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PRODUCT MANAGEMENT IMMERSIVE SYLLABUS
By the end of this course, students will learn how to:
‣ Conduct customer development, market research and competitive analysis to identify new
product opportunities/features
‣ Build a viable business and financial model appropriate for a feature/product
‣ Identify the right MVP to validate your feature/product
‣ Liaise with marketing, sales, engineering and design to deliver a compelling feature/product
and create effective product information, features, benefits, and competitive positioning
‣ Build a product roadmap, timelines and define product release cycles
‣ Define functional specifications for products, including user stories and acceptance criteria
‣ Create personas and design detailed page flows and layouts; conduct user testing to evaluate
designs
‣ Define and establish key performance metrics that determine success of product lines
‣ Learn to operate as a product owner and project manager in an agile scrum team
‣ Create business case, prioritize and maintain product backlog on ongoing basis
‣ Apply technology concepts from web architecture and databases to their decision making and
conversations with technology teams
COURSE
OVERVIEW
TOPIC:

BUSINESS
User Research Identify the various ways to conduct user research and identify the problem your product/feature
is solving.
Product/Market Fit Describe the process to identify product/market fit including the stages of defining the
hypothesis, validating that hypothesis, testing the MVP and iterating to find the right product/
feature.
Funnel Analysis Utilize interviews, surveys and analytics to determine the business activities that need to be
completed to get customers to “buy” your product/feature.
Problem/Solution Fit Learn to validate that a certain solution will solve a known problem.
Business Models Review the different types of business models and complete a business model canvas.
Marketing Sizing Utilize estimation and research in order to determine the opportunity size of a given product or
feature.
Financial Modeling Build a financial model to map expenses against revenue to understand the viability of your
product/feature.
Competitive Analysis Conduct an analysis of your competitors to best understand how to price and position your
product/feature in the market.
Risks & Assumptions List the assumptions included in your product/feature and asses how to mitigate risk.
Customer
Development
Use the customer development framework to validate your assumptions
Prioritizing Features Learn to map your customers needs and prioritize those features that are critical to them
“buying” your product/feature.
MVPs Define the minimum viable product needed to test your product hypothesis and gather feedback.
Product Roadmaps Review various product roadmaps and identify the right roadmap to build out and communicate
your product/feature evolution.
Product Marketing Communicate product features and benefits through marketing channels that would most
effectively reach the product’s audience.
Data Analysis Learn basic statistical concepts and apply them to synthesizing, visualizing and displaying data.
PRODUCT MANAGEMENT IMMERSIVE SYLLABUS
TOPIC:

TECHNOLOGY
Requirements
Gathering
Gather and document technical and functional requirements of a given product or feature in
order to communicate those requirements to designers and developers.
Project Management
Methodologies
Describe and practice various project management methodologies like agile, scrum, waterfall.
Web Architecture Describe the components of a web server architecture and identify scaling bottlenecks within
that architecture.
Front-End Web
Development
Build simple, responsive websites using HTML/CSS.
APIs Describe what APIs are and how they work.
Databases Compare and contrast relational databases and NoSQL databases. Write SQL queries to extract
data from a database.
QA Write acceptance criteria and validate that features are implemented correctly.
TOPIC:

COMMUNICATION
Pitching Learn to quickly and effectively share the value of your product/feature to various kinds of
stakeholders, including investors, C-level executives, designers and developers.
Managing
Stakeholders
Learn influencing techniques to work with different stakeholders in order to get buy-in for a
concept or idea and carry out your vision.
User Stories Clearly communicate user needs and objectives with a given product of feature in an Agile work
environment.
TOPIC:

DESIGN
User Research Apply multiple user research methods, from interviews to observation, in order to identify pain
points and user needs.
Design Thinking Apply an iterative design process of user empathy and creativity to solve complex problems.
Interaction Design Identify methods and best practices in designing systems that communicate and interact with
users in ways that are simple, intuitive, and responsive.
Wireframing Communicate the layout and structure of a given website or mobile application through
wireframes of varying levels of fidelity.
Storyboarding Communicate the flow of a user experience through a string of prototyped or sketched screens
and wireframes.
Prototyping Test product concepts and individual aspects of products through various different prototyping
methods, including bodystorming, paper prototyping, and high-fidelity prototypes.
Personas Synthesize key research takeaways in a way that clearly communicates user needs and priorities
to stakeholders.
Design Patterns Identify both successful and unsuccessful design patterns in order to apply them to products and
features during the design and optimization process.

