The document discusses engagement in social games and how brands can leverage this. It first defines engagement as forming an attachment with something. It then discusses demographics of social gamers, finding most are mature, working adults who are web-savvy and affluent. Examples are given of how brands can engage on Facebook through events, responding to users, and providing benefits. Ways to leverage social game engagement are through keeping users engaged longer than ads, and using incentives like those of Red Bull which uses an energy point system.