short term. Third, consumers have a great deal No persuasive business case has yet of choice. More than 80 3D TV models been advanced for a stand-alone 3D TV are currently available. channel – not in the short term, not in the medium term. Broadcasters and Not only are sales strong, but the programmers recognise, quite properly, reaction from consumers has been that 3D TV is not likely to be quite positive (though we note that a profit centre, but rather a cost centre, early adopters are generally for years to come. enthusiastic about new technology they 10 Waiting for the next wave
  • 13. So why launch a 3D TV channel? Our As a result of this lack of 3D Broadcasters and interviews confirm that most players programming, most 3D TV viewing is are doing it either to differentiate non‑linear, heavily dependent on programmers recognise, themselves from competitors, or to Blu‑ray. Indeed, most customer quite properly that 3D reward their subscribers with the expectations for 3D video content can highest average revenue per user, be fulfilled by Blu‑ray, and the number TV is not likely to be a increasing the perception of value of Blu‑ray titles available continues to profit centre, but rather for money. increase sharply. In 2011, 108 3D Blu‑ray titles were published globally, a cost centre, for years People may indeed be willing to compared with 37 in 2010 (see to come. watch in 3D, but they must not only figure 26). own the appropriate TV set, but have access to the programming service Another possible source of 3D and be willing to pay for it (see figure programming is video on demand 25). It is important to understand that (VOD). Last year, Samsung announced currently the main barriers to 3D TV that it would offer VOD with its Smart adoption are primarily related to the 3D sets, starting with a small ‘sampling level of subscription to HD pay‑TV menu’ and then perhaps growing into packages; ownership of a 3D TV is a more robust fee‑based system. But a lesser concern. that has not yet developed. Sky and the DISH Network also announced in 2011 Note, too, that the barriers to 3D TV that they were preparing for VOD, but differ significantly from one country to developments have been limited. another. While we anticipate that most barriers to 3D TV adoption should So like 3D film, 3D TV is also awaiting decrease by 2016, a great deal of the next wave. uncertainty remains on the availability and attractiveness of 3D TV channels – and when, if ever, a global market will arise. One obvious source for 3D TV programming is the world of sport. The 2012 Olympic Games in London in July and August will be made available in 3D. While FIFA 2010 was also available in 3D, it did not generate a strong demand for 3D TVs. It will be interesting to see if the greater 3D TV home penetration will generate more appetite from the consumers. 3D entertainment 2012 11
  • 14. Figure 16: Sales of new TV technology in France since Figure 17: LCD TV panel shipment shares by type and 3D launch (in ‘000s of units) TVs as % of TV shipped 100 25,000 90 10% on average in 2011 80 20,000 19,182 70 16,535 15,000 60 13,087 13,049 (%) 10,000 50 9,420 9,028 6,526 40 5,000 5,175 4,092 30 120 2,288 2,015 939 9 71 478 0 20 0 1 2 3 4 5 6 7 8 9 10 11 12 13 10 Year 3D TVs HD TVs 0 Q4 10 Q1 11 Q2 11 Q3 11 Q4 11 Q1 12e Q2 12e Q3 12e Q4 12e Source: Screen Digest, GfK, PwC model, PwC analysis 2D 3D Source: NDP Display Search, PwC analysis Figure 18: 3D TVs as % of TV shipped 20 15 (%) 10 5 0 Japan N. America W. Europe E. Europe China Asia Pacific LatAm MEA Worldwide 2010 Q4 2011 Q1 2011 Q2 2011 Q3 Source: Screen Digest, GfK, PwC model, PwC analysis 12 Waiting for the next wave
  • 15. Figure 19: 3D TV buyers’ perception of viewing quality, Figure 20: 3D TV buyers’ opinion on 3D content and content and experience experience (Q3 2011, Europe 5, 208 respondents) 100 100 95 91 90 90 89 80 80 70 70 60 62 (%) 60 50 40 (%) 50 30 40 20 30 10 0 20 In general the Watching too The variety If it was possible quality of the 3D many shows in and choice of I would like to 10 experience has 3D makes me TV shows watch every TV been very good feel sick available in 3D show in 3D even is very good with glasses 0 Overall Picture quality Picture quality Sound quality picture quality of 2D of 3D programming programming Agree Neither agree nor disagree Disagree Source: Strategy Analytics ( Q3 2011), DEG (Q1 2011), PwC analysis Source: Strategy Analytics (Q3 2011), DEG (Q1 2011), PwC analysis Figure 21: 3D TV buying intentions and recommendations Figure 22: 3D TV buying intentions and recommendations No, 18 No, probably definitively not 16 not 6% 1% 14 12 Might or 10 12.5 might not 14% (%) 8 7.6 6.8 Yes, 6 definitively 6.9 55% 4 5.5 Probably 2 4.2 3.9 25% 3.5 2.1 1.4 0 Italy US France Germany UK Very likely (%) Somewhat likely (%) Source: Strategy Analytics (Q3 2011), DEG (Q1 2011), PwC analysis Source: Strategy Analytics (Q3 2011), DEG (Q1 2011), PwC analysis 3D entertainment 2012 13