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Product_Management_Immersive_-_GA

  • 1. PRODUCT MANAGEMENT IMMERSIVE SYLLABUS By the end of this course, students will learn how to: ‣ Conduct customer development, market research and competitive analysis to identify new product opportunities/features ‣ Build a viable business and financial model appropriate for a feature/product ‣ Identify the right MVP to validate your feature/product ‣ Liaise with marketing, sales, engineering and design to deliver a compelling feature/product and create effective product information, features, benefits, and competitive positioning ‣ Build a product roadmap, timelines and define product release cycles ‣ Define functional specifications for products, including user stories and acceptance criteria ‣ Create personas and design detailed page flows and layouts; conduct user testing to evaluate designs ‣ Define and establish key performance metrics that determine success of product lines ‣ Learn to operate as a product owner and project manager in an agile scrum team ‣ Create business case, prioritize and maintain product backlog on ongoing basis ‣ Apply technology concepts from web architecture and databases to their decision making and conversations with technology teams COURSE OVERVIEW TOPIC:
 BUSINESS User Research Identify the various ways to conduct user research and identify the problem your product/feature is solving. Product/Market Fit Describe the process to identify product/market fit including the stages of defining the hypothesis, validating that hypothesis, testing the MVP and iterating to find the right product/ feature. Funnel Analysis Utilize interviews, surveys and analytics to determine the business activities that need to be completed to get customers to “buy” your product/feature. Problem/Solution Fit Learn to validate that a certain solution will solve a known problem. Business Models Review the different types of business models and complete a business model canvas. Marketing Sizing Utilize estimation and research in order to determine the opportunity size of a given product or feature. Financial Modeling Build a financial model to map expenses against revenue to understand the viability of your product/feature. Competitive Analysis Conduct an analysis of your competitors to best understand how to price and position your product/feature in the market. Risks & Assumptions List the assumptions included in your product/feature and asses how to mitigate risk. Customer Development Use the customer development framework to validate your assumptions Prioritizing Features Learn to map your customers needs and prioritize those features that are critical to them “buying” your product/feature. MVPs Define the minimum viable product needed to test your product hypothesis and gather feedback. Product Roadmaps Review various product roadmaps and identify the right roadmap to build out and communicate your product/feature evolution. Product Marketing Communicate product features and benefits through marketing channels that would most effectively reach the product’s audience. Data Analysis Learn basic statistical concepts and apply them to synthesizing, visualizing and displaying data.
  • 2. PRODUCT MANAGEMENT IMMERSIVE SYLLABUS TOPIC:
 TECHNOLOGY Requirements Gathering Gather and document technical and functional requirements of a given product or feature in order to communicate those requirements to designers and developers. Project Management Methodologies Describe and practice various project management methodologies like agile, scrum, waterfall. Web Architecture Describe the components of a web server architecture and identify scaling bottlenecks within that architecture. Front-End Web Development Build simple, responsive websites using HTML/CSS. APIs Describe what APIs are and how they work. Databases Compare and contrast relational databases and NoSQL databases. Write SQL queries to extract data from a database. QA Write acceptance criteria and validate that features are implemented correctly. TOPIC:
 COMMUNICATION Pitching Learn to quickly and effectively share the value of your product/feature to various kinds of stakeholders, including investors, C-level executives, designers and developers. Managing Stakeholders Learn influencing techniques to work with different stakeholders in order to get buy-in for a concept or idea and carry out your vision. User Stories Clearly communicate user needs and objectives with a given product of feature in an Agile work environment. TOPIC:
 DESIGN User Research Apply multiple user research methods, from interviews to observation, in order to identify pain points and user needs. Design Thinking Apply an iterative design process of user empathy and creativity to solve complex problems. Interaction Design Identify methods and best practices in designing systems that communicate and interact with users in ways that are simple, intuitive, and responsive. Wireframing Communicate the layout and structure of a given website or mobile application through wireframes of varying levels of fidelity. Storyboarding Communicate the flow of a user experience through a string of prototyped or sketched screens and wireframes. Prototyping Test product concepts and individual aspects of products through various different prototyping methods, including bodystorming, paper prototyping, and high-fidelity prototypes. Personas Synthesize key research takeaways in a way that clearly communicates user needs and priorities to stakeholders. Design Patterns Identify both successful and unsuccessful design patterns in order to apply them to products and features during the design and optimization process.