  • 16. Figure 23: Viewing habits of 3D TV users – US and Europe Viewing habits of 3D TV 3D TV owners viewing users (US, Q1 2011, habits (Europe 5, Q3 “Approximately 3,065 respondents) 2011, 238 respondents) 70% of people who I’d watch watched our 3D TV everything in 2D Channel, are 0% viewing other 3D content within the I'd watch Several most things Rarely times a day next 7 days. Our or never in 2D I'd watch 18% 15% main issue is to get 14% everything in 3D them to try it” 27% A manager of a 3D channel At least It would once be an a month At least even split 14% once a day “1 million 3D VoD 23% 26% viewed on Samsung free 3D VoD portal during the first 100 At least I'd watch most once a week days” things in 3D 27% 39% Samsung Source: Strategy Analytics (Q3 2011), DEG (Q1 2011), PwC analysis Figure 24: Main existing and announced 3D TV channels Europe World Eurosport Wildearth.TV.3D Sky 3D Hustler HD 3D High TV Anixe Brava 3D The Channel Penthouse 3D Viasat 3D HD1 3D by Panasonic Sky 3D Telewiza Next 3D Orange Canal+3D ESPN 3D Ma Chaine 3D 3net Nri 12 3D HD+ Sky 3D xfinity 3D MyZen.TV Smart 3D Teledunya S3D n3D Direct CNTV Orange BS11 Direct Cinema Sky 3D MSG Canal+3D Existing 3D TV channels Announced 3D TV channels Foxtel 3D Source: PwC 14 Waiting for the next wave
  • 17. Figure 25: Barriers to broadcast 3D TV in 2011 (in % of HH) TV HH Barriers to broadcast 3D TV in 2011 (in % of HH) Pay-TV subscription TV HH Pay-TV HH Pay-TV barriers Pay-TV HH HD Pay-TV subscription HD pay-TV HH HD enabled pay-TV HH 3DTV 3D-ready TV equipment ownership barrier Broadcast 3DTV enabled HH Broadcast 3DTV enabled HH 3DTV Active broadcast Broadcast 3DTV HH content 3DTV usage barrier 0 10 20 30 40 50 60 70 80 90 100 Active broadcast 3DTV HH Spain Slovakia Poland USA France Japan Source: ScreenDigest, PwC model, PwC analysis Figure 26: Number of 3D Blu‑rays’ titles made available worldwide 160 108 145 140 14 17 9 120 10 13 18 100 18 25 80 19 60 33 37 35 40 3 5 7 20 42 14 7 0 2010 2011 Total 3D DVDs available Animation Documentary Live action Live performance Horror Other Source: PwC analysis 3D entertainment 2012 15
  • 18. In the US, growth potential seems limited in the short term, as the film‑screen digitisation phase is coming to an end. Other 3D While we see the possibilities Given the lack of opportunities in this of innovation and long‑term market to use 3D, little demand has potential in 3D beyond film surfaced, and no significant research screens and television, just how this may play out is uncertain. appears to be under way because interest is so low. The computer laptop market is similar. A large installed base of 3D‑ready Models are increasingly offered as gaming consoles is in place. Yet, 3D‑ready, though this has not consumer appetite for 3D games has generated much excitement among been limited (see figure 27), and console consumers. Rather, the focus – among manufacturers have turned their focus consumers, manufacturers and sellers and resources to motion‑capture – has been on tablets. This is not games and programs – like Microsoft’s surprising, given the stunning extremely successful Kinect – rather commercial success of the iPad and the than 3D. strong competition that is emerging from competitors. This trend is clear, despite the success of the handheld Nintendo 3DS. The Apple has been at the centre of many Nintendo 3DS, with glasses‑free 3D, rumours involving 3D, particularly in was introduced in early 2011 – and, the months before the third‑generation significantly, its price was cut later iPad was introduced in April 2012. in the year. After a slow start, sales Industry speculation anticipated that are reported to be strong. Yet, none the new model might incorporate 3D. of Nintendo’s rivals has announced plans to compete in this segment The new iPad is powered by an of the market. A5X chip, and reviewers say it is very fast at displaying complex 3D Even though a number of home gaming graphics in games. But games that consoles have 3D, the majority of 3D take advantage of this technology are, games being developed are for the at the moment, rare. Nintendo 3DS. Apple‑watchers also note that an The autostereoscopic technology used application is already available for in the Nintendo 3DS will eventually the earlier iPad 2 and the iPhone 4, be developed for use in other, larger which display 3D content. Apple has had devices, but little hard evidence exists little to say about its 3D intentions. of when or where this will happen. Other tablets are surely looking into The cellphone market is another area 3D, as well. where consumer appetite for 3D has not yet been determined. This segment As technology evolves we will see is extremely limited now, because progress in 3D that does not involve industry‑wide standards have not been special glasses. Some companies are established, so a 3D picture taken on at work on eye‑tracking systems that one device cannot be viewed on position objects on the screen in such another manufacturer’s devices. In a way that natural vision creates a 3D Japan, five models of 3D phones effect. To date, this capability has been are sold, four of them from Sharp. demonstrated only on smaller screens, Worldwide, only three models are sold. but surely this will change. 16 Waiting for the next wave
  • 19. Toshiba has announced that it will Figure 27: Frequency of playing 3D games in Europe (in % of offer a glasses‑free 55‑inch 3D TV set respondents who own a 3D console) sometime in 2012, to be distributed in the UK at a price of £7,400. At that price, it is not likely to be a huge 80 success. Samsung estimates that ten years are needed to develop a quality 70 3D glasses‑free TV experience at 60 a reasonable price. 50 We believe there is a high probability (%) of success for glasses‑free 3D, especially 40 in the tablet format, where consumer 30 demand is so strong. 20 We note, too, that sales have begun to pick up in the consumer market for 3D 10 cameras. People are taking 3D pictures 0 of their weddings and their babies’ first Never Just once A few Quite Very often steps. So it is reasonable to assume that times often such user‑generated content may Xbox 360 PS3 become a driver of 3D growth. Source: Strategy Analytics (May 2011), PwC analysis How this might play out is uncertain. But we are all familiar with the power of user‑generated content. So, in this hypothesis, more people will capture their images on 3D devices and make In the same time, the success of them available to others, many people motion detection has been very high will want to view them on phones or tablets (and perhaps on large screens), and demand for 3D devices of many Kinect has been the fastest- sorts will rise. This might even be one way that 3D TV could expand its base. selling consumer product in history after three months Microsoft announced ten million unit sales at the end of February 2011 3D entertainment 2012 17
  • 20. 3D screens’ We anticipate that the premium for 3D films will be more flexible in the future and must fall from penetration current US levels to appeal to consumers. • The production of 3D films in forecast Europe, China and Japan will increase, though remaining relatively limited. • The incremental production costs of 3D will continue to deter some Overall, 3D entertainment film‑makers. While some prominent awaits the next wave. Will there directors – Peter Jackson, Martin Scorcese – are now working in 3D, be an unexpected breakthrough, the main barrier to 3D will continue or a surprise? Could another to be its adoption by other directors. stunning film emerge and have an Avatar‑like impact? That • The debate about the optimum seems more likely than a environment to watch (and surprise in the 3D television produce) a 3D film – IMAX, 4k (a reference to an image width of sector. 4,096 pixels), frame rate and so on – and the 3D ticket premium should 3D films continue in the years to come. A resumption of growth of 3D films • The share of 3D films on the requires the production of quality 3D top‑grossing movie lists should films. Whether 3D box‑office returns, stabilise. or expectations that they will improve • The adoption of digital distribution will incentivise sufficient production is expected to reach 100% among and a commitment to quality remains the multiplex and large urban to be seen. theatres in the medium term, with more limited adoption among small We anticipate the following: cinemas. Whether and how much • Most animation and horror films this will increase cinema revenue will be released in 2D and 3D. is uncertain. • Franchise films – e.g. Spider‑Man, Harry Potter, Pirates – and 3D TV animation will dominate 3D. For a breakthrough in television, • The conversion of historical an eyeglass‑free technology at an blockbusters to 3D will continue. attractive price is needed. That is The success of James Cameron’s not yet in sight. As noted previously, Titanic in 3D, released in April Samsung estimates that it will take 2012 to coincide with the 100th ten years to develop a quality 3D anniversary of the tragedy, eyeglass‑free TV experience at a demonstrates a new the power of reasonable price. excellent 3D to generate business. 18 Waiting for the next wave
  • 21. Consumers are buying 3D TV sets, and 3D mobile phones they are using them mainly to watch The development of 3D mobile phones Demand continues to films and other programmes on DVD. Our scenario for the availability of 3D is expected to be shaped by: grow for skilled 3D TV content anticipates the following: professionals; one • The incremental benefits provided by 3D photos and 3D games. service provider said Video games: • Game‑makers and console‑makers • The lack of interoperability among that more than half of are expected to continue to focus on the different standards – a 3D all demand for film picture captured by one model motion capture rather than on 3D. cannot be displayed on a 3D model professionals involves 3D. • Most 3D games are directed to from a different manufacturer. handheld devices, particularly the Nintendo 3DS. Home video: • More films are becoming available on 3D DVD and Blu‑ray. • 3D video on demand will develop, but should remain limited. TV: No case can be made for the emergence in the short term of a full ecosystem for 3D programming. • The main 3D programmes that will be broadcast will be limited to live events, such as premium sporting contests and concerts, and those will continue to be accessible only through subscription packages. • The adoption of 3D by other categories of TV content is likely to remain limited. • The number of models of 3D TV sets will continue to increase and prices will continue to fall. • All high‑end and most medium‑end connected TV models will be 3D‑ready in the medium term. • We anticipate a worldwide 3D TV promotional campaign in 2012 for the Olympics in London, but insufficient access to the programming will limit its influence. 3D entertainment 2012 19